diff options
Diffstat (limited to 'src/mame/drivers/backfire.c')
-rw-r--r-- | src/mame/drivers/backfire.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mame/drivers/backfire.c b/src/mame/drivers/backfire.c index 9e3473c2bc0..c9a4ebe0b2a 100644 --- a/src/mame/drivers/backfire.c +++ b/src/mame/drivers/backfire.c @@ -383,7 +383,7 @@ static const gfx_layout charlayout = { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, - 16*8 /* every char takes 8 consecutive bytes */ + 16*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = @@ -414,12 +414,12 @@ static const gfx_layout tilelayout = static GFXDECODE_START( backfire ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ - GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ - GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 128 ) /* Characters 8x8 */ - GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ - GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 32 ) /* Sprites 16x16 (screen 1) */ - GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 0x600, 32 ) /* Sprites 16x16 (screen 2) */ + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 32 ) /* Sprites 16x16 (screen 1) */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 0x600, 32 ) /* Sprites 16x16 (screen 2) */ GFXDECODE_END @@ -453,9 +453,9 @@ static const deco16ic_interface backfire_deco16ic_tilegen1_intf = { "lscreen", 0, 1, - 0x0f, 0x0f, /* trans masks (default values) */ + 0x0f, 0x0f, /* trans masks (default values) */ 0x00, 0x40, /* color base */ - 0x0f, 0x0f, /* color masks (default values) */ + 0x0f, 0x0f, /* color masks (default values) */ backfire_bank_callback, backfire_bank_callback, 0,1 @@ -465,9 +465,9 @@ static const deco16ic_interface backfire_deco16ic_tilegen2_intf = { "lscreen", 0, 1, - 0x0f, 0x0f, /* trans masks (default values) */ + 0x0f, 0x0f, /* trans masks (default values) */ 0x10, 0x50, /* color base */ - 0x0f, 0x0f, /* color masks (default values) */ + 0x0f, 0x0f, /* color masks (default values) */ backfire_bank_callback, backfire_bank_callback, 2,3 @@ -501,7 +501,7 @@ static MACHINE_CONFIG_START( backfire, backfire_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", ARM, 28000000/4) /* Unconfirmed */ MCFG_CPU_PROGRAM_MAP(backfire_map) - MCFG_CPU_VBLANK_INT_DRIVER("lscreen", backfire_state, deco32_vbl_interrupt) /* or is it "rscreen?" */ + MCFG_CPU_VBLANK_INT_DRIVER("lscreen", backfire_state, deco32_vbl_interrupt) /* or is it "rscreen?" */ MCFG_EEPROM_93C46_ADD("eeprom") @@ -681,11 +681,11 @@ static void descramble_sound( running_machine &machine ) UINT32 addr; addr = BITSWAP24 (x,23,22,21,0, 20, - 19,18,17,16, - 15,14,13,12, - 11,10,9, 8, - 7, 6, 5, 4, - 3, 2, 1 ); + 19,18,17,16, + 15,14,13,12, + 11,10,9, 8, + 7, 6, 5, 4, + 3, 2, 1 ); buf1[addr] = rom[x]; } |