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Diffstat (limited to 'src/mame/drivers/battlane.c')
-rw-r--r--src/mame/drivers/battlane.c382
1 files changed, 382 insertions, 0 deletions
diff --git a/src/mame/drivers/battlane.c b/src/mame/drivers/battlane.c
new file mode 100644
index 00000000000..661541bdfc1
--- /dev/null
+++ b/src/mame/drivers/battlane.c
@@ -0,0 +1,382 @@
+/***************************************************************************
+
+ Battle Lane Vol. 5
+ 1986 Taito
+
+ 2x6809
+
+ Driver provided by Paul Leaman (paul@vortexcomputing.demon.co.uk)
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/m6809/m6809.h"
+#include "sound/3812intf.h"
+
+extern UINT8 *battlane_spriteram;
+extern UINT8 *battlane_tileram;
+
+extern WRITE8_HANDLER( battlane_palette_w );
+extern WRITE8_HANDLER( battlane_scrollx_w );
+extern WRITE8_HANDLER( battlane_scrolly_w );
+extern WRITE8_HANDLER( battlane_tileram_w );
+extern WRITE8_HANDLER( battlane_spriteram_w );
+extern WRITE8_HANDLER( battlane_bitmap_w );
+extern WRITE8_HANDLER( battlane_video_ctrl_w );
+
+extern PALETTE_INIT( battlane );
+extern VIDEO_START( battlane );
+extern VIDEO_UPDATE( battlane );
+
+
+/* CPU interrupt control register */
+int battlane_cpu_control;
+
+static WRITE8_HANDLER( battlane_cpu_command_w )
+{
+ battlane_cpu_control = data;
+
+ /*
+ CPU control register
+
+ 0x80 = Video Flip
+ 0x08 = NMI
+ 0x04 = CPU 0 IRQ (0=Activate)
+ 0x02 = CPU 1 IRQ (0=Activate)
+ 0x01 = Y Scroll MSB
+ */
+
+ flip_screen_set(data & 0x80);
+
+ /*
+ I think that the NMI is an inhibitor. It is constantly set
+ to zero whenever an NMIs are allowed.
+
+ However, it could also be that setting to zero could
+ cause the NMI to trigger. I really don't know.
+ */
+
+ /*
+ if (~battlane_cpu_control & 0x08)
+ {
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+ cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE);
+ }
+ */
+
+ /*
+ CPU2's SWI will trigger an 6809 IRQ on the master by resetting 0x04
+ Master will respond by setting the bit back again
+ */
+ cpunum_set_input_line(0, M6809_IRQ_LINE, data & 0x04 ? CLEAR_LINE : HOLD_LINE);
+
+ /*
+ Slave function call (e.g. ROM test):
+ FA7F: 86 03 LDA #$03 ; Function code
+ FA81: 97 6B STA $6B
+ FA83: 86 0E LDA #$0E
+ FA85: 84 FD ANDA #$FD ; Trigger IRQ
+ FA87: 97 66 STA $66
+ FA89: B7 1C 03 STA $1C03 ; Do Trigger
+ FA8C: C6 40 LDB #$40
+ FA8E: D5 68 BITB $68
+ FA90: 27 FA BEQ $FA8C ; Wait for slave IRQ pre-function dispatch
+ FA92: 96 68 LDA $68
+ FA94: 84 01 ANDA #$01
+ FA96: 27 FA BEQ $FA92 ; Wait for bit to be set
+ */
+
+ cpunum_set_input_line(1, M6809_IRQ_LINE, data & 0x02 ? CLEAR_LINE : HOLD_LINE);
+}
+
+static ADDRESS_MAP_START( battlane_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE(1)
+ AM_RANGE(0x1000, 0x17ff) AM_RAM AM_WRITE(battlane_tileram_w) AM_SHARE(2) AM_BASE(&battlane_tileram)
+ AM_RANGE(0x1800, 0x18ff) AM_RAM AM_WRITE(battlane_spriteram_w) AM_SHARE(3) AM_BASE(&battlane_spriteram)
+ AM_RANGE(0x1c00, 0x1c00) AM_READWRITE(input_port_0_r, battlane_video_ctrl_w)
+ AM_RANGE(0x1c01, 0x1c01) AM_READWRITE(input_port_1_r, battlane_scrollx_w)
+ AM_RANGE(0x1c02, 0x1c02) AM_READWRITE(input_port_2_r, battlane_scrolly_w)
+ AM_RANGE(0x1c03, 0x1c03) AM_READWRITE(input_port_3_r, battlane_cpu_command_w)
+ AM_RANGE(0x1c04, 0x1c04) AM_READWRITE(YM3526_status_port_0_r, YM3526_control_port_0_w)
+ AM_RANGE(0x1c05, 0x1c05) AM_WRITE(YM3526_write_port_0_w)
+ AM_RANGE(0x1e00, 0x1e3f) AM_WRITE(battlane_palette_w)
+ AM_RANGE(0x2000, 0x3fff) AM_RAM AM_WRITE(battlane_bitmap_w) AM_SHARE(4)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static INTERRUPT_GEN( battlane_cpu1_interrupt )
+{
+ /* See note in battlane_cpu_command_w */
+
+ if (~battlane_cpu_control & 0x08)
+ {
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+ cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE);
+ }
+}
+
+
+static INPUT_PORTS_START( battlane )
+ PORT_START /* IN0 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START /* IN1 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START /* DSW1 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
+
+ PORT_START /* DSW2 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x0c, "20K 50K+" )
+ PORT_DIPSETTING( 0x08, "20K 70K+" )
+ PORT_DIPSETTING( 0x04, "20K 90K+" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+INPUT_PORTS_END
+
+
+static const gfx_layout spritelayout =
+{
+ 16, 16,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
+ {
+ 7, 6, 5, 4, 3, 2, 1, 0,
+ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
+ },
+ {
+ 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8,
+ 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8,
+ },
+ 16*8*2
+};
+
+static const gfx_layout tilelayout =
+{
+ 16, 16, /* 16*16 tiles */
+ 256, /* 256 tiles */
+ 3, /* 3 bits per pixel */
+ { 0x8000*8+4, 4, 0 }, /* plane offset */
+ {
+ 3, 2, 1, 0,
+ 8+3, 8+2, 8+1, 8+0,
+ 16+3, 16+2, 16+1, 16+0,
+ 16+8+3, 16+8+2, 16+8+1, 16+8+0
+ },
+ {
+ 0*8*4, 1*8*4, 2*8*4, 3*8*4, 4*8*4, 5*8*4, 6*8*4, 7*8*4,
+ 8*8*4, 9*8*4, 10*8*4, 11*8*4, 12*8*4, 13*8*4, 14*8*4, 15*8*4
+ },
+ 8*8*4*2 /* every char takes consecutive bytes */
+};
+
+static const gfx_layout tilelayout2 =
+{
+ 16, 16, /* 16*16 tiles */
+ 256, /* 256 tiles */
+ 3, /* 3 bits per pixel */
+ { 0x8000*8, 0x4000*8+4, 0x4000*8+0 }, /* plane offset */
+ {
+ 3, 2, 1, 0,
+ 8+3, 8+2, 8+1, 8+0,
+ 16+3, 16+2, 16+1, 16+0,
+ 16+8+3, 16+8+2, 16+8+1, 16+8+0
+ },
+ {
+ 0*8*4, 1*8*4, 2*8*4, 3*8*4, 4*8*4, 5*8*4, 6*8*4, 7*8*4,
+ 8*8*4, 9*8*4, 10*8*4, 11*8*4, 12*8*4, 13*8*4, 14*8*4, 15*8*4
+ },
+ 8*8*4*2 /* every char takes consecutive bytes */
+};
+
+
+static GFXDECODE_START( battlane )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0, 2 ) /* colors 0x00-0x0f */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 32, 4 ) /* colors 0x20-0x3f */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout2, 32, 4 ) /* colors 0x20-0x3f */
+GFXDECODE_END
+
+
+static void irqhandler(int irq)
+{
+ cpunum_set_input_line(0, M6809_FIRQ_LINE, irq ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static struct YM3526interface ym3526_interface =
+{
+ irqhandler
+};
+
+
+static MACHINE_DRIVER_START( battlane )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M6809, 1250000) /* 1.25 MHz ? */
+ MDRV_CPU_PROGRAM_MAP(battlane_map, 0)
+ MDRV_CPU_VBLANK_INT(battlane_cpu1_interrupt, 1)
+
+ MDRV_CPU_ADD(M6809, 1250000) /* 1.25 MHz ? */
+ MDRV_CPU_PROGRAM_MAP(battlane_map, 0)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(100)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32 * 8, 32 * 8)
+ MDRV_SCREEN_VISIBLE_AREA(1 * 8, 31 * 8 - 1, 0 * 8, 32 * 8 - 1)
+ MDRV_GFXDECODE(battlane)
+ MDRV_PALETTE_LENGTH(64)
+
+ MDRV_VIDEO_START(battlane)
+ MDRV_VIDEO_UPDATE(battlane)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM3526, 3000000)
+ MDRV_SOUND_CONFIG(ym3526_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( battlane )
+ ROM_REGION( 0x8000, REGION_USER1, 0 ) /* */
+ ROM_LOAD( "da00-5", 0x0000, 0x8000, CRC(85b4ed73) SHA1(b8e61eedf8fb75bb07f1df91a7465cee2b6ff372) )
+
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ /* first half of da00-5 will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x0000, 0x4000, 0x4000 )
+ ROM_LOAD( "da01-5", 0x8000, 0x8000, CRC(7a6c3f02) SHA1(bee1ee858f81453a53afc2d016f549924801b090) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64K for slave CPU */
+ /* second half of da00-5 will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x4000, 0x4000, 0x4000 )
+ ROM_LOAD( "da02-2", 0x8000, 0x8000, CRC(69d8dafe) SHA1(a7dab13d7f05bf8e3220bb8193066e9b45c86a17) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "da05", 0x00000, 0x8000, CRC(834829d4) SHA1(d56781d2a7ef89b645a637166cd5acde6a65f7f9) ) /* Sprites Plane 1+2 */
+ ROM_LOAD( "da04", 0x08000, 0x8000, CRC(f083fd4c) SHA1(eb8f079776a0efd898574874d21f865311ecd8ba) ) /* Sprites Plane 3+4 */
+ ROM_LOAD( "da03", 0x10000, 0x8000, CRC(cf187f25) SHA1(c0d2d85f85340c12c1b61cc062506ffa4841ef78) ) /* Sprites Plane 5+6 */
+
+ ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "da06", 0x00000, 0x8000, CRC(9c6a51b3) SHA1(0d623e8fba9373979a93f97cdfcf311c7e7f561a) ) /* Tiles*/
+ ROM_LOAD( "da07", 0x08000, 0x4000, CRC(56df4077) SHA1(f4b8047c3b4d5897ba91489bc76a9504d9941072) ) /* Tiles*/
+
+ ROM_REGION( 0x0040, REGION_PROMS, 0 )
+ ROM_LOAD( "82s123.7h", 0x00000, 0x0020, CRC(b9933663) SHA1(5d5c840caa0b8416ed7dd4890dd5f3e4a9e86511) )
+ ROM_LOAD( "82s123.9n", 0x00020, 0x0020, CRC(06491e53) SHA1(d6cf5003798f9a9d555bca97844dcb2966cbac9d) )
+ROM_END
+
+ROM_START( battlan2 )
+ ROM_REGION( 0x8000, REGION_USER1, 0 )
+ ROM_LOAD( "da00-3", 0x0000, 0x8000, CRC(7a0a5d58) SHA1(ef97e5a64a668c437c18cda931c52bf39b580b4a) )
+
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ /* first half of da00-3 will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x0000, 0x4000, 0x4000 )
+ ROM_LOAD( "da01-3", 0x8000, 0x8000, CRC(d9e40800) SHA1(dc87ae0d8631c220dbbddbf0e49b6bdaeb635269) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64K for slave CPU */
+ /* second half of da00-3 will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x4000, 0x4000, 0x4000 )
+ ROM_LOAD( "da02-2", 0x8000, 0x8000, CRC(69d8dafe) SHA1(a7dab13d7f05bf8e3220bb8193066e9b45c86a17) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "da05", 0x00000, 0x8000, CRC(834829d4) SHA1(d56781d2a7ef89b645a637166cd5acde6a65f7f9) ) /* Sprites Plane 1+2 */
+ ROM_LOAD( "da04", 0x08000, 0x8000, CRC(f083fd4c) SHA1(eb8f079776a0efd898574874d21f865311ecd8ba) ) /* Sprites Plane 3+4 */
+ ROM_LOAD( "da03", 0x10000, 0x8000, CRC(cf187f25) SHA1(c0d2d85f85340c12c1b61cc062506ffa4841ef78) ) /* Sprites Plane 5+6 */
+
+ ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "da06", 0x00000, 0x8000, CRC(9c6a51b3) SHA1(0d623e8fba9373979a93f97cdfcf311c7e7f561a) ) /* Tiles*/
+ ROM_LOAD( "da07", 0x08000, 0x4000, CRC(56df4077) SHA1(f4b8047c3b4d5897ba91489bc76a9504d9941072) ) /* Tiles*/
+
+ ROM_REGION( 0x0040, REGION_PROMS, 0 )
+ ROM_LOAD( "82s123.7h", 0x00000, 0x0020, CRC(b9933663) SHA1(5d5c840caa0b8416ed7dd4890dd5f3e4a9e86511) )
+ ROM_LOAD( "82s123.9n", 0x00020, 0x0020, CRC(06491e53) SHA1(d6cf5003798f9a9d555bca97844dcb2966cbac9d) )
+ROM_END
+
+ROM_START( battlan3 )
+ ROM_REGION( 0x8000, REGION_USER1, 0 )
+ ROM_LOAD( "bl_04.rom", 0x0000, 0x8000, CRC(5681564c) SHA1(25b3a715e91976830d87c7c45b93b473df709241) )
+
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ /* first half of bl_04.rom will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x0000, 0x4000, 0x4000 )
+ ROM_LOAD( "bl_05.rom", 0x8000, 0x8000, CRC(001c4bbe) SHA1(4320c0a85b5b3505ac7292673759e5288cf4187f) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64K for slave CPU */
+ /* second half of bl_04.rom will be copied at 0x4000-0x7fff */
+ ROM_COPY( REGION_USER1, 0x4000, 0x4000, 0x4000 )
+ ROM_LOAD( "da02-2", 0x8000, 0x8000, CRC(69d8dafe) SHA1(a7dab13d7f05bf8e3220bb8193066e9b45c86a17) )
+
+ ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "da05", 0x00000, 0x8000, CRC(834829d4) SHA1(d56781d2a7ef89b645a637166cd5acde6a65f7f9) ) /* Sprites Plane 1+2 */
+ ROM_LOAD( "da04", 0x08000, 0x8000, CRC(f083fd4c) SHA1(eb8f079776a0efd898574874d21f865311ecd8ba) ) /* Sprites Plane 3+4 */
+ ROM_LOAD( "da03", 0x10000, 0x8000, CRC(cf187f25) SHA1(c0d2d85f85340c12c1b61cc062506ffa4841ef78) ) /* Sprites Plane 5+6 */
+
+ ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "da06", 0x00000, 0x8000, CRC(9c6a51b3) SHA1(0d623e8fba9373979a93f97cdfcf311c7e7f561a) ) /* Tiles*/
+ ROM_LOAD( "da07", 0x08000, 0x4000, CRC(56df4077) SHA1(f4b8047c3b4d5897ba91489bc76a9504d9941072) ) /* Tiles*/
+
+ ROM_REGION( 0x0040, REGION_PROMS, 0 )
+ ROM_LOAD( "82s123.7h", 0x00000, 0x0020, CRC(b9933663) SHA1(5d5c840caa0b8416ed7dd4890dd5f3e4a9e86511) )
+ ROM_LOAD( "82s123.9n", 0x00020, 0x0020, CRC(06491e53) SHA1(d6cf5003798f9a9d555bca97844dcb2966cbac9d) )
+ROM_END
+
+
+GAME( 1986, battlane, 0, battlane, battlane, 0, ROT90, "Technos (Taito license)", "Battle Lane! Vol. 5 (set 1)", 0 )
+GAME( 1986, battlan2, battlane, battlane, battlane, 0, ROT90, "Technos (Taito license)", "Battle Lane! Vol. 5 (set 2)", 0 )
+GAME( 1986, battlan3, battlane, battlane, battlane, 0, ROT90, "Technos (Taito license)", "Battle Lane! Vol. 5 (set 3)", 0 )