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path: root/src/mame/drivers/balsente.c
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Diffstat (limited to 'src/mame/drivers/balsente.c')
-rw-r--r--src/mame/drivers/balsente.c258
1 files changed, 129 insertions, 129 deletions
diff --git a/src/mame/drivers/balsente.c b/src/mame/drivers/balsente.c
index e19cf233b41..f0a83fc1f9f 100644
--- a/src/mame/drivers/balsente.c
+++ b/src/mame/drivers/balsente.c
@@ -259,7 +259,7 @@ static ADDRESS_MAP_START( cpu1_map, AS_PROGRAM, 8, balsente_state )
AM_RANGE(0x9903, 0x9903) AM_READ_PORT("IN1") AM_WRITENOP
AM_RANGE(0x9a00, 0x9a03) AM_READ(balsente_random_num_r)
AM_RANGE(0x9a04, 0x9a05) AM_READWRITE(balsente_m6850_r, balsente_m6850_w)
- AM_RANGE(0x9b00, 0x9cff) AM_RAM AM_SHARE("nvram") /* system+cart NOVRAM */
+ AM_RANGE(0x9b00, 0x9cff) AM_RAM AM_SHARE("nvram") /* system+cart NOVRAM */
AM_RANGE(0xa000, 0xbfff) AM_ROMBANK("bank1")
AM_RANGE(0xc000, 0xffff) AM_ROMBANK("bank2")
ADDRESS_MAP_END
@@ -316,27 +316,27 @@ ADDRESS_MAP_END
#define UNUSED_ANALOG PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
#define BALSENTE_COINAGE_ALT \
- PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \
PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) \
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
#define BALSENTE_COINAGE_ALT2 \
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \
PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
#define BALSENTE_PLAYERS_PER_COIN \
- PORT_DIPNAME( 0x04, 0x04, "Players Per Credit" ) PORT_DIPLOCATION("H1:3") \
+ PORT_DIPNAME( 0x04, 0x04, "Players Per Credit" ) PORT_DIPLOCATION("H1:3") \
PORT_DIPSETTING( 0x00, "1" ) \
PORT_DIPSETTING( 0x04, "1 Or 2" )
static INPUT_PORTS_START( sentetst )
PORT_START("SWH")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
@@ -346,27 +346,27 @@ static INPUT_PORTS_START( sentetst )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "H1:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "H1:6" )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "H1:7" )
- PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8")
+ PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8")
PORT_DIPSETTING( 0x80, "Keep Top 5" )
PORT_DIPSETTING( 0x00, "Keep All" )
PORT_START("SWG")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2")
PORT_DIPSETTING( 0x00, "Every 10,000" )
PORT_DIPSETTING( 0x01, "Every 15,000" )
PORT_DIPSETTING( 0x02, "Every 20,000" )
PORT_DIPSETTING( 0x03, "Every 25,000" )
- PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3,4")
+ PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3,4")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:7")
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:8")
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
@@ -396,10 +396,10 @@ static INPUT_PORTS_START( sentetst )
/* Player 1 Trackball */
PORT_START("AN2")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
PORT_START("AN3")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
INPUT_PORTS_END
@@ -409,7 +409,7 @@ static INPUT_PORTS_START( cshift )
PORT_MODIFY("SWG")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3")
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" )
@@ -441,7 +441,7 @@ static INPUT_PORTS_START( gghost )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "H1:7" )
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x07, 0x05, "Game Duration" ) PORT_DIPLOCATION("G1:1,2,3")
+ PORT_DIPNAME( 0x07, 0x05, "Game Duration" ) PORT_DIPLOCATION("G1:1,2,3")
PORT_DIPSETTING( 0x00, "9 Points" )
PORT_DIPSETTING( 0x02, "11 Points" )
PORT_DIPSETTING( 0x04, "15 Points" )
@@ -467,17 +467,17 @@ static INPUT_PORTS_START( gghost )
/* Player 2 Trackball */
PORT_MODIFY("AN0")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
PORT_MODIFY("AN1")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
/* Player 1 Trackball */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
INPUT_PORTS_END
@@ -489,7 +489,7 @@ static INPUT_PORTS_START( hattrick )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "H1:8" )
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x07, 0x02, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3")
+ PORT_DIPNAME( 0x07, 0x02, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3")
PORT_DIPSETTING( 0x00, "1:15" )
PORT_DIPSETTING( 0x01, "1:30" )
PORT_DIPSETTING( 0x02, "1:45" )
@@ -550,11 +550,11 @@ static INPUT_PORTS_START( otwalls )
/* Player 1 Dial */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
/* Player 2 Dial */
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END
@@ -562,7 +562,7 @@ static INPUT_PORTS_START( snakjack )
PORT_INCLUDE( sentetst )
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2")
PORT_DIPSETTING( 0x00, "Every 15,000" )
PORT_DIPSETTING( 0x01, "Every 20,000" )
PORT_DIPSETTING( 0x02, "Every 25,000" )
@@ -578,13 +578,13 @@ static INPUT_PORTS_START( stocker )
PORT_INCLUDE( sentetst )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x1c, 0x00, "Bonus Coins" ) PORT_DIPLOCATION("H1:3,4,5")
+ PORT_DIPNAME( 0x1c, 0x00, "Bonus Coins" ) PORT_DIPLOCATION("H1:3,4,5")
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPSETTING( 0x04, "2 Coins = 1 Bonus" )
PORT_DIPSETTING( 0x08, "3 Coins = 1 Bonus" )
@@ -593,10 +593,10 @@ static INPUT_PORTS_START( stocker )
PORT_DIPSETTING( 0x14, "5 Coins = 1 Bonus" )
PORT_DIPSETTING( 0x18, "5 Coins = 2 Bonus" )
PORT_DIPSETTING( 0x1c, "5 Coins = 3 Bonus" )
- PORT_DIPNAME( 0x20, 0x00, "Left Coin Mech" ) PORT_DIPLOCATION("H1:6")
+ PORT_DIPNAME( 0x20, 0x00, "Left Coin Mech" ) PORT_DIPLOCATION("H1:6")
PORT_DIPSETTING( 0x00, "x1" )
PORT_DIPSETTING( 0x20, "x2" )
- PORT_DIPNAME( 0xc0, 0x00, "Right Coin Mech" ) PORT_DIPLOCATION("H1:7,8")
+ PORT_DIPNAME( 0xc0, 0x00, "Right Coin Mech" ) PORT_DIPLOCATION("H1:7,8")
PORT_DIPSETTING( 0x00, "x1" )
PORT_DIPSETTING( 0x40, "x4" )
PORT_DIPSETTING( 0x80, "x5" )
@@ -607,7 +607,7 @@ static INPUT_PORTS_START( stocker )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" )
PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" )
- PORT_DIPNAME( 0x40, 0x40, "End Of Game" ) PORT_DIPLOCATION("G1:7")
+ PORT_DIPNAME( 0x40, 0x40, "End Of Game" ) PORT_DIPLOCATION("G1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "3 Tickets" )
@@ -623,7 +623,7 @@ static INPUT_PORTS_START( stocker )
/* Player 1 Wheel */
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
INPUT_PORTS_END
@@ -631,20 +631,20 @@ static INPUT_PORTS_START( triviag1 )
PORT_INCLUDE( sentetst )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x20, 0x00, "Sound" ) PORT_DIPLOCATION("H1:6")
+ PORT_DIPNAME( 0x20, 0x00, "Sound" ) PORT_DIPLOCATION("H1:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, "Sound Test" ) PORT_DIPLOCATION("H1:7")
+ PORT_DIPNAME( 0x40, 0x00, "Sound Test" ) PORT_DIPLOCATION("H1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8")
+ PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8")
PORT_DIPSETTING( 0x00, "Keep Top 5" )
PORT_DIPSETTING( 0x80, "Keep Top 10" )
PORT_MODIFY("SWG")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" )
- PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4")
+ PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x08, "5" )
@@ -673,14 +673,14 @@ static INPUT_PORTS_START( triviaes )
PORT_INCLUDE( triviag1 )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4")
+ PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
@@ -695,28 +695,28 @@ static INPUT_PORTS_START( gimeabrk )
BALSENTE_COINAGE_ALT
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x03, 0x01, "Bonus Shot" ) PORT_DIPLOCATION("G1:1,2")
+ PORT_DIPNAME( 0x03, 0x01, "Bonus Shot" ) PORT_DIPLOCATION("G1:1,2")
PORT_DIPSETTING( 0x00, "Every 6 Balls" )
PORT_DIPSETTING( 0x01, "Every 8 Balls" )
PORT_DIPSETTING( 0x02, "Every 10 Balls" )
PORT_DIPSETTING( 0x03, "Every 12 Balls" )
- PORT_DIPNAME( 0x0c, 0x08, "Initial Shots" ) PORT_DIPLOCATION("G1:3,4")
+ PORT_DIPNAME( 0x0c, 0x08, "Initial Shots" ) PORT_DIPLOCATION("G1:3,4")
PORT_DIPSETTING( 0x00, "8" )
PORT_DIPSETTING( 0x04, "10" )
PORT_DIPSETTING( 0x08, "12" )
PORT_DIPSETTING( 0x0c, "14" )
- PORT_DIPNAME( 0x10, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:5")
+ PORT_DIPNAME( 0x10, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:5")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x10, "1 Or 2" )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("G1:6")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("G1:6")
PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x40, "High Scores" ) PORT_DIPLOCATION("G1:7")
+ PORT_DIPNAME( 0x40, 0x40, "High Scores" ) PORT_DIPLOCATION("G1:7")
PORT_DIPSETTING( 0x40, "Keep Top 5" )
PORT_DIPSETTING( 0x00, "Keep All" )
PORT_MODIFY("IN0")
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_MODIFY("IN1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
@@ -726,15 +726,15 @@ static INPUT_PORTS_START( gimeabrk )
/* Player 1 Trackball, Cocktail acts as Player 2*/
PORT_MODIFY("AN0")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
PORT_MODIFY("AN1")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
/* Player 2 Trackball, Cocktail acts as Player 1 */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END
@@ -745,16 +745,16 @@ static INPUT_PORTS_START( minigolf )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x01, 0x01, "Add-A-Coin" ) PORT_DIPLOCATION("G1:1")
+ PORT_DIPNAME( 0x01, 0x01, "Add-A-Coin" ) PORT_DIPLOCATION("G1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, "Display Kids" ) PORT_DIPLOCATION("G1:2")
+ PORT_DIPNAME( 0x02, 0x02, "Display Kids" ) PORT_DIPLOCATION("G1:2")
PORT_DIPSETTING( 0x02, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3")
+ PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3")
PORT_DIPSETTING( 0x04, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x08, 0x08, "Kid On Right Located" ) PORT_DIPLOCATION("G1:4")
+ PORT_DIPNAME( 0x08, 0x08, "Kid On Right Located" ) PORT_DIPLOCATION("G1:4")
PORT_DIPSETTING( 0x08, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" )
@@ -770,10 +770,10 @@ static INPUT_PORTS_START( minigolf )
/* Player 1 Trackball */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
INPUT_PORTS_END
@@ -796,7 +796,7 @@ static INPUT_PORTS_START( toggle )
PORT_MODIFY("SWG")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3")
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" )
@@ -830,7 +830,7 @@ static INPUT_PORTS_START( nametune )
PORT_INCLUDE( stocker )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
@@ -871,7 +871,7 @@ static INPUT_PORTS_START( nstocker )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" )
@@ -880,10 +880,10 @@ static INPUT_PORTS_START( nstocker )
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, balsente_state,nstocker_bits_r, NULL)
/* cheese alert -- we have to map this to player 2 so that it doesn't interfere with
- the crosshair controls */
+ the crosshair controls */
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20)
- PORT_CODE_DEC(KEYCODE_S) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(KEYCODE_F) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_RESET PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20)
+ PORT_CODE_DEC(KEYCODE_S) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(KEYCODE_F) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_RESET PORT_PLAYER(2)
/* extra ports for shooters */
PORT_START("FAKEX") /* fake analog X */
@@ -901,7 +901,7 @@ static INPUT_PORTS_START( sfootbal )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x07, 0x03, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3")
+ PORT_DIPNAME( 0x07, 0x03, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3")
PORT_DIPSETTING( 0x00, "1:30" )
PORT_DIPSETTING( 0x01, "1:40" )
PORT_DIPSETTING( 0x02, "1:50" )
@@ -910,7 +910,7 @@ static INPUT_PORTS_START( sfootbal )
PORT_DIPSETTING( 0x05, "2:40" )
PORT_DIPSETTING( 0x06, "3:00" )
PORT_DIPSETTING( 0x07, "3:30" )
- PORT_DIPNAME( 0x08, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:4")
+ PORT_DIPNAME( 0x08, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:4")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "1 Or 2" )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" )
@@ -926,17 +926,17 @@ static INPUT_PORTS_START( sfootbal )
/* Player 2 Analog Joystick */
PORT_MODIFY("AN0")
- PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2)
PORT_MODIFY("AN1")
- PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(2)
/* Player 1 Analog Joystick */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1)
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(1)
INPUT_PORTS_END
@@ -947,7 +947,7 @@ static INPUT_PORTS_START( spiker )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x01, 0x00, "Game Duration" ) PORT_DIPLOCATION("G1:1")
+ PORT_DIPNAME( 0x01, 0x00, "Game Duration" ) PORT_DIPLOCATION("G1:1")
PORT_DIPSETTING( 0x00, "11 Points" )
PORT_DIPSETTING( 0x01, "15 Points" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "G1:2" )
@@ -967,17 +967,17 @@ static INPUT_PORTS_START( spiker )
/* Player 2 Trackball */
PORT_MODIFY("AN0")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2)
PORT_MODIFY("AN1")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2)
/* Player 1 Trackball */
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1)
PORT_MODIFY("AN3")
- PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1)
INPUT_PORTS_END
@@ -988,22 +988,22 @@ static INPUT_PORTS_START( stompin )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x01, 0x00, "Display Kids" ) PORT_DIPLOCATION("G1:1")
+ PORT_DIPNAME( 0x01, 0x00, "Display Kids" ) PORT_DIPLOCATION("G1:1")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x02, 0x02, "Kid On Right Located" ) PORT_DIPLOCATION("G1:2")
+ PORT_DIPNAME( 0x02, 0x02, "Kid On Right Located" ) PORT_DIPLOCATION("G1:2")
PORT_DIPSETTING( 0x02, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3")
+ PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3")
PORT_DIPSETTING( 0x04, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:6")
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, "Bee In Game" ) PORT_DIPLOCATION("G1:7")
+ PORT_DIPNAME( 0x40, 0x00, "Bee In Game" ) PORT_DIPLOCATION("G1:7")
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x00, "Bug Generation" ) PORT_DIPLOCATION("G1:8")
+ PORT_DIPNAME( 0x80, 0x00, "Bug Generation" ) PORT_DIPLOCATION("G1:8")
PORT_DIPSETTING( 0x00, "Regular" )
PORT_DIPSETTING( 0x80, DEF_STR( None ) )
@@ -1040,12 +1040,12 @@ static INPUT_PORTS_START( grudge )
PORT_INCLUDE( sentetst )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) ) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) ) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("H1:8")
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("H1:8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
@@ -1055,7 +1055,7 @@ static INPUT_PORTS_START( grudge )
PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Players ) ) PORT_DIPLOCATION("G1:8")
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Players ) ) PORT_DIPLOCATION("G1:8")
PORT_DIPSETTING( 0x80, "2" )
PORT_DIPSETTING( 0x00, "3" )
@@ -1073,13 +1073,13 @@ static INPUT_PORTS_START( grudge )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_MODIFY("AN0")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(1)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(1)
PORT_MODIFY("AN1")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2)
PORT_MODIFY("AN2")
- PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(3)
+ PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(3)
PORT_MODIFY("AN3")
UNUSED_ANALOG
@@ -1093,17 +1093,17 @@ static INPUT_PORTS_START( rescraid )
BALSENTE_COINAGE_ALT2
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:1")
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPSETTING( 0x01, "5" )
- PORT_DIPNAME( 0x0c, 0x04, "Minimum Game Time" ) PORT_DIPLOCATION("G1:3,4")
+ PORT_DIPNAME( 0x0c, 0x04, "Minimum Game Time" ) PORT_DIPLOCATION("G1:3,4")
PORT_DIPSETTING( 0x08, "45" )
PORT_DIPSETTING( 0x04, "60" )
PORT_DIPSETTING( 0x00, "90" )
PORT_DIPSETTING( 0x0c, "120" )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "G1:6" )
- PORT_DIPNAME( 0x40, 0x40, "Keep High Scores" ) PORT_DIPLOCATION("G1:7")
+ PORT_DIPNAME( 0x40, 0x40, "Keep High Scores" ) PORT_DIPLOCATION("G1:7")
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
@@ -1131,18 +1131,18 @@ static INPUT_PORTS_START( shrike )
PORT_INCLUDE( sentetst )
PORT_MODIFY("SWH")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage )) PORT_DIPLOCATION("H1:1,2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage )) PORT_DIPLOCATION("H1:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ))
PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ))
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ))
PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ))
- PORT_DIPNAME( 0x40, 0x40, "Reset High Scores" ) PORT_DIPLOCATION("H1:7")
+ PORT_DIPNAME( 0x40, 0x40, "Reset High Scores" ) PORT_DIPLOCATION("H1:7")
PORT_DIPSETTING( 0x40, DEF_STR( No ))
PORT_DIPSETTING( 0x00, DEF_STR( Yes ))
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "H1:8" )
PORT_MODIFY("SWG")
- PORT_DIPNAME( 0x03, 0x03, "Minimum Game Time" ) PORT_DIPLOCATION("G1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, "Minimum Game Time" ) PORT_DIPLOCATION("G1:1,2")
PORT_DIPSETTING( 0x00, "1:00" )
PORT_DIPSETTING( 0x01, "1:30" )
PORT_DIPSETTING( 0x02, "2:00" )
@@ -1275,11 +1275,11 @@ MACHINE_CONFIG_END
*************************************/
#define MOTHERBOARD_PALS \
- ROM_REGION( 0x00001, "motherbrd_pals", 0) /* Motherboard PAL's */ \
- ROM_LOAD( "u01508001100b.u20f", 0x00000, 0x00001, NO_DUMP ) /* PAL16L8 */
+ ROM_REGION( 0x00001, "motherbrd_pals", 0) /* Motherboard PAL's */ \
+ ROM_LOAD( "u01508001100b.u20f", 0x00000, 0x00001, NO_DUMP ) /* PAL16L8 */
#define SOUNDBOARD_ROMS \
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ \
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ \
ROM_LOAD( "8002-10 9-25-84.5", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) )
ROM_START( sentetst )
@@ -1288,7 +1288,7 @@ ROM_START( sentetst )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "sdiaggr0.bin", 0x00000, 0x2000, CRC(5e0ff62a) SHA1(3f0ebebb2f58530af7fac57a4780dfb37ef1ee1d) )
MOTHERBOARD_PALS
@@ -1308,7 +1308,7 @@ ROM_START( cshift )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "cs-gr0.bin", 0x00000, 0x2000, CRC(67f9d3b3) SHA1(4f3f80e4272b20611206636b6ccb627087efd0c3) )
ROM_LOAD( "cs-gr1.bin", 0x02000, 0x2000, CRC(78973d50) SHA1(de7891ef47c277d733d9b4810d68621718644655) )
ROM_LOAD( "cs-gr2.bin", 0x04000, 0x2000, CRC(1784f939) SHA1(ff7f43451580e3b314c24b00a66765c0b395ddf6) )
@@ -1332,7 +1332,7 @@ ROM_START( gghost )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "ggh-gr0.bin", 0x00000, 0x2000, CRC(03515526) SHA1(bceb7c8c3aa4c39b6cf1b976c5765c920399fe31) )
ROM_LOAD( "ggh-gr1.bin", 0x02000, 0x2000, CRC(b4293435) SHA1(5e2b96c19c4f5c63a5afa2de504d29fe64a4c908) )
ROM_LOAD( "ggh-gr2.bin", 0x04000, 0x2000, CRC(ece0cb97) SHA1(13bfb38de30992b9597c9d0f87f7b2a5c061ba51) )
@@ -1354,7 +1354,7 @@ ROM_START( hattrick )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "rom-gr0.u9b", 0x00000, 0x2000, CRC(9f41baba) SHA1(fa817a8e4d2f7b86a2294132e3991f7b6d8cb11a) )
ROM_LOAD( "rom-gr1.u8b", 0x02000, 0x2000, CRC(951f08c9) SHA1(059a575dd35cd8e822e12ac2606b47b6272bbb41) )
@@ -1375,7 +1375,7 @@ ROM_START( otwalls )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "otw-gr0.bin", 0x00000, 0x2000, CRC(210bad3c) SHA1(703769c6a569b17f2ad18441da7de0237be4721e) )
ROM_LOAD( "otw-gr1.bin", 0x02000, 0x2000, CRC(13e6aaa5) SHA1(ac8b9d16d2159d4a578d8fa988b59c058c5efc88) )
ROM_LOAD( "otw-gr2.bin", 0x04000, 0x2000, CRC(5cfefee5) SHA1(9aa74f0e1116098f43a4f8b4957db8923ddaf780) )
@@ -1400,7 +1400,7 @@ ROM_START( snakepit )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "spit-gr0.bin", 0x00000, 0x2000, CRC(f77fd85d) SHA1(f8e69d1d0030412d6129a8ebfee40b3f1f189d8d) )
ROM_LOAD( "spit-gr1.bin", 0x02000, 0x2000, CRC(3ad10334) SHA1(1d82a7948fbee627c80a9e03ade90e57972a6a31) )
ROM_LOAD( "spit-gr2.bin", 0x04000, 0x2000, CRC(24887703) SHA1(089f077400c9a3e3f5b43e8aa60b41160e296d52) )
@@ -1425,7 +1425,7 @@ ROM_START( snakjack )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "rom-gr0.u9b", 0x00000, 0x2000, CRC(3e64b5d5) SHA1(ab681eabb4f8e5b946c288ffb8df0624c0473d82) )
ROM_LOAD( "rom-gr1.u8b", 0x02000, 0x2000, CRC(b3b8baee) SHA1(b37638784a3903f2dcd698104da75b4ab59e8257) )
ROM_LOAD( "rom-gr2.u7b", 0x04000, 0x2000, CRC(e9d89dac) SHA1(570809ec5f8a64f280e13cbf801664cb548997e9) )
@@ -1447,7 +1447,7 @@ ROM_START( stocker )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(2e66ac35) SHA1(c65b4991a88f8359c85f904f66a7fe73330aface) )
ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(6fa43631) SHA1(7000907b914bf851b09811e3736af8c02e1aeda9) )
@@ -1468,10 +1468,10 @@ ROM_START( stocker )
ROM_LOAD( "stkr-cd.bin", 0x2c000, 0x2000, BAD_DUMP CRC(53dbc4e5) SHA1(e389978b5472174681fa180c6a2edf49903a6514) ) // 1 bad byte
ROM_LOAD( "stkr-ef.bin", 0x2e000, 0x2000, BAD_DUMP CRC(cdcf46bc) SHA1(8b1e801dab1efed002d484135264998d255dc041) ) // 1 bad byte
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) )
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "stkr-gr0.bin", 0x00000, 0x2000, CRC(76d5694c) SHA1(e2b155fc7178886eb37a532d961b99b8c864397c) )
ROM_LOAD( "stkr-gr1.bin", 0x02000, 0x2000, CRC(4a5cc00b) SHA1(9ce46ed94e715a5997998aee6377baf2869ab3a6) )
ROM_LOAD( "stkr-gr2.bin", 0x04000, 0x2000, CRC(70002382) SHA1(c151ad3df2714a2f9f8b047894e7585ca16bd29e) )
@@ -1497,7 +1497,7 @@ ROM_START( triviag1 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "tpg1-gr0.bin", 0x00000, 0x2000, CRC(20c9217a) SHA1(79ef058633149da8d2835405954ac31c661bf660) )
ROM_LOAD( "tpg1-gr1.bin", 0x02000, 0x2000, CRC(d7f44504) SHA1(804dbc4c006b20bdb01bdf02754e0d98f6fbacbe) )
ROM_LOAD( "tpg1-gr2.bin", 0x04000, 0x2000, CRC(4e59a15d) SHA1(c584bae32e2e5d8b5a48c44a31272b4f9dadfcd1) )
@@ -1521,7 +1521,7 @@ ROM_START( trivia12 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr0.u9b", 0x00000, 0x2000, CRC(20c9217a) SHA1(79ef058633149da8d2835405954ac31c661bf660) )
ROM_LOAD( "gr1.u8b", 0x02000, 0x2000, CRC(d7f44504) SHA1(804dbc4c006b20bdb01bdf02754e0d98f6fbacbe) )
ROM_LOAD( "gr2.u7b", 0x04000, 0x2000, CRC(4e59a15d) SHA1(c584bae32e2e5d8b5a48c44a31272b4f9dadfcd1) )
@@ -1544,7 +1544,7 @@ ROM_START( triviag2 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) )
ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) )
ROM_LOAD( "gr45.bin", 0x08000, 0x4000, CRC(1e870293) SHA1(32149c9c8047854f2b2ad8844c4bd00a8ded588e) )
@@ -1564,7 +1564,7 @@ ROM_START( triviasp )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) )
ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) )
ROM_LOAD( "allsport.3b", 0x08000, 0x4000, CRC(7415a7fc) SHA1(93d832434f359ce7b02aef276c89456b16438979) )
@@ -1584,7 +1584,7 @@ ROM_START( triviayp )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) )
ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) )
ROM_LOAD( "gr45.bin", 0x08000, 0x4000, CRC(1242033e) SHA1(1a3fe186bb261e2c7d9fbbb2a3103b39bf029b35) )
@@ -1604,7 +1604,7 @@ ROM_START( triviabb )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) )
ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) )
ROM_LOAD( "gr45.u4b", 0x08000, 0x4000, CRC(92fb6fb1) SHA1(1a322bd3cfacdf82d4fcc4b4d47f78a701411919) )
@@ -1628,7 +1628,7 @@ ROM_START( triviaes )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "tp_gr3.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) )
ROM_LOAD( "tp_gr2.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) )
ROM_LOAD( "tp_gr1.bin", 0x08000, 0x4000, CRC(1242033e) SHA1(1a3fe186bb261e2c7d9fbbb2a3103b39bf029b35) )
@@ -1646,7 +1646,7 @@ ROM_START( gimeabrk )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(e3cdc476) SHA1(2f17c3f84767850d45192dfb507dd2716ecadc20) )
ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(0555d9c0) SHA1(da0d1f207ad056b2d82a5ad6382372066883d161) )
@@ -1667,7 +1667,7 @@ ROM_START( minigolf )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(8e24d594) SHA1(d35329fb78f90ec478418917aa1ef06d0967e6f8) )
ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(3bf355ef) SHA1(691df25b35b00e21ad09d17a21fe98a353aa3dda) )
ROM_LOAD( "gr45.u4b", 0x08000, 0x4000, CRC(8eb14921) SHA1(fda8b8f8e801360310f7cb1aa4c6aea1fa0a4b25) )
@@ -1690,7 +1690,7 @@ ROM_START( minigolf2 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(8e24d594) SHA1(d35329fb78f90ec478418917aa1ef06d0967e6f8) )
ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(3bf355ef) SHA1(691df25b35b00e21ad09d17a21fe98a353aa3dda) )
ROM_LOAD( "gr45.u4b", 0x08000, 0x4000, CRC(8eb14921) SHA1(fda8b8f8e801360310f7cb1aa4c6aea1fa0a4b25) )
@@ -1715,7 +1715,7 @@ ROM_START( toggle )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "tgle-gr0.bin", 0x00000, 0x2000, CRC(0e0e5d0e) SHA1(363858ce08767f8a9b8eaec56405377cdd74b178) )
ROM_LOAD( "tgle-gr1.bin", 0x02000, 0x2000, CRC(3b141ad2) SHA1(72430fd616adbc72d86a5f10672572a31bed0b5d) )
@@ -1744,7 +1744,7 @@ ROM_START( nametune )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "nttgr0.bin", 0x00000, 0x8000, CRC(6b75bb4b) SHA1(e7131d112fb0b36985c5b6383700f55728a1c4fd) )
MOTHERBOARD_PALS
@@ -1771,7 +1771,7 @@ ROM_START( nametune2 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr 0.u3c", 0x00000, 0x8000, CRC(a0121b80) SHA1(ba38e9b738baac85fa33ae3751d02cb223fa3e65) )
ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */
@@ -1800,7 +1800,7 @@ ROM_START( nstocker )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(fd0c38be) SHA1(b9e12e76f44f2b2b3ca6a57c58f0cbb019b1971f) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(35d4433e) SHA1(399d04c2a29d993f77d0d5c2d62915081d4a85dd) )
ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(734b858a) SHA1(71763789807021938b840a88af34aad7f4751298) )
@@ -1831,7 +1831,7 @@ ROM_START( nstocker2 )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(fd0c38be) SHA1(b9e12e76f44f2b2b3ca6a57c58f0cbb019b1971f) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(35d4433e) SHA1(399d04c2a29d993f77d0d5c2d62915081d4a85dd) )
ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(734b858a) SHA1(71763789807021938b840a88af34aad7f4751298) )
@@ -1859,7 +1859,7 @@ ROM_START( sfootbal )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(e3108d35) SHA1(05b7f1a1a18d7f72a3d3f6102cb8ab42421b7366) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(5c5af726) SHA1(04cdd476e6689d17273659fb1fe0ca642edbe5a8) )
ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(e767251e) SHA1(3c05295317a673fb1de5924f27de276d2846d805) )
@@ -1880,7 +1880,7 @@ ROM_START( spiker )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(0caa6e3e) SHA1(ce6765d44e444d24129ec99f04a41a866a32eee2) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(970c81f6) SHA1(f22189e172a795d115597feb48ccbc04be3859b9) )
ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(90ddd737) SHA1(8e1dde2f42e9bf755dedeef218745d1fc54faac7) )
@@ -1900,7 +1900,7 @@ ROM_START( spiker2 ) /* Spiker U.R. 5/5/86 */
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01(__050586).u4c", 0x00000, 0x4000, CRC(1228b7a3) SHA1(70a207714ba7bc4f4dbc492768480afa424b31c0) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(970c81f6) SHA1(f22189e172a795d115597feb48ccbc04be3859b9) )
ROM_LOAD( "gr45(__050586).u2c", 0x08000, 0x4000, CRC(bf2b413d) SHA1(f0f797853ac1b6e45ff606d7aa5c9350765efd48) )
@@ -1920,7 +1920,7 @@ ROM_START( spiker3 ) /* Spiker U.R. 6/9/86 */
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(0caa6e3e) SHA1(ce6765d44e444d24129ec99f04a41a866a32eee2) )
ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(970c81f6) SHA1(f22189e172a795d115597feb48ccbc04be3859b9) )
ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(90ddd737) SHA1(8e1dde2f42e9bf755dedeef218745d1fc54faac7) )
@@ -1943,7 +1943,7 @@ ROM_START( stompin )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr 01.u4c", 0x00000, 0x4000, CRC(14ffdd1e) SHA1(4528548c07789f9dca2cabd2c64ea1ff8f36a99e) )
ROM_LOAD( "gr 23.u3c", 0x04000, 0x4000, CRC(761abb80) SHA1(a1278e93a4fa66cc4d347954dd45121120da568d) )
ROM_LOAD( "gr 45.u2c", 0x08000, 0x4000, CRC(0d2cf2e6) SHA1(beccb1342127e79a845c4b6b20f20052097ebb98) )
@@ -1965,7 +1965,7 @@ ROM_START( rescraid )
SOUNDBOARD_ROMS
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr 0.a5", 0x00000, 0x8000, CRC(e0dfc133) SHA1(0b120b4410098d8db26b5819043d4fe7c426b948) )
ROM_LOAD( "gr 4.a7", 0x08000, 0x8000, CRC(952ade30) SHA1(f065368f645616d6d84be469ba45a9afa8788eda) )
@@ -1987,10 +1987,10 @@ ROM_START( rescraida )
ROM_LOAD( "cd8-sa.a16", 0x20000, 0x8000, CRC(9dfb50c2) SHA1(24280b48106cbcedeb6d7b10f951db906a123819) )
ROM_LOAD( "cd12-sa.a18", 0x28000, 0x8000, CRC(18c62613) SHA1(a55b4b948805bdd5d1e8c8ff803826a7bbfa383e) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) )
- ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "gr0.a5", 0x00000, 0x8000, CRC(e0dfc133) SHA1(0b120b4410098d8db26b5819043d4fe7c426b948) )
ROM_LOAD( "gr4.a7", 0x08000, 0x8000, CRC(952ade30) SHA1(f065368f645616d6d84be469ba45a9afa8788eda) )
@@ -2005,10 +2005,10 @@ ROM_START( grudge )
ROM_LOAD( "grudge.cd0", 0x20000, 0x8000, CRC(e51db1f2) SHA1(57fc0f1df358dd6ea982dcbe9c3f79b3f072be53) )
ROM_LOAD( "grudge.cd4", 0x28000, 0x8000, CRC(6b60e47e) SHA1(5a399942d4ef9b7349fffd07c07092b667cf6247) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) )
- ROM_REGION( 0x8000, "gfx1", 0 ) /* up to 64k of sprites */
+ ROM_REGION( 0x8000, "gfx1", 0 ) /* up to 64k of sprites */
ROM_LOAD( "grudge.gr0", 0x00000, 0x8000, CRC(b9681f53) SHA1(bb0c516408f1769e018f0ec8707786d4d1e9ef7e) )
MOTHERBOARD_PALS
@@ -2028,14 +2028,14 @@ ROM_START( shrike )
ROM_LOAD( "savgu21.bin", 0x2c000, 0x2000, CRC(c22b93e1) SHA1(15d3925abb3e7e928925f5781f228d1bc0dfe31c) )
ROM_LOAD( "savgu36.bin", 0x2e000, 0x2000, CRC(28431c4a) SHA1(522df8224c559f51c36d2bc01c189b019fabc5eb) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */
ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) )
- ROM_REGION( 0x4000, "68k", 0 ) /* 16k for M68000 */
+ ROM_REGION( 0x4000, "68k", 0 ) /* 16k for M68000 */
ROM_LOAD16_BYTE( "savgu22.bin", 0x00000, 0x2000, CRC(c7787162) SHA1(52d8d148206c6ceb9c28ba747b301121a7790802) )
ROM_LOAD16_BYTE( "savgu24.bin", 0x00001, 0x2000, CRC(a9105ca8) SHA1(1a94a052a4a8d221e1eafec0cd5b0ada6f1987f4) )
- ROM_REGION( 0x20000, "gfx1", 0 ) /* up to 128k of banked sprites */
+ ROM_REGION( 0x20000, "gfx1", 0 ) /* up to 128k of banked sprites */
ROM_LOAD( "savgu8.bin", 0x00000, 0x2000, CRC(499a1d06) SHA1(0f3ed5ff345abb655f5a9f926ac3eb5dbca72a14) )
ROM_LOAD( "savgu7.bin", 0x02000, 0x2000, CRC(ce0607f9) SHA1(0f6708d92e69a67b3eaba98f7ab4ad70eda3c854) )
ROM_LOAD( "savgu6.bin", 0x04000, 0x2000, CRC(01d1b31e) SHA1(8061227f18f08e3b74bc6fc341ed4902c415db6c) )
@@ -2063,9 +2063,9 @@ ROM_END
*
*************************************/
-#define EXPAND_ALL 0x00
-#define EXPAND_NONE 0x3f
-#define SWAP_HALVES 0x80
+#define EXPAND_ALL 0x00
+#define EXPAND_NONE 0x3f
+#define SWAP_HALVES 0x80
static void expand_roms(running_machine &machine, UINT8 cd_rom_mask)
{