diff options
Diffstat (limited to 'src/mame/drivers/bfm_sc2.c')
-rw-r--r-- | src/mame/drivers/bfm_sc2.c | 1298 |
1 files changed, 649 insertions, 649 deletions
diff --git a/src/mame/drivers/bfm_sc2.c b/src/mame/drivers/bfm_sc2.c index 6ad2c31665c..9750683970c 100644 --- a/src/mame/drivers/bfm_sc2.c +++ b/src/mame/drivers/bfm_sc2.c @@ -178,9 +178,9 @@ class bfm_sc2_state : public driver_device public: bfm_sc2_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), - m_vfd0(*this, "vfd0"), - m_vfd1(*this, "vfd1") - { } + m_vfd0(*this, "vfd0"), + m_vfd1(*this, "vfd1") + { } optional_device<bfm_bd1_t> m_vfd0; optional_device<bfm_bd1_t> m_vfd1; @@ -318,7 +318,7 @@ public: #define UART_LOG(x) do { if (VERBOSE) logerror x; } while (0) #define LOG(x) do { if (VERBOSE) logerror x; } while (0) -#define MASTER_CLOCK (XTAL_8MHz) +#define MASTER_CLOCK (XTAL_8MHz) // local prototypes /////////////////////////////////////////////////////// @@ -380,7 +380,7 @@ static void on_scorpion2_reset(running_machine &machine) machine.device("ymsnd")->reset(); - // reset stepper motors ///////////////////////////////////////////////// + // reset stepper motors ///////////////////////////////////////////////// { int pattern =0, i; @@ -422,7 +422,7 @@ void Scorpion2_SetSwitchState(running_machine &machine, int strobe, int data, in drvstate->m_input_override[strobe] |= (1<<data); if ( state ) drvstate->m_sc2_Inputs[strobe] |= (1<<data); - else drvstate->m_sc2_Inputs[strobe] &= ~(1<<data); + else drvstate->m_sc2_Inputs[strobe] &= ~(1<<data); } else { @@ -431,14 +431,14 @@ void Scorpion2_SetSwitchState(running_machine &machine, int strobe, int data, in drvstate->m_input_override[strobe-8+4] |= (1<<(data+2)); if ( state ) drvstate->m_sc2_Inputs[strobe-8+4] |= (1<<(data+2)); - else drvstate->m_sc2_Inputs[strobe-8+4] &= ~(1<<(data+2)); + else drvstate->m_sc2_Inputs[strobe-8+4] &= ~(1<<(data+2)); } else { drvstate->m_input_override[strobe-8] |= (1<<(data+5)); if ( state ) drvstate->m_sc2_Inputs[strobe-8] |= (1 << (data+5)); - else drvstate->m_sc2_Inputs[strobe-8] &= ~(1 << (data+5)); + else drvstate->m_sc2_Inputs[strobe-8] &= ~(1 << (data+5)); } } } @@ -635,8 +635,8 @@ READ8_MEMBER(bfm_sc2_state::mux_input_r) if (offset < 8) { int idx = (offset & 4) ? 4 : 8; - t1 = m_input_override[offset]; // strobe 0-7 data 0-4 - t2 = m_input_override[offset+idx]; // strobe 8-B data 0-4 + t1 = m_input_override[offset]; // strobe 0-7 data 0-4 + t2 = m_input_override[offset+idx]; // strobe 8-B data 0-4 t1 = (m_sc2_Inputs[offset] & t1) | ( ( ioport(port[offset])->read() & ~t1) & 0x1F); if (idx == 8) @@ -717,7 +717,7 @@ WRITE8_MEMBER(bfm_sc2_state::nec_latch_w) upd7759_set_bank_base(device, bank*0x20000); - upd7759_port_w(device, space, 0, data&0x3F); // setup sample + upd7759_port_w(device, space, 0, data&0x3F); // setup sample upd7759_start_w(device, 0); upd7759_start_w(device, 1); } @@ -741,15 +741,15 @@ READ8_MEMBER(bfm_sc2_state::vfd_status_hop_r)// on video games, hopper inputs ar if ( m_hopper_running ) { - result &= ~0x01; // set motor running input + result &= ~0x01; // set motor running input - if ( m_timercnt & 0x04 ) m_hopper_coin_sense ^= 1; // toggle coin seen + if ( m_timercnt & 0x04 ) m_hopper_coin_sense ^= 1; // toggle coin seen - if ( m_hopper_coin_sense ) result &= ~0x02; // update coin seen input + if ( m_hopper_coin_sense ) result &= ~0x02; // update coin seen input } } - if ( !upd7759_busy_r(machine().device("upd")) ) result |= 0x80; // update sound busy input + if ( !upd7759_busy_r(machine().device("upd")) ) result |= 0x80; // update sound busy input return result; } @@ -831,7 +831,7 @@ READ8_MEMBER(bfm_sc2_state::timerirqclr_r) READ8_MEMBER(bfm_sc2_state::irqstatus_r) { - int result = m_irq_status | m_irq_timer_stat | 0x80; // 0x80 = ~MUXERROR + int result = m_irq_status | m_irq_timer_stat | 0x80; // 0x80 = ~MUXERROR m_irq_timer_stat = 0; @@ -1082,8 +1082,8 @@ on a simple two wire bus. -#define SCL 0x01 //SCL pin (clock) -#define SDA 0x02 //SDA pin (data) +#define SCL 0x01 //SCL pin (clock) +#define SDA 0x02 //SDA pin (data) static void e2ram_reset(running_machine &machine) @@ -1171,7 +1171,7 @@ READ8_MEMBER(bfm_sc2_state::vfd_status_r) WRITE8_MEMBER(bfm_sc2_state::vfd1_bd1_w) { - m_vfd0->write_char(data); + m_vfd0->write_char(data); } WRITE8_MEMBER(bfm_sc2_state::vfd_reset_w) @@ -1201,10 +1201,10 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w) { while ( 1 ) { - if ( ( (changed & SDA) && !(data & SDA)) && // 1->0 on SDA AND + if ( ( (changed & SDA) && !(data & SDA)) && // 1->0 on SDA AND ( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed ) - { // X24C08 Start condition (1->0 on SDA while SCL=1) + { // X24C08 Start condition (1->0 on SDA while SCL=1) m_e2dummywrite = ( m_e2state == 5 ); LOG(("e2ram: c:%d d:%d Start condition dummywrite=%d\n", (data & SCL)?1:0, (data&SDA)?1:0, m_e2dummywrite )); @@ -1215,10 +1215,10 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w) break; } - if ( ( (changed & SDA) && (data & SDA)) && // 0->1 on SDA AND + if ( ( (changed & SDA) && (data & SDA)) && // 0->1 on SDA AND ( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed ) - { // X24C08 Stop condition (0->1 on SDA while SCL=1) + { // X24C08 Stop condition (0->1 on SDA while SCL=1) LOG(("e2ram: c:%d d:%d Stop condition\n", (data & SCL)?1:0, (data&SDA)?1:0 )); m_e2state = 0; m_e2data = 0; @@ -1264,7 +1264,7 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w) m_e2data_to_read = m_e2ram[m_e2address]; if ( m_e2rw & 1 ) m_e2state = 7; // read data - else m_e2state = 0; //?not sure + else m_e2state = 0; //?not sure } else { @@ -1308,7 +1308,7 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w) ack = recAck(changed,data); if ( ack ) { - m_e2data_pin = 0; // pin=0, no error !! + m_e2data_pin = 0; // pin=0, no error !! if ( ack < 0 ) { @@ -1435,7 +1435,7 @@ static ADDRESS_MAP_START( sc2_basemap, AS_PROGRAM, 8, bfm_sc2_state ) AM_RANGE(0x2300, 0x230B) AM_READ(mux_input_r) AM_RANGE(0x2300, 0x231F) AM_WRITE(mux_output_w) - AM_RANGE(0x2320, 0x2323) AM_WRITE(dimas_w) /* ?unknown dim related */ + AM_RANGE(0x2320, 0x2323) AM_WRITE(dimas_w) /* ?unknown dim related */ AM_RANGE(0x2324, 0x2324) AM_READWRITE(expansion_latch_r, expansion_latch_w) AM_RANGE(0x2325, 0x2327) AM_WRITE(unknown_w) @@ -1454,23 +1454,23 @@ static ADDRESS_MAP_START( sc2_basemap, AS_PROGRAM, 8, bfm_sc2_state ) AM_RANGE(0x2337, 0x2337) AM_WRITE(volume_override_w) AM_RANGE(0x2338, 0x2338) AM_WRITE(payout_select_w) AM_RANGE(0x2339, 0x2339) AM_WRITE(unknown_w) - AM_RANGE(0x2400, 0x2400) AM_READWRITE(uart1stat_r, uart1ctrl_w) /* mc6850 compatible uart */ + AM_RANGE(0x2400, 0x2400) AM_READWRITE(uart1stat_r, uart1ctrl_w) /* mc6850 compatible uart */ AM_RANGE(0x2500, 0x2500) AM_READWRITE(uart1data_r, uart1data_w) - AM_RANGE(0x2600, 0x2600) AM_READWRITE(uart2stat_r, uart2ctrl_w) /* mc6850 compatible uart */ + AM_RANGE(0x2600, 0x2600) AM_READWRITE(uart2stat_r, uart2ctrl_w) /* mc6850 compatible uart */ AM_RANGE(0x2700, 0x2700) AM_READWRITE(uart2data_r, uart2data_w) - AM_RANGE(0x2800, 0x2800) AM_WRITE(vfd1_bd1_w) /* vfd1 data */ - AM_RANGE(0x2900, 0x2900) AM_WRITE(vfd_reset_w) /* vfd1+vfd2 reset line */ + AM_RANGE(0x2800, 0x2800) AM_WRITE(vfd1_bd1_w) /* vfd1 data */ + AM_RANGE(0x2900, 0x2900) AM_WRITE(vfd_reset_w) /* vfd1+vfd2 reset line */ AM_RANGE(0x2A00, 0x2AFF) AM_WRITE(nec_latch_w) AM_RANGE(0x2B00, 0x2BFF) AM_WRITE(nec_reset_w) - AM_RANGE(0x2C00, 0x2C00) AM_WRITE(unlock_w) /* custom chip unlock */ + AM_RANGE(0x2C00, 0x2C00) AM_WRITE(unlock_w) /* custom chip unlock */ AM_RANGE(0x2D00, 0x2D01) AM_DEVWRITE_LEGACY("ymsnd", ym2413_w) - AM_RANGE(0x2E00, 0x2E00) AM_WRITE(bankswitch_w) /* write bank (rom page select for 0x6000 - 0x7fff ) */ + AM_RANGE(0x2E00, 0x2E00) AM_WRITE(bankswitch_w) /* write bank (rom page select for 0x6000 - 0x7fff ) */ //AM_RANGE(0x2F00, 0x2F00) AM_WRITE(vfd2_data_w) /* vfd2 data (not usually connected!)*/ AM_RANGE(0x3FFE, 0x3FFE) AM_READ(direct_input_r ) AM_RANGE(0x3FFF, 0x3FFF) AM_READ(coin_input_r) AM_RANGE(0x4000, 0x5FFF) AM_ROM - AM_RANGE(0x4000, 0xFFFF) AM_WRITE(unknown_w) // contains unknown I/O registers + AM_RANGE(0x4000, 0xFFFF) AM_WRITE(unknown_w) // contains unknown I/O registers AM_RANGE(0x6000, 0x7FFF) AM_ROMBANK("bank1") AM_RANGE(0x8000, 0xFFFF) AM_ROM ADDRESS_MAP_END @@ -1480,7 +1480,7 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( memmap_vid, AS_PROGRAM, 8, bfm_sc2_state ) AM_IMPORT_FROM( sc2_basemap ) - AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_hop_r) // vfd status register + AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_hop_r) // vfd status register AM_RANGE(0x2000, 0x20FF) AM_WRITE(reel12_vid_w) AM_RANGE(0x2100, 0x21FF) AM_WRITENOP AM_RANGE(0x2200, 0x22FF) AM_WRITENOP @@ -1488,15 +1488,15 @@ static ADDRESS_MAP_START( memmap_vid, AS_PROGRAM, 8, bfm_sc2_state ) AM_RANGE(0x3C00, 0x3C07) AM_READ(key_r ) AM_RANGE(0x3C80, 0x3C80) AM_WRITE(e2ram_w ) - AM_RANGE(0x3E00, 0x3E00) AM_READWRITE(vid_uart_ctrl_r, vid_uart_ctrl_w) // video uart control reg - AM_RANGE(0x3E01, 0x3E01) AM_READWRITE(vid_uart_rx_r, vid_uart_tx_w) // video uart data reg + AM_RANGE(0x3E00, 0x3E00) AM_READWRITE(vid_uart_ctrl_r, vid_uart_ctrl_w) // video uart control reg + AM_RANGE(0x3E01, 0x3E01) AM_READWRITE(vid_uart_rx_r, vid_uart_tx_w) // video uart data reg ADDRESS_MAP_END // input ports for pyramid //////////////////////////////////////// static INPUT_PORTS_START( pyramid ) PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50") @@ -1710,7 +1710,7 @@ static INPUT_PORTS_START( qntoond ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50") PORT_MODIFY("STROBE1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Hand 1" ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Hand 2" ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Hand 3" ) @@ -1780,7 +1780,7 @@ static INPUT_PORTS_START( quintoon ) PORT_INCLUDE( pyramid ) PORT_MODIFY("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") @@ -1839,7 +1839,7 @@ static INPUT_PORTS_START( slotsnl ) PORT_INCLUDE( pyramid ) PORT_MODIFY("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") @@ -2033,7 +2033,7 @@ static INPUT_PORTS_START( paradice ) PORT_INCLUDE( pyramid ) PORT_MODIFY("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") @@ -2087,7 +2087,7 @@ static INPUT_PORTS_START( pokio ) PORT_INCLUDE( pyramid ) PORT_MODIFY("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") @@ -2146,11 +2146,11 @@ MACHINE_START_MEMBER(bfm_sc2_state,bfm_sc2) } static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state ) - MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state, init ) // main scorpion2 board initialisation - MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! - MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) // 6809 CPU at 2 Mhz - MCFG_CPU_PROGRAM_MAP(memmap_vid) // setup scorpion2 board memorymap - MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) // generate 1000 IRQ's per second + MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state, init ) // main scorpion2 board initialisation + MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! + MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) // 6809 CPU at 2 Mhz + MCFG_CPU_PROGRAM_MAP(memmap_vid) // setup scorpion2 board memorymap + MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) // generate 1000 IRQ's per second MCFG_WATCHDOG_TIME_INIT(PERIOD_OF_555_MONOSTABLE(120000,100e-9)) MCFG_BFMBD1_ADD("vfd0",0) @@ -2175,9 +2175,9 @@ static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state ) MCFG_PALETTE_INIT(adder2) MCFG_GFXDECODE(adder2) - MCFG_CPU_ADD("adder2", M6809, MASTER_CLOCK/4 ) // adder2 board 6809 CPU at 2 Mhz - MCFG_CPU_PROGRAM_MAP(adder2_memmap) // setup adder2 board memorymap - MCFG_CPU_VBLANK_INT("adder", adder2_vbl) // board has a VBL IRQ + MCFG_CPU_ADD("adder2", M6809, MASTER_CLOCK/4 ) // adder2 board 6809 CPU at 2 Mhz + MCFG_CPU_PROGRAM_MAP(adder2_memmap) // setup adder2 board memorymap + MCFG_CPU_VBLANK_INT("adder", adder2_vbl) // board has a VBL IRQ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) @@ -2270,7 +2270,7 @@ static void sc2_common_init(running_machine &machine, int decrypt) { bfm_sc2_state *state = machine.driver_data<bfm_sc2_state>(); - if (decrypt) bfm_decode_mainrom(machine, "maincpu", state->m_codec_data); // decode main rom + if (decrypt) bfm_decode_mainrom(machine, "maincpu", state->m_codec_data); // decode main rom memset(state->m_sc2_Inputs, 0, sizeof(state->m_sc2_Inputs)); // clear all inputs } @@ -2293,13 +2293,13 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,quintoon) { sc2_common_init(machine(), 1); adder2_decode_char_roms(machine()); - MechMtr_config(machine(),8); // setup mech meters + MechMtr_config(machine(),8); // setup mech meters m_has_hopper = 0; - Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch - Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch - Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch + Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch Scorpion2_SetSwitchState(machine(),5,2,1); Scorpion2_SetSwitchState(machine(),6,4,1); @@ -2313,14 +2313,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,quintoon) DRIVER_INIT_MEMBER(bfm_sc2_state,pyramid) { sc2_common_init(machine(), 1); - adder2_decode_char_roms(machine()); // decode GFX roms + adder2_decode_char_roms(machine()); // decode GFX roms adder2_common_init(machine()); m_has_hopper = 1; - Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch - Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch - Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch + Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch m_sc2_show_door = 1; m_sc2_door_state = 0x41; @@ -2330,7 +2330,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,pyramid) DRIVER_INIT_MEMBER(bfm_sc2_state,sltsbelg) { sc2_common_init(machine(), 1); - adder2_decode_char_roms(machine()); // decode GFX roms + adder2_decode_char_roms(machine()); // decode GFX roms adder2_common_init(machine()); m_has_hopper = 1; @@ -2344,14 +2344,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,sltsbelg) DRIVER_INIT_MEMBER(bfm_sc2_state,adder_dutch) { sc2_common_init(machine(), 1); - adder2_decode_char_roms(machine()); // decode GFX roms + adder2_decode_char_roms(machine()); // decode GFX roms adder2_common_init(machine()); m_has_hopper = 0; - Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch - Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch - Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch + Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch m_sc2_show_door = 1; m_sc2_door_state = 0x41; @@ -2362,14 +2362,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,adder_dutch) DRIVER_INIT_MEMBER(bfm_sc2_state,gldncrwn) { sc2_common_init(machine(), 1); - adder2_decode_char_roms(machine()); // decode GFX roms + adder2_decode_char_roms(machine()); // decode GFX roms adder2_common_init(machine()); m_has_hopper = 0; - Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch - Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch - Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch + Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch m_sc2_show_door = 0; m_sc2_door_state = 0x41; @@ -2379,48 +2379,48 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,gldncrwn) ROM_START( quintoon ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("95750206.p1", 0x00000, 0x10000, CRC(05f4bfad) SHA1(22751573f3a51a9fd2d2a75a7d1b20d78112e0bb)) + ROM_LOAD("95750206.p1", 0x00000, 0x10000, CRC(05f4bfad) SHA1(22751573f3a51a9fd2d2a75a7d1b20d78112e0bb)) ROM_REGION( 0x20000, "adder2", 0 ) - ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB - ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) ROM_END // ROM definition UK Quintoon (older) //////////////////////////////////// ROM_START( quintono ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("95750203.bin", 0x00000, 0x10000, CRC(037ef2d0) SHA1(6958624e29629a7639a80e8929b833a8b0201833)) + ROM_LOAD("95750203.bin", 0x00000, 0x10000, CRC(037ef2d0) SHA1(6958624e29629a7639a80e8929b833a8b0201833)) ROM_REGION( 0x20000, "adder2", 0 ) - ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB - ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) ROM_END // ROM definition UK Quintoon (data) ///////////////////////////////////// ROM_START( quintond ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("95751206.bin", 0x00000, 0x10000, CRC(63def707) SHA1(d016df74f4f83cd72b16f9ccbe78cc382bf056c8)) + ROM_LOAD("95751206.bin", 0x00000, 0x10000, CRC(63def707) SHA1(d016df74f4f83cd72b16f9ccbe78cc382bf056c8)) ROM_REGION( 0x20000, "adder2", 0 ) - ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB - ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) ROM_END // ROM definition Dutch Quintoon /////////////////////////////////////////// @@ -2541,13 +2541,13 @@ ROM_START( slotsnl ) ROM_LOAD("95750368.bin", 0x00000, 0x10000, CRC(3a43048c) SHA1(13728e05b334cba90ea9cc51ea00c4384baa8614)) ROM_REGION( 0x20000, "adder2", 0 ) - ROM_LOAD("video.vid", 0x00000, 0x20000, CRC(cc760208) SHA1(cc01b1e31335b26f2d0f3470d8624476b153655f)) + ROM_LOAD("video.vid", 0x00000, 0x20000, CRC(cc760208) SHA1(cc01b1e31335b26f2d0f3470d8624476b153655f)) ROM_REGION( 0x20000, "upd", 0 ) ROM_LOAD("95001029.snd", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("charset.chr", 0x00000, 0x20000, CRC(ef4300b6) SHA1(a1f765f38c2f146651fc685ea6195af72465f559)) + ROM_LOAD("charset.chr", 0x00000, 0x20000, CRC(ef4300b6) SHA1(a1f765f38c2f146651fc685ea6195af72465f559)) ROM_REGION( 0x10, "proms", 0 ) ROM_LOAD( "slotspal.bin", 0, 8 , CRC(ee5421f0) SHA1(21bdcbf11dda8b1a93c49ae1c706954bba53c917)) @@ -2566,7 +2566,7 @@ ROM_START( sltblgtk ) ROM_LOAD("sound029.bin", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("chr122.bin", 0x00000, 0x20000, CRC(a1e3bdf4) SHA1(f0cabe08dee028e2014cbf0fc3fe0806cdfa60c6)) + ROM_LOAD("chr122.bin", 0x00000, 0x20000, CRC(a1e3bdf4) SHA1(f0cabe08dee028e2014cbf0fc3fe0806cdfa60c6)) ROM_REGION( 0x10, "proms", 0 ) ROM_LOAD("stsbtpal.bin", 0, 8 , CRC(20e13635) SHA1(5aa7e7cac8c00ebc193d63d0c6795904f42c70fa)) @@ -2585,7 +2585,7 @@ ROM_START( sltblgp1 ) ROM_LOAD("sound033.bin", 0x00000, 0x20000, CRC(bb1dfa55) SHA1(442454fccfe03e6f4c3353551cb7459e184a099d)) ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) - ROM_LOAD("chr143.bin", 0x00000, 0x20000, CRC(a40e91e2) SHA1(87dc76963ea961fcfbe4f3e25df9162348d39d79)) + ROM_LOAD("chr143.bin", 0x00000, 0x20000, CRC(a40e91e2) SHA1(87dc76963ea961fcfbe4f3e25df9162348d39d79)) ROM_REGION( 0x10, "proms", 0 ) ROM_LOAD("stsbcpal.bin", 0, 8 , CRC(c63bcab6) SHA1(238841165d5b3241b0bcc5c1792e9c0be1fc0177)) @@ -2639,28 +2639,28 @@ ROM_END /* Scorpion 3 expansion */ READ8_MEMBER(bfm_sc2_state::sc3_expansion_r) { - int result = 0; + int result = 0; - switch ( offset ) - { - case 0: result = 0; - break; - case 1: result = input_port_read_indexed(machine,0); /* coin input */ - } + switch ( offset ) + { + case 0: result = 0; + break; + case 1: result = input_port_read_indexed(machine,0); /* coin input */ + } - return result; + return result; } WRITE8_MEMBER(bfm_sc2_state::sc3_expansion_w) { - switch ( offset ) - { - case 0: - break; - case 1: - break; - } + switch ( offset ) + { + case 0: + break; + case 1: + break; + } } #endif @@ -2728,21 +2728,21 @@ static INPUT_PORTS_START( scorpion2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("STROBE3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I30") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I31") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I32") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I33") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I34") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I30") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I31") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I32") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I33") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I34") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("STROBE4") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I43") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I44") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I43") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I44") PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) @@ -2840,7 +2840,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( bbrkfst ) PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") @@ -2883,9 +2883,9 @@ static INPUT_PORTS_START( bbrkfst ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("STROBE4") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) @@ -2984,7 +2984,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( drwho ) PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") @@ -3607,7 +3607,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( scorpion3 ) PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") @@ -3812,7 +3812,7 @@ MACHINE_CONFIG_END /* machine driver for scorpion2 board + matrix board */ static MACHINE_CONFIG_START( scorpion2_dm01, bfm_sc2_state ) MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state,dm01_init) - MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! + MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) MCFG_CPU_PROGRAM_MAP(sc2_basemap) MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) @@ -3831,9 +3831,9 @@ static MACHINE_CONFIG_START( scorpion2_dm01, bfm_sc2_state ) /* video hardware */ MCFG_DEFAULT_LAYOUT(layout_sc2_dmd) - MCFG_CPU_ADD("matrix", M6809, 2000000 ) /* matrix board 6809 CPU at 2 Mhz ?? I don't know the exact freq.*/ + MCFG_CPU_ADD("matrix", M6809, 2000000 ) /* matrix board 6809 CPU at 2 Mhz ?? I don't know the exact freq.*/ MCFG_CPU_PROGRAM_MAP(bfm_dm01_memmap) - MCFG_CPU_PERIODIC_INT(bfm_dm01_vbl, 1500 ) /* generate 1500 NMI's per second ?? what is the exact freq?? */ + MCFG_CPU_PERIODIC_INT(bfm_dm01_vbl, 1500 ) /* generate 1500 NMI's per second ?? what is the exact freq?? */ MACHINE_CONFIG_END static void sc2awp_common_init(running_machine &machine,int reels, int decrypt) @@ -3878,10 +3878,10 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,bbrkfst) m_has_hopper = 0; - Scorpion2_SetSwitchState(machine(),4,0, 1); /* GBP1 Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,1, 1); /* 20p Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,2, 1); /* Token Front Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,3, 1); /* Token Rear Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,0, 1); /* GBP1 Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,1, 1); /* 20p Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,2, 1); /* Token Front Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,3, 1); /* Token Rear Low Level Switch */ Scorpion2_SetSwitchState(machine(),4,4, 1); Scorpion2_SetSwitchState(machine(),6,0, 0); Scorpion2_SetSwitchState(machine(),6,1, 1); @@ -3897,14 +3897,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,drwho_common) m_has_hopper = 0; - Scorpion2_SetSwitchState(machine(),4,0, 0); /* GBP1 Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,1, 0); /* 20p Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,2, 0); /* Token Front Low Level Switch */ - Scorpion2_SetSwitchState(machine(),4,3, 0); /* Token Rear Low Level Switch */ - Scorpion2_SetSwitchState(machine(),7,0, 0); /* GBP1 High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,1, 0); /* 20P High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,2, 0); /* Token Front High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,3, 0); /* Token Rear High Level Switch */ + Scorpion2_SetSwitchState(machine(),4,0, 0); /* GBP1 Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,1, 0); /* 20p Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,2, 0); /* Token Front Low Level Switch */ + Scorpion2_SetSwitchState(machine(),4,3, 0); /* Token Rear Low Level Switch */ + Scorpion2_SetSwitchState(machine(),7,0, 0); /* GBP1 High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,1, 0); /* 20P High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,2, 0); /* Token Front High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,3, 0); /* Token Rear High Level Switch */ sc2_find_project_string(machine()); } @@ -3935,19 +3935,19 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1) MechMtr_config(machine(),5); - Scorpion2_SetSwitchState(machine(),3,3,1); /* 5p play */ - Scorpion2_SetSwitchState(machine(),3,4,1); /* 20p play */ + Scorpion2_SetSwitchState(machine(),3,3,1); /* 5p play */ + Scorpion2_SetSwitchState(machine(),3,4,1); /* 20p play */ - Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ - Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ - Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ - Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ + Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ - Scorpion2_SetSwitchState(machine(),5,0,1); /* pay sensor (GBP1 front) */ - Scorpion2_SetSwitchState(machine(),5,1,1); /* pay sensor (20 p) */ - Scorpion2_SetSwitchState(machine(),5,2,1); /* pay sensor (1 right) */ - Scorpion2_SetSwitchState(machine(),5,3,1); /* pay sensor (?1 left) */ - Scorpion2_SetSwitchState(machine(),5,4,1); /* payout unit present */ + Scorpion2_SetSwitchState(machine(),5,0,1); /* pay sensor (GBP1 front) */ + Scorpion2_SetSwitchState(machine(),5,1,1); /* pay sensor (20 p) */ + Scorpion2_SetSwitchState(machine(),5,2,1); /* pay sensor (1 right) */ + Scorpion2_SetSwitchState(machine(),5,3,1); /* pay sensor (?1 left) */ + Scorpion2_SetSwitchState(machine(),5,4,1); /* payout unit present */ m_slide_pay_sensor[0] = 0x50; m_slide_pay_sensor[1] = 0x51; @@ -3956,16 +3956,16 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1) m_slide_pay_sensor[4] = 0; m_slide_pay_sensor[5] = 0; - Scorpion2_SetSwitchState(machine(),6,0,1); /* ? percentage key */ + Scorpion2_SetSwitchState(machine(),6,0,1); /* ? percentage key */ Scorpion2_SetSwitchState(machine(),6,1,1); Scorpion2_SetSwitchState(machine(),6,2,1); Scorpion2_SetSwitchState(machine(),6,3,1); Scorpion2_SetSwitchState(machine(),6,4,1); - Scorpion2_SetSwitchState(machine(),7,0,0); /* GBP1 High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,1,0); /* 20P High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,2,0); /* Token Front High Level Switch */ - Scorpion2_SetSwitchState(machine(),7,3,0); /* Token Rear High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,0,0); /* GBP1 High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,1,0); /* 20P High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,2,0); /* Token Front High Level Switch */ + Scorpion2_SetSwitchState(machine(),7,3,0); /* Token Rear High Level Switch */ m_sc2_show_door = 1; m_sc2_door_state = 0x31; @@ -3978,12 +3978,12 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,ofah) { sc2awpdmd_common_init(machine(),4, 1); - Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ - Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ - Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ - Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ + Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ - Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */ + Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */ Scorpion2_SetSwitchState(machine(),6,1,1); Scorpion2_SetSwitchState(machine(),6,2,0); Scorpion2_SetSwitchState(machine(),6,3,1); @@ -3996,12 +3996,12 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,prom) { sc2awpdmd_common_init(machine(),6, 1); - Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ - Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ - Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ - Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ + Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */ - Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */ + Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */ Scorpion2_SetSwitchState(machine(),6,1,1); Scorpion2_SetSwitchState(machine(),6,2,0); Scorpion2_SetSwitchState(machine(),6,3,1); @@ -4081,7 +4081,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub) #define sc2_luvv_sound \ ROM_REGION( 0x80000, "upd", 0 )\ - ROM_LOAD("snd.bin", 0x00000, 0x80000, CRC(19efac32) SHA1(26f901fc11f052a4d3cff67f8f61dcdd04f3dc22))\ + ROM_LOAD("snd.bin", 0x00000, 0x80000, CRC(19efac32) SHA1(26f901fc11f052a4d3cff67f8f61dcdd04f3dc22))\ #define sc2_ofool_sound\ ROM_REGION( 0x80000, "upd", 0 )\ @@ -4216,7 +4216,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub) ROM_START( sc2brkfs ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ar_var_a.bin", 0x00000, 0x10000, CRC(5f016daa) SHA1(25ee10138bddf453588e3c458268533a88a51217) ) + ROM_LOAD("big-breakfast_std_ar_var_a.bin", 0x00000, 0x10000, CRC(5f016daa) SHA1(25ee10138bddf453588e3c458268533a88a51217) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4256,7 +4256,7 @@ ROM_END ROM_START( sc2brkfs1 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ss_var_a.bin", 0x00000, 0x10000, CRC(08d1fa7d) SHA1(a3dba79eef32835f0b46dbd7b376b797324df904) ) + ROM_LOAD("big-breakfast_std_ss_var_a.bin", 0x00000, 0x10000, CRC(08d1fa7d) SHA1(a3dba79eef32835f0b46dbd7b376b797324df904) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4272,7 +4272,7 @@ ROM_END ROM_START( sc2brkfs2 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ac_var_jp-8_a.bin", 0x00000, 0x10000, CRC(2671af1b) SHA1(0a34dd2953a99be9fb2a128f9d1f7ddc0fc8242a) ) + ROM_LOAD("big-breakfast_std_ac_var_jp-8_a.bin", 0x00000, 0x10000, CRC(2671af1b) SHA1(0a34dd2953a99be9fb2a128f9d1f7ddc0fc8242a) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4280,7 +4280,7 @@ ROM_END ROM_START( sc2brkfs3 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ac_8pnd20p_a.bin", 0x00000, 0x10000, CRC(054c38ad) SHA1(f4ab55f977848e3d2a933bba1ab619ffa3e14db6) ) + ROM_LOAD("big-breakfast_std_ac_8pnd20p_a.bin", 0x00000, 0x10000, CRC(054c38ad) SHA1(f4ab55f977848e3d2a933bba1ab619ffa3e14db6) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4297,7 +4297,7 @@ ROM_END ROM_START( sc2brkfs4 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ac_var_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(d879feaa) SHA1(2656fbe018fe40194c2b77d289b77fabbc9e537c) ) + ROM_LOAD("big-breakfast_std_ac_var_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(d879feaa) SHA1(2656fbe018fe40194c2b77d289b77fabbc9e537c) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4314,7 +4314,7 @@ ROM_END ROM_START( sc2brkfs5 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("big-breakfast_std_ac_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(55d7321c) SHA1(0b4a6b66aa64fbb3238539a2167f761d0910b814) ) + ROM_LOAD("big-breakfast_std_ac_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(55d7321c) SHA1(0b4a6b66aa64fbb3238539a2167f761d0910b814) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) @@ -4339,7 +4339,7 @@ ROM_END ROM_START( sc2drwho ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("95750288.bin", 0x00000, 0x10000, CRC(fe95b5a5) SHA1(876a812f69903fd99f896b35eeaf132c215b0035) ) // dr-who-time-lord_std_ss_20p_ass.bin + ROM_LOAD("95750288.bin", 0x00000, 0x10000, CRC(fe95b5a5) SHA1(876a812f69903fd99f896b35eeaf132c215b0035) ) // dr-who-time-lord_std_ss_20p_ass.bin ROM_REGION( 0x80000, "upd", 0 ) @@ -4348,7 +4348,7 @@ ROM_END ROM_START( sc2drwho7 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("95750661.p1", 0x00000, 0x10000, CRC(4b5b50eb) SHA1(fe2b820c214b3e967348b99ccff30a4bfe0251dc) ) + ROM_LOAD("95750661.p1", 0x00000, 0x10000, CRC(4b5b50eb) SHA1(fe2b820c214b3e967348b99ccff30a4bfe0251dc) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4356,7 +4356,7 @@ ROM_END ROM_START( sc2drwho1p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("dr-who-time-lord_dat_ac_ass.bin", 0x00000, 0x10000, CRC(5a467a44) SHA1(d5a3dcdf50e07e36187350072b5d82d620f8f1d8) ) + ROM_LOAD("dr-who-time-lord_dat_ac_ass.bin", 0x00000, 0x10000, CRC(5a467a44) SHA1(d5a3dcdf50e07e36187350072b5d82d620f8f1d8) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4364,7 +4364,7 @@ ROM_END ROM_START( sc2drwhop ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("dr-who-time-lord_dat_ss_20p_ass.bin", 0x00000, 0x10000, CRC(8ce06af9) SHA1(adb58507b2b6aae59857384748d59485f1739eaf) ) + ROM_LOAD("dr-who-time-lord_dat_ss_20p_ass.bin", 0x00000, 0x10000, CRC(8ce06af9) SHA1(adb58507b2b6aae59857384748d59485f1739eaf) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4372,7 +4372,7 @@ ROM_END ROM_START( sc2drwho1 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("dr-who-time-lord_std_ac_ass.bin", 0x00000, 0x10000, CRC(053313cc) SHA1(2a52b7edae0ce676255eb347bba17a2e48c1707a) ) + ROM_LOAD("dr-who-time-lord_std_ac_ass.bin", 0x00000, 0x10000, CRC(053313cc) SHA1(2a52b7edae0ce676255eb347bba17a2e48c1707a) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4380,7 +4380,7 @@ ROM_END ROM_START( sc2drwho2 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("dr-who-time-lord_std_var_20p_ass.bin", 0x00000, 0x10000, CRC(35f4e6ab) SHA1(5e5e35889adb7d3384aae663c667b0251d39aeee) ) + ROM_LOAD("dr-who-time-lord_std_var_20p_ass.bin", 0x00000, 0x10000, CRC(35f4e6ab) SHA1(5e5e35889adb7d3384aae663c667b0251d39aeee) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4388,7 +4388,7 @@ ROM_END ROM_START( sc2drwho4p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(e65717c2) SHA1(9b8db0bcac9fd996de29527440d6af3592102120) ) + ROM_LOAD("time-lord_dat_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(e65717c2) SHA1(9b8db0bcac9fd996de29527440d6af3592102120) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4396,7 +4396,7 @@ ROM_END ROM_START( sc2drwho7p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_ac_10pnd-20p-25p_ass.bin", 0x00000, 0x10000, CRC(9a27ac6d) SHA1(d1b0e85d41198c5d2cd1b492e53359a5dc1ac474) ) + ROM_LOAD("time-lord_dat_ac_10pnd-20p-25p_ass.bin", 0x00000, 0x10000, CRC(9a27ac6d) SHA1(d1b0e85d41198c5d2cd1b492e53359a5dc1ac474) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4404,7 +4404,7 @@ ROM_END ROM_START( sc2drwho5p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(b6629b5e) SHA1(d20085b4ab9a0786063eb063f7d1df2a6814f40c) ) + ROM_LOAD("time-lord_dat_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(b6629b5e) SHA1(d20085b4ab9a0786063eb063f7d1df2a6814f40c) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4412,7 +4412,7 @@ ROM_END ROM_START( sc2drwho6p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_ar_10p_ass.bin", 0x00000, 0x10000, CRC(04653c3b) SHA1(0c23f939103772fac628342074de820ec6b472ce) ) + ROM_LOAD("time-lord_dat_ar_10p_ass.bin", 0x00000, 0x10000, CRC(04653c3b) SHA1(0c23f939103772fac628342074de820ec6b472ce) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4420,7 +4420,7 @@ ROM_END ROM_START( sc2drwho3p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(40aaa98f) SHA1(80705e24e419558d8a7b1f886bfc2b3ce5465446) ) + ROM_LOAD("time-lord_dat_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(40aaa98f) SHA1(80705e24e419558d8a7b1f886bfc2b3ce5465446) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4428,7 +4428,7 @@ ROM_END ROM_START( sc2drwho2p ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_dat_var_no-jp-spin_ass.bin", 0x00000, 0x10000, CRC(bf087547) SHA1(f4b7289a76e814af5fb3affc360a9ac659c09bbe) ) + ROM_LOAD("time-lord_dat_var_no-jp-spin_ass.bin", 0x00000, 0x10000, CRC(bf087547) SHA1(f4b7289a76e814af5fb3affc360a9ac659c09bbe) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4436,7 +4436,7 @@ ROM_END ROM_START( sc2drwho4 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_std_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(278f559e) SHA1(d4396df02a5e24b3684c26fcaa57c8e499789332) ) + ROM_LOAD("time-lord_std_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(278f559e) SHA1(d4396df02a5e24b3684c26fcaa57c8e499789332) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4444,7 +4444,7 @@ ROM_END ROM_START( sc2drwho5 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_std_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(0b2850c8) SHA1(5fac64f35a6b6158d8c15f41e82574768b1c3617) ) + ROM_LOAD("time-lord_std_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(0b2850c8) SHA1(5fac64f35a6b6158d8c15f41e82574768b1c3617) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4452,7 +4452,7 @@ ROM_END ROM_START( sc2drwho6 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_std_ar_10p_ass.bin", 0x00000, 0x10000, CRC(f716a21d) SHA1(340df4cdea3309bfebeba7c419057f1bf5ed5024) ) + ROM_LOAD("time-lord_std_ar_10p_ass.bin", 0x00000, 0x10000, CRC(f716a21d) SHA1(340df4cdea3309bfebeba7c419057f1bf5ed5024) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4460,7 +4460,7 @@ ROM_END ROM_START( sc2drwho3 ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("time-lord_std_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(8dd0f908) SHA1(2eca748874cc061f9a8145b081d2c097a40e1e47) ) + ROM_LOAD("time-lord_std_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(8dd0f908) SHA1(2eca748874cc061f9a8145b081d2c097a40e1e47) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4468,7 +4468,7 @@ ROM_END ROM_START( sc2drwhodx ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("tmld5pa", 0x00000, 0x10000, CRC(b9ddfd0d) SHA1(915afd83eab330a0e70635c35f031f2041b9f5ad) ) + ROM_LOAD("tmld5pa", 0x00000, 0x10000, CRC(b9ddfd0d) SHA1(915afd83eab330a0e70635c35f031f2041b9f5ad) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4502,7 +4502,7 @@ ROM_END /* not encrypted, bootleg? */ ROM_START( sc2drwhou ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("drwho.bin", 0x00000, 0x10000, CRC(9e53a1f7) SHA1(60c6aa226c96678a6e487fbf0f32554fd85ebd66) ) + ROM_LOAD("drwho.bin", 0x00000, 0x10000, CRC(9e53a1f7) SHA1(60c6aa226c96678a6e487fbf0f32554fd85ebd66) ) ROM_REGION( 0x80000, "upd", 0 ) ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) @@ -4512,7 +4512,7 @@ ROM_END ROM_START( sc2focus ) ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD("focus.bin", 0x00000, 0x10000, CRC(ddd1a21e) SHA1(cbb467b03642d6de37f6dc204b902f2d7e92230e)) + ROM_LOAD("focus.bin", 0x00000, 0x10000, CRC(ddd1a21e) SHA1(cbb467b03642d6de37f6dc204b902f2d7e92230e)) ROM_REGION( 0x20000, "upd", 0 ) ROM_LOAD("focsound.bin", 0x00000, 0x20000, CRC(fce86700) SHA1(546680dd85234608c1b7e850bad3165400fd981c)) @@ -5098,7 +5098,7 @@ ROM_START( sc2luvv ) ROM_LOAD("95750808.bin", 0x00000, 0x10000, CRC(e6668fc7) SHA1(71dd412114c6386cba72e2b29ea07f2d99d14065)) ROM_REGION( 0x20000, "matrix", 0 ) - ROM_LOAD("95000584.p1", 0x00000, 0x10000, CRC(cfdd7bb2) SHA1(90086aaff743a7b2385488af1e8a126029113028))//mtx_ass.bin + ROM_LOAD("95000584.p1", 0x00000, 0x10000, CRC(cfdd7bb2) SHA1(90086aaff743a7b2385488af1e8a126029113028))//mtx_ass.bin sc2_luvv_sound ROM_END @@ -7548,20 +7548,20 @@ ROM_END #define GAME_FLAGS GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL -GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon ) -GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification +GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon ) +GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification GAMEL( 1993, quintond, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING,layout_quintoon ) //Current samples need verification -GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification -GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon ) -GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio ) -GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots ) -GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice ) -GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid ) - -GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk ) -GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) -GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) -GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn ) +GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification +GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon ) +GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio ) +GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots ) +GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice ) +GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid ) + +GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk ) +GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) +GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) +GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn ) /* Non-Video */ @@ -7575,38 +7575,38 @@ GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6305 DR WHO TIMELORD - 28-SEP-1994 11:14:58 -GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 -GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?) -GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-288 +GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 +GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?) +GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-288 // PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH - 28-SEP-1994 11:20:17 -GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-290 -GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-290 +GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-290 +GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-290 // PROJECT NUMBER 6305 DR WHO TIMELORD NO JP SPIN - 17-NOV-1994 09:34:50 -GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-309 -GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-309 +GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-309 +GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-309 // PROJECT NUMBER 6305 DR WHO TIMELORD ARCADE - 24-OCT-1995 16:12:44 -GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-536 -GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-536 +GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-536 +GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-536 // PROJECT NUMBER 6305 DR WHO TIMELORD 4/8 - 24-OCT-1995 16:14:30 -GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-535 -GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-535 +GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-535 +GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-535 // PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH 4/8 - 25-OCT-1995 09:50:12 -GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-531 -GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-531 +GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-531 +GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-531 // PROJECT NUMBER 6305 TIMELORD ARCADE 10P PLAY 4/8 - 25-OCT-1995 09:53:06 -GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-533 -GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-533 +GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-533 +GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-533 // PROJECT NUMBER 6305 DR WHO TIMELORD 10 POUNDS - 28-MAR-1996 13:21:58 -GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-661 -GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-661 +GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-661 +GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-661 // PROJECT NUMBER 6419 DR WHO TIMELORD DELUXE - 8-MAR-1995 15:37:53 -GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-370 +GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-370 // PROJECT NUMBER 6419 TIMELORD DELUXE MULTI-SITE ALL CASH - 4-DEC-1995 10:48:34 -GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-572 +GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-572 // PROJECT NUMBER 6999 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:02:47 -GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99 +GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99 // PROJECT NUMBER TLP12 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:03:49 -GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99 +GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99 /******************************************************************************************************************************************************************************************************************** The Big Breakfast @@ -7614,23 +7614,23 @@ GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE/JACKPOT - 16-OCT-1995 14:57:47 -GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523 -GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523 +GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523 +GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523 // PROJECT NUMBER 6514 BIG BREAKFAST ARCADE VAR STAKE/JACKPOT - 16-OCT-1995 14:59:52 -GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524 -GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524 +GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524 +GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524 // PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE #6 CASH JACKPOT - 20-OCT-1995 11:59:24 -GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517 -GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517 +GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517 +GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517 // PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE #8 CASH JACKPOT - 12-JAN-1996 12:52:36 -GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604 -GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604 +GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604 +GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604 // PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE !10 CASH JACKPOT - 16-MAY-1996 11:52:49 -GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709 -GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709 +GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709 +GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709 // PROJECT NUMBER 6514 BIG BREAKFAST WHITBREAD #10 ALL CASH 20P PLAY - 16-MAY-1996 12:16:31 -GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710 -GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710 +GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710 +GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710 /******************************************************************************************************************************************************************************************************************** @@ -7639,42 +7639,42 @@ GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkf ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6621 BIG BREAKFAST CASINO GALA TOKEN - 19-AUG-1997 09:21:25 -GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986 +GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986 // PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 23-JAN-1998 11:29:13 -GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51 +GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51 // PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 14-MAY-1998 10:05:23 -GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52 +GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52 /******************************************************************************************************************************************************************************************************************** Match Of The Day ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6400 MATCH OF THE DAY IRISH ALL CASH - 15-MAY-1995 14:47:45 -GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413 +GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413 // PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 - 6-OCT-1995 10:59:44 -GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515 -GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515 +GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515 +GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515 // PROJECT NUMBER 6560 MATCH OF THE DAY ARCADE S+P #4/#8 - 6-OCT-1995 11:37:00 -GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513 -GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513 +GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513 +GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513 // PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 IRISH ALL CASH - 6-OCT-1995 12:20:16 -GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514 -GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514 +GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514 +GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514 // PROJECT NUMBER 6587 (6311) MATCH OF THE DAY STANDARD S+P #4/#8 - 14-NOV-1995 13:40:49 -GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559 -GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559 +GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559 +GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559 // PROJECT NUMBER 6587 (6311) MATCH OF THE DAY ARCADE S+P #4/#8 - 14-NOV-1995 13:42:06 -GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560 -GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560 +GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560 +GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560 // PROJECT NUMBER 6770 MATCH OF THE DAY STANDARD #10 ALL CASH - 11-APR-1996 15:05:22 -GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671 -GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671 +GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671 +GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671 // PROJECT NUMBER 6770 MATCH OF THE DAY WHITBREAD #10 ALL CASH - 11-APR-1996 15:08:33 -GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672 -GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672 +GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672 +GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672 // PROJECT NUMBER 6798 MATCH OF THE DAY STANDARD #10 ALL CASH - 14-AUG-1996 11:54:58 -GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852 -GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852 +GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852 +GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852 /******************************************************************************************************************************************************************************************************************** Match Of The Day - Road To Wembley @@ -7683,30 +7683,30 @@ GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6401 MOTD ROAD TO WEMBLEY 16RM GAME No 95-750-335 - 9-JAN-1995 12:26:53 -GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM #8 - 2-OCT-1995 14:53:30 -GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498 -GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498 +GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498 +GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498 // PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM 10P VERSION #8 - 2-OCT-1995 15:09:05 -GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499 -GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499 +GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499 +GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499 // PROJECT NUMBER 6555 ROAD TO WEMBLEY ARCADE 16RM #8 - 2-OCT-1995 15:12:53 -GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500 -GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500 +GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500 +GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500 // PROJECT NUMBER 6555 ROAD TO WEMBLEY IRISH ALL CASH #8 16RM - 2-OCT-1995 15:14:41 -GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501 -GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501 +GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501 +GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501 // PROJECT NUMBER 6555 ROAD TO WEMBLEY 15RM #8 - 18-OCT-1995 11:46:51 -GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525 -GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525 +GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525 +GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525 // PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 16RM - 15-MAR-1996 12:52:04 -GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653 -GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653 +GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653 +GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653 // PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 15RM - 28-MAR-1996 14:01:40 -GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659 -GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659 +GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659 +GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659 // PROJECT NUMBER 7005 ROAD TO WEMBLEY !5 ALL CASH 16RM GAME No RWVMAZ12_N - 22-OCT-1997 20:03:46 -GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 +GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 /******************************************************************************************************************************************************************************************************************** @@ -7715,27 +7715,27 @@ GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6431 THE GAME SHOW - 28-FEB-1995 11:51:15 -GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362 +GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362 // PROJECT NUMBER PR6431 THE GAME SHOW - 9-JUN-1995 12:16:14 -GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424 +GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424 // PROJECT NUMBER PR6431 THE GAME SHOW - 14-DEC-1995 16:10:08 -GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587 -GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587 +GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587 +GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587 // PROJECT NUMBER PR6431 THE GAME SHOW FIXED 65% - 23-JAN-1996 11:56:38 -GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588 -GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588 +GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588 +GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588 // PROJECT NUMBER PR6431 THE GAME SHOW SEALINK VERSION - 23-JAN-1996 11:58:58 -GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589 -GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589 +GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589 +GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589 // PROJECT NUMBER PR6431 THE GAME SHOW FAST FILL CASHPOT - 23-JAN-1996 12:17:04 -GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590 -GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590 +GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590 +GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590 // PROJECT NUMBER PR6575 THE GAME SHOW FIXED 65% 25P PLAY - 11-APR-1996 14:46:58 -GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667 -GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667 +GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667 +GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667 // PROJECT NUMBER PR6575 THE GAME SHOW 25P PLAY - 20-AUG-1996 10:03:25 -GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844 -GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844 +GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844 +GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844 /******************************************************************************************************************************************************************************************************************** @@ -7743,37 +7743,37 @@ GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT PR6231 CLUB COPS AND ROBBERS - 20-JUL-1993 15:15:32 -GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-118 +GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-118 // PROJECT PR6231 CLUB COPS AND ROBBERS 150 POUND JACKPOT - 16-NOV-1993 12:34:10 -GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-154 -GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-154 +GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-154 +GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-154 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS FIXED 65% - 16-NOV-1993 12:35:38 -GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-156 +GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-156 // PROJECT PR6231 CLUB COPS AND ROBBERS - 16-NOV-1993 12:39:31 -GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-153 -GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-153 +GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-153 +GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-153 // PROJECT PR6231 CLUB COPS AND ROBBERS GENEROUS 5P - 20-JAN-1994 11:13:45 -GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-190 +GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-190 // PROJECT PR6231 CLUB COPS AND ROBBERS - 4-AUG-1994 16:23:21 -GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-268 +GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-268 // PROJECT PR6231 CLUB COPS AND ROBBERS SEALINK VERSION - 22-MAY-1995 11:47:58 -GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-409 -GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-409 +GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-409 +GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-409 // PROJECT NUMBER 6231 CLUB COPS AND ROBBERS GENEROUS 5P NPO - 2-FEB-1996 12:39:22 -GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-628 -GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-628 +GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-628 +GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-628 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 25P/#250 - 2-SEP-1996 17:17:50 -GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-859 -GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-859 +GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-859 +GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-859 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 20P/#250 - 2-SEP-1996 17:26:44 -GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-858 -GAME( 199?, sc2copcl12 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-858 +GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-858 +GAME( 199?, sc2copcl12 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-858 // PROJECT PR6231 CLUB COPS AND ROBBERS NPO 63% SEALINK VERSION - 5-JAN-1998 11:53:49 -GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-015 -GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-015 +GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-015 +GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-015 // PROJECT PR6231 CLUB COPS AND ROBBERS NPO 67% SEALINK VERSION - 5-JAN-1998 11:56:01 -GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-014 -GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-014 +GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-014 +GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-014 /******************************************************************************************************************************************************************************************************************** @@ -7781,13 +7781,13 @@ GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 22-AUG-1996 16:22:26 -GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853 +GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853 // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 7-OCT-1996 11:08:33 -GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872 -GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872 +GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872 +GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872 // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO NEW STATS - 8-MAY-1997 11:17:30 -GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960 -GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960 +GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960 +GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960 /******************************************************************************************************************************************************************************************************************** @@ -7795,42 +7795,42 @@ GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6304 DELS MILLIONS - 6-APR-1994 09:57:37 -GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221 +GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221 // PROJECT NUMBER 6304 DELS MILLIONS ARCADE - 4-AUG-1994 10:28:31 -GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262 +GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262 // PROJECT NUMBER 6304 DELS MILLIONS ALL CASH - 2-SEP-1994 11:16:44 -GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284 -GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284 +GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284 +GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284 // PROJECT NUMBER 6304 DELS MILLIONS ARCADE DELUXE - 2-MAR-1995 09:13:57 -GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365 +GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 - 31-OCT-1995 15:17:16 -GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541 -GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541 +GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541 +GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ARCADE - 31-OCT-1995 16:09:31 -GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542 -GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542 +GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542 +GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ALL CASH - 11-APR-1996 14:29:24 -GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670 -GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670 +GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670 +GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670 // PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 11-APR-1996 14:32:53 -GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669 +GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669 // PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 10-JUL-1996 08:00:19 -GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821 -GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821 +GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821 +GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821 // PROJECT NUMBER 6566 DELS MILLIONS !10 WHITBREAD - 10-JUL-1996 08:02:38 -GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820 -GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820 +GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820 +GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820 // the Mazooma versioning is different, N/P should be protocol / non-protocol, but the builds are minutes apart, so 11/12/13/14 can't really be version numbers // PROJECT NUMBER P7003 DELS MILLIONS !5 ALL CASH -GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00 -GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06 -GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08 -GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11 -GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15 -GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17 -GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21 -GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25 +GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00 +GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06 +GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08 +GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11 +GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15 +GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17 +GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21 +GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25 /******************************************************************************************************************************************************************************************************************** @@ -7838,35 +7838,35 @@ GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6402 DOWN TOWN 16RM - 12-JAN-1995 09:31:41 -GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337 +GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337 // PROJECT NUMBER 6402 DOWN TOWN IRISH ALL CASH 16RM - 7-FEB-1995 16:45:43 -GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354 +GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354 // PROJECT NUMBER 6558 DOWN TOWN 16RM #8 - 17-OCT-1995 17:46:53 -GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519 -GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519 +GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519 +GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519 // PROJECT NUMBER 6558 DOWN TOWN ARCADE 16RM #8 - 17-OCT-1995 17:59:15 -GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520 -GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520 +GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520 +GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520 // PROJECT NUMBER 6558 DOWN TOWN ALL CASH #8 - 10-NOV-1995 09:56:29 -GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510 +GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510 // PROJECT NUMBER 6558 DOWN TOWN #8 - 2-FEB-1996 10:36:24 -GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624 -GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624 +GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624 +GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624 // PROJECT NUMBER 6558 DOWN TOWN ARCADE #8 - 2-FEB-1996 10:38:03 -GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625 -GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625 +GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625 +GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625 // PROJECT NUMBER 6558 DOWN TOWN ALL CASH !10 - 29-MAY-1996 12:37:51 -GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733 -GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733 +GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733 +GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733 // PROJECT NUMBER 6558 DOWN TOWN WHITBREAD !10 - 29-MAY-1996 12:39:25 -GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734 -GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734 +GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734 +GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734 // PROJECT NUMBER 6782 DOWN TOWN WHITBREAD !10 15RM - 18-JUN-1996 12:01:0 -GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780 -GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780 +GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780 +GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780 // PROJECT NUMBER 6782 DOWN TOWN ALL CASH !10 15RM - 18-JUN-1996 14:56:33 -GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782 -GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782 +GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782 +GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782 /******************************************************************************************************************************************************************************************************************** @@ -7875,11 +7875,11 @@ GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6591 CLUB GRAND SLAM - 7-AUG-1996 12:32:05 -GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-843 -GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-843 +GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-843 +GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-843 // PROJECT NUMBER PR6591 CLUB GRAND SLAM - 29-OCT-2001 14:48:47 -GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-752-056 -GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-753-056 +GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-752-056 +GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-753-056 /******************************************************************************************************************************************************************************************************************** Make A Million @@ -7887,21 +7887,21 @@ GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcg ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6553 MAKE A MILLION #4/#8 - 18-SEP-1995 13:54:26 -GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483 -GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483 +GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483 +GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483 // PROJECT NUMBER 6553 MAKE A MILLION ARCADE #4/#8 - 18-SEP-1995 14:51:08 -GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 -GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 -GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484 +GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484 // PROJECT NUMBER 6553 MAKE A MILLION #8 ALL CASH - 19-SEP-1995 12:11:36 -GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485 -GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485 +GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485 +GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485 // PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:15:11 -GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731 -GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731 +GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731 +GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731 // PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:18:45 -GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732 -GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732 +GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732 +GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732 /******************************************************************************************************************************************************************************************************************** @@ -7909,16 +7909,16 @@ GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 7-AUG-1996 12:35:19 -GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849 +GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 8-JAN-1997 16:59:29 -GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916 -GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916 +GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916 +GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CPOT/JPOT 20P #250 - 15-JAN-1997 15:03:44 -GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914 -GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914 +GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914 +GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT 65% - 31-JAN-1997 11:32:37 -GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915 -GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915 +GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915 +GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915 /******************************************************************************************************************************************************************************************************************** @@ -7927,24 +7927,24 @@ GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6517 INSTANT JACKPOTS V2 - 22-AUG-1995 14:36:22 -GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463 +GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 19-SEP-1995 10:15:02 -GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473 +GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 16-OCT-1995 15:03:51 -GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521 -GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521 +GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521 +GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JPOT ARCADE - 16-OCT-1995 15:31:35 -GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522 -GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522 +GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522 +GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522 // PROJECT NUMBER 6517 INSTANT JACKPOTS #8 ALL CASH - 12-JAN-1996 10:15:03 -GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605 -GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605 +GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605 +GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605 // PROJECT NUMBER 6517 INSTANT JACKPOTS DE-REG - 15-MAY-1996 15:29:07 -GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715 -GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715 +GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715 +GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715 // PROJECT NUMBER 6517 INSTANT JACKPOTS WHITBREAD #10 ALL CASH 20P PLAY - 15-MAY-1996 15:30:35 -GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716 -GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716 +GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716 +GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716 /******************************************************************************************************************************************************************************************************************** Cash On The Nile @@ -7952,13 +7952,13 @@ GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , ********************************************************************************************************************************************************************************************************************/ // PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 12-JAN-1993 12:27:05 -GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047 +GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047 // PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 10-FEB-1993 14:42:56 -GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049 -GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049 +GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049 +GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049 // CASH ON THE NILE 200 POUND JACKPOT CASH ON THE NILE 12RM #200 J/P - 9-APR-1993 10:33:22 -GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071 -GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071 +GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071 +GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071 /******************************************************************************************************************************************************************************************************************** @@ -7966,129 +7966,129 @@ GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT - 16-DEC-1996 15:24:47 -GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905 -GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905 +GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905 +GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905 // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 20P !250 - 20-DEC-1996 12:35:37 -GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909 -GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909 +GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909 +GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909 // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 5p #100 - 31-JAN-1997 12:24:35 -GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908 -GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908 +GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908 +GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908 /******************************************************************************************************************************************************************************************************************** Super Star ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6609 SUPER STAR - 15-JUL-1996 13:33:17 -GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822 -GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822 +GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822 +GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822 // PROJECT NUMBER 6609 SUPER STAR TRIDENT 3 - 17-JUL-1996 15:00:38 -GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824 -GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824 +GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824 +GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824 // PROJECT NUMBER 6609 SUPER STAR WHITBREAD - 19-JUL-1996 12:30:57 -GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826 -GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826 +GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826 +GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826 // PROJECT NUMBER 6609 SUPER STAR IRISH - 7-AUG-1996 12:39:04 -GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829 -GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829 +GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829 +GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829 /******************************************************************************************************************************************************************************************************************** Club Grand Casino ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6547 GRAND CASINO - 5-FEB-1997 09:41:41 -GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922 -GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922 +GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922 +GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922 // PROJECT NUMBER PR6547 GRAND CASINO UK - 5-FEB-1997 09:47:11 -GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923 -GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923 +GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923 +GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923 /******************************************************************************************************************************************************************************************************************** Casino Royale ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6603 CASINO ROYALE (T2 - 5/10/20P) - 7-MAY-1996 17:02:50 -GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-704 -GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-704 +GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-704 +GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-704 // PROJECT NUMBER 6603 CASINO ROYALE (T2) DE-REG - 5-JUN-1996 15:03:27 -GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-743 -GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-743 +GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-743 +GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-743 // PROJECT NUMBER 6603 CASINO ROYALE (T2) WHITBREAD - 5-JUN-1996 15:06:18 -GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-744 -GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-744 +GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-744 +GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-744 // PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG - 14-JUN-1996 08:18:20 -GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-773 -GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-773 +GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-773 +GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-773 // PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG WHITBREAD - 14-JUN-1996 08:20:40 -GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-774 -GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-774 +GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-774 +GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-774 /******************************************************************************************************************************************************************************************************************** Cash Vegas ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6714 CASH VEGAS - 11-NOV-1996 14:12:19 -GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890 -GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890 +GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890 +GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890 // PROJECT NUMBER 6714 CASH VEGAS WHITBREAD - 11-NOV-1996 14:14:44 -GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891 -GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891 +GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891 +GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891 // PROJECT NUMBER 6714 TOKEN CASH VEGAS T2 TOKEN - 19-NOV-1996 15:39:02 -GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893 -GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893 +GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893 +GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893 // PROJECT NUMBER 6714 CASH VEGAS HOPPER - 25-NOV-1996 12:09:44 -GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896 -GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896 +GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896 +GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896 /******************************************************************************************************************************************************************************************************************** Surprise Surprize ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6572 SURPRISE SURPRIZE GALA S+P 95 - 4-JAN-1996 10:03:38 -GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-594 -GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-594 +GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-594 +GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-594 // PROJECT NUMBER 6572 SURPRISE SURPRIZE SINGLESITE S+P 95 - 4-JAN-1996 10:05:52 -GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-593 -GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-593 +GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-593 +GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-593 // PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 BINGO #3/#6 - 18-JUN-1993 11:34:01 o -GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-096 +GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-096 // PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 #6 ALL CASH 20P - 1-JUL-1996 10:52:24 -GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-807 -GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-807 +GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-807 +GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-807 /******************************************************************************************************************************************************************************************************************** Pharaoh's Gold Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT - 6-AUG-1996 16:55:46 -GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-840 -GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-840 +GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-840 +GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-840 // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 20PP 250 POUND JACKPOT - 30-AUG-1996 08:03:38 -GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-860 -GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-860 +GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-860 +GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-860 // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT 65% - 19-SEP-1996 15:49:24 -GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-867 -GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-867 +GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-867 +GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-867 /******************************************************************************************************************************************************************************************************************** Showtime Spectacular ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P #4/#8 - 14-SEP-1995 15:46:26 -GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478 -GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478 +GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478 +GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478 // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR ARCADE S+P #4/#8 - 14-SEP-1995 15:48:13 -GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479 -GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479 +GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479 +GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479 // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P IRISH ALL CASH #8 - 14-SEP-1995 16:26:44 -GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480 -GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480 +GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480 +GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480 // PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P 20/25P #10 - 22-MAY-1996 10:30:47 -GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729 -GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729 +GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729 +GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729 // PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P WHITBREAD 20P #10 - 22-MAY-1996 10:32:59 -GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730 -GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730 +GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730 +GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730 /******************************************************************************************************************************************************************************************************************** Cat & Mouse @@ -8099,30 +8099,30 @@ GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6306 CAT+MOUSE - 4-MAY-1994 17:16:31 -GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237 +GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237 // PROJECT NUMBER 6306 CAT+MOUSE - 25-AUG-1994 10:08:22 -GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279 +GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279 // PROJECT NUMBER 6306 CAT+MOUSE ARCADE - 25-AUG-1994 10:09:28 -GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280 +GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280 // PROJECT NUMBER 6426 CAT+MOUSE DELUXE ARCADE - 15-JUN-1995 15:56:14 -GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428 +GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428 // PROJECT NUMBER 6564 CAT+MOUSE #8 - 26-OCT-1995 08:49:39 -GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537 -GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537 +GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537 +GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537 // PROJECT NUMBER 6564 CAT+MOUSE ARCADE #8 - 26-OCT-1995 08:51:39 -GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538 -GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538 +GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538 +GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538 // PROJECT NUMBER 6564 CAT+MOUSE #8 ALL CASH - 26-OCT-1995 10:53:48 -GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539 -GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539 +GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539 +GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539 // PROJECT NUMBER 6564 CAT+MOUSE ARCADE 10P PLAY #8 - 27-FEB-1996 11:26:40 -GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540 +GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540 // PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH - 26-MAR-1996 08:34:02 -GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660 -GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660 +GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660 +GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660 // PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH WHITBREAD - 18-APR-1996 10:51:30 -GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673 -GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673 +GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673 +GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673 /******************************************************************************************************************************************************************************************************************** @@ -8130,8 +8130,8 @@ GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkf ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6772 C+M+B TOO #10 DE-REG - 3-JUL-1996 12:51:26 -GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809 -GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809 +GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809 +GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809 /******************************************************************************************************************************************************************************************************************** Easy Money @@ -8139,14 +8139,14 @@ GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6608 EASY MONEY STANDARD SINGLE SITE #8/#10 ALL CASH - 2-MAY-1996 11:02:39 -GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685 -GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685 +GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685 +GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685 // PROJECT NUMBER 6608 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 2-MAY-1996 11:04:21 -GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686 -GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686 +GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686 +GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686 // PROJECT NUMBER 6613 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 14-JUN-1996 11:44:11 -GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776 -GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776 +GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776 +GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776 /******************************************************************************************************************************************************************************************************************** Flash Cash @@ -8154,69 +8154,69 @@ GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6713 FLASH CASH TRIDENT2 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 10-OCT-1996 10:45:44 -GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873 -GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873 +GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873 +GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873 // PROJECT NUMBER 6713 FLASH CASH TRIDENT2 WHITBREAD #10 ALL CASH 20P PLAY - 10-OCT-1996 11:14:42 -GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874 -GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874 +GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874 +GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874 // PROJECT NUMBER 6723 FLASH CASH TRIDENT3 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 23-OCT-1996 12:13:03 -GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877 -GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877 +GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877 +GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877 /******************************************************************************************************************************************************************************************************************** Cashino Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6232 CASHINO - 22-JUL-1994 12:10:28 -GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254 -GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254 +GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254 +GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254 // PROJECT NUMBER 6232 CASHINO FIXED 65% - 22-JUL-1994 12:19:27 -GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255 -GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255 +GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255 +GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255 /******************************************************************************************************************************************************************************************************************** Eggs On Legs Tour ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6604 EGGS ON LEGS !10 ALL CASH - 11-JUN-1996 08:54:37 -GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-746 -GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-746 +GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-746 +GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-746 // PROJECT NUMBER 6604 EGGS ON LEGS !10 WHITBREAD - 11-JUN-1996 08:59:45 -GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-747 -GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-747 +GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-747 +GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-747 /******************************************************************************************************************************************************************************************************************** Wild West Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6433 WILD WEST FAST POT FILL - 11-DEC-1995 17:27:48 -GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582 -GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582 +GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582 +GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582 // PROJECT NUMBER PR6433 WILD WEST - 7-AUG-1996 16:44:24 -GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845 -GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845 +GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845 +GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845 /******************************************************************************************************************************************************************************************************************** Double Diamond ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6570 DOUBLE DIAMOND STAKES AND PRIZES #8 - 3-JAN-1996 12:21:14 -GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599 -GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599 +GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599 +GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599 // PROJECT NUMBER 6322 DOUBLE DIAMOND GALA 82% STAKES AND PRIZES - 3-JAN-1996 12:22:52 -GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600 -GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600 +GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600 +GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600 /******************************************************************************************************************************************************************************************************************** Hyperactive ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6784 HYPERACTIVE !10 ALL CASH - 18-JUN-1996 12:10:31 -GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748 -GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748 +GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748 +GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748 // PROJECT NUMBER 6784 HYPERACTIVE WHITBREAD !10 ALL CASH - 18-JUN-1996 12:12:26 -GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749 -GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749 +GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749 +GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749 /******************************************************************************************************************************************************************************************************************** King Cash Club @@ -8224,64 +8224,64 @@ GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6184 KING CASH 200 POUND JACKPOT DUAL STAKE - 26-NOV-1993 11:38:06 -GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168 -GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168 +GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168 +GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168 // PROJECT NUMBER PR6034 KING CASH 200 POUND JACKPOT - 26-NOV-1993 11:40:08 -GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166 -GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166 +GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166 +GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166 /******************************************************************************************************************************************************************************************************************** Olympic Gold ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6606 OLYMPIC GOLD !10 ALL CASH - 30-APR-1996 15:42:35 -GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689 -GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689 +GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689 +GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689 // PROJECT NUMBER 6606 OLYMPIC GOLD !10 WHITBREAD - 30-APR-1996 15:44:58 -GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690 -GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690 +GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690 +GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690 /******************************************************************************************************************************************************************************************************************** Reel Gems ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6321 REEL GEMS STANDARD STAKES AND PRIZES #4/#8 - 29-JAN-1996 11:58:16 -GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612 -GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612 +GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612 +GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612 // PROJECT NUMBER 6321 REEL GEMS GALA 82% FIXED S+P #4/#8 - 29-JAN-1996 11:59:54 -GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613 +GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613 /******************************************************************************************************************************************************************************************************************** Top Wack ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6610 TOP WHACK 10PD 20P WHITBREAD T2 - 19-JUN-1996 16:02:20 -GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791 -GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791 +GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791 +GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791 /******************************************************************************************************************************************************************************************************************** Golden Roulette ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6421 GOLDEN ROULETTE S+P VARIABLE STAKE/PAYOUT - 4-OCT-1995 10:46:40 -GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507 -GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507 +GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507 +GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507 /******************************************************************************************************************************************************************************************************************** Hey Presto ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6138 HEY PRESTO % VARIABLE - ALL CASH - SCORPION 2 - 9-JUL-1996 17:03:26 -GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-812 -GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-812 +GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-812 +GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-812 /******************************************************************************************************************************************************************************************************************** Majestic Bells ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6324 MAJESTIC BELLS S+P - 16-NOV-1995 15:37:58 -GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS) // GAME No 95-750-563 -GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS) // GAME No 95-751-563 +GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS) // GAME No 95-750-563 +GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS) // GAME No 95-751-563 /******************************************************************************************************************************************************************************************************************** Pay Roll Casino @@ -8289,35 +8289,35 @@ GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 7015 PAYROLL CASINO AT MAZOOMA 5P - 14-MAY-1998 10:20:02 -GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52 +GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52 /******************************************************************************************************************************************************************************************************************** Carrot Gold Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6833 250 CARROT GOLD - 22-MAY-1997 09:04:15 -GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968 +GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968 /******************************************************************************************************************************************************************************************************************** The Great Train Robbery ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6205 THE GREAT TRAIN ROBBERY 15RM - 20-AUG-1993 11:53:20 -GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137 +GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137 /******************************************************************************************************************************************************************************************************************** Main Attraction ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6203 MAIN ATTRACTION - 12-JUL-1993 17:45:15 -GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115 +GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115 /******************************************************************************************************************************************************************************************************************** Focus (Dutch) ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6346 FOCUS - 23-JAN-1995 15:31:32 -GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-347 +GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-347 /******************************************************************************************************************************************************************************************************************** Public Enemy No.1 (German) @@ -8325,7 +8325,7 @@ GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6489 PUBLIC ENEMY No1 - 22-MAY-1995 09:24:05 -GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415 +GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415 /******************************************************************************************************************************************************************************************************************** @@ -8340,32 +8340,32 @@ GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, ROM_START( sc2winstb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(f2d16bd5) SHA1(bd6a9da9da24459b14917386c64ecbc46c8adfda) ) sc2_winst_sound ROM_END ROM_START( sc2winstbp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(351560f4) SHA1(b33c6bdeadeabbe5a4231b8bd5b134f9ea402133) ) sc2_winst_sound ROM_END ROM_START( sc2winst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(d7a10aeb) SHA1(7346c83df7fd3de57a1b6f0ce498daabacb11491) ) sc2_winst_sound ROM_END -ROM_START( sc2winstp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(a83633ef) SHA1(66caadd3127a424249fe78918ff99be833b81fad) ) sc2_winst_sound ROM_END +ROM_START( sc2winstp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(a83633ef) SHA1(66caadd3127a424249fe78918ff99be833b81fad) ) sc2_winst_sound ROM_END ROM_START( sc2winstd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ss_var_ass.bin", 0x00000, 0x10000, CRC(c88f9a6e) SHA1(19a2b708f90a53a8dcfe69d2f6c683362867daba) ) sc2_winst_sound ROM_END ROM_START( sc2winstdp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ss_var_ass.bin", 0x00000, 0x10000, CRC(311550dd) SHA1(17dc789cba542e7c3c137a7e6a2a2d8869c84a7a) ) sc2_winst_sound ROM_END ROM_START( sc2winste ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ecbb7707) SHA1(ea064149c515e39b17e851bcd39092ea3ae999a0) ) sc2_winst_sound ROM_END ROM_START( sc2winstep ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ae418733) SHA1(f63c63232056929760742fcf7f8beda387f5c597) ) sc2_winst_sound ROM_END -ROM_START( sc2winstf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(eb9ee9ae) SHA1(3150aec95039aa65a9126a0326e4dd10829347b2) ) sc2_winst_sound ROM_END +ROM_START( sc2winstf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(eb9ee9ae) SHA1(3150aec95039aa65a9126a0326e4dd10829347b2) ) sc2_winst_sound ROM_END ROM_START( sc2winstfp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(39ac4021) SHA1(bd5f4d8800a794fdca8abee15acc3ea8d30c538a) ) sc2_winst_sound ROM_END ROM_START( sc2winstg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_tri3_ass.bin", 0x00000, 0x10000, CRC(b3e2b2d6) SHA1(0008e9d329327b4aecae5d861303c486942ef694) ) sc2_winst_sound ROM_END // PROJECT NUMBER PR6605 WINNING STREAK T2,ARCADE,#8,5/10/20 - 8-MAY-1996 10:31:16 -GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702 -GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702 +GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702 +GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702 // PROJECT NUMBER PR6605 WINNING STREAK T2,8PD TOK,5/10/20 - 8-MAY-1996 10:36:21 -GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700 -GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700 +GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700 +GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700 // PROJECT NUMBER PR6605 WINNING STREAK T2,#8/#10 CASH 5/10/20/25P - 13-JUN-1996 12:27:29 -GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766 -GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766 +GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766 +GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766 // PROJECT NUMBER PR6605 WINNING STREAK T2,WHITBREAD,#10 CASH,20p - 13-JUN-1996 12:30:20 -GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767 -GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767 +GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767 +GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767 // PROJECT NUMBER PR6691 WINNING STREAK T3 HOPPERS #8/10 5-25P - 13-JUN-1996 16:28:02 -GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777 +GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777 // PROJECT NUMBER PR6691 WINNING STREAK T3,WHITBREAD,#10 CASH,20p - 13-JUN-1996 16:31:36 -GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778 -GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778 +GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778 +GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778 /******************************************************************************************************************************************************************************************************************** @@ -8383,14 +8383,14 @@ ROM_START( sc2cexpld ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explo ROM_START( sc2cexple ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_wi_ac_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(2901a315) SHA1(c9733488894ccead7a69b161f2afacdb3f892b89) ) sc2_cexpl_sound ROM_END // PROJECT NUMBER 6518 CASH EXPLOSION 5/10/20P #8 IRISH ALL CASH - 12-JAN-1996 10:12:16 -GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606 -GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606 +GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606 +GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606 // PROJECT NUMBER 6776 CASH EXPLOSION DE-REG - 21-MAY-1996 12:38:53 -GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723 -GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723 +GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723 +GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723 // PROJECT NUMBER 6776 CASH EXPLOSION DE-REG WHITBREAD - 21-MAY-1996 12:40:20 -GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728 -GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728 +GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728 +GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728 /******************************************************************************************************************************************************************************************************************** ********************************************************************************************************************************************************************************************************************* @@ -8411,19 +8411,19 @@ GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00 -GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621 +GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05 -GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-622 -GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622 +GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-622 +GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17 -GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-808 -GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808 +GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-808 +GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24 -GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-810 -GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810 +GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-810 +GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57 -GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-866 -GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866 +GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-866 +GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866 /******************************************************************************************************************************************************************************************************************** @@ -8432,20 +8432,20 @@ GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvj ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19 -GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-257 -GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257 +GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-257 +GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257 // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30 -GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-273 -GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273 +GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-273 +GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33 -GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-597 -GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597 +GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-597 +GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01 -GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-598 -GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598 +GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-598 +GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21 -GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-846 -GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846 +GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-846 +GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846 /******************************************************************************************************************************************************************************************************************** Cops 'n' Robbers @@ -8453,19 +8453,19 @@ GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28 -GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 +GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 // PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18 -GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 +GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08 -GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 -GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 +GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 +GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58 -GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 +GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40 -GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 +GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02 -GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 -GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 +GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 +GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 /******************************************************************************************************************************************************************************************************************** @@ -8475,12 +8475,12 @@ GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15 -GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 -GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 +GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 +GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 // PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33 -GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 -GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 -GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 +GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 +GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 +GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 /******************************************************************************************************************************************************************************************************************** @@ -8489,25 +8489,25 @@ GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, of ********************************************************************************************************************************************************************************************************************/ // PROJECT PR6332 CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04 -GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 -GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 +GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 +GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57 -GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 +GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25 -GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 -GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 +GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 +GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 // PROJECT NUMBER 6588 CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23 -GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 -GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 +GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 +GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25 -GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 -GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 +GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 +GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05 -GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 -GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 +GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 +GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14 -GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 -GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 +GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 +GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 /******************************************************************************************************************************************************************************************************************** @@ -8517,21 +8517,21 @@ GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofa ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6201 ROUND THE TOWN - 4-MAR-1993 11:05:07 -GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-052 +GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-052 // PROJECT NUMBER 6201 ROUND THE TOWN IRISH ALL CASH - 1-APR-1993 14:44:50 -GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-069 +GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-069 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P - 15-DEC-1995 14:50:50 -GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-591 -GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-591 +GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-591 +GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-591 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 -GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 -GAME( 199?, sc2town1a , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 -GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-592 +GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 +GAME( 199?, sc2town1a , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 +GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-592 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P IRISH AC - 5-MAR-1996 12:05:06 -GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-642 +GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-642 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN #10 AC - 15-MAR-1996 12:07:18 -GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-654 -GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-654 +GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-654 +GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-654 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 @@ -8540,15 +8540,15 @@ GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 14-OCT-1993 15:28:16 -GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147 +GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 29-OCT-1993 13:00:02 -GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151 +GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 18-NOV-1993 14:32:21 -GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159 +GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 18-NOV-1993 16:12:34 -GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162 +GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ARCADE 10P PLAY - 14-DEC-1993 14:51:34 -GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177 +GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177 /******************************************************************************************************************************************************************************************************************** @@ -8556,10 +8556,10 @@ GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofa ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 - 10-JUN-1993 14:26:26 -GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-092 +GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-092 // PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 #4 ALL CASH 10P PLAY - 1-JUL-1996 12:02:22 -GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-806 -GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-806 +GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-806 +GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-806 /******************************************************************************************************************************************************************************************************************** @@ -8567,7 +8567,7 @@ GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofa ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6172 ALONG THE PROM SINGLE SITE - 30-MAR-1993 12:03:27 -GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-062 +GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-062 /******************************************************************************************************************************************************************************************************************** @@ -8575,12 +8575,12 @@ GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 26-JAN-1996 11:52:43 -GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-616 +GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-616 // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER 25P !250 - 13-AUG-1996 14:05:05 -GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-848 +GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-848 // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 20-AUG-1996 10:06:44 -GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-847 -GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-847 +GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-847 +GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-847 /******************************************************************************************************************************************************************************************************************** Golden Casino Club @@ -8588,14 +8588,14 @@ GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6632 GOLDEN CASINO VAR STAKE/JACKPOT - 12-FEB-1997 15:54:10 -GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927 -GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927 +GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927 +GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927 // PROJECT NUMBER 6632 GOLDEN CASINO 20P STAKE/#250 JACKPOT - 12-FEB-1997 15:56:05 -GAME( 199?, sc2gcclb , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928 -GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928 +GAME( 199?, sc2gcclb , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928 +GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928 // PROJECT NUMBER 6632 GOLDEN CASINO 5P STAKE/#100 JACKPOT - 12-FEB-1997 15:57:23 -GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929 -GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929 +GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929 +GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929 /******************************************************************************************************************************************************************************************************************** @@ -8613,52 +8613,52 @@ GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, p // these need inverted service door, and seem to have some issues with the reels jumping between 2 values? -GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? +GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? // custom Global sound system? -GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS) -GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS) -GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit? -GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) +GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS) +GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS) +GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit? +GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) //Seems to be plain Scorpion 2 - keeps tripping watchdog? -GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) -GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) -GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) -GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) -GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) +GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) +GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) +GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) |