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-rw-r--r--src/mame/drivers/asuka.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/asuka.cpp b/src/mame/drivers/asuka.cpp
index 98f353c1408..ee3c3c2a438 100644
--- a/src/mame/drivers/asuka.cpp
+++ b/src/mame/drivers/asuka.cpp
@@ -1790,7 +1790,7 @@ void asuka_state::init_earthjkr()
uint16_t *rom = (uint16_t *)memregion("maincpu")->base();
// 357c -> 317c, I think this is bitrot, see ROM loading for which ROM needs redumping, causes rowscroll to be broken on final stage (writes to ROM area instead)
// code is correct in the 'prototype?' set
- rom[0x7aaa/2] = 0x317c;
+ rom[0x7aaa/2] = 0x317c;
}
GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, asuka_state, empty_init, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )