diff options
Diffstat (limited to 'src/mame/drivers/battlera.cpp')
-rw-r--r-- | src/mame/drivers/battlera.cpp | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/src/mame/drivers/battlera.cpp b/src/mame/drivers/battlera.cpp new file mode 100644 index 00000000000..3ec503d7771 --- /dev/null +++ b/src/mame/drivers/battlera.cpp @@ -0,0 +1,306 @@ +// license:BSD-3-Clause +// copyright-holders:Bryan McPhail +/******************************************************************************* + + Battle Rangers (c) 1988 Data East Corporation + Bloody Wolf (c) 1988 Data East USA + + Emulation by Bryan McPhail, mish@tendril.co.uk + + This board is a modified PC-Engine PCB, differences from PC-Engine console: + + Input ports are different (2 dips, 2 joysticks, 1 coin port) + _Interface_ to palette chip is different, palette data is the same. + Extra sound chips, and extra processor to drive them. + Twice as much VRAM. + + Todo: + - There seems to be a bug with a stuck note from the YM2203 FM channel + at the start of scene 3 and near the ending when your characters are + flying over a forest in a helicopter. + +**********************************************************************/ + +#include "emu.h" +#include "cpu/h6280/h6280.h" +#include "sound/2203intf.h" +#include "sound/c6280.h" +#include "includes/battlera.h" + + +void battlera_state::machine_start() +{ + save_item(NAME(m_control_port_select)); + save_item(NAME(m_msm5205next)); + save_item(NAME(m_toggle)); +} + +/******************************************************************************/ + +WRITE8_MEMBER(battlera_state::sound_w) +{ + if (offset == 0) + { + soundlatch_byte_w(space,0,data); + m_audiocpu->set_input_line(0, HOLD_LINE); + } +} + +/******************************************************************************/ + +WRITE8_MEMBER(battlera_state::control_data_w) +{ + m_control_port_select=data; +} + +READ8_MEMBER(battlera_state::control_data_r) +{ + switch (m_control_port_select) + { + case 0xfe: return ioport("IN0")->read(); /* Player 1 */ + case 0xfd: return ioport("IN1")->read(); /* Player 2 */ + case 0xfb: return ioport("IN2")->read(); /* Coins */ + case 0xf7: return ioport("DSW2")->read(); /* Dip 2 */ + case 0xef: return ioport("DSW1")->read(); /* Dip 1 */ + } + + return 0xff; +} + +/******************************************************************************/ + +static ADDRESS_MAP_START( battlera_map, AS_PROGRAM, 8, battlera_state ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x1e0800, 0x1e0801) AM_WRITE(sound_w) + AM_RANGE(0x1e1000, 0x1e13ff) AM_DEVREADWRITE( "huc6260", huc6260_device, palette_direct_read, palette_direct_write) AM_SHARE("paletteram") + AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") /* Main ram */ + AM_RANGE(0x1ff000, 0x1ff001) AM_READWRITE(control_data_r, control_data_w) + + AM_RANGE( 0x1FE000, 0x1FE3FF) AM_DEVREADWRITE( "huc6270", huc6270_device, read, write ) + AM_RANGE( 0x1FE400, 0x1FE7FF) AM_DEVREADWRITE( "huc6260", huc6260_device, read, write ) + AM_RANGE( 0x1FEC00, 0x1FEFFF) AM_DEVREADWRITE( "maincpu", h6280_device, timer_r, timer_w ) + AM_RANGE( 0x1FF400, 0x1FF7FF) AM_DEVREADWRITE( "maincpu", h6280_device, irq_status_r, irq_status_w ) + +ADDRESS_MAP_END + +static ADDRESS_MAP_START( battlera_portmap, AS_IO, 8, battlera_state ) + AM_RANGE( 0x00, 0x03) AM_DEVREADWRITE( "huc6270", huc6270_device, read, write ) +ADDRESS_MAP_END + +/******************************************************************************/ + + +WRITE_LINE_MEMBER(battlera_state::adpcm_int) +{ + m_msm->data_w(m_msm5205next >> 4); + m_msm5205next <<= 4; + + m_toggle = 1 - m_toggle; + if (m_toggle) + m_audiocpu->set_input_line(1, HOLD_LINE); +} + +WRITE8_MEMBER(battlera_state::adpcm_data_w) +{ + m_msm5205next = data; +} + +WRITE8_MEMBER(battlera_state::adpcm_reset_w) +{ + m_msm->reset_w(0); +} + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, battlera_state ) + AM_RANGE(0x000000, 0x00ffff) AM_ROM + AM_RANGE(0x040000, 0x040001) AM_DEVWRITE("ymsnd", ym2203_device, write) + AM_RANGE(0x080000, 0x080001) AM_WRITE(adpcm_data_w) + AM_RANGE(0x1fe800, 0x1fe80f) AM_DEVWRITE("c6280", c6280_device, c6280_w) + AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank7") /* Main ram */ + AM_RANGE(0x1ff000, 0x1ff001) AM_READ(soundlatch_byte_r) AM_WRITE(adpcm_reset_w) + AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( battlera ) + PORT_START("IN0") /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("IN1") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN2") /* Coins */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */ + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Listed as "Unused" */ + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x00, "Infinite (Cheat)") + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ +INPUT_PORTS_END + + +/******************************************************************************/ + +UINT32 battlera_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_huc6260->video_update( bitmap, cliprect ); + return 0; +} + + +static MACHINE_CONFIG_START( battlera, battlera_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", H6280,21477200/3) + MCFG_CPU_PROGRAM_MAP(battlera_map) + MCFG_CPU_IO_MAP(battlera_portmap) + + MCFG_CPU_ADD("audiocpu", H6280,21477200/3) + MCFG_CPU_PROGRAM_MAP(sound_map) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_RAW_PARAMS(MAIN_CLOCK, HUC6260_WPF, 64, 64 + 1024 + 64, HUC6260_LPF, 18, 18 + 242) + MCFG_SCREEN_UPDATE_DRIVER( battlera_state, screen_update ) + MCFG_SCREEN_PALETTE("huc6260:palette") + + MCFG_DEVICE_ADD( "huc6260", HUC6260, MAIN_CLOCK ) + MCFG_HUC6260_NEXT_PIXEL_DATA_CB(DEVREAD16("huc6270", huc6270_device, next_pixel)) + MCFG_HUC6260_TIME_TIL_NEXT_EVENT_CB(DEVREAD16("huc6270", huc6270_device, time_until_next_event)) + MCFG_HUC6260_VSYNC_CHANGED_CB(DEVWRITELINE("huc6270", huc6270_device, vsync_changed)) + MCFG_HUC6260_HSYNC_CHANGED_CB(DEVWRITELINE("huc6270", huc6270_device, hsync_changed)) + + MCFG_DEVICE_ADD( "huc6270", HUC6270, 0 ) + MCFG_HUC6270_VRAM_SIZE(0x20000) + MCFG_HUC6270_IRQ_CHANGED_CB(INPUTLINE("maincpu", 0)) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2203, 12000000 / 8) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.40) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.40) + + MCFG_SOUND_ADD("msm", MSM5205, 384000) + MCFG_MSM5205_VCLK_CB(WRITELINE(battlera_state, adpcm_int)) /* interrupt function */ + MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8KHz */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.85) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.85) + + MCFG_SOUND_ADD("c6280", C6280, 21477270/6) + MCFG_C6280_CPU("audiocpu") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) +MACHINE_CONFIG_END + +/******************************************************************************/ + +ROM_START( battlera ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ + ROM_LOAD( "00_e1.bin", 0x00000, 0x10000, CRC(aa1cbe69) SHA1(982530f3202bc7b8d94d2b818873b71f02c0e8de) ) /* ET00 */ + ROM_LOAD( "es01.rom", 0x10000, 0x10000, CRC(9fea3189) SHA1(0692df6df533dfe55f61df8aa0c5c11944ba3ae3) ) /* ET01 */ + ROM_LOAD( "02_e4.bin", 0x20000, 0x10000, CRC(cd72f580) SHA1(43b476c8f554348b02aa9558c0773f47cdb47fe0) ) /* ET02, etc */ + /* Rom sockets 0x30000 - 0x70000 are unused */ + ROM_LOAD( "es05.rom", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) + ROM_LOAD( "es06.rom", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) + ROM_LOAD( "es07.rom", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) + ROM_LOAD( "es08.rom", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) + ROM_LOAD( "es09.rom", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) + ROM_LOAD( "es10-1.rom",0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) + /* Rom sockets 0xe0000 - 0x100000 are unused */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "es11.rom", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) +ROM_END + +ROM_START( bldwolf ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ + ROM_LOAD( "es00-1.rom", 0x00000, 0x10000, CRC(ff4aa252) SHA1(3c190e49020bb6923abb3f3c2632d3c86443c292) ) + ROM_LOAD( "es01.rom", 0x10000, 0x10000, CRC(9fea3189) SHA1(0692df6df533dfe55f61df8aa0c5c11944ba3ae3) ) + ROM_LOAD( "es02-1.rom", 0x20000, 0x10000, CRC(49792753) SHA1(4f3fb6912607d373fc0c1096ac0a8cc939e33617) ) + /* Rom sockets 0x30000 - 0x70000 are unused */ + ROM_LOAD( "es05.rom", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) + ROM_LOAD( "es06.rom", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) + ROM_LOAD( "es07.rom", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) + ROM_LOAD( "es08.rom", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) + ROM_LOAD( "es09.rom", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) + ROM_LOAD( "es10-1.rom", 0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) + /* Rom sockets 0xe0000 - 0x100000 are unused */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "es11.rom", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) +ROM_END + +ROM_START( bldwolfj ) /* note, rom codes are ER not ES even if the content of some roms is identical */ + ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ + ROM_LOAD( "er00-.0-0", 0x00000, 0x10000, CRC(3819a14e) SHA1(0222051e0b5ec87a18f2e6e9155034f91898c14f) ) + ROM_LOAD( "er01-.0-1", 0x10000, 0x10000, CRC(763cf206) SHA1(0f1c0f80a6aaad0c987c2ba3fdd01db1f5ceb7e6) ) + ROM_LOAD( "er02-.0-2", 0x20000, 0x10000, CRC(bcad8a0f) SHA1(e7c69d2c894eaedd10ce02f6bceaa43bb060afb9) ) + /* Rom sockets 0x30000 - 0x70000 are unused */ + ROM_LOAD( "er05-.1-0", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) + ROM_LOAD( "er06-.1-1", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) + ROM_LOAD( "er07-.1-2", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) + ROM_LOAD( "er08-.1-3", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) + ROM_LOAD( "er09-.1-4", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) + ROM_LOAD( "er10-.1-5", 0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) + /* Rom sockets 0xe0000 - 0x100000 are unused */ + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "er11-.tpg", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) +ROM_END + + + +/******************************************************************************/ + +GAME( 1988, battlera, 0, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation", "Battle Rangers (World)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1988, bldwolf, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East USA", "Bloody Wolf (US)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1988, bldwolfj, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) |