summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/battlnts.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/battlnts.cpp')
-rw-r--r--src/mame/drivers/battlnts.cpp388
1 files changed, 0 insertions, 388 deletions
diff --git a/src/mame/drivers/battlnts.cpp b/src/mame/drivers/battlnts.cpp
deleted file mode 100644
index b076294bb2b..00000000000
--- a/src/mame/drivers/battlnts.cpp
+++ /dev/null
@@ -1,388 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Manuel Abadia
-/***************************************************************************
-
- Konami Battlantis Hardware
-
- Supports:
- GX765 - Rack 'em Up/The Hustler (c) 1987 Konami
- GX777 - Battlantis (c) 1987 Konami
-
- Preliminary driver by: Manuel Abadia <emumanu+mame@gmail.com>
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/battlnts.h"
-#include "includes/konamipt.h"
-
-#include "cpu/m6809/hd6309.h"
-#include "cpu/z80/z80.h"
-#include "machine/gen_latch.h"
-#include "machine/watchdog.h"
-#include "sound/3812intf.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-/*************************************
- *
- * Memory handlers
- *
- *************************************/
-
-WRITE_LINE_MEMBER(battlnts_state::vblank_irq)
-{
- if (state && m_k007342->is_int_enabled())
- m_maincpu->set_input_line(HD6309_IRQ_LINE, HOLD_LINE);
-}
-
-WRITE8_MEMBER(battlnts_state::battlnts_sh_irqtrigger_w)
-{
- m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80
-}
-
-WRITE8_MEMBER(battlnts_state::battlnts_bankswitch_w)
-{
- /* bits 6 & 7 = bank number */
- m_rombank->set_entry((data & 0xc0) >> 6);
-
- /* bits 4 & 5 = coin counters */
- machine().bookkeeping().coin_counter_w(0, data & 0x10);
- machine().bookkeeping().coin_counter_w(1, data & 0x20);
-
- /* other bits unknown */
-}
-
-
-/*************************************
- *
- * Address maps
- *
- *************************************/
-
-void battlnts_state::battlnts_map(address_map &map)
-{
- map(0x0000, 0x1fff).rw(m_k007342, FUNC(k007342_device::read), FUNC(k007342_device::write)); /* Color RAM + Video RAM */
- map(0x2000, 0x21ff).rw(m_k007420, FUNC(k007420_device::read), FUNC(k007420_device::write)); /* Sprite RAM */
- map(0x2200, 0x23ff).rw(m_k007342, FUNC(k007342_device::scroll_r), FUNC(k007342_device::scroll_w)); /* Scroll RAM */
- map(0x2400, 0x24ff).ram().w("palette", FUNC(palette_device::write8)).share("palette");/* palette */
- map(0x2600, 0x2607).w(m_k007342, FUNC(k007342_device::vreg_w)); /* Video Registers */
- map(0x2e00, 0x2e00).portr("DSW1");
- map(0x2e01, 0x2e01).portr("P2");
- map(0x2e02, 0x2e02).portr("P1");
- map(0x2e03, 0x2e03).portr("DSW3"); /* coinsw, testsw, startsw */
- map(0x2e04, 0x2e04).portr("DSW2");
- map(0x2e08, 0x2e08).w(FUNC(battlnts_state::battlnts_bankswitch_w)); /* bankswitch control */
- map(0x2e0c, 0x2e0c).w(FUNC(battlnts_state::battlnts_spritebank_w)); /* sprite bank select */
- map(0x2e10, 0x2e10).w("watchdog", FUNC(watchdog_timer_device::reset_w));
- map(0x2e14, 0x2e14).w("soundlatch", FUNC(generic_latch_8_device::write)); /* sound code # */
- map(0x2e18, 0x2e18).w(FUNC(battlnts_state::battlnts_sh_irqtrigger_w)); /* cause interrupt on audio CPU */
- map(0x4000, 0x7fff).bankr("rombank"); /* banked ROM */
- map(0x8000, 0xffff).rom(); /* ROM 777e02.bin */
-}
-
-void battlnts_state::battlnts_sound_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom(); /* ROM 777c01.rom */
- map(0x8000, 0x87ff).ram(); /* RAM */
- map(0xa000, 0xa001).rw("ym1", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); /* YM3812 (chip 1) */
- map(0xc000, 0xc001).rw("ym2", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); /* YM3812 (chip 2) */
- map(0xe000, 0xe000).r("soundlatch", FUNC(generic_latch_8_device::read));
-}
-
-/*************************************
- *
- * Input ports
- *
- *************************************/
-
-static INPUT_PORTS_START( battlnts )
- PORT_START("DSW1")
- KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
- /* "No Coin B" = coins produce sound, but no effect on coin counter */
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x03, "2" )
- PORT_DIPSETTING( 0x02, "3" )
- PORT_DIPSETTING( 0x01, "5" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
- PORT_DIPSETTING( 0x18, "30k And Every 70k" )
- PORT_DIPSETTING( 0x10, "40k And Every 80k" )
- PORT_DIPSETTING( 0x08, "40k" )
- PORT_DIPSETTING( 0x00, "50k" )
- PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
- PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW3")
- KONAMI8_SYSTEM_10
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, "Upright Controls" ) PORT_DIPLOCATION("SW3:2")
- PORT_DIPSETTING( 0x40, DEF_STR( Single ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
- PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW3:3" )
-
- PORT_START("P1")
- KONAMI8_B1(1)
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW3:4")
- PORT_DIPSETTING( 0x80, "3 Times" )
- PORT_DIPSETTING( 0x00, "5 Times" )
-
- PORT_START("P2")
- KONAMI8_B1_UNK(2)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( rackemup )
- PORT_INCLUDE( battlnts )
-
- PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x03, 0x02, "Balls" ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x03, "2" )
- PORT_DIPSETTING( 0x02, "3" )
- PORT_DIPSETTING( 0x01, "4" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x18, 0x10, "Time To Aim" ) PORT_DIPLOCATION("SW2:4,5")
- PORT_DIPSETTING( 0x18, "25s (Stage 1: 30s)" )
- PORT_DIPSETTING( 0x10, "20s (Stage 1: 25s)" )
- PORT_DIPSETTING( 0x08, "17s (Stage 1: 22s)" )
- PORT_DIPSETTING( 0x00, "15s (Stage 1: 20s)" )
-
- PORT_MODIFY("P1")
- KONAMI8_B12(1)
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" )
-
- PORT_MODIFY("P2")
- KONAMI8_B12_UNK(2)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( thehustl )
- PORT_INCLUDE( rackemup )
-
- PORT_MODIFY("DSW3")
- PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:2" )
-INPUT_PORTS_END
-
-
-/*************************************
- *
- * Graphics definitions
- *
- *************************************/
-
-static const gfx_layout charlayout =
-{
- 8,8, /* 8 x 8 characters */
- 0x40000/32, /* 8192 characters */
- 4, /* 4bpp */
- { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
- { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 32*8 /* every character takes 32 consecutive bytes */
-};
-
-static const gfx_layout spritelayout =
-{
- 8,8, /* 8*8 sprites */
- 0x40000/32, /* 8192 sprites */
- 4, /* 4 bpp */
- { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
- { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4},
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 32*8 /* every sprite takes 32 consecutive bytes */
-};
-
-
-static GFXDECODE_START( gfx_battlnts )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 ) /* colors 0-15 */
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 4*16, 1 ) /* colors 64-79 */
-GFXDECODE_END
-
-
-/*************************************
- *
- * Machine driver
- *
- *************************************/
-
-void battlnts_state::machine_start()
-{
- uint8_t *ROM = memregion("maincpu")->base();
-
- m_rombank->configure_entries(0, 4, &ROM[0x10000], 0x4000);
-
- save_item(NAME(m_spritebank));
-}
-
-void battlnts_state::machine_reset()
-{
- m_spritebank = 0;
-}
-
-void battlnts_state::battlnts(machine_config &config)
-{
- /* basic machine hardware */
- HD6309(config, m_maincpu, XTAL(24'000'000) / 2 /* 3000000*4? */);
- m_maincpu->set_addrmap(AS_PROGRAM, &battlnts_state::battlnts_map);
-
- Z80(config, m_audiocpu, XTAL(24'000'000) / 6 /* 3579545? */);
- m_audiocpu->set_addrmap(AS_PROGRAM, &battlnts_state::battlnts_sound_map);
-
- WATCHDOG_TIMER(config, "watchdog");
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(32*8, 32*8);
- screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
- screen.set_screen_update(FUNC(battlnts_state::screen_update_battlnts));
- screen.set_palette("palette");
- screen.screen_vblank().set(FUNC(battlnts_state::vblank_irq));
-
- GFXDECODE(config, m_gfxdecode, "palette", gfx_battlnts);
- PALETTE(config, "palette").set_format(palette_device::xBGR_555, 128);
-
- K007342(config, m_k007342, 0);
- m_k007342->set_gfxnum(0);
- m_k007342->set_tile_callback(FUNC(battlnts_state::battlnts_tile_callback));
- m_k007342->set_gfxdecode_tag(m_gfxdecode);
-
- K007420(config, m_k007420, 0);
- m_k007420->set_bank_limit(0x3ff);
- m_k007420->set_sprite_callback(FUNC(battlnts_state::battlnts_sprite_callback));
- m_k007420->set_palette_tag("palette");
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, "soundlatch");
-
- YM3812(config, "ym1", XTAL(24'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 1.0);
-
- YM3812(config, "ym2", XTAL(24'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-
-/*************************************
- *
- * ROM definition(s)
- *
- *************************************/
-
-ROM_START( battlnts )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "777_g02.7e", 0x08000, 0x08000, CRC(dbd8e17e) SHA1(586a22b714011c67a915c4a350ceca19ff875635) ) /* fixed ROM */
- ROM_LOAD( "777_g03.8e", 0x10000, 0x10000, CRC(7bd44fef) SHA1(308ec5246f5537b34e368535672ac687f456750a) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "777_c01.10a", 0x00000, 0x08000, CRC(c21206e9) SHA1(7b133e04be67dc061a186ab0481d848b69b370d7) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "777c04.13a", 0x00000, 0x40000, CRC(45d92347) SHA1(8537b4ccd0a80ea3260ef82fde177f1d65a49c03) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "777c05.13e", 0x00000, 0x40000, CRC(aeee778c) SHA1(fc58ada9c97361d13439b7b0918c947d48402445) ) /* sprites */
-ROM_END
-
-ROM_START( battlntsa )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "777_f02.7e", 0x08000, 0x08000, CRC(9f1dc5c1) SHA1(86ae471b276d90bbebb97747b673cd5c31ff9043) ) /* fixed ROM */
- ROM_LOAD( "777_f03.8e", 0x10000, 0x10000, CRC(040d00bf) SHA1(433afd38a80d79d6a95f2ef0b195a92688ace555) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "777_c01.10a", 0x00000, 0x08000, CRC(c21206e9) SHA1(7b133e04be67dc061a186ab0481d848b69b370d7) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "777c04.13a", 0x00000, 0x40000, CRC(45d92347) SHA1(8537b4ccd0a80ea3260ef82fde177f1d65a49c03) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "777c05.13e", 0x00000, 0x40000, CRC(aeee778c) SHA1(fc58ada9c97361d13439b7b0918c947d48402445) ) /* sprites */
-ROM_END
-
-ROM_START( battlntsj )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "777_e02.7e", 0x08000, 0x08000, CRC(d631cfcb) SHA1(7787da0dd8cd218abc27204e517e04d7a1913a3b) ) /* fixed ROM */
- ROM_LOAD( "777_e03.8e", 0x10000, 0x10000, CRC(5ef1f4ef) SHA1(e3e6e1fc5a65328d94c23e2e76eef3504b70e58b) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "777_c01.10a", 0x00000, 0x08000, CRC(c21206e9) SHA1(7b133e04be67dc061a186ab0481d848b69b370d7) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "777c04.13a", 0x00000, 0x40000, CRC(45d92347) SHA1(8537b4ccd0a80ea3260ef82fde177f1d65a49c03) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "777c05.13e", 0x00000, 0x40000, CRC(aeee778c) SHA1(fc58ada9c97361d13439b7b0918c947d48402445) ) /* sprites */
-ROM_END
-
-ROM_START( rackemup )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "765_l02.7e", 0x08000, 0x08000, CRC(3dfc48bd) SHA1(9ba98e9f27dd0a6efec145bea2a5ae7df8567437) ) /* fixed ROM */
- ROM_LOAD( "765_j03.8e", 0x10000, 0x10000, CRC(a13fd751) SHA1(27ec66835c85b7ac0221a813d38e9cca0d9be3b8) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "765_j01.10a", 0x00000, 0x08000, CRC(77ae753e) SHA1(9e463a825d31bb79644b083d24b25670d96441c5) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "765_l04.13a", 0x00000, 0x40000, CRC(d8fb9c64) SHA1(37dac643aa492ef1ecc29c5030bc7fe5226027a2) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "765_l05.13e", 0x00000, 0x40000, CRC(1bb6855f) SHA1(251081564dfede8fa9a422081d58465fe5ca4ed1) ) /* sprites */
-ROM_END
-
-ROM_START( thehustl )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "765_m02.7e", 0x08000, 0x08000, CRC(934807b9) SHA1(84e13a5c1587ee28330f369f9a1180219edbda9d) ) /* fixed ROM */
- ROM_LOAD( "765_j03.8e", 0x10000, 0x10000, CRC(a13fd751) SHA1(27ec66835c85b7ac0221a813d38e9cca0d9be3b8) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "765_j01.10a", 0x00000, 0x08000, CRC(77ae753e) SHA1(9e463a825d31bb79644b083d24b25670d96441c5) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "765_e04.13a", 0x00000, 0x40000, CRC(08c2b72e) SHA1(02d9c690da839d6fee75fffdf66a4d3da35a0263) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "765_e05.13e", 0x00000, 0x40000, CRC(ef044655) SHA1(c8272283eab8fc2899979da398819cb72c92a299) ) /* sprites */
-ROM_END
-
-ROM_START( thehustlj )
- ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
- ROM_LOAD( "765_j02.7e", 0x08000, 0x08000, CRC(2ac14c75) SHA1(b88f6279ab88719f4207e28486a0022554668382) ) /* fixed ROM */
- ROM_LOAD( "765_j03.8e", 0x10000, 0x10000, CRC(a13fd751) SHA1(27ec66835c85b7ac0221a813d38e9cca0d9be3b8) ) /* banked ROM */
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
- ROM_LOAD( "765_j01.10a", 0x00000, 0x08000, CRC(77ae753e) SHA1(9e463a825d31bb79644b083d24b25670d96441c5) )
-
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "765_e04.13a", 0x00000, 0x40000, CRC(08c2b72e) SHA1(02d9c690da839d6fee75fffdf66a4d3da35a0263) ) /* tiles */
-
- ROM_REGION( 0x40000, "gfx2", 0 )
- ROM_LOAD( "765_e05.13e", 0x00000, 0x40000, CRC(ef044655) SHA1(c8272283eab8fc2899979da398819cb72c92a299) ) /* sprites */
-ROM_END
-
-
-
-/*************************************
- *
- * Game driver(s)
- *
- *************************************/
-
-GAME( 1987, battlnts, 0, battlnts, battlnts, battlnts_state, empty_init, ROT90, "Konami", "Battlantis (program code G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsa, battlnts, battlnts, battlnts, battlnts_state, empty_init, ROT90, "Konami", "Battlantis (program code F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsj, battlnts, battlnts, battlnts, battlnts_state, empty_init, ROT90, "Konami", "Battlantis (Japan, program code E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rackemup, 0, battlnts, rackemup, battlnts_state, empty_init, ROT90, "Konami", "Rack 'em Up (program code L)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustl, rackemup, battlnts, thehustl, battlnts_state, empty_init, ROT90, "Konami", "The Hustler (Japan, program code M)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustlj, rackemup, battlnts, thehustl, battlnts_state, empty_init, ROT90, "Konami", "The Hustler (Japan, program code J)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )