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Diffstat (limited to 'src/mame/drivers/bfm_sc2.c')
-rw-r--r--src/mame/drivers/bfm_sc2.c1298
1 files changed, 649 insertions, 649 deletions
diff --git a/src/mame/drivers/bfm_sc2.c b/src/mame/drivers/bfm_sc2.c
index 6ad2c31665c..9750683970c 100644
--- a/src/mame/drivers/bfm_sc2.c
+++ b/src/mame/drivers/bfm_sc2.c
@@ -178,9 +178,9 @@ class bfm_sc2_state : public driver_device
public:
bfm_sc2_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
- m_vfd0(*this, "vfd0"),
- m_vfd1(*this, "vfd1")
- { }
+ m_vfd0(*this, "vfd0"),
+ m_vfd1(*this, "vfd1")
+ { }
optional_device<bfm_bd1_t> m_vfd0;
optional_device<bfm_bd1_t> m_vfd1;
@@ -318,7 +318,7 @@ public:
#define UART_LOG(x) do { if (VERBOSE) logerror x; } while (0)
#define LOG(x) do { if (VERBOSE) logerror x; } while (0)
-#define MASTER_CLOCK (XTAL_8MHz)
+#define MASTER_CLOCK (XTAL_8MHz)
// local prototypes ///////////////////////////////////////////////////////
@@ -380,7 +380,7 @@ static void on_scorpion2_reset(running_machine &machine)
machine.device("ymsnd")->reset();
- // reset stepper motors /////////////////////////////////////////////////
+ // reset stepper motors /////////////////////////////////////////////////
{
int pattern =0, i;
@@ -422,7 +422,7 @@ void Scorpion2_SetSwitchState(running_machine &machine, int strobe, int data, in
drvstate->m_input_override[strobe] |= (1<<data);
if ( state ) drvstate->m_sc2_Inputs[strobe] |= (1<<data);
- else drvstate->m_sc2_Inputs[strobe] &= ~(1<<data);
+ else drvstate->m_sc2_Inputs[strobe] &= ~(1<<data);
}
else
{
@@ -431,14 +431,14 @@ void Scorpion2_SetSwitchState(running_machine &machine, int strobe, int data, in
drvstate->m_input_override[strobe-8+4] |= (1<<(data+2));
if ( state ) drvstate->m_sc2_Inputs[strobe-8+4] |= (1<<(data+2));
- else drvstate->m_sc2_Inputs[strobe-8+4] &= ~(1<<(data+2));
+ else drvstate->m_sc2_Inputs[strobe-8+4] &= ~(1<<(data+2));
}
else
{
drvstate->m_input_override[strobe-8] |= (1<<(data+5));
if ( state ) drvstate->m_sc2_Inputs[strobe-8] |= (1 << (data+5));
- else drvstate->m_sc2_Inputs[strobe-8] &= ~(1 << (data+5));
+ else drvstate->m_sc2_Inputs[strobe-8] &= ~(1 << (data+5));
}
}
}
@@ -635,8 +635,8 @@ READ8_MEMBER(bfm_sc2_state::mux_input_r)
if (offset < 8)
{
int idx = (offset & 4) ? 4 : 8;
- t1 = m_input_override[offset]; // strobe 0-7 data 0-4
- t2 = m_input_override[offset+idx]; // strobe 8-B data 0-4
+ t1 = m_input_override[offset]; // strobe 0-7 data 0-4
+ t2 = m_input_override[offset+idx]; // strobe 8-B data 0-4
t1 = (m_sc2_Inputs[offset] & t1) | ( ( ioport(port[offset])->read() & ~t1) & 0x1F);
if (idx == 8)
@@ -717,7 +717,7 @@ WRITE8_MEMBER(bfm_sc2_state::nec_latch_w)
upd7759_set_bank_base(device, bank*0x20000);
- upd7759_port_w(device, space, 0, data&0x3F); // setup sample
+ upd7759_port_w(device, space, 0, data&0x3F); // setup sample
upd7759_start_w(device, 0);
upd7759_start_w(device, 1);
}
@@ -741,15 +741,15 @@ READ8_MEMBER(bfm_sc2_state::vfd_status_hop_r)// on video games, hopper inputs ar
if ( m_hopper_running )
{
- result &= ~0x01; // set motor running input
+ result &= ~0x01; // set motor running input
- if ( m_timercnt & 0x04 ) m_hopper_coin_sense ^= 1; // toggle coin seen
+ if ( m_timercnt & 0x04 ) m_hopper_coin_sense ^= 1; // toggle coin seen
- if ( m_hopper_coin_sense ) result &= ~0x02; // update coin seen input
+ if ( m_hopper_coin_sense ) result &= ~0x02; // update coin seen input
}
}
- if ( !upd7759_busy_r(machine().device("upd")) ) result |= 0x80; // update sound busy input
+ if ( !upd7759_busy_r(machine().device("upd")) ) result |= 0x80; // update sound busy input
return result;
}
@@ -831,7 +831,7 @@ READ8_MEMBER(bfm_sc2_state::timerirqclr_r)
READ8_MEMBER(bfm_sc2_state::irqstatus_r)
{
- int result = m_irq_status | m_irq_timer_stat | 0x80; // 0x80 = ~MUXERROR
+ int result = m_irq_status | m_irq_timer_stat | 0x80; // 0x80 = ~MUXERROR
m_irq_timer_stat = 0;
@@ -1082,8 +1082,8 @@ on a simple two wire bus.
-#define SCL 0x01 //SCL pin (clock)
-#define SDA 0x02 //SDA pin (data)
+#define SCL 0x01 //SCL pin (clock)
+#define SDA 0x02 //SDA pin (data)
static void e2ram_reset(running_machine &machine)
@@ -1171,7 +1171,7 @@ READ8_MEMBER(bfm_sc2_state::vfd_status_r)
WRITE8_MEMBER(bfm_sc2_state::vfd1_bd1_w)
{
- m_vfd0->write_char(data);
+ m_vfd0->write_char(data);
}
WRITE8_MEMBER(bfm_sc2_state::vfd_reset_w)
@@ -1201,10 +1201,10 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w)
{
while ( 1 )
{
- if ( ( (changed & SDA) && !(data & SDA)) && // 1->0 on SDA AND
+ if ( ( (changed & SDA) && !(data & SDA)) && // 1->0 on SDA AND
( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed
)
- { // X24C08 Start condition (1->0 on SDA while SCL=1)
+ { // X24C08 Start condition (1->0 on SDA while SCL=1)
m_e2dummywrite = ( m_e2state == 5 );
LOG(("e2ram: c:%d d:%d Start condition dummywrite=%d\n", (data & SCL)?1:0, (data&SDA)?1:0, m_e2dummywrite ));
@@ -1215,10 +1215,10 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w)
break;
}
- if ( ( (changed & SDA) && (data & SDA)) && // 0->1 on SDA AND
+ if ( ( (changed & SDA) && (data & SDA)) && // 0->1 on SDA AND
( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed
)
- { // X24C08 Stop condition (0->1 on SDA while SCL=1)
+ { // X24C08 Stop condition (0->1 on SDA while SCL=1)
LOG(("e2ram: c:%d d:%d Stop condition\n", (data & SCL)?1:0, (data&SDA)?1:0 ));
m_e2state = 0;
m_e2data = 0;
@@ -1264,7 +1264,7 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w)
m_e2data_to_read = m_e2ram[m_e2address];
if ( m_e2rw & 1 ) m_e2state = 7; // read data
- else m_e2state = 0; //?not sure
+ else m_e2state = 0; //?not sure
}
else
{
@@ -1308,7 +1308,7 @@ WRITE8_MEMBER(bfm_sc2_state::e2ram_w)
ack = recAck(changed,data);
if ( ack )
{
- m_e2data_pin = 0; // pin=0, no error !!
+ m_e2data_pin = 0; // pin=0, no error !!
if ( ack < 0 )
{
@@ -1435,7 +1435,7 @@ static ADDRESS_MAP_START( sc2_basemap, AS_PROGRAM, 8, bfm_sc2_state )
AM_RANGE(0x2300, 0x230B) AM_READ(mux_input_r)
AM_RANGE(0x2300, 0x231F) AM_WRITE(mux_output_w)
- AM_RANGE(0x2320, 0x2323) AM_WRITE(dimas_w) /* ?unknown dim related */
+ AM_RANGE(0x2320, 0x2323) AM_WRITE(dimas_w) /* ?unknown dim related */
AM_RANGE(0x2324, 0x2324) AM_READWRITE(expansion_latch_r, expansion_latch_w)
AM_RANGE(0x2325, 0x2327) AM_WRITE(unknown_w)
@@ -1454,23 +1454,23 @@ static ADDRESS_MAP_START( sc2_basemap, AS_PROGRAM, 8, bfm_sc2_state )
AM_RANGE(0x2337, 0x2337) AM_WRITE(volume_override_w)
AM_RANGE(0x2338, 0x2338) AM_WRITE(payout_select_w)
AM_RANGE(0x2339, 0x2339) AM_WRITE(unknown_w)
- AM_RANGE(0x2400, 0x2400) AM_READWRITE(uart1stat_r, uart1ctrl_w) /* mc6850 compatible uart */
+ AM_RANGE(0x2400, 0x2400) AM_READWRITE(uart1stat_r, uart1ctrl_w) /* mc6850 compatible uart */
AM_RANGE(0x2500, 0x2500) AM_READWRITE(uart1data_r, uart1data_w)
- AM_RANGE(0x2600, 0x2600) AM_READWRITE(uart2stat_r, uart2ctrl_w) /* mc6850 compatible uart */
+ AM_RANGE(0x2600, 0x2600) AM_READWRITE(uart2stat_r, uart2ctrl_w) /* mc6850 compatible uart */
AM_RANGE(0x2700, 0x2700) AM_READWRITE(uart2data_r, uart2data_w)
- AM_RANGE(0x2800, 0x2800) AM_WRITE(vfd1_bd1_w) /* vfd1 data */
- AM_RANGE(0x2900, 0x2900) AM_WRITE(vfd_reset_w) /* vfd1+vfd2 reset line */
+ AM_RANGE(0x2800, 0x2800) AM_WRITE(vfd1_bd1_w) /* vfd1 data */
+ AM_RANGE(0x2900, 0x2900) AM_WRITE(vfd_reset_w) /* vfd1+vfd2 reset line */
AM_RANGE(0x2A00, 0x2AFF) AM_WRITE(nec_latch_w)
AM_RANGE(0x2B00, 0x2BFF) AM_WRITE(nec_reset_w)
- AM_RANGE(0x2C00, 0x2C00) AM_WRITE(unlock_w) /* custom chip unlock */
+ AM_RANGE(0x2C00, 0x2C00) AM_WRITE(unlock_w) /* custom chip unlock */
AM_RANGE(0x2D00, 0x2D01) AM_DEVWRITE_LEGACY("ymsnd", ym2413_w)
- AM_RANGE(0x2E00, 0x2E00) AM_WRITE(bankswitch_w) /* write bank (rom page select for 0x6000 - 0x7fff ) */
+ AM_RANGE(0x2E00, 0x2E00) AM_WRITE(bankswitch_w) /* write bank (rom page select for 0x6000 - 0x7fff ) */
//AM_RANGE(0x2F00, 0x2F00) AM_WRITE(vfd2_data_w) /* vfd2 data (not usually connected!)*/
AM_RANGE(0x3FFE, 0x3FFE) AM_READ(direct_input_r )
AM_RANGE(0x3FFF, 0x3FFF) AM_READ(coin_input_r)
AM_RANGE(0x4000, 0x5FFF) AM_ROM
- AM_RANGE(0x4000, 0xFFFF) AM_WRITE(unknown_w) // contains unknown I/O registers
+ AM_RANGE(0x4000, 0xFFFF) AM_WRITE(unknown_w) // contains unknown I/O registers
AM_RANGE(0x6000, 0x7FFF) AM_ROMBANK("bank1")
AM_RANGE(0x8000, 0xFFFF) AM_ROM
ADDRESS_MAP_END
@@ -1480,7 +1480,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( memmap_vid, AS_PROGRAM, 8, bfm_sc2_state )
AM_IMPORT_FROM( sc2_basemap )
- AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_hop_r) // vfd status register
+ AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_hop_r) // vfd status register
AM_RANGE(0x2000, 0x20FF) AM_WRITE(reel12_vid_w)
AM_RANGE(0x2100, 0x21FF) AM_WRITENOP
AM_RANGE(0x2200, 0x22FF) AM_WRITENOP
@@ -1488,15 +1488,15 @@ static ADDRESS_MAP_START( memmap_vid, AS_PROGRAM, 8, bfm_sc2_state )
AM_RANGE(0x3C00, 0x3C07) AM_READ(key_r )
AM_RANGE(0x3C80, 0x3C80) AM_WRITE(e2ram_w )
- AM_RANGE(0x3E00, 0x3E00) AM_READWRITE(vid_uart_ctrl_r, vid_uart_ctrl_w) // video uart control reg
- AM_RANGE(0x3E01, 0x3E01) AM_READWRITE(vid_uart_rx_r, vid_uart_tx_w) // video uart data reg
+ AM_RANGE(0x3E00, 0x3E00) AM_READWRITE(vid_uart_ctrl_r, vid_uart_ctrl_w) // video uart control reg
+ AM_RANGE(0x3E01, 0x3E01) AM_READWRITE(vid_uart_rx_r, vid_uart_tx_w) // video uart data reg
ADDRESS_MAP_END
// input ports for pyramid ////////////////////////////////////////
static INPUT_PORTS_START( pyramid )
PORT_START("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50")
@@ -1710,7 +1710,7 @@ static INPUT_PORTS_START( qntoond )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50")
PORT_MODIFY("STROBE1")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C)
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Hand 1" )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Hand 2" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Hand 3" )
@@ -1780,7 +1780,7 @@ static INPUT_PORTS_START( quintoon )
PORT_INCLUDE( pyramid )
PORT_MODIFY("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00")
@@ -1839,7 +1839,7 @@ static INPUT_PORTS_START( slotsnl )
PORT_INCLUDE( pyramid )
PORT_MODIFY("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
@@ -2033,7 +2033,7 @@ static INPUT_PORTS_START( paradice )
PORT_INCLUDE( pyramid )
PORT_MODIFY("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
@@ -2087,7 +2087,7 @@ static INPUT_PORTS_START( pokio )
PORT_INCLUDE( pyramid )
PORT_MODIFY("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
@@ -2146,11 +2146,11 @@ MACHINE_START_MEMBER(bfm_sc2_state,bfm_sc2)
}
static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state )
- MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state, init ) // main scorpion2 board initialisation
- MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !!
- MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) // 6809 CPU at 2 Mhz
- MCFG_CPU_PROGRAM_MAP(memmap_vid) // setup scorpion2 board memorymap
- MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) // generate 1000 IRQ's per second
+ MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state, init ) // main scorpion2 board initialisation
+ MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !!
+ MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) // 6809 CPU at 2 Mhz
+ MCFG_CPU_PROGRAM_MAP(memmap_vid) // setup scorpion2 board memorymap
+ MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) // generate 1000 IRQ's per second
MCFG_WATCHDOG_TIME_INIT(PERIOD_OF_555_MONOSTABLE(120000,100e-9))
MCFG_BFMBD1_ADD("vfd0",0)
@@ -2175,9 +2175,9 @@ static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state )
MCFG_PALETTE_INIT(adder2)
MCFG_GFXDECODE(adder2)
- MCFG_CPU_ADD("adder2", M6809, MASTER_CLOCK/4 ) // adder2 board 6809 CPU at 2 Mhz
- MCFG_CPU_PROGRAM_MAP(adder2_memmap) // setup adder2 board memorymap
- MCFG_CPU_VBLANK_INT("adder", adder2_vbl) // board has a VBL IRQ
+ MCFG_CPU_ADD("adder2", M6809, MASTER_CLOCK/4 ) // adder2 board 6809 CPU at 2 Mhz
+ MCFG_CPU_PROGRAM_MAP(adder2_memmap) // setup adder2 board memorymap
+ MCFG_CPU_VBLANK_INT("adder", adder2_vbl) // board has a VBL IRQ
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK)
@@ -2270,7 +2270,7 @@ static void sc2_common_init(running_machine &machine, int decrypt)
{
bfm_sc2_state *state = machine.driver_data<bfm_sc2_state>();
- if (decrypt) bfm_decode_mainrom(machine, "maincpu", state->m_codec_data); // decode main rom
+ if (decrypt) bfm_decode_mainrom(machine, "maincpu", state->m_codec_data); // decode main rom
memset(state->m_sc2_Inputs, 0, sizeof(state->m_sc2_Inputs)); // clear all inputs
}
@@ -2293,13 +2293,13 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,quintoon)
{
sc2_common_init(machine(), 1);
adder2_decode_char_roms(machine());
- MechMtr_config(machine(),8); // setup mech meters
+ MechMtr_config(machine(),8); // setup mech meters
m_has_hopper = 0;
- Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
- Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
- Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
+ Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
+ Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
+ Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
Scorpion2_SetSwitchState(machine(),5,2,1);
Scorpion2_SetSwitchState(machine(),6,4,1);
@@ -2313,14 +2313,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,quintoon)
DRIVER_INIT_MEMBER(bfm_sc2_state,pyramid)
{
sc2_common_init(machine(), 1);
- adder2_decode_char_roms(machine()); // decode GFX roms
+ adder2_decode_char_roms(machine()); // decode GFX roms
adder2_common_init(machine());
m_has_hopper = 1;
- Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
- Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
- Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
+ Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
+ Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
+ Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
m_sc2_show_door = 1;
m_sc2_door_state = 0x41;
@@ -2330,7 +2330,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,pyramid)
DRIVER_INIT_MEMBER(bfm_sc2_state,sltsbelg)
{
sc2_common_init(machine(), 1);
- adder2_decode_char_roms(machine()); // decode GFX roms
+ adder2_decode_char_roms(machine()); // decode GFX roms
adder2_common_init(machine());
m_has_hopper = 1;
@@ -2344,14 +2344,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,sltsbelg)
DRIVER_INIT_MEMBER(bfm_sc2_state,adder_dutch)
{
sc2_common_init(machine(), 1);
- adder2_decode_char_roms(machine()); // decode GFX roms
+ adder2_decode_char_roms(machine()); // decode GFX roms
adder2_common_init(machine());
m_has_hopper = 0;
- Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
- Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
- Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
+ Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
+ Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
+ Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
m_sc2_show_door = 1;
m_sc2_door_state = 0x41;
@@ -2362,14 +2362,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,adder_dutch)
DRIVER_INIT_MEMBER(bfm_sc2_state,gldncrwn)
{
sc2_common_init(machine(), 1);
- adder2_decode_char_roms(machine()); // decode GFX roms
+ adder2_decode_char_roms(machine()); // decode GFX roms
adder2_common_init(machine());
m_has_hopper = 0;
- Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
- Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
- Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
+ Scorpion2_SetSwitchState(machine(),3,0,1); // tube1 level switch
+ Scorpion2_SetSwitchState(machine(),3,1,1); // tube2 level switch
+ Scorpion2_SetSwitchState(machine(),3,2,1); // tube3 level switch
m_sc2_show_door = 0;
m_sc2_door_state = 0x41;
@@ -2379,48 +2379,48 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,gldncrwn)
ROM_START( quintoon )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("95750206.p1", 0x00000, 0x10000, CRC(05f4bfad) SHA1(22751573f3a51a9fd2d2a75a7d1b20d78112e0bb))
+ ROM_LOAD("95750206.p1", 0x00000, 0x10000, CRC(05f4bfad) SHA1(22751573f3a51a9fd2d2a75a7d1b20d78112e0bb))
ROM_REGION( 0x20000, "adder2", 0 )
- ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
+ ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB
- ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
+ ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
+ ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
ROM_END
// ROM definition UK Quintoon (older) ////////////////////////////////////
ROM_START( quintono )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("95750203.bin", 0x00000, 0x10000, CRC(037ef2d0) SHA1(6958624e29629a7639a80e8929b833a8b0201833))
+ ROM_LOAD("95750203.bin", 0x00000, 0x10000, CRC(037ef2d0) SHA1(6958624e29629a7639a80e8929b833a8b0201833))
ROM_REGION( 0x20000, "adder2", 0 )
- ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
+ ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB
- ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
+ ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
+ ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
ROM_END
// ROM definition UK Quintoon (data) /////////////////////////////////////
ROM_START( quintond )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("95751206.bin", 0x00000, 0x10000, CRC(63def707) SHA1(d016df74f4f83cd72b16f9ccbe78cc382bf056c8))
+ ROM_LOAD("95751206.bin", 0x00000, 0x10000, CRC(63def707) SHA1(d016df74f4f83cd72b16f9ccbe78cc382bf056c8))
ROM_REGION( 0x20000, "adder2", 0 )
- ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
+ ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22))
ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB
- ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
+ ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
+ ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047))
ROM_END
// ROM definition Dutch Quintoon ///////////////////////////////////////////
@@ -2541,13 +2541,13 @@ ROM_START( slotsnl )
ROM_LOAD("95750368.bin", 0x00000, 0x10000, CRC(3a43048c) SHA1(13728e05b334cba90ea9cc51ea00c4384baa8614))
ROM_REGION( 0x20000, "adder2", 0 )
- ROM_LOAD("video.vid", 0x00000, 0x20000, CRC(cc760208) SHA1(cc01b1e31335b26f2d0f3470d8624476b153655f))
+ ROM_LOAD("video.vid", 0x00000, 0x20000, CRC(cc760208) SHA1(cc01b1e31335b26f2d0f3470d8624476b153655f))
ROM_REGION( 0x20000, "upd", 0 )
ROM_LOAD("95001029.snd", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("charset.chr", 0x00000, 0x20000, CRC(ef4300b6) SHA1(a1f765f38c2f146651fc685ea6195af72465f559))
+ ROM_LOAD("charset.chr", 0x00000, 0x20000, CRC(ef4300b6) SHA1(a1f765f38c2f146651fc685ea6195af72465f559))
ROM_REGION( 0x10, "proms", 0 )
ROM_LOAD( "slotspal.bin", 0, 8 , CRC(ee5421f0) SHA1(21bdcbf11dda8b1a93c49ae1c706954bba53c917))
@@ -2566,7 +2566,7 @@ ROM_START( sltblgtk )
ROM_LOAD("sound029.bin", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("chr122.bin", 0x00000, 0x20000, CRC(a1e3bdf4) SHA1(f0cabe08dee028e2014cbf0fc3fe0806cdfa60c6))
+ ROM_LOAD("chr122.bin", 0x00000, 0x20000, CRC(a1e3bdf4) SHA1(f0cabe08dee028e2014cbf0fc3fe0806cdfa60c6))
ROM_REGION( 0x10, "proms", 0 )
ROM_LOAD("stsbtpal.bin", 0, 8 , CRC(20e13635) SHA1(5aa7e7cac8c00ebc193d63d0c6795904f42c70fa))
@@ -2585,7 +2585,7 @@ ROM_START( sltblgp1 )
ROM_LOAD("sound033.bin", 0x00000, 0x20000, CRC(bb1dfa55) SHA1(442454fccfe03e6f4c3353551cb7459e184a099d))
ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF )
- ROM_LOAD("chr143.bin", 0x00000, 0x20000, CRC(a40e91e2) SHA1(87dc76963ea961fcfbe4f3e25df9162348d39d79))
+ ROM_LOAD("chr143.bin", 0x00000, 0x20000, CRC(a40e91e2) SHA1(87dc76963ea961fcfbe4f3e25df9162348d39d79))
ROM_REGION( 0x10, "proms", 0 )
ROM_LOAD("stsbcpal.bin", 0, 8 , CRC(c63bcab6) SHA1(238841165d5b3241b0bcc5c1792e9c0be1fc0177))
@@ -2639,28 +2639,28 @@ ROM_END
/* Scorpion 3 expansion */
READ8_MEMBER(bfm_sc2_state::sc3_expansion_r)
{
- int result = 0;
+ int result = 0;
- switch ( offset )
- {
- case 0: result = 0;
- break;
- case 1: result = input_port_read_indexed(machine,0); /* coin input */
- }
+ switch ( offset )
+ {
+ case 0: result = 0;
+ break;
+ case 1: result = input_port_read_indexed(machine,0); /* coin input */
+ }
- return result;
+ return result;
}
WRITE8_MEMBER(bfm_sc2_state::sc3_expansion_w)
{
- switch ( offset )
- {
- case 0:
- break;
- case 1:
- break;
- }
+ switch ( offset )
+ {
+ case 0:
+ break;
+ case 1:
+ break;
+ }
}
#endif
@@ -2728,21 +2728,21 @@ static INPUT_PORTS_START( scorpion2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("STROBE3")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I30")
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I31")
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I32")
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I33")
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I34")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I30")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I31")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I32")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I33")
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I34")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_START("STROBE4")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I43")
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I44")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I43")
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("I44")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED)
@@ -2840,7 +2840,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( bbrkfst )
PORT_START("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00")
@@ -2883,9 +2883,9 @@ static INPUT_PORTS_START( bbrkfst )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("STROBE4")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
@@ -2984,7 +2984,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( drwho )
PORT_START("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00")
@@ -3607,7 +3607,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( scorpion3 )
PORT_START("COINS")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25")
@@ -3812,7 +3812,7 @@ MACHINE_CONFIG_END
/* machine driver for scorpion2 board + matrix board */
static MACHINE_CONFIG_START( scorpion2_dm01, bfm_sc2_state )
MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state,dm01_init)
- MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !!
+ MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !!
MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 )
MCFG_CPU_PROGRAM_MAP(sc2_basemap)
MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000)
@@ -3831,9 +3831,9 @@ static MACHINE_CONFIG_START( scorpion2_dm01, bfm_sc2_state )
/* video hardware */
MCFG_DEFAULT_LAYOUT(layout_sc2_dmd)
- MCFG_CPU_ADD("matrix", M6809, 2000000 ) /* matrix board 6809 CPU at 2 Mhz ?? I don't know the exact freq.*/
+ MCFG_CPU_ADD("matrix", M6809, 2000000 ) /* matrix board 6809 CPU at 2 Mhz ?? I don't know the exact freq.*/
MCFG_CPU_PROGRAM_MAP(bfm_dm01_memmap)
- MCFG_CPU_PERIODIC_INT(bfm_dm01_vbl, 1500 ) /* generate 1500 NMI's per second ?? what is the exact freq?? */
+ MCFG_CPU_PERIODIC_INT(bfm_dm01_vbl, 1500 ) /* generate 1500 NMI's per second ?? what is the exact freq?? */
MACHINE_CONFIG_END
static void sc2awp_common_init(running_machine &machine,int reels, int decrypt)
@@ -3878,10 +3878,10 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,bbrkfst)
m_has_hopper = 0;
- Scorpion2_SetSwitchState(machine(),4,0, 1); /* GBP1 Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,1, 1); /* 20p Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,2, 1); /* Token Front Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,3, 1); /* Token Rear Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,0, 1); /* GBP1 Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,1, 1); /* 20p Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,2, 1); /* Token Front Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,3, 1); /* Token Rear Low Level Switch */
Scorpion2_SetSwitchState(machine(),4,4, 1);
Scorpion2_SetSwitchState(machine(),6,0, 0);
Scorpion2_SetSwitchState(machine(),6,1, 1);
@@ -3897,14 +3897,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,drwho_common)
m_has_hopper = 0;
- Scorpion2_SetSwitchState(machine(),4,0, 0); /* GBP1 Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,1, 0); /* 20p Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,2, 0); /* Token Front Low Level Switch */
- Scorpion2_SetSwitchState(machine(),4,3, 0); /* Token Rear Low Level Switch */
- Scorpion2_SetSwitchState(machine(),7,0, 0); /* GBP1 High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,1, 0); /* 20P High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,2, 0); /* Token Front High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,3, 0); /* Token Rear High Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,0, 0); /* GBP1 Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,1, 0); /* 20p Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,2, 0); /* Token Front Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),4,3, 0); /* Token Rear Low Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,0, 0); /* GBP1 High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,1, 0); /* 20P High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,2, 0); /* Token Front High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,3, 0); /* Token Rear High Level Switch */
sc2_find_project_string(machine());
}
@@ -3935,19 +3935,19 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1)
MechMtr_config(machine(),5);
- Scorpion2_SetSwitchState(machine(),3,3,1); /* 5p play */
- Scorpion2_SetSwitchState(machine(),3,4,1); /* 20p play */
+ Scorpion2_SetSwitchState(machine(),3,3,1); /* 5p play */
+ Scorpion2_SetSwitchState(machine(),3,4,1); /* 20p play */
- Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
- Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
- Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
- Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
+ Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
+ Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
+ Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
+ Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
- Scorpion2_SetSwitchState(machine(),5,0,1); /* pay sensor (GBP1 front) */
- Scorpion2_SetSwitchState(machine(),5,1,1); /* pay sensor (20 p) */
- Scorpion2_SetSwitchState(machine(),5,2,1); /* pay sensor (1 right) */
- Scorpion2_SetSwitchState(machine(),5,3,1); /* pay sensor (?1 left) */
- Scorpion2_SetSwitchState(machine(),5,4,1); /* payout unit present */
+ Scorpion2_SetSwitchState(machine(),5,0,1); /* pay sensor (GBP1 front) */
+ Scorpion2_SetSwitchState(machine(),5,1,1); /* pay sensor (20 p) */
+ Scorpion2_SetSwitchState(machine(),5,2,1); /* pay sensor (1 right) */
+ Scorpion2_SetSwitchState(machine(),5,3,1); /* pay sensor (?1 left) */
+ Scorpion2_SetSwitchState(machine(),5,4,1); /* payout unit present */
m_slide_pay_sensor[0] = 0x50;
m_slide_pay_sensor[1] = 0x51;
@@ -3956,16 +3956,16 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1)
m_slide_pay_sensor[4] = 0;
m_slide_pay_sensor[5] = 0;
- Scorpion2_SetSwitchState(machine(),6,0,1); /* ? percentage key */
+ Scorpion2_SetSwitchState(machine(),6,0,1); /* ? percentage key */
Scorpion2_SetSwitchState(machine(),6,1,1);
Scorpion2_SetSwitchState(machine(),6,2,1);
Scorpion2_SetSwitchState(machine(),6,3,1);
Scorpion2_SetSwitchState(machine(),6,4,1);
- Scorpion2_SetSwitchState(machine(),7,0,0); /* GBP1 High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,1,0); /* 20P High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,2,0); /* Token Front High Level Switch */
- Scorpion2_SetSwitchState(machine(),7,3,0); /* Token Rear High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,0,0); /* GBP1 High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,1,0); /* 20P High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,2,0); /* Token Front High Level Switch */
+ Scorpion2_SetSwitchState(machine(),7,3,0); /* Token Rear High Level Switch */
m_sc2_show_door = 1;
m_sc2_door_state = 0x31;
@@ -3978,12 +3978,12 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,ofah)
{
sc2awpdmd_common_init(machine(),4, 1);
- Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
- Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
- Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
- Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
+ Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
+ Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
+ Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
+ Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
- Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */
+ Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */
Scorpion2_SetSwitchState(machine(),6,1,1);
Scorpion2_SetSwitchState(machine(),6,2,0);
Scorpion2_SetSwitchState(machine(),6,3,1);
@@ -3996,12 +3996,12 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,prom)
{
sc2awpdmd_common_init(machine(),6, 1);
- Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
- Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
- Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
- Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
+ Scorpion2_SetSwitchState(machine(),4,0,1); /* pay tube low (1 pound front) */
+ Scorpion2_SetSwitchState(machine(),4,1,1); /* pay tube low (20p) */
+ Scorpion2_SetSwitchState(machine(),4,2,1); /* pay tube low (?1 right) */
+ Scorpion2_SetSwitchState(machine(),4,3,1); /* pay tube low (?1 left) */
- Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */
+ Scorpion2_SetSwitchState(machine(),6,0,0); /* ? percentage key */
Scorpion2_SetSwitchState(machine(),6,1,1);
Scorpion2_SetSwitchState(machine(),6,2,0);
Scorpion2_SetSwitchState(machine(),6,3,1);
@@ -4081,7 +4081,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub)
#define sc2_luvv_sound \
ROM_REGION( 0x80000, "upd", 0 )\
- ROM_LOAD("snd.bin", 0x00000, 0x80000, CRC(19efac32) SHA1(26f901fc11f052a4d3cff67f8f61dcdd04f3dc22))\
+ ROM_LOAD("snd.bin", 0x00000, 0x80000, CRC(19efac32) SHA1(26f901fc11f052a4d3cff67f8f61dcdd04f3dc22))\
#define sc2_ofool_sound\
ROM_REGION( 0x80000, "upd", 0 )\
@@ -4216,7 +4216,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub)
ROM_START( sc2brkfs )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ar_var_a.bin", 0x00000, 0x10000, CRC(5f016daa) SHA1(25ee10138bddf453588e3c458268533a88a51217) )
+ ROM_LOAD("big-breakfast_std_ar_var_a.bin", 0x00000, 0x10000, CRC(5f016daa) SHA1(25ee10138bddf453588e3c458268533a88a51217) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4256,7 +4256,7 @@ ROM_END
ROM_START( sc2brkfs1 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ss_var_a.bin", 0x00000, 0x10000, CRC(08d1fa7d) SHA1(a3dba79eef32835f0b46dbd7b376b797324df904) )
+ ROM_LOAD("big-breakfast_std_ss_var_a.bin", 0x00000, 0x10000, CRC(08d1fa7d) SHA1(a3dba79eef32835f0b46dbd7b376b797324df904) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4272,7 +4272,7 @@ ROM_END
ROM_START( sc2brkfs2 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ac_var_jp-8_a.bin", 0x00000, 0x10000, CRC(2671af1b) SHA1(0a34dd2953a99be9fb2a128f9d1f7ddc0fc8242a) )
+ ROM_LOAD("big-breakfast_std_ac_var_jp-8_a.bin", 0x00000, 0x10000, CRC(2671af1b) SHA1(0a34dd2953a99be9fb2a128f9d1f7ddc0fc8242a) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4280,7 +4280,7 @@ ROM_END
ROM_START( sc2brkfs3 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ac_8pnd20p_a.bin", 0x00000, 0x10000, CRC(054c38ad) SHA1(f4ab55f977848e3d2a933bba1ab619ffa3e14db6) )
+ ROM_LOAD("big-breakfast_std_ac_8pnd20p_a.bin", 0x00000, 0x10000, CRC(054c38ad) SHA1(f4ab55f977848e3d2a933bba1ab619ffa3e14db6) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4297,7 +4297,7 @@ ROM_END
ROM_START( sc2brkfs4 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ac_var_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(d879feaa) SHA1(2656fbe018fe40194c2b77d289b77fabbc9e537c) )
+ ROM_LOAD("big-breakfast_std_ac_var_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(d879feaa) SHA1(2656fbe018fe40194c2b77d289b77fabbc9e537c) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4314,7 +4314,7 @@ ROM_END
ROM_START( sc2brkfs5 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("big-breakfast_std_ac_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(55d7321c) SHA1(0b4a6b66aa64fbb3238539a2167f761d0910b814) )
+ ROM_LOAD("big-breakfast_std_ac_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(55d7321c) SHA1(0b4a6b66aa64fbb3238539a2167f761d0910b814) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5))
@@ -4339,7 +4339,7 @@ ROM_END
ROM_START( sc2drwho )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("95750288.bin", 0x00000, 0x10000, CRC(fe95b5a5) SHA1(876a812f69903fd99f896b35eeaf132c215b0035) ) // dr-who-time-lord_std_ss_20p_ass.bin
+ ROM_LOAD("95750288.bin", 0x00000, 0x10000, CRC(fe95b5a5) SHA1(876a812f69903fd99f896b35eeaf132c215b0035) ) // dr-who-time-lord_std_ss_20p_ass.bin
ROM_REGION( 0x80000, "upd", 0 )
@@ -4348,7 +4348,7 @@ ROM_END
ROM_START( sc2drwho7 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("95750661.p1", 0x00000, 0x10000, CRC(4b5b50eb) SHA1(fe2b820c214b3e967348b99ccff30a4bfe0251dc) )
+ ROM_LOAD("95750661.p1", 0x00000, 0x10000, CRC(4b5b50eb) SHA1(fe2b820c214b3e967348b99ccff30a4bfe0251dc) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4356,7 +4356,7 @@ ROM_END
ROM_START( sc2drwho1p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("dr-who-time-lord_dat_ac_ass.bin", 0x00000, 0x10000, CRC(5a467a44) SHA1(d5a3dcdf50e07e36187350072b5d82d620f8f1d8) )
+ ROM_LOAD("dr-who-time-lord_dat_ac_ass.bin", 0x00000, 0x10000, CRC(5a467a44) SHA1(d5a3dcdf50e07e36187350072b5d82d620f8f1d8) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4364,7 +4364,7 @@ ROM_END
ROM_START( sc2drwhop )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("dr-who-time-lord_dat_ss_20p_ass.bin", 0x00000, 0x10000, CRC(8ce06af9) SHA1(adb58507b2b6aae59857384748d59485f1739eaf) )
+ ROM_LOAD("dr-who-time-lord_dat_ss_20p_ass.bin", 0x00000, 0x10000, CRC(8ce06af9) SHA1(adb58507b2b6aae59857384748d59485f1739eaf) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4372,7 +4372,7 @@ ROM_END
ROM_START( sc2drwho1 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("dr-who-time-lord_std_ac_ass.bin", 0x00000, 0x10000, CRC(053313cc) SHA1(2a52b7edae0ce676255eb347bba17a2e48c1707a) )
+ ROM_LOAD("dr-who-time-lord_std_ac_ass.bin", 0x00000, 0x10000, CRC(053313cc) SHA1(2a52b7edae0ce676255eb347bba17a2e48c1707a) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4380,7 +4380,7 @@ ROM_END
ROM_START( sc2drwho2 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("dr-who-time-lord_std_var_20p_ass.bin", 0x00000, 0x10000, CRC(35f4e6ab) SHA1(5e5e35889adb7d3384aae663c667b0251d39aeee) )
+ ROM_LOAD("dr-who-time-lord_std_var_20p_ass.bin", 0x00000, 0x10000, CRC(35f4e6ab) SHA1(5e5e35889adb7d3384aae663c667b0251d39aeee) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4388,7 +4388,7 @@ ROM_END
ROM_START( sc2drwho4p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(e65717c2) SHA1(9b8db0bcac9fd996de29527440d6af3592102120) )
+ ROM_LOAD("time-lord_dat_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(e65717c2) SHA1(9b8db0bcac9fd996de29527440d6af3592102120) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4396,7 +4396,7 @@ ROM_END
ROM_START( sc2drwho7p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_ac_10pnd-20p-25p_ass.bin", 0x00000, 0x10000, CRC(9a27ac6d) SHA1(d1b0e85d41198c5d2cd1b492e53359a5dc1ac474) )
+ ROM_LOAD("time-lord_dat_ac_10pnd-20p-25p_ass.bin", 0x00000, 0x10000, CRC(9a27ac6d) SHA1(d1b0e85d41198c5d2cd1b492e53359a5dc1ac474) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4404,7 +4404,7 @@ ROM_END
ROM_START( sc2drwho5p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(b6629b5e) SHA1(d20085b4ab9a0786063eb063f7d1df2a6814f40c) )
+ ROM_LOAD("time-lord_dat_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(b6629b5e) SHA1(d20085b4ab9a0786063eb063f7d1df2a6814f40c) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4412,7 +4412,7 @@ ROM_END
ROM_START( sc2drwho6p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_ar_10p_ass.bin", 0x00000, 0x10000, CRC(04653c3b) SHA1(0c23f939103772fac628342074de820ec6b472ce) )
+ ROM_LOAD("time-lord_dat_ar_10p_ass.bin", 0x00000, 0x10000, CRC(04653c3b) SHA1(0c23f939103772fac628342074de820ec6b472ce) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4420,7 +4420,7 @@ ROM_END
ROM_START( sc2drwho3p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(40aaa98f) SHA1(80705e24e419558d8a7b1f886bfc2b3ce5465446) )
+ ROM_LOAD("time-lord_dat_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(40aaa98f) SHA1(80705e24e419558d8a7b1f886bfc2b3ce5465446) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4428,7 +4428,7 @@ ROM_END
ROM_START( sc2drwho2p )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_dat_var_no-jp-spin_ass.bin", 0x00000, 0x10000, CRC(bf087547) SHA1(f4b7289a76e814af5fb3affc360a9ac659c09bbe) )
+ ROM_LOAD("time-lord_dat_var_no-jp-spin_ass.bin", 0x00000, 0x10000, CRC(bf087547) SHA1(f4b7289a76e814af5fb3affc360a9ac659c09bbe) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4436,7 +4436,7 @@ ROM_END
ROM_START( sc2drwho4 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_std_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(278f559e) SHA1(d4396df02a5e24b3684c26fcaa57c8e499789332) )
+ ROM_LOAD("time-lord_std_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(278f559e) SHA1(d4396df02a5e24b3684c26fcaa57c8e499789332) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4444,7 +4444,7 @@ ROM_END
ROM_START( sc2drwho5 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_std_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(0b2850c8) SHA1(5fac64f35a6b6158d8c15f41e82574768b1c3617) )
+ ROM_LOAD("time-lord_std_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(0b2850c8) SHA1(5fac64f35a6b6158d8c15f41e82574768b1c3617) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4452,7 +4452,7 @@ ROM_END
ROM_START( sc2drwho6 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_std_ar_10p_ass.bin", 0x00000, 0x10000, CRC(f716a21d) SHA1(340df4cdea3309bfebeba7c419057f1bf5ed5024) )
+ ROM_LOAD("time-lord_std_ar_10p_ass.bin", 0x00000, 0x10000, CRC(f716a21d) SHA1(340df4cdea3309bfebeba7c419057f1bf5ed5024) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4460,7 +4460,7 @@ ROM_END
ROM_START( sc2drwho3 )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("time-lord_std_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(8dd0f908) SHA1(2eca748874cc061f9a8145b081d2c097a40e1e47) )
+ ROM_LOAD("time-lord_std_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(8dd0f908) SHA1(2eca748874cc061f9a8145b081d2c097a40e1e47) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4468,7 +4468,7 @@ ROM_END
ROM_START( sc2drwhodx )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("tmld5pa", 0x00000, 0x10000, CRC(b9ddfd0d) SHA1(915afd83eab330a0e70635c35f031f2041b9f5ad) )
+ ROM_LOAD("tmld5pa", 0x00000, 0x10000, CRC(b9ddfd0d) SHA1(915afd83eab330a0e70635c35f031f2041b9f5ad) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4502,7 +4502,7 @@ ROM_END
/* not encrypted, bootleg? */
ROM_START( sc2drwhou )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("drwho.bin", 0x00000, 0x10000, CRC(9e53a1f7) SHA1(60c6aa226c96678a6e487fbf0f32554fd85ebd66) )
+ ROM_LOAD("drwho.bin", 0x00000, 0x10000, CRC(9e53a1f7) SHA1(60c6aa226c96678a6e487fbf0f32554fd85ebd66) )
ROM_REGION( 0x80000, "upd", 0 )
ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b))
@@ -4512,7 +4512,7 @@ ROM_END
ROM_START( sc2focus )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD("focus.bin", 0x00000, 0x10000, CRC(ddd1a21e) SHA1(cbb467b03642d6de37f6dc204b902f2d7e92230e))
+ ROM_LOAD("focus.bin", 0x00000, 0x10000, CRC(ddd1a21e) SHA1(cbb467b03642d6de37f6dc204b902f2d7e92230e))
ROM_REGION( 0x20000, "upd", 0 )
ROM_LOAD("focsound.bin", 0x00000, 0x20000, CRC(fce86700) SHA1(546680dd85234608c1b7e850bad3165400fd981c))
@@ -5098,7 +5098,7 @@ ROM_START( sc2luvv )
ROM_LOAD("95750808.bin", 0x00000, 0x10000, CRC(e6668fc7) SHA1(71dd412114c6386cba72e2b29ea07f2d99d14065))
ROM_REGION( 0x20000, "matrix", 0 )
- ROM_LOAD("95000584.p1", 0x00000, 0x10000, CRC(cfdd7bb2) SHA1(90086aaff743a7b2385488af1e8a126029113028))//mtx_ass.bin
+ ROM_LOAD("95000584.p1", 0x00000, 0x10000, CRC(cfdd7bb2) SHA1(90086aaff743a7b2385488af1e8a126029113028))//mtx_ass.bin
sc2_luvv_sound
ROM_END
@@ -7548,20 +7548,20 @@ ROM_END
#define GAME_FLAGS GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL
-GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification
+GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon )
+GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification
GAMEL( 1993, quintond, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING,layout_quintoon ) //Current samples need verification
-GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification
-GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio )
-GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots )
-GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice )
-GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid )
-
-GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk )
-GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn )
+GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification
+GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon )
+GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio )
+GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots )
+GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice )
+GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid )
+
+GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk )
+GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo )
+GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo )
+GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn )
/* Non-Video */
@@ -7575,38 +7575,38 @@ GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn,
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6305 DR WHO TIMELORD - 28-SEP-1994 11:14:58
-GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288
-GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?)
-GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-288
+GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288
+GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?)
+GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-288
// PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH - 28-SEP-1994 11:20:17
-GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-290
-GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-290
+GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-290
+GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-290
// PROJECT NUMBER 6305 DR WHO TIMELORD NO JP SPIN - 17-NOV-1994 09:34:50
-GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-309
-GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-309
+GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-309
+GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-309
// PROJECT NUMBER 6305 DR WHO TIMELORD ARCADE - 24-OCT-1995 16:12:44
-GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-536
-GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-536
+GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-536
+GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-536
// PROJECT NUMBER 6305 DR WHO TIMELORD 4/8 - 24-OCT-1995 16:14:30
-GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-535
-GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-535
+GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-535
+GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-535
// PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH 4/8 - 25-OCT-1995 09:50:12
-GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-531
-GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-531
+GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-531
+GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-531
// PROJECT NUMBER 6305 TIMELORD ARCADE 10P PLAY 4/8 - 25-OCT-1995 09:53:06
-GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-533
-GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-533
+GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-533
+GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-533
// PROJECT NUMBER 6305 DR WHO TIMELORD 10 POUNDS - 28-MAR-1996 13:21:58
-GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-661
-GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-661
+GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-661
+GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-751-661
// PROJECT NUMBER 6419 DR WHO TIMELORD DELUXE - 8-MAR-1995 15:37:53
-GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-370
+GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-370
// PROJECT NUMBER 6419 TIMELORD DELUXE MULTI-SITE ALL CASH - 4-DEC-1995 10:48:34
-GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-572
+GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) // GAME No 95-750-572
// PROJECT NUMBER 6999 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:02:47
-GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99
+GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99
// PROJECT NUMBER TLP12 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:03:49
-GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99
+GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99
/********************************************************************************************************************************************************************************************************************
The Big Breakfast
@@ -7614,23 +7614,23 @@ GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE/JACKPOT - 16-OCT-1995 14:57:47
-GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523
-GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523
+GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523
+GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523
// PROJECT NUMBER 6514 BIG BREAKFAST ARCADE VAR STAKE/JACKPOT - 16-OCT-1995 14:59:52
-GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524
-GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524
+GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524
+GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524
// PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE #6 CASH JACKPOT - 20-OCT-1995 11:59:24
-GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517
-GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517
+GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517
+GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517
// PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE #8 CASH JACKPOT - 12-JAN-1996 12:52:36
-GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604
-GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604
+GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604
+GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604
// PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE !10 CASH JACKPOT - 16-MAY-1996 11:52:49
-GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709
-GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709
+GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709
+GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709
// PROJECT NUMBER 6514 BIG BREAKFAST WHITBREAD #10 ALL CASH 20P PLAY - 16-MAY-1996 12:16:31
-GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710
-GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710
+GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710
+GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710
/********************************************************************************************************************************************************************************************************************
@@ -7639,42 +7639,42 @@ GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkf
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6621 BIG BREAKFAST CASINO GALA TOKEN - 19-AUG-1997 09:21:25
-GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986
+GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986
// PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 23-JAN-1998 11:29:13
-GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51
+GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51
// PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 14-MAY-1998 10:05:23
-GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52
+GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52
/********************************************************************************************************************************************************************************************************************
Match Of The Day
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6400 MATCH OF THE DAY IRISH ALL CASH - 15-MAY-1995 14:47:45
-GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413
+GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413
// PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 - 6-OCT-1995 10:59:44
-GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515
-GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515
+GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515
+GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515
// PROJECT NUMBER 6560 MATCH OF THE DAY ARCADE S+P #4/#8 - 6-OCT-1995 11:37:00
-GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513
-GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513
+GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513
+GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513
// PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 IRISH ALL CASH - 6-OCT-1995 12:20:16
-GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514
-GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514
+GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514
+GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514
// PROJECT NUMBER 6587 (6311) MATCH OF THE DAY STANDARD S+P #4/#8 - 14-NOV-1995 13:40:49
-GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559
-GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559
+GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559
+GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559
// PROJECT NUMBER 6587 (6311) MATCH OF THE DAY ARCADE S+P #4/#8 - 14-NOV-1995 13:42:06
-GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560
-GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560
+GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560
+GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560
// PROJECT NUMBER 6770 MATCH OF THE DAY STANDARD #10 ALL CASH - 11-APR-1996 15:05:22
-GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671
-GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671
+GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671
+GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671
// PROJECT NUMBER 6770 MATCH OF THE DAY WHITBREAD #10 ALL CASH - 11-APR-1996 15:08:33
-GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672
-GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672
+GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672
+GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672
// PROJECT NUMBER 6798 MATCH OF THE DAY STANDARD #10 ALL CASH - 14-AUG-1996 11:54:58
-GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852
-GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852
+GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852
+GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852
/********************************************************************************************************************************************************************************************************************
Match Of The Day - Road To Wembley
@@ -7683,30 +7683,30 @@ GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho ,
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6401 MOTD ROAD TO WEMBLEY 16RM GAME No 95-750-335 - 9-JAN-1995 12:26:53
-GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS)
// PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM #8 - 2-OCT-1995 14:53:30
-GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498
-GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498
+GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498
+GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498
// PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM 10P VERSION #8 - 2-OCT-1995 15:09:05
-GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499
-GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499
+GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499
+GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499
// PROJECT NUMBER 6555 ROAD TO WEMBLEY ARCADE 16RM #8 - 2-OCT-1995 15:12:53
-GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500
-GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500
+GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500
+GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500
// PROJECT NUMBER 6555 ROAD TO WEMBLEY IRISH ALL CASH #8 16RM - 2-OCT-1995 15:14:41
-GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501
-GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501
+GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501
+GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501
// PROJECT NUMBER 6555 ROAD TO WEMBLEY 15RM #8 - 18-OCT-1995 11:46:51
-GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525
-GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525
+GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525
+GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525
// PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 16RM - 15-MAR-1996 12:52:04
-GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653
-GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653
+GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653
+GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653
// PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 15RM - 28-MAR-1996 14:01:40
-GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659
-GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659
+GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659
+GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659
// PROJECT NUMBER 7005 ROAD TO WEMBLEY !5 ALL CASH 16RM GAME No RWVMAZ12_N - 22-OCT-1997 20:03:46
-GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99
+GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99
/********************************************************************************************************************************************************************************************************************
@@ -7715,27 +7715,27 @@ GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6431 THE GAME SHOW - 28-FEB-1995 11:51:15
-GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362
+GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362
// PROJECT NUMBER PR6431 THE GAME SHOW - 9-JUN-1995 12:16:14
-GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424
+GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424
// PROJECT NUMBER PR6431 THE GAME SHOW - 14-DEC-1995 16:10:08
-GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587
-GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587
+GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587
+GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587
// PROJECT NUMBER PR6431 THE GAME SHOW FIXED 65% - 23-JAN-1996 11:56:38
-GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588
-GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588
+GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588
+GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588
// PROJECT NUMBER PR6431 THE GAME SHOW SEALINK VERSION - 23-JAN-1996 11:58:58
-GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589
-GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589
+GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589
+GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589
// PROJECT NUMBER PR6431 THE GAME SHOW FAST FILL CASHPOT - 23-JAN-1996 12:17:04
-GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590
-GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590
+GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590
+GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590
// PROJECT NUMBER PR6575 THE GAME SHOW FIXED 65% 25P PLAY - 11-APR-1996 14:46:58
-GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667
-GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667
+GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667
+GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667
// PROJECT NUMBER PR6575 THE GAME SHOW 25P PLAY - 20-AUG-1996 10:03:25
-GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844
-GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844
+GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844
+GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844
/********************************************************************************************************************************************************************************************************************
@@ -7743,37 +7743,37 @@ GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT PR6231 CLUB COPS AND ROBBERS - 20-JUL-1993 15:15:32
-GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-118
+GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-118
// PROJECT PR6231 CLUB COPS AND ROBBERS 150 POUND JACKPOT - 16-NOV-1993 12:34:10
-GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-154
-GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-154
+GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-154
+GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-154
// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS FIXED 65% - 16-NOV-1993 12:35:38
-GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-156
+GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-156
// PROJECT PR6231 CLUB COPS AND ROBBERS - 16-NOV-1993 12:39:31
-GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-153
-GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-153
+GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-153
+GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-153
// PROJECT PR6231 CLUB COPS AND ROBBERS GENEROUS 5P - 20-JAN-1994 11:13:45
-GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-190
+GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-190
// PROJECT PR6231 CLUB COPS AND ROBBERS - 4-AUG-1994 16:23:21
-GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-268
+GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-268
// PROJECT PR6231 CLUB COPS AND ROBBERS SEALINK VERSION - 22-MAY-1995 11:47:58
-GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-409
-GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-409
+GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-409
+GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-409
// PROJECT NUMBER 6231 CLUB COPS AND ROBBERS GENEROUS 5P NPO - 2-FEB-1996 12:39:22
-GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-628
-GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-628
+GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-628
+GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-628
// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 25P/#250 - 2-SEP-1996 17:17:50
-GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-859
-GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-859
+GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-859
+GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-859
// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 20P/#250 - 2-SEP-1996 17:26:44
-GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-858
-GAME( 199?, sc2copcl12 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-858
+GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-858
+GAME( 199?, sc2copcl12 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-858
// PROJECT PR6231 CLUB COPS AND ROBBERS NPO 63% SEALINK VERSION - 5-JAN-1998 11:53:49
-GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-015
-GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-015
+GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-015
+GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-015
// PROJECT PR6231 CLUB COPS AND ROBBERS NPO 67% SEALINK VERSION - 5-JAN-1998 11:56:01
-GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-014
-GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-014
+GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-014
+GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-014
/********************************************************************************************************************************************************************************************************************
@@ -7781,13 +7781,13 @@ GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 22-AUG-1996 16:22:26
-GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853
+GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853
// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 7-OCT-1996 11:08:33
-GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872
-GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872
+GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872
+GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872
// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO NEW STATS - 8-MAY-1997 11:17:30
-GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960
-GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960
+GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960
+GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960
/********************************************************************************************************************************************************************************************************************
@@ -7795,42 +7795,42 @@ GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6304 DELS MILLIONS - 6-APR-1994 09:57:37
-GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221
+GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221
// PROJECT NUMBER 6304 DELS MILLIONS ARCADE - 4-AUG-1994 10:28:31
-GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262
+GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262
// PROJECT NUMBER 6304 DELS MILLIONS ALL CASH - 2-SEP-1994 11:16:44
-GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284
-GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284
+GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284
+GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284
// PROJECT NUMBER 6304 DELS MILLIONS ARCADE DELUXE - 2-MAR-1995 09:13:57
-GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365
+GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365
// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 - 31-OCT-1995 15:17:16
-GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541
-GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541
+GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541
+GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541
// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ARCADE - 31-OCT-1995 16:09:31
-GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542
-GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542
+GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542
+GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542
// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ALL CASH - 11-APR-1996 14:29:24
-GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670
-GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670
+GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670
+GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670
// PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 11-APR-1996 14:32:53
-GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669
+GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669
// PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 10-JUL-1996 08:00:19
-GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821
-GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821
+GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821
+GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821
// PROJECT NUMBER 6566 DELS MILLIONS !10 WHITBREAD - 10-JUL-1996 08:02:38
-GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820
-GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820
+GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820
+GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820
// the Mazooma versioning is different, N/P should be protocol / non-protocol, but the builds are minutes apart, so 11/12/13/14 can't really be version numbers
// PROJECT NUMBER P7003 DELS MILLIONS !5 ALL CASH
-GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00
-GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06
-GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08
-GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11
-GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15
-GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17
-GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21
-GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25
+GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00
+GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06
+GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08
+GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11
+GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15
+GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17
+GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21
+GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25
/********************************************************************************************************************************************************************************************************************
@@ -7838,35 +7838,35 @@ GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6402 DOWN TOWN 16RM - 12-JAN-1995 09:31:41
-GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337
+GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337
// PROJECT NUMBER 6402 DOWN TOWN IRISH ALL CASH 16RM - 7-FEB-1995 16:45:43
-GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354
+GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354
// PROJECT NUMBER 6558 DOWN TOWN 16RM #8 - 17-OCT-1995 17:46:53
-GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519
-GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519
+GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519
+GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519
// PROJECT NUMBER 6558 DOWN TOWN ARCADE 16RM #8 - 17-OCT-1995 17:59:15
-GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520
-GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520
+GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520
+GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520
// PROJECT NUMBER 6558 DOWN TOWN ALL CASH #8 - 10-NOV-1995 09:56:29
-GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510
+GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510
// PROJECT NUMBER 6558 DOWN TOWN #8 - 2-FEB-1996 10:36:24
-GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624
-GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624
+GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624
+GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624
// PROJECT NUMBER 6558 DOWN TOWN ARCADE #8 - 2-FEB-1996 10:38:03
-GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625
-GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625
+GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625
+GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625
// PROJECT NUMBER 6558 DOWN TOWN ALL CASH !10 - 29-MAY-1996 12:37:51
-GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733
-GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733
+GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733
+GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733
// PROJECT NUMBER 6558 DOWN TOWN WHITBREAD !10 - 29-MAY-1996 12:39:25
-GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734
-GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734
+GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734
+GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734
// PROJECT NUMBER 6782 DOWN TOWN WHITBREAD !10 15RM - 18-JUN-1996 12:01:0
-GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780
-GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780
+GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780
+GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780
// PROJECT NUMBER 6782 DOWN TOWN ALL CASH !10 15RM - 18-JUN-1996 14:56:33
-GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782
-GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782
+GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782
+GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782
/********************************************************************************************************************************************************************************************************************
@@ -7875,11 +7875,11 @@ GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6591 CLUB GRAND SLAM - 7-AUG-1996 12:32:05
-GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-843
-GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-843
+GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-843
+GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-843
// PROJECT NUMBER PR6591 CLUB GRAND SLAM - 29-OCT-2001 14:48:47
-GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-752-056
-GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-753-056
+GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-752-056
+GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-753-056
/********************************************************************************************************************************************************************************************************************
Make A Million
@@ -7887,21 +7887,21 @@ GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcg
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6553 MAKE A MILLION #4/#8 - 18-SEP-1995 13:54:26
-GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483
-GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483
+GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483
+GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483
// PROJECT NUMBER 6553 MAKE A MILLION ARCADE #4/#8 - 18-SEP-1995 14:51:08
-GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484
-GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484
-GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484
+GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484
+GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484
+GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484
// PROJECT NUMBER 6553 MAKE A MILLION #8 ALL CASH - 19-SEP-1995 12:11:36
-GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485
-GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485
+GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485
+GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485
// PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:15:11
-GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731
-GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731
+GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731
+GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731
// PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:18:45
-GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732
-GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732
+GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732
+GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732
/********************************************************************************************************************************************************************************************************************
@@ -7909,16 +7909,16 @@ GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 7-AUG-1996 12:35:19
-GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849
+GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849
// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 8-JAN-1997 16:59:29
-GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916
-GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916
+GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916
+GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916
// PROJECT NUMBER 6546 CLUB MAKE A MILLION CPOT/JPOT 20P #250 - 15-JAN-1997 15:03:44
-GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914
-GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914
+GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914
+GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914
// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT 65% - 31-JAN-1997 11:32:37
-GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915
-GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915
+GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915
+GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915
/********************************************************************************************************************************************************************************************************************
@@ -7927,24 +7927,24 @@ GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6517 INSTANT JACKPOTS V2 - 22-AUG-1995 14:36:22
-GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463
+GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463
// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 19-SEP-1995 10:15:02
-GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473
+GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473
// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 16-OCT-1995 15:03:51
-GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521
-GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521
+GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521
+GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521
// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JPOT ARCADE - 16-OCT-1995 15:31:35
-GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522
-GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522
+GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522
+GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522
// PROJECT NUMBER 6517 INSTANT JACKPOTS #8 ALL CASH - 12-JAN-1996 10:15:03
-GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605
-GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605
+GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605
+GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605
// PROJECT NUMBER 6517 INSTANT JACKPOTS DE-REG - 15-MAY-1996 15:29:07
-GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715
-GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715
+GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715
+GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715
// PROJECT NUMBER 6517 INSTANT JACKPOTS WHITBREAD #10 ALL CASH 20P PLAY - 15-MAY-1996 15:30:35
-GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716
-GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716
+GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716
+GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716
/********************************************************************************************************************************************************************************************************************
Cash On The Nile
@@ -7952,13 +7952,13 @@ GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho ,
********************************************************************************************************************************************************************************************************************/
// PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 12-JAN-1993 12:27:05
-GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047
+GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047
// PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 10-FEB-1993 14:42:56
-GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049
-GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049
+GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049
+GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049
// CASH ON THE NILE 200 POUND JACKPOT CASH ON THE NILE 12RM #200 J/P - 9-APR-1993 10:33:22
-GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071
-GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071
+GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071
+GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071
/********************************************************************************************************************************************************************************************************************
@@ -7966,129 +7966,129 @@ GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT - 16-DEC-1996 15:24:47
-GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905
-GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905
+GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905
+GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905
// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 20P !250 - 20-DEC-1996 12:35:37
-GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909
-GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909
+GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909
+GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909
// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 5p #100 - 31-JAN-1997 12:24:35
-GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908
-GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908
+GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908
+GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908
/********************************************************************************************************************************************************************************************************************
Super Star
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6609 SUPER STAR - 15-JUL-1996 13:33:17
-GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822
-GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822
+GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822
+GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822
// PROJECT NUMBER 6609 SUPER STAR TRIDENT 3 - 17-JUL-1996 15:00:38
-GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824
-GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824
+GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824
+GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824
// PROJECT NUMBER 6609 SUPER STAR WHITBREAD - 19-JUL-1996 12:30:57
-GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826
-GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826
+GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826
+GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826
// PROJECT NUMBER 6609 SUPER STAR IRISH - 7-AUG-1996 12:39:04
-GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829
-GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829
+GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829
+GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829
/********************************************************************************************************************************************************************************************************************
Club Grand Casino
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6547 GRAND CASINO - 5-FEB-1997 09:41:41
-GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922
-GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922
+GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922
+GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922
// PROJECT NUMBER PR6547 GRAND CASINO UK - 5-FEB-1997 09:47:11
-GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923
-GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923
+GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923
+GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923
/********************************************************************************************************************************************************************************************************************
Casino Royale
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6603 CASINO ROYALE (T2 - 5/10/20P) - 7-MAY-1996 17:02:50
-GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-704
-GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-704
+GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-704
+GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-704
// PROJECT NUMBER 6603 CASINO ROYALE (T2) DE-REG - 5-JUN-1996 15:03:27
-GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-743
-GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-743
+GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-743
+GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-743
// PROJECT NUMBER 6603 CASINO ROYALE (T2) WHITBREAD - 5-JUN-1996 15:06:18
-GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-744
-GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-744
+GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-744
+GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-744
// PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG - 14-JUN-1996 08:18:20
-GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-773
-GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-773
+GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-773
+GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-773
// PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG WHITBREAD - 14-JUN-1996 08:20:40
-GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-774
-GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-774
+GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-774
+GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-774
/********************************************************************************************************************************************************************************************************************
Cash Vegas
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6714 CASH VEGAS - 11-NOV-1996 14:12:19
-GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890
-GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890
+GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890
+GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890
// PROJECT NUMBER 6714 CASH VEGAS WHITBREAD - 11-NOV-1996 14:14:44
-GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891
-GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891
+GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891
+GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891
// PROJECT NUMBER 6714 TOKEN CASH VEGAS T2 TOKEN - 19-NOV-1996 15:39:02
-GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893
-GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893
+GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893
+GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893
// PROJECT NUMBER 6714 CASH VEGAS HOPPER - 25-NOV-1996 12:09:44
-GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896
-GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896
+GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896
+GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896
/********************************************************************************************************************************************************************************************************************
Surprise Surprize
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6572 SURPRISE SURPRIZE GALA S+P 95 - 4-JAN-1996 10:03:38
-GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-594
-GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-594
+GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-594
+GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-594
// PROJECT NUMBER 6572 SURPRISE SURPRIZE SINGLESITE S+P 95 - 4-JAN-1996 10:05:52
-GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-593
-GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-593
+GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-593
+GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-593
// PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 BINGO #3/#6 - 18-JUN-1993 11:34:01 o
-GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-096
+GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-096
// PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 #6 ALL CASH 20P - 1-JUL-1996 10:52:24
-GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-807
-GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-807
+GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-807
+GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-807
/********************************************************************************************************************************************************************************************************************
Pharaoh's Gold Club
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT - 6-AUG-1996 16:55:46
-GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-840
-GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-840
+GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-840
+GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-840
// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 20PP 250 POUND JACKPOT - 30-AUG-1996 08:03:38
-GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-860
-GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-860
+GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-860
+GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-860
// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT 65% - 19-SEP-1996 15:49:24
-GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-867
-GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-867
+GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-867
+GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-867
/********************************************************************************************************************************************************************************************************************
Showtime Spectacular
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P #4/#8 - 14-SEP-1995 15:46:26
-GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478
-GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478
+GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478
+GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478
// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR ARCADE S+P #4/#8 - 14-SEP-1995 15:48:13
-GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479
-GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479
+GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479
+GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479
// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P IRISH ALL CASH #8 - 14-SEP-1995 16:26:44
-GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480
-GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480
+GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480
+GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480
// PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P 20/25P #10 - 22-MAY-1996 10:30:47
-GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729
-GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729
+GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729
+GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729
// PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P WHITBREAD 20P #10 - 22-MAY-1996 10:32:59
-GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730
-GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730
+GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730
+GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730
/********************************************************************************************************************************************************************************************************************
Cat & Mouse
@@ -8099,30 +8099,30 @@ GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6306 CAT+MOUSE - 4-MAY-1994 17:16:31
-GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237
+GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237
// PROJECT NUMBER 6306 CAT+MOUSE - 25-AUG-1994 10:08:22
-GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279
+GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279
// PROJECT NUMBER 6306 CAT+MOUSE ARCADE - 25-AUG-1994 10:09:28
-GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280
+GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280
// PROJECT NUMBER 6426 CAT+MOUSE DELUXE ARCADE - 15-JUN-1995 15:56:14
-GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428
+GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428
// PROJECT NUMBER 6564 CAT+MOUSE #8 - 26-OCT-1995 08:49:39
-GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537
-GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537
+GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537
+GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537
// PROJECT NUMBER 6564 CAT+MOUSE ARCADE #8 - 26-OCT-1995 08:51:39
-GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538
-GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538
+GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538
+GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538
// PROJECT NUMBER 6564 CAT+MOUSE #8 ALL CASH - 26-OCT-1995 10:53:48
-GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539
-GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539
+GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539
+GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539
// PROJECT NUMBER 6564 CAT+MOUSE ARCADE 10P PLAY #8 - 27-FEB-1996 11:26:40
-GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540
+GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540
// PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH - 26-MAR-1996 08:34:02
-GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660
-GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660
+GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660
+GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660
// PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH WHITBREAD - 18-APR-1996 10:51:30
-GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673
-GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673
+GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673
+GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673
/********************************************************************************************************************************************************************************************************************
@@ -8130,8 +8130,8 @@ GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkf
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6772 C+M+B TOO #10 DE-REG - 3-JUL-1996 12:51:26
-GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809
-GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809
+GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809
+GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809
/********************************************************************************************************************************************************************************************************************
Easy Money
@@ -8139,14 +8139,14 @@ GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho ,
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6608 EASY MONEY STANDARD SINGLE SITE #8/#10 ALL CASH - 2-MAY-1996 11:02:39
-GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685
-GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685
+GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685
+GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685
// PROJECT NUMBER 6608 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 2-MAY-1996 11:04:21
-GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686
-GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686
+GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686
+GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686
// PROJECT NUMBER 6613 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 14-JUN-1996 11:44:11
-GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776
-GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776
+GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776
+GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776
/********************************************************************************************************************************************************************************************************************
Flash Cash
@@ -8154,69 +8154,69 @@ GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho ,
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6713 FLASH CASH TRIDENT2 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 10-OCT-1996 10:45:44
-GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873
-GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873
+GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873
+GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873
// PROJECT NUMBER 6713 FLASH CASH TRIDENT2 WHITBREAD #10 ALL CASH 20P PLAY - 10-OCT-1996 11:14:42
-GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874
-GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874
+GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874
+GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874
// PROJECT NUMBER 6723 FLASH CASH TRIDENT3 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 23-OCT-1996 12:13:03
-GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877
-GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877
+GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877
+GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877
/********************************************************************************************************************************************************************************************************************
Cashino Club
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6232 CASHINO - 22-JUL-1994 12:10:28
-GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254
-GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254
+GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254
+GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254
// PROJECT NUMBER 6232 CASHINO FIXED 65% - 22-JUL-1994 12:19:27
-GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255
-GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255
+GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255
+GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255
/********************************************************************************************************************************************************************************************************************
Eggs On Legs Tour
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6604 EGGS ON LEGS !10 ALL CASH - 11-JUN-1996 08:54:37
-GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-746
-GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-746
+GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-746
+GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-746
// PROJECT NUMBER 6604 EGGS ON LEGS !10 WHITBREAD - 11-JUN-1996 08:59:45
-GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-747
-GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-747
+GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-747
+GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-747
/********************************************************************************************************************************************************************************************************************
Wild West Club
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6433 WILD WEST FAST POT FILL - 11-DEC-1995 17:27:48
-GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582
-GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582
+GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582
+GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582
// PROJECT NUMBER PR6433 WILD WEST - 7-AUG-1996 16:44:24
-GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845
-GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845
+GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845
+GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845
/********************************************************************************************************************************************************************************************************************
Double Diamond
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6570 DOUBLE DIAMOND STAKES AND PRIZES #8 - 3-JAN-1996 12:21:14
-GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599
-GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599
+GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599
+GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599
// PROJECT NUMBER 6322 DOUBLE DIAMOND GALA 82% STAKES AND PRIZES - 3-JAN-1996 12:22:52
-GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600
-GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600
+GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600
+GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600
/********************************************************************************************************************************************************************************************************************
Hyperactive
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6784 HYPERACTIVE !10 ALL CASH - 18-JUN-1996 12:10:31
-GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748
-GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748
+GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748
+GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748
// PROJECT NUMBER 6784 HYPERACTIVE WHITBREAD !10 ALL CASH - 18-JUN-1996 12:12:26
-GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749
-GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749
+GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749
+GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749
/********************************************************************************************************************************************************************************************************************
King Cash Club
@@ -8224,64 +8224,64 @@ GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho ,
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6184 KING CASH 200 POUND JACKPOT DUAL STAKE - 26-NOV-1993 11:38:06
-GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168
-GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168
+GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168
+GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168
// PROJECT NUMBER PR6034 KING CASH 200 POUND JACKPOT - 26-NOV-1993 11:40:08
-GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166
-GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166
+GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166
+GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166
/********************************************************************************************************************************************************************************************************************
Olympic Gold
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6606 OLYMPIC GOLD !10 ALL CASH - 30-APR-1996 15:42:35
-GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689
-GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689
+GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689
+GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689
// PROJECT NUMBER 6606 OLYMPIC GOLD !10 WHITBREAD - 30-APR-1996 15:44:58
-GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690
-GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690
+GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690
+GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690
/********************************************************************************************************************************************************************************************************************
Reel Gems
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6321 REEL GEMS STANDARD STAKES AND PRIZES #4/#8 - 29-JAN-1996 11:58:16
-GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612
-GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612
+GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612
+GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612
// PROJECT NUMBER 6321 REEL GEMS GALA 82% FIXED S+P #4/#8 - 29-JAN-1996 11:59:54
-GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613
+GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613
/********************************************************************************************************************************************************************************************************************
Top Wack
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6610 TOP WHACK 10PD 20P WHITBREAD T2 - 19-JUN-1996 16:02:20
-GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791
-GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791
+GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791
+GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791
/********************************************************************************************************************************************************************************************************************
Golden Roulette
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6421 GOLDEN ROULETTE S+P VARIABLE STAKE/PAYOUT - 4-OCT-1995 10:46:40
-GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507
-GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507
+GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507
+GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507
/********************************************************************************************************************************************************************************************************************
Hey Presto
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6138 HEY PRESTO % VARIABLE - ALL CASH - SCORPION 2 - 9-JUL-1996 17:03:26
-GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-812
-GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-812
+GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-812
+GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-812
/********************************************************************************************************************************************************************************************************************
Majestic Bells
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6324 MAJESTIC BELLS S+P - 16-NOV-1995 15:37:58
-GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS) // GAME No 95-750-563
-GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS) // GAME No 95-751-563
+GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS) // GAME No 95-750-563
+GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS) // GAME No 95-751-563
/********************************************************************************************************************************************************************************************************************
Pay Roll Casino
@@ -8289,35 +8289,35 @@ GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 7015 PAYROLL CASINO AT MAZOOMA 5P - 14-MAY-1998 10:20:02
-GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52
+GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52
/********************************************************************************************************************************************************************************************************************
Carrot Gold Club
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6833 250 CARROT GOLD - 22-MAY-1997 09:04:15
-GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968
+GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968
/********************************************************************************************************************************************************************************************************************
The Great Train Robbery
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6205 THE GREAT TRAIN ROBBERY 15RM - 20-AUG-1993 11:53:20
-GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137
+GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137
/********************************************************************************************************************************************************************************************************************
Main Attraction
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6203 MAIN ATTRACTION - 12-JUL-1993 17:45:15
-GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115
+GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115
/********************************************************************************************************************************************************************************************************************
Focus (Dutch)
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6346 FOCUS - 23-JAN-1995 15:31:32
-GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-347
+GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-347
/********************************************************************************************************************************************************************************************************************
Public Enemy No.1 (German)
@@ -8325,7 +8325,7 @@ GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6489 PUBLIC ENEMY No1 - 22-MAY-1995 09:24:05
-GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415
+GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415
/********************************************************************************************************************************************************************************************************************
@@ -8340,32 +8340,32 @@ GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0,
ROM_START( sc2winstb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(f2d16bd5) SHA1(bd6a9da9da24459b14917386c64ecbc46c8adfda) ) sc2_winst_sound ROM_END
ROM_START( sc2winstbp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(351560f4) SHA1(b33c6bdeadeabbe5a4231b8bd5b134f9ea402133) ) sc2_winst_sound ROM_END
ROM_START( sc2winst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(d7a10aeb) SHA1(7346c83df7fd3de57a1b6f0ce498daabacb11491) ) sc2_winst_sound ROM_END
-ROM_START( sc2winstp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(a83633ef) SHA1(66caadd3127a424249fe78918ff99be833b81fad) ) sc2_winst_sound ROM_END
+ROM_START( sc2winstp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(a83633ef) SHA1(66caadd3127a424249fe78918ff99be833b81fad) ) sc2_winst_sound ROM_END
ROM_START( sc2winstd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ss_var_ass.bin", 0x00000, 0x10000, CRC(c88f9a6e) SHA1(19a2b708f90a53a8dcfe69d2f6c683362867daba) ) sc2_winst_sound ROM_END
ROM_START( sc2winstdp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ss_var_ass.bin", 0x00000, 0x10000, CRC(311550dd) SHA1(17dc789cba542e7c3c137a7e6a2a2d8869c84a7a) ) sc2_winst_sound ROM_END
ROM_START( sc2winste ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ecbb7707) SHA1(ea064149c515e39b17e851bcd39092ea3ae999a0) ) sc2_winst_sound ROM_END
ROM_START( sc2winstep ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ae418733) SHA1(f63c63232056929760742fcf7f8beda387f5c597) ) sc2_winst_sound ROM_END
-ROM_START( sc2winstf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(eb9ee9ae) SHA1(3150aec95039aa65a9126a0326e4dd10829347b2) ) sc2_winst_sound ROM_END
+ROM_START( sc2winstf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(eb9ee9ae) SHA1(3150aec95039aa65a9126a0326e4dd10829347b2) ) sc2_winst_sound ROM_END
ROM_START( sc2winstfp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(39ac4021) SHA1(bd5f4d8800a794fdca8abee15acc3ea8d30c538a) ) sc2_winst_sound ROM_END
ROM_START( sc2winstg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_tri3_ass.bin", 0x00000, 0x10000, CRC(b3e2b2d6) SHA1(0008e9d329327b4aecae5d861303c486942ef694) ) sc2_winst_sound ROM_END
// PROJECT NUMBER PR6605 WINNING STREAK T2,ARCADE,#8,5/10/20 - 8-MAY-1996 10:31:16
-GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702
-GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702
+GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702
+GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702
// PROJECT NUMBER PR6605 WINNING STREAK T2,8PD TOK,5/10/20 - 8-MAY-1996 10:36:21
-GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700
-GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700
+GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700
+GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700
// PROJECT NUMBER PR6605 WINNING STREAK T2,#8/#10 CASH 5/10/20/25P - 13-JUN-1996 12:27:29
-GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766
-GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766
+GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766
+GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766
// PROJECT NUMBER PR6605 WINNING STREAK T2,WHITBREAD,#10 CASH,20p - 13-JUN-1996 12:30:20
-GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767
-GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767
+GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767
+GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767
// PROJECT NUMBER PR6691 WINNING STREAK T3 HOPPERS #8/10 5-25P - 13-JUN-1996 16:28:02
-GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777
+GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777
// PROJECT NUMBER PR6691 WINNING STREAK T3,WHITBREAD,#10 CASH,20p - 13-JUN-1996 16:31:36
-GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778
-GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778
+GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778
+GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778
/********************************************************************************************************************************************************************************************************************
@@ -8383,14 +8383,14 @@ ROM_START( sc2cexpld ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explo
ROM_START( sc2cexple ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_wi_ac_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(2901a315) SHA1(c9733488894ccead7a69b161f2afacdb3f892b89) ) sc2_cexpl_sound ROM_END
// PROJECT NUMBER 6518 CASH EXPLOSION 5/10/20P #8 IRISH ALL CASH - 12-JAN-1996 10:12:16
-GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606
-GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606
+GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606
+GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606
// PROJECT NUMBER 6776 CASH EXPLOSION DE-REG - 21-MAY-1996 12:38:53
-GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723
-GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723
+GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723
+GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723
// PROJECT NUMBER 6776 CASH EXPLOSION DE-REG WHITBREAD - 21-MAY-1996 12:40:20
-GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728
-GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728
+GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728
+GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728
/********************************************************************************************************************************************************************************************************************
*********************************************************************************************************************************************************************************************************************
@@ -8411,19 +8411,19 @@ GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00
-GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621
+GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621
// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05
-GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-622
-GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622
+GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-622
+GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622
// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17
-GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-808
-GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808
+GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-808
+GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808
// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24
-GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-810
-GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810
+GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-810
+GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810
// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57
-GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-866
-GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866
+GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-866
+GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866
/********************************************************************************************************************************************************************************************************************
@@ -8432,20 +8432,20 @@ GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvj
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19
-GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-257
-GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257
+GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-257
+GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257
// PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30
-GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-273
-GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273
+GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-273
+GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273
// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33
-GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-597
-GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597
+GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-597
+GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597
// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01
-GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-598
-GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598
+GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-598
+GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598
// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21
-GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-846
-GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846
+GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-846
+GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846
/********************************************************************************************************************************************************************************************************************
Cops 'n' Robbers
@@ -8453,19 +8453,19 @@ GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28
-GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044
+GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044
// PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18
-GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110
+GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110
// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08
-GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577
-GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577
+GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577
+GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577
// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58
-GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578
+GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578
// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40
-GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645
+GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645
// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02
-GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652
-GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652
+GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652
+GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652
/********************************************************************************************************************************************************************************************************************
@@ -8475,12 +8475,12 @@ GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15
-GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814
-GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814
+GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814
+GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814
// PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33
-GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816
-GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816
-GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816
+GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816
+GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816
+GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816
/********************************************************************************************************************************************************************************************************************
@@ -8489,25 +8489,25 @@ GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, of
********************************************************************************************************************************************************************************************************************/
// PROJECT PR6332 CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04
-GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561
-GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561
+GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561
+GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561
// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57
-GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562
+GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562
// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25
-GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574
-GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574
+GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574
+GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574
// PROJECT NUMBER 6588 CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23
-GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658
-GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658
+GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658
+GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658
// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25
-GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842
-GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842
+GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842
+GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842
// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05
-GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993
-GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993
+GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993
+GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993
// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14
-GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992
-GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992
+GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992
+GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992
/********************************************************************************************************************************************************************************************************************
@@ -8517,21 +8517,21 @@ GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofa
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6201 ROUND THE TOWN - 4-MAR-1993 11:05:07
-GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-052
+GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-052
// PROJECT NUMBER 6201 ROUND THE TOWN IRISH ALL CASH - 1-APR-1993 14:44:50
-GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-069
+GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-069
// PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P - 15-DEC-1995 14:50:50
-GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-591
-GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-591
+GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-591
+GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-591
// PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22
-GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592
-GAME( 199?, sc2town1a , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592
-GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-592
+GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592
+GAME( 199?, sc2town1a , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592
+GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-592
// PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P IRISH AC - 5-MAR-1996 12:05:06
-GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-642
+GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-642
// PROJECT NUMBER 6620 (6201) ROUND THE TOWN #10 AC - 15-MAR-1996 12:07:18
-GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-654
-GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-654
+GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-654
+GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-654
// PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22
@@ -8540,15 +8540,15 @@ GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 14-OCT-1993 15:28:16
-GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147
+GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147
// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 29-OCT-1993 13:00:02
-GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151
+GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151
// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 18-NOV-1993 14:32:21
-GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159
+GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159
// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 18-NOV-1993 16:12:34
-GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162
+GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162
// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ARCADE 10P PLAY - 14-DEC-1993 14:51:34
-GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177
+GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177
/********************************************************************************************************************************************************************************************************************
@@ -8556,10 +8556,10 @@ GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofa
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 - 10-JUN-1993 14:26:26
-GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-092
+GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-092
// PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 #4 ALL CASH 10P PLAY - 1-JUL-1996 12:02:22
-GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-806
-GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-806
+GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-806
+GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-806
/********************************************************************************************************************************************************************************************************************
@@ -8567,7 +8567,7 @@ GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofa
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6172 ALONG THE PROM SINGLE SITE - 30-MAR-1993 12:03:27
-GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-062
+GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-062
/********************************************************************************************************************************************************************************************************************
@@ -8575,12 +8575,12 @@ GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 26-JAN-1996 11:52:43
-GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-616
+GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-616
// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER 25P !250 - 13-AUG-1996 14:05:05
-GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-848
+GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-848
// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 20-AUG-1996 10:06:44
-GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-847
-GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-847
+GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-847
+GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-847
/********************************************************************************************************************************************************************************************************************
Golden Casino Club
@@ -8588,14 +8588,14 @@ GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom
********************************************************************************************************************************************************************************************************************/
// PROJECT NUMBER 6632 GOLDEN CASINO VAR STAKE/JACKPOT - 12-FEB-1997 15:54:10
-GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927
-GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927
+GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927
+GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927
// PROJECT NUMBER 6632 GOLDEN CASINO 20P STAKE/#250 JACKPOT - 12-FEB-1997 15:56:05
-GAME( 199?, sc2gcclb , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928
-GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928
+GAME( 199?, sc2gcclb , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928
+GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928
// PROJECT NUMBER 6632 GOLDEN CASINO 5P STAKE/#100 JACKPOT - 12-FEB-1997 15:57:23
-GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929
-GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929
+GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929
+GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929
/********************************************************************************************************************************************************************************************************************
@@ -8613,52 +8613,52 @@ GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, p
// these need inverted service door, and seem to have some issues with the reels jumping between 2 values?
-GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'?
+GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'?
// custom Global sound system?
-GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS)
+GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS)
-GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS)
-GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit?
-GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS)
+GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS)
+GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS)
+GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit?
+GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS)
//Seems to be plain Scorpion 2 - keeps tripping watchdog?
-GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS)
-GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS)
-GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS)
+GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS)
+GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS)
+GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS)
+GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS)
+GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS)