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-rw-r--r--src/mame/drivers/berzerk.cpp1404
1 files changed, 0 insertions, 1404 deletions
diff --git a/src/mame/drivers/berzerk.cpp b/src/mame/drivers/berzerk.cpp
deleted file mode 100644
index 72aaccbc594..00000000000
--- a/src/mame/drivers/berzerk.cpp
+++ /dev/null
@@ -1,1404 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Zsolt Vasvari, Aaron Giles, R. Belmont, Jonathan Gevaryahu
-/***************************************************************************
-
- Berzerk hardware
-
- Driver by Zsolt Vasvari
- Original sound driver by Alex Judd
- New sound driver by Aaron Giles, R. Belmont and Lord Nightmare
-
-***************************************************************************/
-
-#include "emu.h"
-#include "audio/exidy.h"
-
-#include "cpu/z80/z80.h"
-#include "machine/74181.h"
-#include "machine/nvram.h"
-#include "sound/s14001a.h"
-#include "video/resnet.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-class berzerk_state : public driver_device
-{
-public:
- berzerk_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_s14001a(*this, "speech"),
- m_ls181_10c(*this, "ls181_10c"),
- m_ls181_12c(*this, "ls181_12c"),
- m_custom(*this, "exidy"),
- m_screen(*this, "screen"),
- m_videoram(*this, "videoram"),
- m_colorram(*this, "colorram"),
- m_led(*this, "led0")
- { }
-
- void berzerk(machine_config &config);
- void frenzy(machine_config &config);
-
- void init_moonwarp();
-
-protected:
- virtual void machine_start() override;
- virtual void machine_reset() override;
- virtual void sound_reset() override;
- virtual void video_start() override;
-
-private:
- required_device<cpu_device> m_maincpu;
- required_device<s14001a_device> m_s14001a;
- required_device<ttl74181_device> m_ls181_10c;
- required_device<ttl74181_device> m_ls181_12c;
- required_device<exidy_sound_device> m_custom;
- required_device<screen_device> m_screen;
-
- required_shared_ptr<uint8_t> m_videoram;
- required_shared_ptr<uint8_t> m_colorram;
-
- output_finder<> m_led;
-
- uint8_t m_magicram_control;
- uint8_t m_last_shift_data;
- uint8_t m_intercept;
- emu_timer *m_irq_timer;
- emu_timer *m_nmi_timer;
- uint8_t m_irq_enabled;
- uint8_t m_nmi_enabled;
- int m_p1_counter_74ls161;
- int m_p1_direction;
- int m_p2_counter_74ls161;
- int m_p2_direction;
-
- DECLARE_READ8_MEMBER(led_on_r);
- DECLARE_WRITE8_MEMBER(led_on_w);
- DECLARE_READ8_MEMBER(led_off_r);
- DECLARE_WRITE8_MEMBER(led_off_w);
- DECLARE_WRITE8_MEMBER(irq_enable_w);
- DECLARE_WRITE8_MEMBER(nmi_enable_w);
- DECLARE_WRITE8_MEMBER(nmi_disable_w);
- DECLARE_READ8_MEMBER(nmi_enable_r);
- DECLARE_READ8_MEMBER(nmi_disable_r);
- DECLARE_WRITE8_MEMBER(magicram_w);
- DECLARE_WRITE8_MEMBER(magicram_control_w);
- DECLARE_READ8_MEMBER(intercept_v256_r);
- DECLARE_WRITE8_MEMBER(audio_w);
- DECLARE_READ8_MEMBER(audio_r);
- DECLARE_READ8_MEMBER(moonwarp_p1_r);
- DECLARE_READ8_MEMBER(moonwarp_p2_r);
-
- uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
-
- TIMER_CALLBACK_MEMBER(irq_callback);
- TIMER_CALLBACK_MEMBER(nmi_callback);
- void vpos_to_vsync_chain_counter(int vpos, uint8_t *counter, uint8_t *v256);
- int vsync_chain_counter_to_vpos(uint8_t counter, uint8_t v256);
- void create_irq_timer();
- void start_irq_timer();
- void create_nmi_timer();
- void start_nmi_timer();
- void get_pens(rgb_t *pens);
- void berzerk_io_map(address_map &map);
- void berzerk_map(address_map &map);
- void frenzy_map(address_map &map);
-};
-
-
-#define MASTER_CLOCK (XTAL(10'000'000))
-#define MAIN_CPU_CLOCK (MASTER_CLOCK / 4)
-#define PIXEL_CLOCK (MASTER_CLOCK / 2)
-#define S14001_CLOCK (MASTER_CLOCK / 4)
-#define HTOTAL (0x140)
-#define HBEND (0x000)
-#define HBSTART (0x100)
-#define VTOTAL (0x106)
-#define VBEND (0x020)
-#define VBSTART (0x100)
-#define VCOUNTER_START_NO_VBLANK (0x020)
-#define VCOUNTER_START_VBLANK (0x0da)
-#define IRQS_PER_FRAME (2)
-#define NMIS_PER_FRAME (8)
-
-static const uint8_t irq_trigger_counts[IRQS_PER_FRAME] = { 0x80, 0xda };
-static const uint8_t irq_trigger_v256s [IRQS_PER_FRAME] = { 0x00, 0x01 };
-
-static const uint8_t nmi_trigger_counts[NMIS_PER_FRAME] = { 0x30, 0x50, 0x70, 0x90, 0xb0, 0xd0, 0xf0, 0xf0 };
-static const uint8_t nmi_trigger_v256s [NMIS_PER_FRAME] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 };
-
-
-/*************************************
- *
- * LED handling
- *
- *************************************/
-
-READ8_MEMBER(berzerk_state::led_on_r)
-{
- m_led = 1;
-
- return 0;
-}
-
-
-WRITE8_MEMBER(berzerk_state::led_on_w)
-{
- m_led = 1;
-}
-
-
-READ8_MEMBER(berzerk_state::led_off_r)
-{
- m_led = 0;
-
- return 0;
-}
-
-
-WRITE8_MEMBER(berzerk_state::led_off_w)
-{
- m_led = 0;
-}
-
-
-
-/*************************************
- *
- * Convert to/from our line counting
- * to the hardware's vsync chain
- *
- *************************************/
-
-void berzerk_state::vpos_to_vsync_chain_counter(int vpos, uint8_t *counter, uint8_t *v256)
-{
- /* convert from a vertical position to the actual values on the vertical sync counters */
- *v256 = ((vpos < VBEND) || (vpos >= VBSTART));
-
- if (*v256)
- {
- int temp = vpos - VBSTART + VCOUNTER_START_VBLANK;
-
- if (temp < 0)
- *counter = temp + VTOTAL;
- else
- *counter = temp;
- }
- else
- *counter = vpos;
-}
-
-
-int berzerk_state::vsync_chain_counter_to_vpos(uint8_t counter, uint8_t v256)
-{
- /* convert from the vertical sync counters to an actual vertical position */
- int vpos;
-
- if (v256)
- {
- vpos = counter - VCOUNTER_START_VBLANK + VBSTART;
-
- if (vpos >= VTOTAL)
- vpos = vpos - VTOTAL;
- }
- else
- vpos = counter;
-
- return vpos;
-}
-
-
-
-/*************************************
- *
- * IRQ generation
- *
- * There are two IRQ's per frame
- *
- *************************************/
-
-WRITE8_MEMBER(berzerk_state::irq_enable_w)
-{
- m_irq_enabled = data & 0x01;
-}
-
-
-TIMER_CALLBACK_MEMBER(berzerk_state::irq_callback)
-{
- int irq_number = param;
- uint8_t next_counter;
- uint8_t next_v256;
- int next_vpos;
- int next_irq_number;
-
- /* set the IRQ line if enabled */
- if (m_irq_enabled)
- m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xfc); // Z80
-
- /* set up for next interrupt */
- next_irq_number = (irq_number + 1) % IRQS_PER_FRAME;
- next_counter = irq_trigger_counts[next_irq_number];
- next_v256 = irq_trigger_v256s[next_irq_number];
-
- next_vpos = vsync_chain_counter_to_vpos(next_counter, next_v256);
- m_irq_timer->adjust(m_screen->time_until_pos(next_vpos), next_irq_number);
-}
-
-
-void berzerk_state::create_irq_timer()
-{
- m_irq_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(berzerk_state::irq_callback),this));
-}
-
-
-void berzerk_state::start_irq_timer()
-{
- int vpos = vsync_chain_counter_to_vpos(irq_trigger_counts[0], irq_trigger_v256s[0]);
- m_irq_timer->adjust(m_screen->time_until_pos(vpos));
-}
-
-
-
-/*************************************
- *
- * NMI generation
- *
- * An NMI is asserted roughly every
- * 32 scanlines when V16 clocks HI.
- * The NMI is cleared 2 pixels later.
- * Since this happens so quickly, I am
- * not emulating it, just pulse
- * the line instead.
- *
- *************************************/
-
-WRITE8_MEMBER(berzerk_state::nmi_enable_w)
-{
- m_nmi_enabled = 1;
-}
-
-
-WRITE8_MEMBER(berzerk_state::nmi_disable_w)
-{
- m_nmi_enabled = 0;
-}
-
-
-READ8_MEMBER(berzerk_state::nmi_enable_r)
-{
- m_nmi_enabled = 1;
-
- return 0;
-}
-
-
-READ8_MEMBER(berzerk_state::nmi_disable_r)
-{
- m_nmi_enabled = 0;
-
- return 0;
-}
-
-
-TIMER_CALLBACK_MEMBER(berzerk_state::nmi_callback)
-{
- int nmi_number = param;
- uint8_t next_counter;
- uint8_t next_v256;
- int next_vpos;
- int next_nmi_number;
-
- /* pulse the NMI line if enabled */
- if (m_nmi_enabled)
- m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
-
- /* set up for next interrupt */
- next_nmi_number = (nmi_number + 1) % NMIS_PER_FRAME;
- next_counter = nmi_trigger_counts[next_nmi_number];
- next_v256 = nmi_trigger_v256s[next_nmi_number];
-
- next_vpos = vsync_chain_counter_to_vpos(next_counter, next_v256);
- m_nmi_timer->adjust(m_screen->time_until_pos(next_vpos), next_nmi_number);
-}
-
-
-void berzerk_state::create_nmi_timer()
-{
- m_nmi_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(berzerk_state::nmi_callback),this));
-}
-
-
-void berzerk_state::start_nmi_timer()
-{
- int vpos = vsync_chain_counter_to_vpos(nmi_trigger_counts[0], nmi_trigger_v256s[0]);
- m_nmi_timer->adjust(m_screen->time_until_pos(vpos));
-}
-
-
-
-/*************************************
- *
- * Machine setup
- *
- *************************************/
-
-void berzerk_state::machine_start()
-{
- create_irq_timer();
- create_nmi_timer();
-
- m_led.resolve();
-
- /* register for state saving */
- save_item(NAME(m_magicram_control));
- save_item(NAME(m_last_shift_data));
- save_item(NAME(m_intercept));
- save_item(NAME(m_irq_enabled));
- save_item(NAME(m_nmi_enabled));
-}
-
-
-
-/*************************************
- *
- * Machine reset
- *
- *************************************/
-
-void berzerk_state::machine_reset()
-{
- m_irq_enabled = 0;
- m_nmi_enabled = 0;
- m_led = 0;
- m_magicram_control = 0;
-
- start_irq_timer();
- start_nmi_timer();
-}
-
-
-
-/*************************************
- *
- * Video system
- *
- *************************************/
-
-void berzerk_state::video_start()
-{
- m_ls181_10c->mode_w(1);
- m_ls181_12c->mode_w(1);
-}
-
-
-WRITE8_MEMBER(berzerk_state::magicram_w)
-{
- uint8_t alu_output;
-
- uint8_t current_video_data = m_videoram[offset];
-
- /* shift data towards LSB. MSB bits are filled by data from last_shift_data.
- The shifter consists of 5 74153 devices @ 7A, 8A, 9A, 10A and 11A,
- followed by 4 more 153's at 11B, 10B, 9B and 8B, which optionally
- reverse the order of the resulting bits */
- uint8_t shift_flop_output = (((uint16_t)m_last_shift_data << 8) | data) >> (m_magicram_control & 0x07);
-
- if (m_magicram_control & 0x08)
- shift_flop_output = bitswap<8>(shift_flop_output, 0, 1, 2, 3, 4, 5, 6, 7);
-
- /* collision detection - AND gate output goes to the K pin of the flip-flop,
- while J is LO, therefore, it only resets, never sets */
- if (shift_flop_output & current_video_data)
- m_intercept = 0;
-
- /* perform ALU step */
- m_ls181_12c->input_a_w(shift_flop_output >> 0);
- m_ls181_10c->input_a_w(shift_flop_output >> 4);
- m_ls181_12c->input_b_w(current_video_data >> 0);
- m_ls181_10c->input_b_w(current_video_data >> 4);
- m_ls181_12c->select_w(m_magicram_control >> 4);
- m_ls181_10c->select_w(m_magicram_control >> 4);
-
- alu_output = m_ls181_10c->function_r() << 4 | m_ls181_12c->function_r();
-
- m_videoram[offset] = alu_output ^ 0xff;
-
- /* save data for next time */
- m_last_shift_data = data & 0x7f;
-}
-
-
-WRITE8_MEMBER(berzerk_state::magicram_control_w)
-{
- /* save the control byte, clear the shift data latch,
- and set the intercept flip-flop */
- m_magicram_control = data;
- m_last_shift_data = 0;
- m_intercept = 1;
-}
-
-
-READ8_MEMBER(berzerk_state::intercept_v256_r)
-{
- uint8_t counter;
- uint8_t v256;
-
- vpos_to_vsync_chain_counter(m_screen->vpos(), &counter, &v256);
-
- return (m_intercept^1) << 7 | v256;
-}
-
-
-void berzerk_state::get_pens(rgb_t *pens)
-{
- static const int resistances_wg[] = { 750, 0 };
- static const int resistances_el[] = { static_cast<int>(1.0 / ((1.0 / 750.0) + (1.0 / 360.0))), 0 };
-
- double color_weights[2];
-
- if (ioport("MONITOR_TYPE")->read() == 0)
- compute_resistor_weights(0, 0xff, -1.0,
- 2, resistances_wg, color_weights, 0, 270,
- 2, resistances_wg, color_weights, 0, 270,
- 2, resistances_wg, color_weights, 0, 270);
- else
- compute_resistor_weights(0, 0xff, -1.0,
- 2, resistances_el, color_weights, 0, 270,
- 2, resistances_el, color_weights, 0, 270,
- 2, resistances_el, color_weights, 0, 270);
-
- for (int color = 0; color < 0x10; color++)
- {
- uint8_t r_bit = (color >> 0) & 0x01;
- uint8_t g_bit = (color >> 1) & 0x01;
- uint8_t b_bit = (color >> 2) & 0x01;
- uint8_t i_bit = (color >> 3) & 0x01;
-
- uint8_t r = combine_weights(color_weights, r_bit & i_bit, r_bit);
- uint8_t g = combine_weights(color_weights, g_bit & i_bit, g_bit);
- uint8_t b = combine_weights(color_weights, b_bit & i_bit, b_bit);
-
- pens[color] = rgb_t(r, g, b);
- }
-}
-
-
-uint32_t berzerk_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
-{
- rgb_t pens[0x10];
- get_pens(pens);
-
- for (int offs = 0; offs < m_videoram.bytes(); offs++)
- {
- int i;
-
- uint8_t data = m_videoram[offs];
- uint8_t color = m_colorram[((offs >> 2) & 0x07e0) | (offs & 0x001f)];
-
- uint8_t y = offs >> 5;
- uint8_t x = offs << 3;
-
- for (i = 0; i < 4; i++)
- {
- rgb_t pen = (data & 0x80) ? pens[color >> 4] : rgb_t::black();
- bitmap.pix32(y, x) = pen;
-
- x = x + 1;
- data = data << 1;
- }
-
- for (; i < 8; i++)
- {
- rgb_t pen = (data & 0x80) ? pens[color & 0x0f] : rgb_t::black();
- bitmap.pix32(y, x) = pen;
-
- x = x + 1;
- data = data << 1;
- }
- }
-
- return 0;
-}
-
-
-
-/*************************************
- *
- * Audio system
- *
- *************************************/
-
-WRITE8_MEMBER(berzerk_state::audio_w)
-{
- switch (offset)
- {
- /* offset 4 writes to the S14001A */
- case 4:
- switch (data >> 6)
- {
- /* write data to the S14001 */
- case 0:
- m_s14001a->data_w(space, 0, data & 0x3f);
-
- /* clock the chip -- via a 555 timer */
- m_s14001a->start_w(1);
- m_s14001a->start_w(0);
-
- break;
-
- case 1:
- {
- /* volume */
- m_s14001a->force_update();
- m_s14001a->set_output_gain(0, ((data >> 3 & 0xf) + 1) / 16.0);
-
- /* clock control - the first LS161 divides the clock by 9 to 16, the 2nd by 8,
- giving a final clock from 19.5kHz to 34.7kHz */
- int clock_divisor = 16 - (data & 0x07);
- m_s14001a->set_clock(S14001_CLOCK / clock_divisor / 8);
- break;
- }
-
- default: break; /* 2 and 3 are not connected */
- }
-
- break;
-
- /* offset 6 writes to the sfxcontrol latch */
- case 6:
- m_custom->sfxctrl_w(space, data >> 6, data);
- break;
-
- /* everything else writes to the 6840 */
- default:
- m_custom->sh6840_w(space, offset, data);
- break;
- }
-}
-
-
-READ8_MEMBER(berzerk_state::audio_r)
-{
- switch (offset)
- {
- /* offset 4 reads from the S14001A */
- case 4:
- return (m_s14001a->busy_r()) ? 0xc0 : 0x40;
- /* offset 6 is open bus */
- case 6:
- logerror("attempted read from berzerk audio reg 6 (sfxctrl)!\n");
- return 0;
- /* everything else reads from the 6840 */
- default:
- return m_custom->sh6840_r(space, offset);
- }
-}
-
-
-
-void berzerk_state::sound_reset()
-{
- address_space &space = m_maincpu->space(AS_IO);
- /* clears the flip-flop controlling the volume and freq on the speech chip */
- audio_w(space, 4, 0x40);
-}
-
-
-
-/*************************************
- *
- * Memory handlers
- *
- *************************************/
-
-void berzerk_state::berzerk_map(address_map &map)
-{
- map(0x0000, 0x07ff).rom();
- map(0x0800, 0x0bff).mirror(0x0400).ram().share("nvram");
- map(0x1000, 0x3fff).rom();
- map(0x4000, 0x5fff).ram().share("videoram");
- map(0x6000, 0x7fff).ram().w(FUNC(berzerk_state::magicram_w)).share("videoram");
- map(0x8000, 0x87ff).mirror(0x3800).ram().share("colorram");
- map(0xc000, 0xffff).noprw();
-}
-
-
-void berzerk_state::frenzy_map(address_map &map)
-{
- map(0x0000, 0x3fff).rom();
- map(0x4000, 0x5fff).ram().share("videoram");
- map(0x6000, 0x7fff).ram().w(FUNC(berzerk_state::magicram_w)).share("videoram");
- map(0x8000, 0x87ff).mirror(0x3800).ram().share("colorram");
- map(0xc000, 0xcfff).rom();
- map(0xf800, 0xfbff).mirror(0x0400).ram().share("nvram");
-}
-
-
-
-/*************************************
- *
- * Port handlers
- *
- *************************************/
-
-void berzerk_state::berzerk_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x3f).noprw();
- map(0x40, 0x47).rw(FUNC(berzerk_state::audio_r), FUNC(berzerk_state::audio_w));
- map(0x48, 0x48).portr("P1").nopw();
- map(0x49, 0x49).portr("SYSTEM").nopw();
- map(0x4a, 0x4a).portr("P2").nopw();
- map(0x4b, 0x4b).nopr().w(FUNC(berzerk_state::magicram_control_w));
- map(0x4c, 0x4c).rw(FUNC(berzerk_state::nmi_enable_r), FUNC(berzerk_state::nmi_enable_w));
- map(0x4d, 0x4d).rw(FUNC(berzerk_state::nmi_disable_r), FUNC(berzerk_state::nmi_disable_w));
- map(0x4e, 0x4e).r(FUNC(berzerk_state::intercept_v256_r)).nopw(); // note reading from here should clear pending frame interrupts, see zfb-1.tiff 74ls74 at 3D pin 13 /CLR
- map(0x4f, 0x4f).nopr().w(FUNC(berzerk_state::irq_enable_w));
- map(0x50, 0x57).noprw(); /* second sound board, initialized but not used */
- map(0x58, 0x5f).noprw();
- map(0x60, 0x60).mirror(0x18).portr("F3").nopw();
- map(0x61, 0x61).mirror(0x18).portr("F2").nopw();
- map(0x62, 0x62).mirror(0x18).portr("F6").nopw();
- map(0x63, 0x63).mirror(0x18).portr("F5").nopw();
- map(0x64, 0x64).mirror(0x18).portr("F4").nopw();
- map(0x65, 0x65).mirror(0x18).portr("SW2").nopw();
- map(0x66, 0x66).mirror(0x18).rw(FUNC(berzerk_state::led_off_r), FUNC(berzerk_state::led_off_w));
- map(0x67, 0x67).mirror(0x18).rw(FUNC(berzerk_state::led_on_r), FUNC(berzerk_state::led_on_w));
- map(0x80, 0xff).noprw();
-}
-
-
-
-/*************************************
- *
- * Port definitions
- *
- *************************************/
-
-#define BERZERK_COINAGE(CHUTE, DIPBANK) \
- PORT_DIPNAME( 0x0f, 0x00, "Coin "#CHUTE ) PORT_DIPLOCATION(#DIPBANK":1,2,3,4") \
- PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) \
- PORT_DIPSETTING( 0x0d, DEF_STR( 4C_3C ) ) \
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) \
- PORT_DIPSETTING( 0x0e, DEF_STR( 4C_5C ) ) \
- PORT_DIPSETTING( 0x0a, DEF_STR( 2C_3C ) ) \
- PORT_DIPSETTING( 0x0f, DEF_STR( 4C_7C ) ) \
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) \
- PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C ) ) \
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) \
- PORT_DIPSETTING( 0x0c, DEF_STR( 2C_7C ) ) \
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) \
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) \
- PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) \
- PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) ) \
- PORT_DIPSETTING( 0x07, "1 Coin/10 Credits" ) \
- PORT_DIPSETTING( 0x08, "1 Coin/14 Credits" )
-
-
-static INPUT_PORTS_START( joystick ) // used on all games except moonwarp
- PORT_START("P1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("P2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
- PORT_BIT( 0x60, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( common ) // used on all games
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
-
- /* fake port for monitor type */
- PORT_START("MONITOR_TYPE")
- PORT_CONFNAME( 0x01, 0x00, "Monitor Type" )
- PORT_CONFSETTING( 0x00, "Wells-Gardner" )
- PORT_CONFSETTING( 0x01, "Electrohome" )
- PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
-
- PORT_START("SW2")
- /* port for the 'bookkeeping reset' and 'bookkeeping' buttons;
- * The 'bookkeeping reset' button is an actual button on the zpu-1000 and
- * zpu-1001 pcbs, labeled 'S2' or 'SW2'. It is wired to bit 0.
- * * pressing it while high scores are displayed will give a free game
- * without adding any coin info to the bookkeeping info in nvram.
- * The 'bookkeeping' button is wired to the control panel, usually hidden
- * underneath or only accessible through the coin door. Wired to bit 7.
- * * It displays various bookkeeping statistics when pressed sequentially.
- * Pressing P1 fire (according to the manual) when stats are displayed
- * will clear the stat shown on screen.
- */
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Free Game (not logged in bookkeeping)")
- PORT_BIT( 0x7e, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_NAME("Bookkeeping") PORT_CODE(KEYCODE_F1)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( berzerk )
- PORT_INCLUDE( joystick )
- PORT_INCLUDE( common )
-
- PORT_START("F2")
- PORT_DIPNAME( 0x03, 0x00, "Color Test" ) PORT_CODE(KEYCODE_F5) PORT_TOGGLE PORT_DIPLOCATION("F2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x03, DEF_STR( On ) )
- PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("F2:7,8")
- PORT_DIPSETTING( 0xc0, "5000 and 10000" )
- PORT_DIPSETTING( 0x40, "5000" )
- PORT_DIPSETTING( 0x80, "10000" )
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
-
- PORT_START("F3")
- PORT_DIPNAME( 0x01, 0x00, "Input Test Mode" ) PORT_CODE(KEYCODE_F2) PORT_TOGGLE PORT_DIPLOCATION("F3:1")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x01, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x00, "Crosshair Pattern" ) PORT_CODE(KEYCODE_F4) PORT_TOGGLE PORT_DIPLOCATION("F3:2")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x02, DEF_STR( On ) )
- PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-
- PORT_START("F4")
- BERZERK_COINAGE(1, F4)
- PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("F5")
- BERZERK_COINAGE(2, F5)
- PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("F6")
- BERZERK_COINAGE(3, F6)
- PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-// this set has French speech ROMs, so default the language to French
-static INPUT_PORTS_START( berzerkf )
- PORT_INCLUDE( berzerk )
-
- PORT_MODIFY("F3")
- PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-INPUT_PORTS_END
-
-// this set has German speech ROMs, so default the language to German
-static INPUT_PORTS_START( berzerkg )
- PORT_INCLUDE( berzerk )
-
- PORT_MODIFY("F3")
- PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-INPUT_PORTS_END
-
-// this set has a Spanish speech ROM, so default the language to Spanish
-static INPUT_PORTS_START( berzerks )
- PORT_INCLUDE( berzerk )
-
- PORT_MODIFY("F3")
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( frenzy )
- PORT_INCLUDE( joystick )
- PORT_INCLUDE( common )
-
- PORT_MODIFY("SYSTEM")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) // frenzy lacks coin 3
-
- PORT_START("F2")
- /* Bit 0 does some more hardware tests. According to the manual, both bit 0 & 1 must be:
- - ON for Signature Analysis (S.A.)
- - OFF for game operation */
- PORT_DIPNAME( 0x03, 0x00, "Hardware Tests" ) PORT_DIPLOCATION("F2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x01, "Color test" )
- PORT_DIPSETTING( 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x03, "Signature Analysis" )
- PORT_DIPNAME( 0x04, 0x00, "Input Test Mode" ) PORT_CODE(KEYCODE_F2) PORT_TOGGLE PORT_DIPLOCATION("F2:3")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x04, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x00, "Crosshair Pattern" ) PORT_CODE(KEYCODE_F4) PORT_TOGGLE PORT_DIPLOCATION("F2:4")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x08, DEF_STR( On ) )
- PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_DIPLOCATION("F2:5,6,7,8")
-
- PORT_START("F3")
- PORT_DIPNAME( 0x0f, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("F3:1,2,3,4")
- PORT_DIPSETTING( 0x01, "1000" )
- PORT_DIPSETTING( 0x02, "2000" )
- PORT_DIPSETTING( 0x03, "3000" )
- PORT_DIPSETTING( 0x04, "4000" )
- PORT_DIPSETTING( 0x05, "5000" )
- PORT_DIPSETTING( 0x06, "6000" )
- PORT_DIPSETTING( 0x07, "7000" )
- PORT_DIPSETTING( 0x08, "8000" )
- PORT_DIPSETTING( 0x09, "9000" )
- PORT_DIPSETTING( 0x0a, "10000" )
- PORT_DIPSETTING( 0x0b, "11000" )
- PORT_DIPSETTING( 0x0c, "12000" )
- PORT_DIPSETTING( 0x0d, "13000" )
- PORT_DIPSETTING( 0x0e, "14000" )
- PORT_DIPSETTING( 0x0f, "15000" )
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_DIPLOCATION("F3:5,6")
- PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-
- /* The following 3 ports use all 8 bits, but I didn't feel like adding all 256 values :-) */
- PORT_START("F4")
- PORT_DIPNAME( 0xff, 0x01, "Coin Multiplier" ) PORT_DIPLOCATION("F4:1,2,3,4,5,6,7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x02, "2" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x04, "4" )
- PORT_DIPSETTING( 0x05, "5" )
- PORT_DIPSETTING( 0x06, "6" )
- PORT_DIPSETTING( 0x07, "7" )
- PORT_DIPSETTING( 0x08, "8" )
- PORT_DIPSETTING( 0x09, "9" )
- PORT_DIPSETTING( 0x0a, "10" )
- PORT_DIPSETTING( 0x0b, "11" )
- PORT_DIPSETTING( 0x0c, "12" )
- PORT_DIPSETTING( 0x0d, "13" )
- PORT_DIPSETTING( 0x0e, "14" )
- PORT_DIPSETTING( 0x0f, "15" )
- PORT_DIPSETTING( 0xff, "255" )
-
- PORT_START("F5")
- PORT_DIPNAME( 0xff, 0x01, "Coins/Credit A" ) PORT_DIPLOCATION("F5:1,2,3,4,5,6,7,8")
- PORT_DIPSETTING( 0x00, "0 (invalid)" ) // Can't insert coins
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x02, "2" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x04, "4" )
- PORT_DIPSETTING( 0x05, "5" )
- PORT_DIPSETTING( 0x06, "6" )
- PORT_DIPSETTING( 0x07, "7" )
- PORT_DIPSETTING( 0x08, "8" )
- PORT_DIPSETTING( 0x09, "9" )
- PORT_DIPSETTING( 0x0a, "10" )
- PORT_DIPSETTING( 0x0b, "11" )
- PORT_DIPSETTING( 0x0c, "12" )
- PORT_DIPSETTING( 0x0d, "13" )
- PORT_DIPSETTING( 0x0e, "14" )
- PORT_DIPSETTING( 0x0f, "15" )
- PORT_DIPSETTING( 0xff, "255" )
-
- PORT_START("F6")
- PORT_DIPNAME( 0xff, 0x01, "Coins/Credit B" ) PORT_DIPLOCATION("F6:1,2,3,4,5,6,7,8")
- PORT_DIPSETTING( 0x00, "0 (invalid)" ) // Can't insert coins
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x02, "2" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x04, "4" )
- PORT_DIPSETTING( 0x05, "5" )
- PORT_DIPSETTING( 0x06, "6" )
- PORT_DIPSETTING( 0x07, "7" )
- PORT_DIPSETTING( 0x08, "8" )
- PORT_DIPSETTING( 0x09, "9" )
- PORT_DIPSETTING( 0x0a, "10" )
- PORT_DIPSETTING( 0x0b, "11" )
- PORT_DIPSETTING( 0x0c, "12" )
- PORT_DIPSETTING( 0x0d, "13" )
- PORT_DIPSETTING( 0x0e, "14" )
- PORT_DIPSETTING( 0x0f, "15" )
- PORT_DIPSETTING( 0xff, "255" )
-INPUT_PORTS_END
-
-READ8_MEMBER(berzerk_state::moonwarp_p1_r)
-{
- // This seems to be the same type of dial as the later 'moon war 2' set uses
- // see http://www.cityofberwyn.com/schematics/stern/MoonWar_opto.tiff for schematic
- // I.e. a 74ls161 counts from 0 to 15 which is the absolute number of bars passed on the quadrature
- // one difference is it lacks the strobe input (does it?), which if not active causes
- // the dial input to go open bus. This is used in moon war 2 to switch between player 1
- // and player 2 dials, which share a single port. moonwarp uses separate ports for the dials.
- signed char dialread = ioport("P1_DIAL")->read();
- uint8_t ret;
- uint8_t buttons = (ioport("P1")->read()&0xe0);
- if (dialread < 0) m_p1_direction = 0;
- else if (dialread > 0) m_p1_direction = 0x10;
- m_p1_counter_74ls161 += abs(dialread);
- m_p1_counter_74ls161 &= 0xf;
- ret = m_p1_counter_74ls161 | m_p1_direction | buttons;
- //fprintf(stderr, "dialread1: %02x, p1_counter_74ls161: %02x, spinner ret is %02x\n", dialread, m_p1_counter_74ls161, ret);
- return ret;
-}
-
-READ8_MEMBER(berzerk_state::moonwarp_p2_r)
-{
- // same as above, but for player 2 in cocktail mode
- signed char dialread = ioport("P2_DIAL")->read();
- uint8_t ret;
- uint8_t buttons = (ioport("P2")->read()&0xe0);
- if (dialread < 0) m_p2_direction = 0;
- else if (dialread > 0) m_p2_direction = 0x10;
- m_p2_counter_74ls161 += abs(dialread);
- m_p2_counter_74ls161 &= 0xf;
- ret = m_p2_counter_74ls161 | m_p2_direction | buttons;
- //fprintf(stderr, "dialread2: %02x, p2_counter_74ls161: %02x, spinner ret is %02x\n", dialread, m_p2_counter_74ls161, ret);
- return ret;
-}
-
-static INPUT_PORTS_START( moonwarp )
- PORT_INCLUDE( common )
-
- PORT_MODIFY("SYSTEM")
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) // is wired high for upright harness, low for cocktail; if high, cocktail dipswitch is ignored.
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) // Hyper flip button is common for both players in cocktail mode.
-
- PORT_START("P1")
- PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_CUSTOM ) // spinner/dial
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
-
- PORT_START("P1_DIAL")
- PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(4) PORT_RESET
-
- PORT_START("P2")
- PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_CUSTOM ) // spinner/dial(cocktail)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
-
- PORT_START("P2_DIAL")
- PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(4) PORT_COCKTAIL PORT_RESET
-
- PORT_START("F2")
- PORT_DIPNAME( 0x03, 0x00, "Hardware Tests" ) PORT_DIPLOCATION("F2:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x01, "Color test" )
- PORT_DIPSETTING( 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x03, "Signature Analysis" )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F2:3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0xF8, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("F2:4,5,6,7,8")
- PORT_DIPSETTING( 0x00, "10000" )
- PORT_DIPSETTING( 0x08, "15000" )
- PORT_DIPSETTING( 0x10, "20000" )
- PORT_DIPSETTING( 0x20, "30000" )
- PORT_DIPSETTING( 0x40, "40000" )
- PORT_DIPSETTING( 0x80, "50000" )
- PORT_DIPSETTING( 0x18, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x28, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x30, "20000 (duplicate)" )
- PORT_DIPSETTING( 0x38, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x48, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x50, "20000 (duplicate)" )
- PORT_DIPSETTING( 0x58, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x60, "30000 (duplicate)" )
- PORT_DIPSETTING( 0x68, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x70, "20000 (duplicate)" )
- PORT_DIPSETTING( 0x78, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x88, "15000 (duplicate)" )
- PORT_DIPSETTING( 0x90, "20000 (duplicate)" )
- PORT_DIPSETTING( 0x98, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xa0, "30000 (duplicate)" )
- PORT_DIPSETTING( 0xa8, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xb0, "20000 (duplicate)" )
- PORT_DIPSETTING( 0xb8, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xc0, "40000 (duplicate)" )
- PORT_DIPSETTING( 0xc8, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xd0, "20000 (duplicate)" )
- PORT_DIPSETTING( 0xd8, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xe0, "30000 (duplicate)" )
- PORT_DIPSETTING( 0xe8, "15000 (duplicate)" )
- PORT_DIPSETTING( 0xf0, "20000 (duplicate)" )
- PORT_DIPSETTING( 0xf8, "15000 (duplicate)" )
-
- PORT_START("F3")
- PORT_DIPNAME( 0x01, 0x00, "Input Test Mode" ) PORT_CODE(KEYCODE_F2) PORT_TOGGLE PORT_DIPLOCATION("F3:1")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x01, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x00, "Crosshair Pattern" ) PORT_CODE(KEYCODE_F4) PORT_TOGGLE PORT_DIPLOCATION("F3:2")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x02, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F3:3")
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x00, "Spinner Orientation" ) PORT_DIPLOCATION("F3:4")
- PORT_DIPSETTING( 0x08, DEF_STR( Reverse ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Standard ) )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F3:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F3:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("F3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( English ) )
- PORT_DIPSETTING( 0x40, DEF_STR( German ) )
- PORT_DIPSETTING( 0x80, DEF_STR( French ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Spanish ) )
-
- PORT_START("F4")
- BERZERK_COINAGE(1, F4)
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F4:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F4:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F4:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F4:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("F5")
- BERZERK_COINAGE(2, F5)
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F5:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F5:6")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F5:7")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("F5:8")
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
-
- PORT_START("F6")
- BERZERK_COINAGE(3, F6)
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F6:5")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("F6:6") // enemy spawn rate?
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("F6:7,8") // Difficulty select effectively chooses what level to start on, level 1, 2, 3, or 4 for very easy, easy, normal, and hard. Number here is added to the current level count (base 1) at $43be.
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Easy ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( Hard ) )
-INPUT_PORTS_END
-
-
-/*************************************
- *
- * Machine drivers
- *
- *************************************/
-
-void berzerk_state::berzerk(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, MAIN_CPU_CLOCK);
- m_maincpu->set_addrmap(AS_PROGRAM, &berzerk_state::berzerk_map);
- m_maincpu->set_addrmap(AS_IO, &berzerk_state::berzerk_io_map);
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- TTL74181(config, m_ls181_10c);
- TTL74181(config, m_ls181_12c);
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_raw(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART);
- m_screen->set_screen_update(FUNC(berzerk_state::screen_update));
-
- /* audio hardware */
- SPEAKER(config, "mono").front_center();
-
- S14001A(config, m_s14001a, S14001_CLOCK/16/8).add_route(ALL_OUTPUTS, "mono", 1.00); /* placeholder - the clock is software controllable */
- EXIDY(config, m_custom, 0).add_route(ALL_OUTPUTS, "mono", 0.33);
-}
-
-
-void berzerk_state::frenzy(machine_config &config)
-{
- berzerk(config);
-
- /* basic machine hardware */
- m_maincpu->set_addrmap(AS_PROGRAM, &berzerk_state::frenzy_map);
-}
-
-
-
-/*************************************
- *
- * ROM definitions
- *
- *************************************/
-
-/*
-
-Berzerk program labels follow this format:
-
-BERZERK (C) <-- ROM socket silkscreened ROM0
-RC31 1C
-1980 STERN
-
-So PCB location and silkscreen are as follows as they appear on an actual PCB:
-
-1C <--> ROM0 1D <--> ROM1
-
-3C <--> ROM6 3D <--> ROM2
-
-5C <--> ROM5 5D <--> ROM3
-
- 6D <--> ROM4
-
-NOTE: No known set uses ROM6
-
-Sound ROMs for Berzerk / Frenzy have been found labeled as:
-
-BERZERK BERZERK
-R VO 1C R VO 2C
-1980 STERN 1980 STERN
-
-as well as
-
-E169-1CVO E169-2CVO
-RVO 1C (-9) RVO 2C (-9)
-1982 STERN 1982 STERN
-
-Both sets of ROMs contain the same data.
-
-*/
-
-ROM_START( berzerk ) /* All ROMs except 5C were white labels and revision RC31, 5C had a yellow label and is revision RC31A */
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc31_1c.rom0.1c", 0x0000, 0x0800, CRC(ca566dbc) SHA1(fae2647f12f1cd82826db61b53b116a5e0c9f995) )
- ROM_LOAD( "berzerk_rc31_1d.rom1.1d", 0x1000, 0x0800, CRC(7ba69fde) SHA1(69af170c4a39a3494dcd180737e5c87b455f9203) )
- ROM_LOAD( "berzerk_rc31_3d.rom2.3d", 0x1800, 0x0800, CRC(a1d5248b) SHA1(a0b7842f6a5f86c16d80d78e7012c78b3ea11d1d) )
- ROM_LOAD( "berzerk_rc31_5d.rom3.5d", 0x2000, 0x0800, CRC(fcaefa95) SHA1(07f849aa39f1e3db938187ffde4a46a588156ddc) )
- ROM_LOAD( "berzerk_rc31_6d.rom4.6d", 0x2800, 0x0800, CRC(1e35b9a0) SHA1(5a5e549ec0e4803ab2d1eac6b3e7171aedf28244) )
- ROM_LOAD( "berzerk_rc31a_5c.rom5.5c", 0x3000, 0x0800, CRC(e0fab8f5) SHA1(31acef9583546671debe768e3d5c695ba1b9f7e0) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_r_vo_1c.1c", 0x0000, 0x0800, CRC(2cfe825d) SHA1(f12fed8712f20fa8213f606c4049a8144bfea42e) ) /* VSU-1000 board */
- ROM_LOAD( "berzerk_r_vo_2c.2c", 0x0800, 0x0800, CRC(d2b6324e) SHA1(20a6611ad6ec19409ac138bdae7bdfaeab6c47cf) ) /* ditto */
-ROM_END
-
-ROM_START( berzerka )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc31_1c.rom0.1c", 0x0000, 0x0800, CRC(ca566dbc) SHA1(fae2647f12f1cd82826db61b53b116a5e0c9f995) )
- ROM_LOAD( "berzerk_rc31_1d.rom1.1d", 0x1000, 0x0800, CRC(7ba69fde) SHA1(69af170c4a39a3494dcd180737e5c87b455f9203) )
- ROM_LOAD( "berzerk_rc31_3d.rom2.3d", 0x1800, 0x0800, CRC(a1d5248b) SHA1(a0b7842f6a5f86c16d80d78e7012c78b3ea11d1d) )
- ROM_LOAD( "berzerk_rc31_5d.rom3.5d", 0x2000, 0x0800, CRC(fcaefa95) SHA1(07f849aa39f1e3db938187ffde4a46a588156ddc) )
- ROM_LOAD( "berzerk_rc31_6d.rom4.6d", 0x2800, 0x0800, CRC(1e35b9a0) SHA1(5a5e549ec0e4803ab2d1eac6b3e7171aedf28244) )
- ROM_LOAD( "berzerk_rc31_5c.rom5.5c", 0x3000, 0x0800, CRC(c8c665e5) SHA1(e9eca4b119549e0061384abf52327c14b0d56624) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_r_vo_1c.1c", 0x0000, 0x0800, CRC(2cfe825d) SHA1(f12fed8712f20fa8213f606c4049a8144bfea42e) ) /* VSU-1000 board */
- ROM_LOAD( "berzerk_r_vo_2c.2c", 0x0800, 0x0800, CRC(d2b6324e) SHA1(20a6611ad6ec19409ac138bdae7bdfaeab6c47cf) ) /* ditto */
-ROM_END
-
-ROM_START( berzerkb )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc28_1c.rom0.1c", 0x0000, 0x0800, CRC(5b7eb77d) SHA1(8de488e279036fe40d6fb4c0dde16075309342fd) )
- ROM_LOAD( "berzerk_rc28_1d.rom1.1d", 0x1000, 0x0800, CRC(e58c8678) SHA1(a11f08448b457d690b270512c9f02fcf1e41d9e0) )
- ROM_LOAD( "berzerk_rc28_3d.rom2.3d", 0x1800, 0x0800, CRC(705bb339) SHA1(845191df90cd7d80f8fed3d2b69305301d921549) )
- ROM_LOAD( "berzerk_rc28_5d.rom3.5d", 0x2000, 0x0800, CRC(6a1936b4) SHA1(f1635e9d2f25514c35559d2a247c3bc4b4034c19) )
- ROM_LOAD( "berzerk_rc28_6d.rom4.6d", 0x2800, 0x0800, CRC(fa5dce40) SHA1(b3a3ee52bf65bbb3a20f905d3e4ebdf6871dcb5d) )
- ROM_LOAD( "berzerk_rc28_5c.rom5.5c", 0x3000, 0x0800, CRC(2579b9f4) SHA1(890f0237afbb194166eae88c98de81989f408548) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_r_vo_1c.1c", 0x0000, 0x0800, CRC(2cfe825d) SHA1(f12fed8712f20fa8213f606c4049a8144bfea42e) ) /* VSU-1000 board */
- ROM_LOAD( "berzerk_r_vo_2c.2c", 0x0800, 0x0800, CRC(d2b6324e) SHA1(20a6611ad6ec19409ac138bdae7bdfaeab6c47cf) ) /* ditto */
-ROM_END
-
-ROM_START( berzerkf )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc31f_1c.rom0.1c", 0x0000, 0x0800, CRC(3ba6e56e) SHA1(f2b02dcdc3fe1de28cace39055a88f6aa0798fd1) )
- ROM_LOAD( "berzerk_rc31f_1d.rom1.1d", 0x1000, 0x0800, CRC(a1de2a3e) SHA1(86ac3717ec26aeb2632583a65de6a0c2e7ea7419) )
- ROM_LOAD( "berzerk_rc31f_3d.rom2.3d", 0x1800, 0x0800, CRC(bc31c478) SHA1(906d0acdee208a0bf714bd06be99321722b531c6) )
- ROM_LOAD( "berzerk_rc31f_5d.rom3.5d", 0x2000, 0x0800, CRC(316192b5) SHA1(50f4ba2b59423a48c1d51fc6e4d9ea098d6f3743) )
- ROM_LOAD( "berzerk_rc31f_6d.rom4.6d", 0x2800, 0x0800, CRC(cd51238c) SHA1(f0b65bdd1f225c151a93ea62812b4bb64969acac) )
- ROM_LOAD( "berzerk_rc31f_5c.rom5.5c", 0x3000, 0x0800, CRC(563b13b6) SHA1(f8d137cd26535efe92780560d2f69f12d3f0fa42) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_rvof_1c.1c", 0x0000, 0x0800, CRC(d7bfaca2) SHA1(b8c22db0f6e86d90f3c2ac9ff9e9d0ccff314919) ) /* VSU-1000 board */
- ROM_LOAD( "berzerk_rvof_2c.2c", 0x0800, 0x0800, CRC(7bdc3573) SHA1(f346f0ac9813812f2e3fe68ebbf79151975babcb) ) /* ditto */
-ROM_END
-
-ROM_START( berzerkg )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc32_1c.rom0.1c", 0x0000, 0x0800, CRC(77923a9e) SHA1(3760800b7aa1245f2141897b2406f0f5af5a8d71) ) /* Need to verify all ROM labels for this set */
- ROM_LOAD( "berzerk_rc32_1d.rom1.1d", 0x1000, 0x0800, CRC(19bb3aac) SHA1(11341521fd880d55ea01bceb4a321ec571f0b759) )
- ROM_LOAD( "berzerk_rc32g_3d.rom2.3d", 0x1800, 0x0800, CRC(b0888ff7) SHA1(ac76400482fe37b6c8e309cd9b10855dac86ed24) )
- ROM_LOAD( "berzerk_rc32_5d.rom3.5d", 0x2000, 0x0800, CRC(e23239a9) SHA1(a0505efdee4cb1962243638c641e94983673f70f) )
- ROM_LOAD( "berzerk_rc32g_6d.rom4.6d", 0x2800, 0x0800, CRC(651b31b7) SHA1(890f424a5a73a95af642435c1b0cca78a9413aae) )
- ROM_LOAD( "berzerk_rc32g_5c.rom5.5c", 0x3000, 0x0800, CRC(8a403bba) SHA1(686a9b58a245df6c947d14991a2e4cbaf511e2ca) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_rvog_1c.1c", 0x0000, 0x0800, CRC(fc1da15f) SHA1(f759a017d9e95acf0e1d35b16d8820acee7d7e3d) ) /* VSU-1000 board */
- ROM_LOAD( "berzerk_rvog_2c.2c", 0x0800, 0x0800, CRC(7f6808fb) SHA1(8a9c43597f924221f68d1b31e033f1dc492cddc5) ) /* ditto */
-ROM_END
-
-ROM_START( berzerks )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "berzerk_rc32_1c.rom0.1c", 0x0000, 0x0800, CRC(77923a9e) SHA1(3760800b7aa1245f2141897b2406f0f5af5a8d71) ) /* Same as the German set */
- ROM_LOAD( "berzerk_rc32_1d.rom1.1d", 0x1000, 0x0800, CRC(19bb3aac) SHA1(11341521fd880d55ea01bceb4a321ec571f0b759) ) /* Same as the German set */
- ROM_LOAD( "berzerk_rc32_3d.rom2.3d", 0x1800, 0x0800, CRC(5423ea87) SHA1(c49f81f0dee4479965023aac15daac10bbbefe65) )
- ROM_LOAD( "berzerk_rc32_5d.rom3.5d", 0x2000, 0x0800, CRC(e23239a9) SHA1(a0505efdee4cb1962243638c641e94983673f70f) ) /* Same as the German set */
- ROM_LOAD( "berzerk_rc32_6d.rom4.6d", 0x2800, 0x0800, CRC(959efd86) SHA1(3401f86ed6202e8790cef00c73af29cc282d322e) )
- ROM_LOAD( "berzerk_rc32s_5c.rom5.5c", 0x3000, 0x0800, CRC(9ad80e4e) SHA1(f79a86dd3dee5d53c2a60eda5b5181816bd73bc3) )
- ROM_FILL( 0x3800, 0x0800, 0xff ) /* ROM socket ROM6 at 3C is unpopulated */
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "berzerk_rvos_1c.1c", 0x0000, 0x0800, CRC(0b51409c) SHA1(75333853a82029f080e3db61441ba6091c1aab55) ) /* VSU-1000 board */
- /* ROM socket 2C is unpopulated */
-ROM_END
-
-
-/*
-
-Frenzy program labels follow this format:
-
-FRENZY (c) <-- ROM socket silkscreened ROM5
-RA1 ROM5(10)
-1982 STERN
-
-So PCB location and silkscreen are as follows as they appear on an actual PCB:
-
- 1D <--> ROM1
-
-3C <--> ROM6 3D <--> ROM2
-
-5C <--> ROM5 5D <--> ROM3
-
- 6D <--> ROM4
-
-NOTE: No known set uses ROM6 & there is NO socket for a ROM0
-
-Sound ROMs for Berzerk / Frenzy have been found labeled as:
-
-BERZERK BERZERK
-R VO 1C R VO 2C
-1980 STERN 1980 STERN
-
-as well as
-
-E169-1CVO E169-2CVO
-RVO 1C (-9) RVO 2C (-9)
-1982 STERN 1982 STERN
-
-Both sets of ROMs contain the same data.
-
-*/
-ROM_START( frenzy )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "frenzy_ra1_rom1.1d", 0x0000, 0x1000, CRC(abdd25b8) SHA1(e6a3ab826b51b2c6ddd63d55681848fccad800dd) )
- ROM_LOAD( "frenzy_ra1_rom2.3d", 0x1000, 0x1000, CRC(536e4ae8) SHA1(913385c43b8902d3d3ad2194a3137e19e61c6573) )
- ROM_LOAD( "frenzy_ra1_rom3.5d", 0x2000, 0x1000, CRC(3eb9bc9b) SHA1(1e43e76ae0606a6d41d9006005d6001bdee48694) )
- ROM_LOAD( "frenzy_ra1_rom4.6d", 0x3000, 0x1000, CRC(e1d3133c) SHA1(2af4a9bc2b29735a548ae770f872127bc009cc42) )
- ROM_LOAD( "frenzy_ra1_rom5.5c", 0xc000, 0x1000, CRC(5581a7b1) SHA1(1f633c1c29d3b64f701c601feba26da66a6c6f23) )
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "e169-1cvo.1c", 0x0000, 0x0800, CRC(2cfe825d) SHA1(f12fed8712f20fa8213f606c4049a8144bfea42e) ) /* VSU-1000 board */
- ROM_LOAD( "e169-2cvo.2c", 0x0800, 0x0800, CRC(d2b6324e) SHA1(20a6611ad6ec19409ac138bdae7bdfaeab6c47cf) ) /* ditto */
-
- ROM_REGION( 0x0020, "proms", 0 )
- ROM_LOAD( "frenzy_decoder_6ea1.6e", 0x0000, 0x0020, CRC(4471ca5d) SHA1(ba8dca2ec076818f8ad8c17b15c77965e36fa05e) ) /* address decoder/ROM select PROM (N82S123N) */
-ROM_END
-
-
-/*
- The original / prototype version of Moon War runs on Frenzy Hardware.
-
- The more common version of Moon War runs on modified Super Cobra (galaxian.cpp) hardware and is often called
- 'Moon War II' because it is the second version, and the ROMs as well as many of the PCBs are labeled as such.
-
- So far only 2 original boards of this have been found, one with only the sound ROMs on it, and the other
- with only the program ROMs on it. This set is a combination of dumps from those two boards, so there
- is a small chance they could be mismatched.
-
-Sound ROMs for Moon War:
-
-MOON WAR MOON WAR
-RVO 1C RVO 2C
-1981 STERN 1981 STERN
-
-NOTE: The BPROM from the sound board set is most likely correct. The program ROM board reportedly had ORIGINAL program
- ROMs transferred over to a standard Frenzy PCB due to damage of the original Moon War PCB.
-*/
-ROM_START( moonwarp )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "1d.bin", 0x0000, 0x1000, CRC(75470634) SHA1(1a811fef39724fd227e06b694841d3dad5659622) )
- ROM_LOAD( "3d.bin", 0x1000, 0x1000, CRC(a9d046dc) SHA1(88afccd09d2809cafd12dd40ab3be77e3707cfc5) )
- ROM_LOAD( "5d.bin", 0x2000, 0x1000, CRC(bf671737) SHA1(cdfae1eb8995c2251813cc5633fc809aa9e6a36f) )
- ROM_LOAD( "6d.bin", 0x3000, 0x1000, CRC(cef2d697) SHA1(5c31c6e7002f0d944b3028d1b804480acf3af042) )
- ROM_LOAD( "5c.bin", 0xc000, 0x1000, CRC(a3d551ab) SHA1(a32352727b5475a6ec6c495c55f01ccd6e024f98) )
-
- ROM_REGION( 0x01000, "speech", 0 ) /* voice data */
- ROM_LOAD( "moon_war_rv0_1c.1c", 0x0000, 0x0800, CRC(9e9a653f) SHA1(cf49a38ef343ace271ba1e5dde38bd8b9c0bd876) ) /* VSU-1000 board */
- ROM_LOAD( "moon_war_rv0_2c.2c", 0x0800, 0x0800, CRC(73fd988d) SHA1(08a2aeb4d87eee58e38e4e3f749a95f2308aceb0) ) /* ditto */
-
- ROM_REGION( 0x0020, "proms", 0 )
- ROM_LOAD( "n82s123.6e", 0x0000, 0x0020, CRC(4471ca5d) SHA1(ba8dca2ec076818f8ad8c17b15c77965e36fa05e) ) /* address decoder/ROM select PROM - from board with prg ROMs, same as Frenzy */
- ROM_LOAD( "prom.6e", 0x0000, 0x0020, CRC(56bffba3) SHA1(c8e24f6361c50bcb4c9d3f39cdaf4172c2a2b318) ) /* address decoder/ROM select PROM - from the sound ROM only set */
-ROM_END
-
-void berzerk_state::init_moonwarp()
-{
- address_space &io = m_maincpu->space(AS_IO);
- io.install_read_handler (0x48, 0x48, read8_delegate(*this, FUNC(berzerk_state::moonwarp_p1_r)));
- io.install_read_handler (0x4a, 0x4a, read8_delegate(*this, FUNC(berzerk_state::moonwarp_p2_r)));
-
- save_item(NAME(m_p1_counter_74ls161));
- save_item(NAME(m_p1_direction));
- save_item(NAME(m_p2_counter_74ls161));
- save_item(NAME(m_p2_direction));
-}
-
-/*************************************
- *
- * Game drivers
- *
- *************************************/
-
-GAME( 1980, berzerk, 0, berzerk, berzerk, berzerk_state, empty_init, ROT0, "Stern Electronics", "Berzerk (revision RC31A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerka, berzerk, berzerk, berzerk, berzerk_state, empty_init, ROT0, "Stern Electronics", "Berzerk (revision RC31)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkb, berzerk, berzerk, berzerk, berzerk_state, empty_init, ROT0, "Stern Electronics", "Berzerk (revision RC28)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkf, berzerk, berzerk, berzerkf, berzerk_state, empty_init, ROT0, "Stern Electronics", "Berzerk (French Speech, revision RC31)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkg, berzerk, berzerk, berzerkg, berzerk_state, empty_init, ROT0, "Stern Electronics", "Berzerk (German Speech, revision RC32)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerks, berzerk, berzerk, berzerks, berzerk_state, empty_init, ROT0, "Stern Electronics (Sonic License)", "Berzerk (Spanish Speech, revision RC32)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frenzy, 0, frenzy, frenzy, berzerk_state, empty_init, ROT0, "Stern Electronics", "Frenzy (revision RA1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwarp, 0, frenzy, moonwarp, berzerk_state, init_moonwarp, ROT0, "Stern Electronics", "Moon War (prototype on Frenzy hardware)", MACHINE_SUPPORTS_SAVE )