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Diffstat (limited to 'src/mame/drivers/asuka.cpp')
-rw-r--r--src/mame/drivers/asuka.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mame/drivers/asuka.cpp b/src/mame/drivers/asuka.cpp
index 5108c8a2b07..e52ed697206 100644
--- a/src/mame/drivers/asuka.cpp
+++ b/src/mame/drivers/asuka.cpp
@@ -816,7 +816,7 @@ WRITE_LINE_MEMBER(asuka_state::screen_vblank_asuka)
}
}
-static MACHINE_CONFIG_START( bonzeadv, asuka_state )
+static MACHINE_CONFIG_START( bonzeadv )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000) /* checked on PCB */
@@ -872,7 +872,7 @@ static MACHINE_CONFIG_START( bonzeadv, asuka_state )
MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( asuka, asuka_state )
+static MACHINE_CONFIG_START( asuka )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz/2) /* verified on pcb */
@@ -931,7 +931,7 @@ static MACHINE_CONFIG_START( asuka, asuka_state )
MCFG_SOUND_ADD("msm", MSM5205, XTAL_384kHz) /* verified on pcb */
MCFG_MSM5205_VCLK_CB(WRITELINE(asuka_state, asuka_msm5205_vck)) /* VCK function */
- MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 kHz */
+ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("adpcm_select", LS157, 0)
@@ -942,7 +942,7 @@ static MACHINE_CONFIG_START( asuka, asuka_state )
MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( cadash, asuka_state )
+static MACHINE_CONFIG_START( cadash )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2) /* 68000p12 running at 16Mhz, verified on pcb */
@@ -1009,7 +1009,7 @@ static MACHINE_CONFIG_START( cadash, asuka_state )
MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( mofflott, asuka_state )
+static MACHINE_CONFIG_START( mofflott )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000) /* 8 MHz ??? */
@@ -1068,7 +1068,7 @@ static MACHINE_CONFIG_START( mofflott, asuka_state )
MCFG_SOUND_ADD("msm", MSM5205, 384000)
MCFG_MSM5205_VCLK_CB(WRITELINE(asuka_state, asuka_msm5205_vck)) /* VCK function */
- MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 kHz */
+ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8 kHz */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADD("adpcm_select", LS157, 0)
@@ -1079,7 +1079,7 @@ static MACHINE_CONFIG_START( mofflott, asuka_state )
MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( galmedes, asuka_state )
+static MACHINE_CONFIG_START( galmedes )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000) /* 8 MHz ??? */
@@ -1141,7 +1141,7 @@ static MACHINE_CONFIG_START( galmedes, asuka_state )
MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( eto, asuka_state )
+static MACHINE_CONFIG_START( eto )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000) /* 8 MHz ??? */
@@ -1738,30 +1738,30 @@ DRIVER_INIT_MEMBER(asuka_state, cadash)
m_cadash_int5_timer = timer_alloc(TIMER_CADASH_INTERRUPT5);
}
-GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asuka, 0, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asukaj, asuka, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, asuka, 0, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, asukaj, asuka, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mofflott, 0, mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, mofflott, 0, mofflott, mofflott, asuka_state, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadash, 0, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashj, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashj1, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashjo, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashu, cadash, cadash, cadashu, asuka_state, cadash, ROT0, "Taito America Corporation", "Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashi, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (Italy)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashf, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (France)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashg, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
-GAME( 1989, cadashp, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN)
+GAME( 1989, cadash, 0, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashj, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashj1, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashjo, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation", "Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashu, cadash, cadash, cadashu, asuka_state, cadash, ROT0, "Taito America Corporation", "Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashi, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (Italy)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashf, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (France)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashg, cadash, cadash, cadash, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN )
+GAME( 1989, cadashp, cadash, cadash, cadashj, asuka_state, cadash, ROT0, "Taito Corporation Japan", "Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN)
-GAME( 1992, galmedes, 0, galmedes, galmedes, driver_device, 0, ROT270, "Visco", "Galmedes (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, galmedes, 0, galmedes, galmedes, asuka_state, 0, ROT270, "Visco", "Galmedes (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkr, 0, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, earthjkr, 0, galmedes, earthjkr, asuka_state, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, asuka_state, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, eto, 0, eto, eto, driver_device, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, eto, 0, eto, eto, asuka_state, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )