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Diffstat (limited to 'src/mame/drivers/bbusters.cpp')
-rw-r--r-- | src/mame/drivers/bbusters.cpp | 1129 |
1 files changed, 0 insertions, 1129 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp deleted file mode 100644 index 74720a212f0..00000000000 --- a/src/mame/drivers/bbusters.cpp +++ /dev/null @@ -1,1129 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Bryan McPhail -/*************************************************************************** - - Beast Busters A9003 (c) 1989 SNK Corporation - Mechanized Attack A8002 (c) 1989 SNK Corporation - - Beast Busters is a large dedicated (non-jamma) triple machine gun game, - the gun positions values are read in an interrupt routine that must be - called for each position (X and Y for 3 guns, so at least 6 times a - frame). - - Mechanized Attack (A8002) is an earlier design, it only has one sprite - chip, no eeprom, and only 2 machine guns, but the tilemaps are twice - the size. - - Emulation by Bryan McPhail, mish@tendril.co.uk - - -Stephh's notes (based on the games M68000 code and some tests) : - -1) 'bbusters' - - - Country/version is stored at 0x003954.w and the possible values are - 0x0000, 0x0004 and 0x0008 (0x000c being the same as 0x0008), 0x0008 - being the value stored in ROM in the current set. - I haven't noticed any major effect (copyright/logo, language, coinage), - the only thing I found is that the text relative to number of coins - needed is different (but it's a lie as coinage is NOT modified). - So my guess is that if other versions exist, part of the code (or at - least data in it) will have to be different. - Anyway, here is my guess to determine the versions (by using some infos - from 'mechatt' : - - Value Country - 0x0000 Japan - 0x0004 US? - 0x0008 World? (value stored in the current set) - 0x000c World? (same as 0x0008 - impossible choice ?) - - - Coin buttons act differently depending on the "Coin Slots" Dip Switch : - - * "Coin Slots" Dip Switch set to "Common" : - - . COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch - . COIN3 : NO EFFECT ! - . COIN4 : NO EFFECT ! - . COIN5 : NO EFFECT ! - . COIN6 : NO EFFECT ! - . SERVICE1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - - * "Coin Slots" Dip Switch set to "Individual" : - - . COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) for player 1 depending on "Coin B" Dip Switch - . COIN3 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch - . COIN4 : adds coin(s)/credit(s) for player 2 depending on "Coin B" Dip Switch - . COIN5 : adds coin(s)/credit(s) for player 3 depending on "Coin A" Dip Switch - . COIN6 : adds coin(s)/credit(s) for player 3 depending on "Coin B" Dip Switch - . SERVICE1 : adds coin(s)/credit(s) for all players depending on "Coin A" Dip Switch - - Note that I had to map COIN5 and COIN6 to SERVICE2 and SERVICE3 to be - able to use the default parametrable keys. Let me know if there is a - another (better ?) way to do so. - - -2) 'mechatt' - - - Country/version is stored at 0x06a000.w and the possible values are : - - Value Country - 0x0000 Japan - 0x1111 World (value stored in the current set) - 0x2222 US - 0x3333 Asia? (it looks like Japanese text but some "symbols" are missing) - -2a) Japan version - - - All texts are in Japanese. - - "(c) 1989 (Corp) S-N-K". - - "Coin Slots" Dip Switch has no effect. - - "Coin A" and "Coin B" Dip Switches are the same as in the World version. - - Coin buttons effect : - - * "Coin Slots" are ALWAYS considered as "Common" : - - . COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch - . COIN3 : NO EFFECT ! - . COIN4 : NO EFFECT ! - . SERVICE1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - -2b) World version - - - All texts are in English. - - "(c) 1989 SNK Corporation". - - Coin buttons effect : - - * "Coin Slots" Dip Switch set to "Common" : - - . COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch - . COIN3 : NO EFFECT ! - . COIN4 : NO EFFECT ! - . SERVICE1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - - * "Coin Slots" Dip Switch set to "Individual" : - - . COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) for player 1 depending on "Coin B" Dip Switch - . COIN3 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch - . COIN4 : adds coin(s)/credit(s) for player 2 depending on "Coin B" Dip Switch - . SERVICE1 : adds coin(s)/credit(s) for all players depending on "Coin A" Dip Switch - -2c) US version - - - All texts are in English. - - "(c) 1989 SNK Corp. of America". - - Additional FBI logo as first screen as well as small FBI notice at the bottom left - of the screens until a coin is inserted. - - "Coin Slots" Dip Switch has no effect. - - "Coin A" Dip Switch is different from the World version : - - World US - 4C_1C "Free Play" - 3C_1C special (see below) - 2C_1C "2 Coins to Start, 1 to Continue" - 1C_1C 1C_1C - - It's a bit hard to explain the "special" coinage, so here are some infos : - - * when you insert a coin before starting a game, you are awarded 2 credits - if credits == 0, else you are awarded 1 credit - * when you insert a coin to continue, you are ALWAYS awarded 1 credit - - - "Coin B" Dip Switch has no effect. - - - Coin buttons effect : - - * "Coin Slots" are ALWAYS considered as "Individual" : - - . COIN1 : adds coin(s)/credit(s) for player 1 depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) for player 2 depending on "Coin A" Dip Switch - . COIN3 : NO EFFECT ! - . COIN4 : NO EFFECT ! - . SERVICE1 : adds coin(s)/credit(s) for all players depending on "Coin A" Dip Switch - -2d) Asia? version - - - All texts are in Japanese ? (to be confirmed) - - "(c) 1989 SNK Corporation". - - "Coin Slots" Dip Switch has no effect. - - "Coin A" and "Coin B" Dip Switches are the same as in the World version. - - Coin buttons effect : - - * "Coin Slots" are ALWAYS considered as "Common" : - - . COIN1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - . COIN2 : adds coin(s)/credit(s) depending on "Coin B" Dip Switch - . COIN3 : NO EFFECT ! - . COIN4 : NO EFFECT ! - . SERVICE1 : adds coin(s)/credit(s) depending on "Coin A" Dip Switch - - - -HIGHWAYMAN's notes: - -after adding the mechanized attack u.s. roms I suspect that there is more than just a few bytes changed ;-) - - -RansAckeR's notes: - -bbusters: - -If you only calibrate the P1 gun or do not hit the correct spots for all guns -you will get either garbage or a black screen when rebooting. -According to the manual this happens when the eprom contains invalid gun aim data. - -If you calibrate the guns correctly the game runs as expected: -1) Using P1 controls fire at the indicated spots. -2) Using P2 controls fire at the indicated spots. -3) Using P3 controls fire at the indicated spots. - - The locations of the shots fired in attract mode are defined by a table - starting at $65000. The value taken from there is combined with data from - the gun calibration to calculate the final position of the shots. - Unexpected calibration values will therefore cause the game to show the - shots in weird positions (see MT07333). - - The EEPROM data starts with the 16 bit calibration values for all six axes - in the order: Minimum axis 0, middle axis 0, maximum axis 0 (repeat for - the other 5 axes). - -***************************************************************************/ - -#include "emu.h" -#include "includes/bbusters.h" - -#include "cpu/z80/z80.h" -#include "cpu/m68000/m68000.h" -#include "machine/nvram.h" -#include "machine/upd7004.h" -#include "sound/2608intf.h" -#include "sound/2610intf.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" - - -/******************************************************************************/ - - -/* Beast Busters Region code works as follows - -ROM[0x003954/2] = data * 4; - -Country/Version : - - - 0x0000 : Japan? - - 0x0004 : US? - - 0x0008 : World? (default) - - 0x000c : World? (same as 0x0008) - -*/ - -/* Mech Attack Region code works as follows - -ROM[0x06a000/2] = (data << 12) | (data << 8) | (data << 4) | (data << 0); - -Country : -- 0x0000 : Japan -- 0x1111 : World (default) -- 0x2222 : US -- 0x3333 : Asia? - -*/ - - -/******************************************************************************/ - -void bbusters_state_base::machine_start() -{ - m_gun_recoil.resolve(); -} - -void bbusters_state::machine_start() -{ - bbusters_state_base::machine_start(); -} - -WRITE8_MEMBER(bbusters_state_base::sound_cpu_w) -{ - m_soundlatch[0]->write(data&0xff); - m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); -} - -/* Eprom is byte wide, top half of word _must_ be 0xff */ -READ16_MEMBER(bbusters_state::eprom_r) -{ - return (m_eprom_data[offset]&0xff) | 0xff00; -} - -WRITE16_MEMBER(bbusters_state::three_gun_output_w) -{ - for (int i = 0; i < 3; i++) - m_gun_recoil[i] = BIT(data, i); -} - -template<int Layer> -WRITE16_MEMBER(bbusters_state_base::pf_w) -{ - COMBINE_DATA(&m_pf_data[Layer][offset]); - m_pf_tilemap[Layer]->mark_tile_dirty(offset); -} - -WRITE8_MEMBER(bbusters_state_base::coin_counter_w) -{ - machine().bookkeeping().coin_counter_w(0, BIT(data, 0)); - machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); -} - -/*******************************************************************************/ - -void bbusters_state::bbusters_map(address_map &map) -{ - map(0x000000, 0x07ffff).rom(); - map(0x080000, 0x08ffff).ram().share("ram"); - map(0x090000, 0x090fff).ram().w(FUNC(bbusters_state::video_w)).share("videoram"); - map(0x0a0000, 0x0a0fff).ram().share("spriteram1"); - map(0x0a1000, 0x0a7fff).ram(); /* service mode */ - map(0x0a8000, 0x0a8fff).ram().share("spriteram2"); - map(0x0a9000, 0x0affff).ram(); /* service mode */ - map(0x0b0000, 0x0b1fff).ram().w(FUNC(bbusters_state::pf_w<0>)).share("pf1_data"); - map(0x0b2000, 0x0b3fff).ram().w(FUNC(bbusters_state::pf_w<1>)).share("pf2_data"); - map(0x0b4000, 0x0b5fff).ram(); /* service mode */ - map(0x0b8000, 0x0b8003).writeonly().share("pf1_scroll_data"); - map(0x0b8008, 0x0b800b).writeonly().share("pf2_scroll_data"); - map(0x0d0000, 0x0d0fff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); - map(0x0e0000, 0x0e0001).portr("COINS"); /* Coins */ - map(0x0e0002, 0x0e0003).portr("IN0"); /* Player 1 & 2 */ - map(0x0e0004, 0x0e0005).portr("IN1"); /* Player 3 */ - map(0x0e0008, 0x0e0009).portr("DSW1"); /* Dip 1 */ - map(0x0e000a, 0x0e000b).portr("DSW2"); /* Dip 2 */ - map(0x0e0019, 0x0e0019).r(m_soundlatch[1], FUNC(generic_latch_8_device::read)); - map(0x0e8000, 0x0e8003).rw("adc", FUNC(upd7004_device::read), FUNC(upd7004_device::write)).umask16(0x00ff); - map(0x0f0000, 0x0f0001).w(FUNC(bbusters_state::coin_counter_w)); - map(0x0f0008, 0x0f0009).w(FUNC(bbusters_state::three_gun_output_w)); - map(0x0f0019, 0x0f0019).w(FUNC(bbusters_state::sound_cpu_w)); - map(0x0f8000, 0x0f80ff).r(FUNC(bbusters_state::eprom_r)).writeonly().share("eeprom"); /* Eeprom */ -} - -/*******************************************************************************/ - -WRITE16_MEMBER(mechatt_state::two_gun_output_w) -{ - for (int i = 0; i < 2; i++) - m_gun_recoil[i] = BIT(data, i); -} - -READ16_MEMBER(mechatt_state::mechatt_gun_r) -{ - int x, y; - - x = m_gun_io[offset ? 2 : 0]->read(); - y = m_gun_io[offset ? 3 : 1]->read(); - - /* Todo - does the hardware really clamp like this? */ - x += 0x18; - if (x > 0xff) x = 0xff; - if (y > 0xef) y = 0xef; - - return x | (y<<8); -} - -void mechatt_state::mechatt_map(address_map &map) -{ - map(0x000000, 0x06ffff).rom(); - map(0x070000, 0x07ffff).ram().share("ram"); - map(0x090000, 0x090fff).ram().w(FUNC(mechatt_state::video_w)).share("videoram"); - map(0x0a0000, 0x0a0fff).ram().share("spriteram1"); - map(0x0a1000, 0x0a7fff).nopw(); - map(0x0b0000, 0x0b3fff).ram().w(FUNC(mechatt_state::pf_w<0>)).share("pf1_data"); - map(0x0b8000, 0x0b8003).writeonly().share("pf1_scroll_data"); - map(0x0c0000, 0x0c3fff).ram().w(FUNC(mechatt_state::pf_w<1>)).share("pf2_data"); - map(0x0c8000, 0x0c8003).writeonly().share("pf2_scroll_data"); - map(0x0d0000, 0x0d07ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); - map(0x0e0000, 0x0e0001).portr("IN0"); - map(0x0e0002, 0x0e0003).portr("DSW1"); - map(0x0e0004, 0x0e0007).r(FUNC(mechatt_state::mechatt_gun_r)); - map(0x0e4000, 0x0e4001).w(FUNC(mechatt_state::coin_counter_w)); - map(0x0e4002, 0x0e4003).w(FUNC(mechatt_state::two_gun_output_w)); - map(0x0e8001, 0x0e8001).r(m_soundlatch[1], FUNC(generic_latch_8_device::read)).w(FUNC(mechatt_state::sound_cpu_w)); -} - -/******************************************************************************/ - -void bbusters_state_base::sound_map(address_map &map) -{ - map(0x0000, 0xefff).rom(); - map(0xf000, 0xf7ff).ram(); - map(0xf800, 0xf800).r(m_soundlatch[0], FUNC(generic_latch_8_device::read)).w(m_soundlatch[1], FUNC(generic_latch_8_device::write)); -} - -void bbusters_state::sound_portmap(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x03).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write)); - map(0xc0, 0xc1).nopw(); /* -> Main CPU */ -} - -void mechatt_state::sounda_portmap(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x03).rw("ymsnd", FUNC(ym2608_device::read), FUNC(ym2608_device::write)); - map(0xc0, 0xc1).nopw(); /* -> Main CPU */ -} - -/******************************************************************************/ - -static INPUT_PORTS_START( bbusters ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Fire") // "Fire" - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Grenade") // "Grenade" - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Fire") // "Fire" - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Grenade") // "Grenade" - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_NAME("P3 Fire") // "Fire" - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_NAME("P3 Grenade") // "Grenade" - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("COINS") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN5 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN6 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) // See notes - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x00, DEF_STR( No ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x06, 0x06, "Magazine / Grenade" ) PORT_DIPLOCATION("SW1:2,3") - PORT_DIPSETTING( 0x04, "5 / 2" ) - PORT_DIPSETTING( 0x06, "7 / 3" ) - PORT_DIPSETTING( 0x02, "9 / 4" ) - PORT_DIPSETTING( 0x00, "12 / 5" ) - /* Manual (from a different revision/region?) says: - SW1:4 SW1:5 SW1:6 - 1C_1C 1 To continue OFF OFF OFF - 2C_1C 1 To continue ON OFF OFF - 1C_2C 1 To continue OFF ON OFF - 2C_1C 2 To continue ON ON OFF - 3C_1C 1 To continue OFF OFF ON - 3C_1C 2 To continue ON OFF ON - 4C_3C 1 To continue OFF ON ON - Free Play Mode OFF OFF OFF - - SW1:7 Unused - SW1:8 Blood color: ON=green OFF=red */ - PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:4,5") - PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,7") - PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x80, 0x80, "Coin Slots" ) PORT_DIPLOCATION("SW1:8") // See notes - PORT_DIPSETTING( 0x80, "Common" ) - PORT_DIPSETTING( 0x00, "Individual" ) - - PORT_START("DSW2") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x08, "Demo Sounds Off" ) - PORT_DIPSETTING( 0x0c, "Demo Sounds On" ) - PORT_DIPSETTING( 0x04, "Infinite Energy (Cheat)") - PORT_DIPSETTING( 0x00, "Freeze" ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ - PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW2:8" ) - - PORT_START("GUNY1") - PORT_BIT(0x3ff, 0x1a6, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0x0e6, 0x272) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(1) - - PORT_START("GUNX1") - PORT_BIT(0x3ff, 0x23a, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x136, 0x36a) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(1) - - PORT_START("GUNY2") - PORT_BIT(0x3ff, 0x1f6, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0x146, 0x2aa) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(2) - - PORT_START("GUNX2") - PORT_BIT(0x3ff, 0x1de, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x10e, 0x2e2) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(2) - - PORT_START("GUNY3") - PORT_BIT(0x3ff, 0x21e, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0x16e, 0x2f6) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(3) - - PORT_START("GUNX3") - PORT_BIT(0x3ff, 0x212, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x14e, 0x33e) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(3) -INPUT_PORTS_END - -static INPUT_PORTS_START( mechatt ) - PORT_START("IN0") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) // See notes - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN3 ) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN4 ) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Fire") // "Fire" - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Grenade") // "Grenade" - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Fire") // "Fire" - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Grenade") // "Grenade" - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x0001, 0x0001, "Coin Slots" ) PORT_DIPLOCATION("SW1:1") // Listed as "Unused" (manual from different revision/region?), See notes - PORT_DIPSETTING( 0x0001, "Common" ) - PORT_DIPSETTING( 0x0000, "Individual" ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:2") - PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) - PORT_DIPSETTING( 0x0002, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x000c, 0x000c, "Magazine / Grenade" ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0008, "5 / 2" ) - PORT_DIPSETTING( 0x000c, "6 / 3" ) - PORT_DIPSETTING( 0x0004, "7 / 4" ) - PORT_DIPSETTING( 0x0000, "8 / 5" ) - PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") // See notes - PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") // Listed as "Unused" (manual from different revision/region?), See notes - PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c00, 0x0c00, "Game Mode" ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0800, "Demo Sounds Off" ) - PORT_DIPSETTING( 0x0c00, "Demo Sounds On" ) - PORT_DIPSETTING( 0x0400, "Infinite Energy (Cheat)") - PORT_DIPSETTING( 0x0000, "Freeze" ) - PORT_DIPUNUSED_DIPLOC(0x1000, 0x1000, "SW2:5" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC(0x2000, 0x2000, "SW2:6" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC(0x4000, 0x4000, "SW2:7" ) /* Listed as "Unused" */ - PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) - - PORT_START("GUNX1") - PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(1) - PORT_START("GUNY1") - PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(1) - - PORT_START("GUNX2") - PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(2) - PORT_START("GUNY2") - PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(2) -INPUT_PORTS_END - -static INPUT_PORTS_START( mechattj ) - PORT_INCLUDE( mechatt ) - - PORT_MODIFY("DSW1") - PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" ) -INPUT_PORTS_END - -static INPUT_PORTS_START( mechattu ) - PORT_INCLUDE( mechatt ) - - PORT_MODIFY("DSW1") - PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" ) - PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:5,6") - PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) - PORT_DIPSETTING( 0x0010, "1 Coin/2 Credits first, then 1 Coin/1 Credit" ) - PORT_DIPSETTING( 0x0020, "2 Coins/1 Credit first, then 1 Coin/1 Credit" ) - PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) - PORT_DIPUNUSED_DIPLOC( 0x00c0, 0x00c0, "SW1:7,8" ) -INPUT_PORTS_END - - -/******************************************************************************/ - -static const gfx_layout charlayout = -{ - 8,8, - RGN_FRAC(1,1), - 4, - { STEP4(0,1) }, - { STEP8(0,4) }, - { STEP8(0,4*8) }, - 32*8 -}; - -static const gfx_layout spritelayout = -{ - 16,16, - RGN_FRAC(1,1), - 4, - { STEP4(0,4) }, - { - STEP4(0,1), STEP4(4*4,1), - STEP4(4*4*2*8,1), STEP4(4*4+4*4*2*8,1) - }, - { STEP8(0,4*4*2), STEP8(16*32,4*8) }, - 128*8 -}; - -static const gfx_layout tilelayout = -{ - 16,16, /* 16*16 sprites */ - RGN_FRAC(1,1), - 4, /* 4 bits per pixel */ - { STEP4(0,1) }, - { STEP8(0,4), STEP8(4*8*16,4) }, - { STEP16(0,4*8) }, - 128*8 -}; - -static GFXDECODE_START( gfx_bbusters ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) - GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 512, 16 ) - GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 768, 16 ) - GFXDECODE_ENTRY( "gfx5", 0, tilelayout, 1024+256, 16 ) -GFXDECODE_END - -static GFXDECODE_START( gfx_mechatt ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 16 ) - GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 16 ) - GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 768, 16 ) -GFXDECODE_END - - -/******************************************************************************/ - -void bbusters_state::bbusters(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, 12000000); - m_maincpu->set_addrmap(AS_PROGRAM, &bbusters_state::bbusters_map); - m_maincpu->set_vblank_int("screen", FUNC(bbusters_state::irq6_line_hold)); - - Z80(config, m_audiocpu, 4000000); /* Accurate */ - m_audiocpu->set_addrmap(AS_PROGRAM, &bbusters_state::sound_map); - m_audiocpu->set_addrmap(AS_IO, &bbusters_state::sound_portmap); - - NVRAM(config, "eeprom", nvram_device::DEFAULT_ALL_1); // actually 28C04 parallel EEPROM - - upd7004_device &adc(UPD7004(config, "adc", 8_MHz_XTAL / 2)); - adc.eoc_ff_callback().set_inputline(m_maincpu, 2); - adc.in_callback<0>().set_ioport("GUNY1"); - adc.in_callback<1>().set_ioport("GUNX1"); - adc.in_callback<2>().set_ioport("GUNY2"); - adc.in_callback<3>().set_ioport("GUNX2"); - adc.in_callback<4>().set_ioport("GUNY3"); - adc.in_callback<5>().set_ioport("GUNX3"); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_size(64*8, 32*8); - screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(bbusters_state::screen_update)); - screen.screen_vblank().set(m_spriteram[0], FUNC(buffered_spriteram16_device::vblank_copy_rising)); - screen.screen_vblank().append(m_spriteram[1], FUNC(buffered_spriteram16_device::vblank_copy_rising)); - screen.set_palette("palette"); - - GFXDECODE(config, m_gfxdecode, "palette", gfx_bbusters); - PALETTE(config, "palette").set_format(palette_device::RGBx_444, 2048); - - BUFFERED_SPRITERAM16(config, m_spriteram[0]); - BUFFERED_SPRITERAM16(config, m_spriteram[1]); - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - GENERIC_LATCH_8(config, m_soundlatch[0]); - GENERIC_LATCH_8(config, m_soundlatch[1]); - - ym2610_device &ymsnd(YM2610(config, "ymsnd", 8000000)); - ymsnd.irq_handler().set_inputline("audiocpu", 0); - ymsnd.add_route(0, "lspeaker", 1.0); - ymsnd.add_route(0, "rspeaker", 1.0); - ymsnd.add_route(1, "lspeaker", 1.0); - ymsnd.add_route(2, "rspeaker", 1.0); -} - -void mechatt_state::mechatt(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, 12000000); - m_maincpu->set_addrmap(AS_PROGRAM, &mechatt_state::mechatt_map); - m_maincpu->set_vblank_int("screen", FUNC(mechatt_state::irq4_line_hold)); - - Z80(config, m_audiocpu, 4000000); /* Accurate */ - m_audiocpu->set_addrmap(AS_PROGRAM, &mechatt_state::sound_map); - m_audiocpu->set_addrmap(AS_IO, &mechatt_state::sounda_portmap); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_size(64*8, 32*8); - screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(mechatt_state::screen_update)); - screen.screen_vblank().set(m_spriteram[0], FUNC(buffered_spriteram16_device::vblank_copy_rising)); - screen.set_palette("palette"); - - GFXDECODE(config, m_gfxdecode, "palette", gfx_mechatt); - PALETTE(config, "palette").set_format(palette_device::RGBx_444, 1024); - - BUFFERED_SPRITERAM16(config, m_spriteram[0]); - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - GENERIC_LATCH_8(config, m_soundlatch[0]); - GENERIC_LATCH_8(config, m_soundlatch[1]); - - ym2608_device &ymsnd(YM2608(config, "ymsnd", 8000000)); - ymsnd.irq_handler().set_inputline("audiocpu", 0); - ymsnd.add_route(0, "lspeaker", 0.50); - ymsnd.add_route(0, "rspeaker", 0.50); - ymsnd.add_route(1, "lspeaker", 1.0); - ymsnd.add_route(2, "rspeaker", 1.0); -} - -/******************************************************************************/ - -ROM_START( bbusters ) - ROM_REGION( 0x80000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "bb-3.k10", 0x000000, 0x20000, CRC(04da1820) SHA1(0b6e06adf9c181d7aef28f781efbdd2c225fe81e) ) - ROM_LOAD16_BYTE( "bb-5.k12", 0x000001, 0x20000, CRC(777e0611) SHA1(b7ac0c6ea3738d560a5be75aed286821de918808) ) - ROM_LOAD16_BYTE( "bb-2.k8", 0x040000, 0x20000, CRC(20141805) SHA1(0958579681bda81bcf48d020a14bc147c1e575f1) ) - ROM_LOAD16_BYTE( "bb-4.k11", 0x040001, 0x20000, CRC(d482e0e9) SHA1(e56ca92965e8954b613ba4b0e3975e3a12840c30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "bb-1.e6", 0x000000, 0x10000, CRC(4360f2ee) SHA1(4c6b212f59389bdf4388893d2030493b110ac087) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) - ROM_LOAD( "bb-10.l9", 0x000000, 0x20000, CRC(490c0d9b) SHA1(567c25a6d96407259c64061d674305e4117d9fa4) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f11.m16", 0x000000, 0x80000, CRC(39fdf9c0) SHA1(80392947e3a1831c3ee80139f6f3bdc3bafa4f0d) ) - ROM_LOAD16_WORD_SWAP( "bb-f12.m13", 0x080000, 0x80000, CRC(69ee046b) SHA1(5c0435f1ce76b584fa8d154d7617d73c7ab5f62f) ) - ROM_LOAD16_WORD_SWAP( "bb-f13.m12", 0x100000, 0x80000, CRC(f5ef840e) SHA1(dd0f630c52076e0d330f47931e68a3ae9a401078) ) - ROM_LOAD16_WORD_SWAP( "bb-f14.m11", 0x180000, 0x80000, CRC(1a7df3bb) SHA1(1f27a528e6f89fe56a7342c4f1ff733da0a09327) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f21.l10", 0x000000, 0x80000, CRC(530f595b) SHA1(820898693b878c4423de9c244f943d39ea69515e) ) - ROM_LOAD16_WORD_SWAP( "bb-f22.l12", 0x080000, 0x80000, CRC(889c562e) SHA1(d19172d6515ab9793c98de75d6e41687e61a408d) ) - ROM_LOAD16_WORD_SWAP( "bb-f23.l13", 0x100000, 0x80000, CRC(c89fe0da) SHA1(92be860a7191e7473c42aa2da981eda873219d3d) ) - ROM_LOAD16_WORD_SWAP( "bb-f24.l15", 0x180000, 0x80000, CRC(e0d81359) SHA1(2213c17651b6c023a456447f352b0739439f913a) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) - ROM_LOAD( "bb-back1.m4", 0x000000, 0x80000, CRC(b5445313) SHA1(3c99b557b2af30ff0fbc8a7dc6c40448c4f327db) ) - - ROM_REGION( 0x80000, "gfx5", 0 ) - ROM_LOAD( "bb-back2.m6", 0x000000, 0x80000, CRC(8be996f6) SHA1(1e2c56f4c24793f806d7b366b92edc03145ae94c) ) - - ROM_REGION( 0x10000, "scale_table", 0 ) /* Zoom table */ - /* same rom exists in 4 different locations on the board */ - ROM_LOAD( "bb-6.e7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-7.h7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-8.a14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-9.c14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - - ROM_REGION( 0x80000, "ymsnd", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) - - ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) - ROM_LOAD( "bb-pcmb.l3", 0x000000, 0x80000, CRC(c8d5dd53) SHA1(0f7e94532cc14852ca12c1b792e5479667af899e) ) -ROM_END - -ROM_START( bbustersu ) - ROM_REGION( 0x80000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "bb-ver3-u3.k10", 0x000000, 0x20000, CRC(c80ec3bc) SHA1(81cccc920c6dc58ccd20fb38bfede717f534986f) ) - ROM_LOAD16_BYTE( "bb-ver3-u5.k12", 0x000001, 0x20000, CRC(5ded86d1) SHA1(de2ce91b85a1d74e60a7093211c1a7d3c27c1d72) ) - ROM_LOAD16_BYTE( "bb-2.k8", 0x040000, 0x20000, CRC(20141805) SHA1(0958579681bda81bcf48d020a14bc147c1e575f1) ) - ROM_LOAD16_BYTE( "bb-4.k11", 0x040001, 0x20000, CRC(d482e0e9) SHA1(e56ca92965e8954b613ba4b0e3975e3a12840c30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "bb-1.e6", 0x000000, 0x10000, CRC(4360f2ee) SHA1(4c6b212f59389bdf4388893d2030493b110ac087) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) - ROM_LOAD( "bb-10.l9", 0x000000, 0x20000, CRC(490c0d9b) SHA1(567c25a6d96407259c64061d674305e4117d9fa4) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f11.m16", 0x000000, 0x80000, CRC(39fdf9c0) SHA1(80392947e3a1831c3ee80139f6f3bdc3bafa4f0d) ) - ROM_LOAD16_WORD_SWAP( "bb-f12.m13", 0x080000, 0x80000, CRC(69ee046b) SHA1(5c0435f1ce76b584fa8d154d7617d73c7ab5f62f) ) - ROM_LOAD16_WORD_SWAP( "bb-f13.m12", 0x100000, 0x80000, CRC(f5ef840e) SHA1(dd0f630c52076e0d330f47931e68a3ae9a401078) ) - ROM_LOAD16_WORD_SWAP( "bb-f14.m11", 0x180000, 0x80000, CRC(1a7df3bb) SHA1(1f27a528e6f89fe56a7342c4f1ff733da0a09327) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f21.l10", 0x000000, 0x80000, CRC(530f595b) SHA1(820898693b878c4423de9c244f943d39ea69515e) ) - ROM_LOAD16_WORD_SWAP( "bb-f22.l12", 0x080000, 0x80000, CRC(889c562e) SHA1(d19172d6515ab9793c98de75d6e41687e61a408d) ) - ROM_LOAD16_WORD_SWAP( "bb-f23.l13", 0x100000, 0x80000, CRC(c89fe0da) SHA1(92be860a7191e7473c42aa2da981eda873219d3d) ) - ROM_LOAD16_WORD_SWAP( "bb-f24.l15", 0x180000, 0x80000, CRC(e0d81359) SHA1(2213c17651b6c023a456447f352b0739439f913a) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) - ROM_LOAD( "bb-back1.m4", 0x000000, 0x80000, CRC(b5445313) SHA1(3c99b557b2af30ff0fbc8a7dc6c40448c4f327db) ) - - ROM_REGION( 0x80000, "gfx5", 0 ) - ROM_LOAD( "bb-back2.m6", 0x000000, 0x80000, CRC(8be996f6) SHA1(1e2c56f4c24793f806d7b366b92edc03145ae94c) ) - - ROM_REGION( 0x10000, "scale_table", 0 ) /* Zoom table */ - /* same rom exists in 4 different locations on the board */ - ROM_LOAD( "bb-6.e7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-7.h7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-8.a14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-9.c14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - - ROM_REGION( 0x80000, "ymsnd", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) - - ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) -ROM_END - -ROM_START( bbustersua ) - ROM_REGION( 0x80000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "bb-ver2-u3.k10", 0x000000, 0x20000, CRC(6930088b) SHA1(265f0b584d81b6fdcda5c3a2e0bd15d56443bb35) ) - ROM_LOAD16_BYTE( "bb-ver2-u5.k12", 0x000001, 0x20000, CRC(cfdb2c6c) SHA1(54a837dc84b74d12e931f607f3dc9ee06a7e4d31) ) - ROM_LOAD16_BYTE( "bb-2.k8", 0x040000, 0x20000, CRC(20141805) SHA1(0958579681bda81bcf48d020a14bc147c1e575f1) ) - ROM_LOAD16_BYTE( "bb-4.k11", 0x040001, 0x20000, CRC(d482e0e9) SHA1(e56ca92965e8954b613ba4b0e3975e3a12840c30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "bb-1.e6", 0x000000, 0x10000, CRC(4360f2ee) SHA1(4c6b212f59389bdf4388893d2030493b110ac087) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) - ROM_LOAD( "bb-10.l9", 0x000000, 0x20000, CRC(490c0d9b) SHA1(567c25a6d96407259c64061d674305e4117d9fa4) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f11.m16", 0x000000, 0x80000, CRC(39fdf9c0) SHA1(80392947e3a1831c3ee80139f6f3bdc3bafa4f0d) ) - ROM_LOAD16_WORD_SWAP( "bb-f12.m13", 0x080000, 0x80000, CRC(69ee046b) SHA1(5c0435f1ce76b584fa8d154d7617d73c7ab5f62f) ) - ROM_LOAD16_WORD_SWAP( "bb-f13.m12", 0x100000, 0x80000, CRC(f5ef840e) SHA1(dd0f630c52076e0d330f47931e68a3ae9a401078) ) - ROM_LOAD16_WORD_SWAP( "bb-f14.m11", 0x180000, 0x80000, CRC(1a7df3bb) SHA1(1f27a528e6f89fe56a7342c4f1ff733da0a09327) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f21.l10", 0x000000, 0x80000, CRC(530f595b) SHA1(820898693b878c4423de9c244f943d39ea69515e) ) - ROM_LOAD16_WORD_SWAP( "bb-f22.l12", 0x080000, 0x80000, CRC(889c562e) SHA1(d19172d6515ab9793c98de75d6e41687e61a408d) ) - ROM_LOAD16_WORD_SWAP( "bb-f23.l13", 0x100000, 0x80000, CRC(c89fe0da) SHA1(92be860a7191e7473c42aa2da981eda873219d3d) ) - ROM_LOAD16_WORD_SWAP( "bb-f24.l15", 0x180000, 0x80000, CRC(e0d81359) SHA1(2213c17651b6c023a456447f352b0739439f913a) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) - ROM_LOAD( "bb-back1.m4", 0x000000, 0x80000, CRC(b5445313) SHA1(3c99b557b2af30ff0fbc8a7dc6c40448c4f327db) ) - - ROM_REGION( 0x80000, "gfx5", 0 ) - ROM_LOAD( "bb-back2.m6", 0x000000, 0x80000, CRC(8be996f6) SHA1(1e2c56f4c24793f806d7b366b92edc03145ae94c) ) - - ROM_REGION( 0x10000, "scale_table", 0 ) /* Zoom table */ - /* same rom exists in 4 different locations on the board */ - ROM_LOAD( "bb-6.e7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-7.h7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-8.a14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-9.c14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - - ROM_REGION( 0x80000, "ymsnd", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) - - ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) -ROM_END - -ROM_START( bbustersj ) - ROM_REGION( 0x80000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "bb3_ver2_j3.k10", 0x000000, 0x20000, CRC(6a1cd941) SHA1(d29775703f30b0a440e5e960006c0d33bb09992c) ) /* red "J3" stamped on program labels - 3 Player version */ - ROM_LOAD16_BYTE( "bb5_ver2_j3.k12", 0x000001, 0x20000, CRC(7b180752) SHA1(7ae98e3eb81b19a9208e8dae1cdd64796021d034) ) - ROM_LOAD16_BYTE( "bb-2.k8", 0x040000, 0x20000, CRC(20141805) SHA1(0958579681bda81bcf48d020a14bc147c1e575f1) ) - ROM_LOAD16_BYTE( "bb-4.k11", 0x040001, 0x20000, CRC(d482e0e9) SHA1(e56ca92965e8954b613ba4b0e3975e3a12840c30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "bb-1.e6", 0x000000, 0x10000, CRC(4360f2ee) SHA1(4c6b212f59389bdf4388893d2030493b110ac087) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) - ROM_LOAD( "bb-10.l9", 0x000000, 0x20000, CRC(490c0d9b) SHA1(567c25a6d96407259c64061d674305e4117d9fa4) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f11.m16", 0x000000, 0x80000, CRC(39fdf9c0) SHA1(80392947e3a1831c3ee80139f6f3bdc3bafa4f0d) ) - ROM_LOAD16_WORD_SWAP( "bb-f12.m13", 0x080000, 0x80000, CRC(69ee046b) SHA1(5c0435f1ce76b584fa8d154d7617d73c7ab5f62f) ) - ROM_LOAD16_WORD_SWAP( "bb-f13.m12", 0x100000, 0x80000, CRC(f5ef840e) SHA1(dd0f630c52076e0d330f47931e68a3ae9a401078) ) - ROM_LOAD16_WORD_SWAP( "bb-f14.m11", 0x180000, 0x80000, CRC(1a7df3bb) SHA1(1f27a528e6f89fe56a7342c4f1ff733da0a09327) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f21.l10", 0x000000, 0x80000, CRC(530f595b) SHA1(820898693b878c4423de9c244f943d39ea69515e) ) - ROM_LOAD16_WORD_SWAP( "bb-f22.l12", 0x080000, 0x80000, CRC(889c562e) SHA1(d19172d6515ab9793c98de75d6e41687e61a408d) ) - ROM_LOAD16_WORD_SWAP( "bb-f23.l13", 0x100000, 0x80000, CRC(c89fe0da) SHA1(92be860a7191e7473c42aa2da981eda873219d3d) ) - ROM_LOAD16_WORD_SWAP( "bb-f24.l15", 0x180000, 0x80000, CRC(e0d81359) SHA1(2213c17651b6c023a456447f352b0739439f913a) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) - ROM_LOAD( "bb-back1.m4", 0x000000, 0x80000, CRC(b5445313) SHA1(3c99b557b2af30ff0fbc8a7dc6c40448c4f327db) ) - - ROM_REGION( 0x80000, "gfx5", 0 ) - ROM_LOAD( "bb-back2.m6", 0x000000, 0x80000, CRC(8be996f6) SHA1(1e2c56f4c24793f806d7b366b92edc03145ae94c) ) - - ROM_REGION( 0x10000, "scale_table", 0 ) /* Zoom table */ - /* same rom exists in 4 different locations on the board */ - ROM_LOAD( "bb-6.e7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-7.h7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-8.a14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-9.c14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - - ROM_REGION( 0x80000, "ymsnd", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) - - ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) - ROM_LOAD( "bb-pcmb.l3", 0x000000, 0x80000, CRC(c8d5dd53) SHA1(0f7e94532cc14852ca12c1b792e5479667af899e) ) -ROM_END - -ROM_START( bbustersja ) - ROM_REGION( 0x80000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "bb3_ver2_j2.k10", 0x000000, 0x20000, CRC(605eb62f) SHA1(b13afd561731ad9115c5b997b8a7a79a57557612) ) /* red "J2" stamped on program labels - 2 Player version */ - ROM_LOAD16_BYTE( "bb5_ver2_j2.k12", 0x000001, 0x20000, CRC(9deea26f) SHA1(c5436db0c55da9b0c5e0e053f59a1e17ee4690a6) ) - ROM_LOAD16_BYTE( "bb-2.k8", 0x040000, 0x20000, CRC(20141805) SHA1(0958579681bda81bcf48d020a14bc147c1e575f1) ) - ROM_LOAD16_BYTE( "bb-4.k11", 0x040001, 0x20000, CRC(d482e0e9) SHA1(e56ca92965e8954b613ba4b0e3975e3a12840c30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "bb-1.e6", 0x000000, 0x10000, CRC(4360f2ee) SHA1(4c6b212f59389bdf4388893d2030493b110ac087) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) - ROM_LOAD( "bb-10.l9", 0x000000, 0x20000, CRC(490c0d9b) SHA1(567c25a6d96407259c64061d674305e4117d9fa4) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f11.m16", 0x000000, 0x80000, CRC(39fdf9c0) SHA1(80392947e3a1831c3ee80139f6f3bdc3bafa4f0d) ) - ROM_LOAD16_WORD_SWAP( "bb-f12.m13", 0x080000, 0x80000, CRC(69ee046b) SHA1(5c0435f1ce76b584fa8d154d7617d73c7ab5f62f) ) - ROM_LOAD16_WORD_SWAP( "bb-f13.m12", 0x100000, 0x80000, CRC(f5ef840e) SHA1(dd0f630c52076e0d330f47931e68a3ae9a401078) ) - ROM_LOAD16_WORD_SWAP( "bb-f14.m11", 0x180000, 0x80000, CRC(1a7df3bb) SHA1(1f27a528e6f89fe56a7342c4f1ff733da0a09327) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD16_WORD_SWAP( "bb-f21.l10", 0x000000, 0x80000, CRC(530f595b) SHA1(820898693b878c4423de9c244f943d39ea69515e) ) - ROM_LOAD16_WORD_SWAP( "bb-f22.l12", 0x080000, 0x80000, CRC(889c562e) SHA1(d19172d6515ab9793c98de75d6e41687e61a408d) ) - ROM_LOAD16_WORD_SWAP( "bb-f23.l13", 0x100000, 0x80000, CRC(c89fe0da) SHA1(92be860a7191e7473c42aa2da981eda873219d3d) ) - ROM_LOAD16_WORD_SWAP( "bb-f24.l15", 0x180000, 0x80000, CRC(e0d81359) SHA1(2213c17651b6c023a456447f352b0739439f913a) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) - ROM_LOAD( "bb-back1.m4", 0x000000, 0x80000, CRC(b5445313) SHA1(3c99b557b2af30ff0fbc8a7dc6c40448c4f327db) ) - - ROM_REGION( 0x80000, "gfx5", 0 ) - ROM_LOAD( "bb-back2.m6", 0x000000, 0x80000, CRC(8be996f6) SHA1(1e2c56f4c24793f806d7b366b92edc03145ae94c) ) - - ROM_REGION( 0x10000, "scale_table", 0 ) /* Zoom table */ - /* same rom exists in 4 different locations on the board */ - ROM_LOAD( "bb-6.e7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-7.h7", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-8.a14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "bb-9.c14", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - - ROM_REGION( 0x80000, "ymsnd", 0 ) - ROM_LOAD( "bb-pcma.l5", 0x000000, 0x80000, CRC(44cd5bfe) SHA1(26a612191a0aa614c090203485aba17c99c763ee) ) - - ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) - ROM_LOAD( "bb-pcmb.l3", 0x000000, 0x80000, CRC(c8d5dd53) SHA1(0f7e94532cc14852ca12c1b792e5479667af899e) ) -ROM_END - - -ROM_START( mechatt ) - ROM_REGION( 0x80000, "maincpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD16_BYTE( "ma5-e.n12", 0x000000, 0x20000, CRC(9bbb852a) SHA1(34b696bf79cf53cac1c384a3143c0f3f243a71f3) ) - ROM_LOAD16_BYTE( "ma4.l12", 0x000001, 0x20000, CRC(0d414918) SHA1(0d51b893d37ba124b983beebb691e65bdc52d300) ) - ROM_LOAD16_BYTE( "ma7.n13", 0x040000, 0x20000, CRC(61d85e1b) SHA1(46234d48ac21c481a5e70c6a654a341ebdd4cd3a) ) - ROM_LOAD16_BYTE( "ma6-f.l13", 0x040001, 0x20000, CRC(4055fe8d) SHA1(b4d8bd5f73805ce1c332eff657dddbb88ff45b37) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_3.e13", 0x000000, 0x10000, CRC(c06cc8e1) SHA1(65f5f1901120d633f7c3ba07432a188fd7fd7272) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) // Located on the A8002-2 board - ROM_LOAD( "ma_1.l2", 0x000000, 0x10000, CRC(24766917) SHA1(9082a8ae849605ce65b5a0493ae69cfe282f7e7b) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) // Located on the A8002-2 board - ROM_LOAD16_WORD_SWAP( "mao89p13.bin", 0x000000, 0x80000, CRC(8bcb16cf) SHA1(409ee1944188d9ce39adce29b1df029b560dd5b0) ) - ROM_LOAD16_WORD_SWAP( "ma189p15.bin", 0x080000, 0x80000, CRC(b84d9658) SHA1(448adecb0067d8f5b219ec2f94a8dec84187a554) ) - ROM_LOAD16_WORD_SWAP( "ma289p17.bin", 0x100000, 0x80000, CRC(6cbe08ac) SHA1(8f81f6e92b84ab6867452011d52f3e7689c62a1a) ) - ROM_LOAD16_WORD_SWAP( "ma389m15.bin", 0x180000, 0x80000, CRC(34d4585e) SHA1(38d9fd5d775e4b3c8b8b487a6ba9b8bdcb3274b0) ) - - ROM_REGION( 0x80000, "gfx3", 0 ) // Located on the A8002-2 board - ROM_LOAD( "mab189a2.bin", 0x000000, 0x80000, CRC(e1c8b4d0) SHA1(2f8a1839cca892f8380c7cffe7a12e615d38fd55) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) // Located on the A8002-2 board - ROM_LOAD( "mab289c2.bin", 0x000000, 0x80000, CRC(14f97ceb) SHA1(a22033532ea616dc3a3db8b66ad6ccc6172ed7cc) ) - - ROM_REGION( 0x20000, "ymsnd", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_2.d10", 0x000000, 0x20000, CRC(ea4cc30d) SHA1(d8f089fc0ce76309411706a8110ad907f93dc97e) ) - - ROM_REGION( 0x20000, "scale_table", 0 ) // Zoom table - Located on the A8002-2 board - ROM_LOAD( "ma_8.f10", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "ma_9.f12", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) // identical to ma_8.f10 -ROM_END - -ROM_START( mechattj ) // Uses EPROMs on official SNK A8002-5 & A8002-6 sub boards instead of MaskROMs - ROM_REGION( 0x80000, "maincpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD16_BYTE( "ma5j.n12", 0x000000, 0x20000, CRC(e6bb5952) SHA1(3b01eccc20d99fd33ff8e303afa902abb66e1036) ) - ROM_LOAD16_BYTE( "ma4j.l12", 0x000001, 0x20000, CRC(c78baa62) SHA1(c3554698fbc94e3625269c5cb1fc664364f3fb3f) ) - ROM_LOAD16_BYTE( "ma7j.n13", 0x040000, 0x20000, CRC(12a68fc2) SHA1(c935788723d8ea3bfe99244b8c7b2aff85579912) ) - ROM_LOAD16_BYTE( "ma6j.l13", 0x040001, 0x20000, CRC(332b2f54) SHA1(c768f5437a20ea406523d3de9e1ea807b39e1622) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_3.e13", 0x000000, 0x10000, CRC(c06cc8e1) SHA1(65f5f1901120d633f7c3ba07432a188fd7fd7272) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) // Located on the A8002-2 board - ROM_LOAD( "ma_1.l2", 0x000000, 0x10000, CRC(24766917) SHA1(9082a8ae849605ce65b5a0493ae69cfe282f7e7b) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) // Located on the A8002-6 sub board - ROM_LOAD16_BYTE( "s_9.a1", 0x000001, 0x20000, CRC(6e8e194c) SHA1(02bbd573a322a3f7f8e92ccceebffdd598b5489e) ) // these 4 == mao89p13.bin - ROM_LOAD16_BYTE( "s_1.b1", 0x000000, 0x20000, CRC(fd9161ed) SHA1(b3e2434dd9cb1cafe1022774b863b5f1a008a9d2) ) - ROM_LOAD16_BYTE( "s_10.a2", 0x040001, 0x20000, CRC(fad6a1ab) SHA1(5347b4493c8004dc8cedc0b37aba494f203142b8) ) - ROM_LOAD16_BYTE( "s_2.b2", 0x040000, 0x20000, CRC(549056f0) SHA1(f515aa98ab25f3735dbfdefcb8d55ba3b2075b70) ) - ROM_LOAD16_BYTE( "s_11.a3", 0x080001, 0x20000, CRC(3887a382) SHA1(b40861fc1414b2fa299772e76a78cb8dc00b71b7) ) // these 4 == ma189p15.bin - ROM_LOAD16_BYTE( "s_3.b3", 0x080000, 0x20000, CRC(cb99f565) SHA1(9ed1b21f4a33b9a614bca38610378857560cdaba) ) - ROM_LOAD16_BYTE( "s_12.a4", 0x0c0001, 0x20000, CRC(63417b49) SHA1(786249fa7e8770de5b5882debdc2913d58e9170e) ) - ROM_LOAD16_BYTE( "s_4.b4", 0x0c0000, 0x20000, CRC(d739d48a) SHA1(04d2ecea72b6e651b815865946c9c9cfae4e5c4d) ) - ROM_LOAD16_BYTE( "s_13.a5", 0x100001, 0x20000, CRC(eccd47b6) SHA1(6b9c63fee97a7568114f227a89a1effd6b04806a) ) // these 4 == ma289p17.bin - ROM_LOAD16_BYTE( "s_5.b5", 0x100000, 0x20000, CRC(e15244da) SHA1(ebf3072565c53d0098d373b5093ba6918c4eddae) ) - ROM_LOAD16_BYTE( "s_14.a6", 0x140001, 0x20000, CRC(bbbf0461) SHA1(c5299ab1d45f685a5d160492247cf1303ef6937a) ) - ROM_LOAD16_BYTE( "s_6.b6", 0x140000, 0x20000, CRC(4ee89f75) SHA1(bda0e9095da2d424faac341fd934000a621796eb) ) - ROM_LOAD16_BYTE( "s_15.a7", 0x180001, 0x20000, CRC(cde29bad) SHA1(24c1b43c6d717eaaf7c01ec7de89837947334224) ) // these 4 == ma389m15.bin - ROM_LOAD16_BYTE( "s_7.b7", 0x180000, 0x20000, CRC(065ed221) SHA1(c03ca5b4d1198939a57b5fccf6a79d70afe1faaf) ) - ROM_LOAD16_BYTE( "s_16.a8", 0x1c0001, 0x20000, CRC(70f28040) SHA1(91012728953563fcc576725337e6ba7e1b49d1ba) ) - ROM_LOAD16_BYTE( "s_8.b8", 0x1c0000, 0x20000, CRC(a6f8574f) SHA1(87c041669b2eaec495ae10a6f45b6668accb92bf) ) - - ROM_REGION( 0x80000, "gfx3", 0 ) // these 4 == mab189a2.bin - Located on the A8002-5 sub board - ROM_LOAD( "s_21.b3", 0x000000, 0x20000, CRC(701a0072) SHA1(b03b6fa18e0cfcd5c7c541025fa2d3632d2f8387) ) - ROM_LOAD( "s_22.b4", 0x020000, 0x20000, CRC(34e6225c) SHA1(f6335084f4f4c7a4b6528e6ad74962b88f81e3bc) ) - ROM_LOAD( "s_23.b5", 0x040000, 0x20000, CRC(9a7399d3) SHA1(04e0327b0da75f621b51e1831cbdc4537082e32b) ) - ROM_LOAD( "s_24.b6", 0x060000, 0x20000, CRC(f097459d) SHA1(466364677f048519eb2894ddecf76f5c52f6afe9) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) // these 4 == mab289c2.bin - Located on the A8002-5 sub board - ROM_LOAD( "s_17.a3", 0x000000, 0x20000, CRC(cc47c4a3) SHA1(140f53b671b4eaed6fcc516c4018f07a6d7c2290) ) - ROM_LOAD( "s_18.a4", 0x020000, 0x20000, CRC(a04377e8) SHA1(841c6c3073b137f6a5c875db32039186c014f785) ) - ROM_LOAD( "s_19.a5", 0x040000, 0x20000, CRC(b07f5289) SHA1(8817bd225edf9b0fa439b220617f925365e39253) ) - ROM_LOAD( "s_20.a6", 0x060000, 0x20000, CRC(a9bb4fa9) SHA1(ccede784671a864667b92a8101d686c26c78d76f) ) - - ROM_REGION( 0x20000, "ymsnd", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_2.d10", 0x000000, 0x20000, CRC(ea4cc30d) SHA1(d8f089fc0ce76309411706a8110ad907f93dc97e) ) - - ROM_REGION( 0x20000, "scale_table", 0 ) // Zoom table - Located on the A8002-2 board - ROM_LOAD( "ma_8.f10", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "ma_9.f12", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) // identical to ma_8.f10 -ROM_END - -ROM_START( mechattu ) - ROM_REGION( 0x80000, "maincpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD16_BYTE( "ma5u.n12", 0x000000, 0x20000, CRC(485ea606) SHA1(0c499f08d7c6d861ba7c50a8f577823613a7923c) ) - ROM_LOAD16_BYTE( "ma4u.l12", 0x000001, 0x20000, CRC(09fa31ec) SHA1(008abb2e09f83614c277471e534f20cba3e354d7) ) - ROM_LOAD16_BYTE( "ma7u.n13", 0x040000, 0x20000, CRC(f45b2c70) SHA1(65523d202d378bab890f1f7bffdde152dd246d4a) ) - ROM_LOAD16_BYTE( "ma6u.l13", 0x040001, 0x20000, CRC(d5d68ce6) SHA1(16057d882781015f6d1c7bb659e0812a8459c3f0) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_3.e13", 0x000000, 0x10000, CRC(c06cc8e1) SHA1(65f5f1901120d633f7c3ba07432a188fd7fd7272) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) // Located on the A8002-2 board - ROM_LOAD( "ma_1.l2", 0x000000, 0x10000, CRC(24766917) SHA1(9082a8ae849605ce65b5a0493ae69cfe282f7e7b) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) // Located on the A8002-2 board - ROM_LOAD16_WORD_SWAP( "mao89p13.bin", 0x000000, 0x80000, CRC(8bcb16cf) SHA1(409ee1944188d9ce39adce29b1df029b560dd5b0) ) - ROM_LOAD16_WORD_SWAP( "ma189p15.bin", 0x080000, 0x80000, CRC(b84d9658) SHA1(448adecb0067d8f5b219ec2f94a8dec84187a554) ) - ROM_LOAD16_WORD_SWAP( "ma289p17.bin", 0x100000, 0x80000, CRC(6cbe08ac) SHA1(8f81f6e92b84ab6867452011d52f3e7689c62a1a) ) - ROM_LOAD16_WORD_SWAP( "ma389m15.bin", 0x180000, 0x80000, CRC(34d4585e) SHA1(38d9fd5d775e4b3c8b8b487a6ba9b8bdcb3274b0) ) - - ROM_REGION( 0x80000, "gfx3", 0 ) // Located on the A8002-2 board - ROM_LOAD( "mab189a2.bin", 0x000000, 0x80000, CRC(e1c8b4d0) SHA1(2f8a1839cca892f8380c7cffe7a12e615d38fd55) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) // Located on the A8002-2 board - ROM_LOAD( "mab289c2.bin", 0x000000, 0x80000, CRC(14f97ceb) SHA1(a22033532ea616dc3a3db8b66ad6ccc6172ed7cc) ) - - ROM_REGION( 0x20000, "ymsnd", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_2.d10", 0x000000, 0x20000, CRC(ea4cc30d) SHA1(d8f089fc0ce76309411706a8110ad907f93dc97e) ) - - ROM_REGION( 0x20000, "scale_table", 0 ) // Zoom table - Located on the A8002-2 board - ROM_LOAD( "ma_8.f10", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "ma_9.f12", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) // identical to ma_8.f10 -ROM_END - -/* does Ver1 on the roms mean it's a revision, the first version, or used because it's the single player version? */ -ROM_START( mechattu1 ) // Uses EPROMs on official SNK A8002-5 & A8002-6 sub boards instead of MaskROMs - ROM_REGION( 0x80000, "maincpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD16_BYTE( "ma_ver1_5u.n12", 0x000000, 0x20000, CRC(dcd2e971) SHA1(e292b251c429b6990e97233e86360e5d43f573f2) ) - ROM_LOAD16_BYTE( "ma_ver1_4u.l12", 0x000001, 0x20000, CRC(69c8a85b) SHA1(07c6d395772a5e096e3ac42c5248eadccc146ad1) ) - ROM_LOAD16_BYTE( "ma7u.n13", 0x040000, 0x20000, CRC(f45b2c70) SHA1(65523d202d378bab890f1f7bffdde152dd246d4a) ) - ROM_LOAD16_BYTE( "ma6u.l13", 0x040001, 0x20000, CRC(d5d68ce6) SHA1(16057d882781015f6d1c7bb659e0812a8459c3f0) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_3.e13", 0x000000, 0x10000, CRC(c06cc8e1) SHA1(65f5f1901120d633f7c3ba07432a188fd7fd7272) ) - - ROM_REGION( 0x020000, "gfx1", 0 ) // Located on the A8002-2 board - ROM_LOAD( "ma_1.l2", 0x000000, 0x10000, CRC(24766917) SHA1(9082a8ae849605ce65b5a0493ae69cfe282f7e7b) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) // Located on the A8002-6 sub board - ROM_LOAD16_BYTE( "s_9.a1", 0x000001, 0x20000, CRC(6e8e194c) SHA1(02bbd573a322a3f7f8e92ccceebffdd598b5489e) ) // these 4 == mao89p13.bin - ROM_LOAD16_BYTE( "s_1.b1", 0x000000, 0x20000, CRC(fd9161ed) SHA1(b3e2434dd9cb1cafe1022774b863b5f1a008a9d2) ) - ROM_LOAD16_BYTE( "s_10.a2", 0x040001, 0x20000, CRC(fad6a1ab) SHA1(5347b4493c8004dc8cedc0b37aba494f203142b8) ) - ROM_LOAD16_BYTE( "s_2.b2", 0x040000, 0x20000, CRC(549056f0) SHA1(f515aa98ab25f3735dbfdefcb8d55ba3b2075b70) ) - ROM_LOAD16_BYTE( "s_11.a3", 0x080001, 0x20000, CRC(3887a382) SHA1(b40861fc1414b2fa299772e76a78cb8dc00b71b7) ) // these 4 == ma189p15.bin - ROM_LOAD16_BYTE( "s_3.b3", 0x080000, 0x20000, CRC(cb99f565) SHA1(9ed1b21f4a33b9a614bca38610378857560cdaba) ) - ROM_LOAD16_BYTE( "s_12.a4", 0x0c0001, 0x20000, CRC(63417b49) SHA1(786249fa7e8770de5b5882debdc2913d58e9170e) ) - ROM_LOAD16_BYTE( "s_4.b4", 0x0c0000, 0x20000, CRC(d739d48a) SHA1(04d2ecea72b6e651b815865946c9c9cfae4e5c4d) ) - ROM_LOAD16_BYTE( "s_13.a5", 0x100001, 0x20000, CRC(eccd47b6) SHA1(6b9c63fee97a7568114f227a89a1effd6b04806a) ) // these 4 == ma289p17.bin - ROM_LOAD16_BYTE( "s_5.b5", 0x100000, 0x20000, CRC(e15244da) SHA1(ebf3072565c53d0098d373b5093ba6918c4eddae) ) - ROM_LOAD16_BYTE( "s_14.a6", 0x140001, 0x20000, CRC(bbbf0461) SHA1(c5299ab1d45f685a5d160492247cf1303ef6937a) ) - ROM_LOAD16_BYTE( "s_6.b6", 0x140000, 0x20000, CRC(4ee89f75) SHA1(bda0e9095da2d424faac341fd934000a621796eb) ) - ROM_LOAD16_BYTE( "s_15.a7", 0x180001, 0x20000, CRC(cde29bad) SHA1(24c1b43c6d717eaaf7c01ec7de89837947334224) ) // these 4 == ma389m15.bin - ROM_LOAD16_BYTE( "s_7.b7", 0x180000, 0x20000, CRC(065ed221) SHA1(c03ca5b4d1198939a57b5fccf6a79d70afe1faaf) ) - ROM_LOAD16_BYTE( "s_16.a8", 0x1c0001, 0x20000, CRC(70f28040) SHA1(91012728953563fcc576725337e6ba7e1b49d1ba) ) - ROM_LOAD16_BYTE( "s_8.b8", 0x1c0000, 0x20000, CRC(a6f8574f) SHA1(87c041669b2eaec495ae10a6f45b6668accb92bf) ) - - ROM_REGION( 0x80000, "gfx3", 0 ) // these 4 == mab189a2.bin - Located on the A8002-5 sub board - ROM_LOAD( "s_21.b3", 0x000000, 0x20000, CRC(701a0072) SHA1(b03b6fa18e0cfcd5c7c541025fa2d3632d2f8387) ) - ROM_LOAD( "s_22.b4", 0x020000, 0x20000, CRC(34e6225c) SHA1(f6335084f4f4c7a4b6528e6ad74962b88f81e3bc) ) - ROM_LOAD( "s_23.b5", 0x040000, 0x20000, CRC(9a7399d3) SHA1(04e0327b0da75f621b51e1831cbdc4537082e32b) ) - ROM_LOAD( "s_24.b6", 0x060000, 0x20000, CRC(f097459d) SHA1(466364677f048519eb2894ddecf76f5c52f6afe9) ) - - ROM_REGION( 0x80000, "gfx4", 0 ) // these 4 == mab289c2.bin - Located on the A8002-5 sub board - ROM_LOAD( "s_17.a3", 0x000000, 0x20000, CRC(cc47c4a3) SHA1(140f53b671b4eaed6fcc516c4018f07a6d7c2290) ) - ROM_LOAD( "s_18.a4", 0x020000, 0x20000, CRC(a04377e8) SHA1(841c6c3073b137f6a5c875db32039186c014f785) ) - ROM_LOAD( "s_19.a5", 0x040000, 0x20000, CRC(b07f5289) SHA1(8817bd225edf9b0fa439b220617f925365e39253) ) - ROM_LOAD( "s_20.a6", 0x060000, 0x20000, CRC(a9bb4fa9) SHA1(ccede784671a864667b92a8101d686c26c78d76f) ) - - ROM_REGION( 0x20000, "ymsnd", 0 ) // Located on the A8002-1 main board - ROM_LOAD( "ma_2.d10", 0x000000, 0x20000, CRC(ea4cc30d) SHA1(d8f089fc0ce76309411706a8110ad907f93dc97e) ) - - ROM_REGION( 0x20000, "scale_table", 0 ) // Zoom table - Located on the A8002-2 board - ROM_LOAD( "ma_8.f10", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) - ROM_LOAD( "ma_9.f12", 0x000000, 0x10000, CRC(61f3de03) SHA1(736f9634fe054ea68a2aa90a743bd0dc320f23c9) ) // identical to ma_8.f10 -ROM_END - - -/******************************************************************************/ - -GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_SUPPORTS_SAVE ) - -GAME( 1989, mechatt, 0, mechatt, mechatt, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattj, mechatt, mechatt, mechattj, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattu, mechatt, mechatt, mechattu, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (US)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattu1, mechatt, mechatt, mechattu, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE ) |