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-rw-r--r--src/mame/drivers/bbusters.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp
index 04b218b53f8..abd5b59c9c7 100644
--- a/src/mame/drivers/bbusters.cpp
+++ b/src/mame/drivers/bbusters.cpp
@@ -1168,13 +1168,13 @@ ROM_END
/******************************************************************************/
// as soon as you calibrate the guns in test mode the game refuses to boot
-GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-
-GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattj, mechatt, mechatt, mechattj, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu1, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+
+GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, mechattj, mechatt, mechatt, mechattj, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, mechattu1, mechatt, mechatt, mechattu, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE )