diff options
Diffstat (limited to 'src/mame/drivers/armedf.c')
-rw-r--r-- | src/mame/drivers/armedf.c | 1429 |
1 files changed, 1429 insertions, 0 deletions
diff --git a/src/mame/drivers/armedf.c b/src/mame/drivers/armedf.c new file mode 100644 index 00000000000..050cd0609c6 --- /dev/null +++ b/src/mame/drivers/armedf.c @@ -0,0 +1,1429 @@ +/********************************************************************** + +Legion +(c)1986 Nichibutsu + +Terra Force +(c)1987 Nichibutsu + +Kodure Ookami +(c)1987 Nichibutsu + +Crazy Climber 2 +(c)1988 Nichibutsu + +Armed Formation +(c)1988 Nichibutsu + +68000 + Z80 + +TODO: +- simulate the mcu/blitter (particularly needed in terrafu and legion) + + +Stephh's notes (based on the games M68000 code and some tests) : + +1a) 'legion' + + - The ROM test (code at 0x00046e) checks range 0x000102-0x01ffff (!) + and reports an error if the checksum isn't correct. + + - 3 Dip Switches which are told to be unused have an effect if + [0x062d53] != 0x00 (check code at 0x00d9b2). + As this value is ALWAYS set to 0x00 via code at 0x0001d4, I've + added a #define LEGION_HACK you need to change to 1 if you want + get the benefits of these Dip Switches. + Here is what these "unused" Dip Switch do : + + * 1st unused Dip Switch (DSW0 bit 6) remains unused + * 2nd unused Dip Switch (DSW0 bit 7) determines if the "Invulnerability" + Dip Switches will be tested + * 3rd unused Dip Switch (DSW1 bit 6) gives invulnerability or not + to player 1 (DSW0 bit 7 must be ON too !) + * 4th unused Dip Switch (DSW1 bit 7) gives invulnerability or not + to player 2 (DSW0 bit 7 must be ON too !) + + Also note bit 1 of 0x062d53 is also tested but I haven't been able + to find its purpose (any more infos are welcome) + + +1b) 'legiono' + + - The ROM test (code at 0x000466) checks range 0x000102-0x03ffff + but NEVER reports an error if the checksum isn't correct due + to the instruction at 0x000480 (see where it branches) : + + 000466: 7000 moveq #$0, D0 + 000468: 41FA FC98 lea (-$368,PC), A0; ($102) + 00046C: D058 add.w (A0)+, D0 + 00046E: B1FC 0004 0000 cmpa.l #$40000, A0 + 000474: 66F6 bne 46c + 000476: 33C0 0006 2CAE move.w D0, $62cae.l + 00047C: B078 0100 cmp.w $100.w, D0 + 000480: 6600 0002 bne 484 + 000484: 41FA FF86 lea (-$7a,PC), A0; ($40c) + + - 3 Dip Switches which are told to be unused have an effect if + [0x062d53] != 0x00 (check code at 0x00d7ea). + As this value is ALWAYS set to 0x00 via code at 0x0001d4, I've + added a #define LEGION_HACK you need to change to 1 if you want + get the benefits of these Dip Switches. + Here is what these "unused" Dip Switch do : + + * 1st unused Dip Switch (DSW0 bit 6) remains unused + * 2nd unused Dip Switch (DSW0 bit 7) determines if the "Invulnerability" + Dip Switches will be tested + * 3rd unused Dip Switch (DSW1 bit 6) gives invulnerability or not + to player 1 (DSW0 bit 7 must be ON too !) + * 4th unused Dip Switch (DSW1 bit 7) gives invulnerability or not + to player 2 (DSW0 bit 7 must be ON too !) + + Also note bit 1 of 0x062d53 is also tested but I haven't been able + to find its purpose (any more infos are welcome) + + +2a) 'terraf' + + - The ROM test (code at 0x000292) ALWAYS displays "OK", but memory is + in fact NEVER scanned ! Original behaviour or is the game a bootleg ? + + 000292: 45F8 0000 lea $0.w, A2 + 000296: 303C 7FFF move.w #$7fff, D0 + 00029A: 7200 moveq #$0, D1 + 00029C: D29A add.l (A2)+, D1 + 00029E: 0C81 0000 0000 cmpi.l #$0, D1 + 0002A4: 4E71 nop + 0002A6: 23FC 004F 004B 0006 83AA move.l #$4f004b, $683aa.l + 0002B0: 4EF9 0000 0124 jmp $124.l + ... + 0002C2: 4EF9 0000 0124 jmp $124.l + + +2b) 'terrafu' + + - The ROM test (code at 0x000292) NEVER displays "OK", but memory is + in fact NEVER scanned ! Original behaviour or is the game a bootleg ? + + 000292: 45F8 0000 lea $0.w, A2 + 000296: 303C 7FFF move.w #$7fff, D0 + 00029A: 7200 moveq #$0, D1 + 00029C: D29A add.l (A2)+, D1 + 00029E: 0C81 0000 0000 cmpi.l #$0, D1 + 0002A4: 661C bne 2c2 + 0002A6: 23FC 004F 004B 0006 83AA move.l #$4f004b, $683aa.l + 0002B0: 4EF9 0000 0124 jmp $124.l + ... + 0002C2: 4EF9 0000 0124 jmp $124.l + + +3) 'kodure' + + - The ROM test (code at 0x004fac) checks range 0x000000-0x05ffff + and reports an error if the checksum isn't correct. + + +4) 'cclimbr2' + + - The ROM test (code at 0x012f6e) checks ranges 0x000100-0x014fff, + and 0x020000-0x024fff, and reports an error if the checksum isn't + correct. + + +5) 'armedf' + + - The ROM test (code at 0x00df5e) checks ranges 0x000100-0x014fff, + 0x020000-0x024fff and 0x040000-0x04ffff, and reports an error if + the checksum isn't correct. + +***********************************************************************/ + +/* + + 2003-06-01 Added cocktail support to all games + + 2005-04-02 Sebastien Chevalier : various update to video on terrafu, plus some typos here and there + +*/ + +#include "driver.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "sound/dac.h" +#include "sound/3812intf.h" + +#define LEGION_HACK 0 + + +extern void armedf_setgfxtype( int type ); + +VIDEO_UPDATE( armedf ); +VIDEO_EOF( armedf ); +VIDEO_START( armedf ); + +WRITE16_HANDLER( armedf_bg_videoram_w ); +WRITE16_HANDLER( armedf_fg_videoram_w ); +WRITE16_HANDLER( armedf_text_videoram_w ); +WRITE16_HANDLER( terraf_fg_scrollx_w ); +WRITE16_HANDLER( terraf_fg_scrolly_w ); +WRITE16_HANDLER( terraf_fg_scroll_msb_arm_w ); +WRITE16_HANDLER( armedf_fg_scrollx_w ); +WRITE16_HANDLER( armedf_fg_scrolly_w ); +WRITE16_HANDLER( armedf_bg_scrollx_w ); +WRITE16_HANDLER( armedf_bg_scrolly_w ); +WRITE16_HANDLER( armedf_mcu_cmd ); + +extern UINT16 armedf_vreg; +extern UINT16 *armedf_bg_videoram; +extern UINT16 *armedf_fg_videoram; +extern UINT16 *terraf_text_videoram; +extern UINT16 *legion_cmd; +extern tilemap *armedf_tx_tilemap; + +static WRITE16_HANDLER( io_w ) +{ + COMBINE_DATA(&armedf_vreg); + /* bits 0 and 1 of armedf_vreg are coin counters */ + /* bit 12 seems to handle screen flipping */ + flip_screen_set(armedf_vreg & 0x1000); +} + +static WRITE16_HANDLER( terraf_io_w ) +{ + COMBINE_DATA(&armedf_vreg); + /* bits 0 and 1 of armedf_vreg are coin counters */ + /* bit 12 seems to handle screen flipping */ + flip_screen_set(armedf_vreg & 0x1000); + + if ((armedf_vreg & 0x4000) && !(armedf_vreg & 0x0100)) + { + int i; + for (i = 0x10; i < 0x1000; i++) + { + terraf_text_videoram[i]=0x20; + } + tilemap_mark_all_tiles_dirty( armedf_tx_tilemap ); + //logerror("vreg WIPE TX\n"); + } + //logerror("VReg = %04x\n", armedf_vreg); +} + +static WRITE16_HANDLER( kodure_io_w ) +{ + COMBINE_DATA(&armedf_vreg); + /* bits 0 and 1 of armedf_vreg are coin counters */ + /* bit 12 seems to handle screen flipping */ + flip_screen_set(armedf_vreg & 0x1000); + + /* This is a temporary condition specification. */ + if (!(armedf_vreg & 0x0080)) + { + int i; + for (i = 0; i < 0x1000; i++) + { + armedf_text_videoram_w(i, ' ', 0); + } + } +} + +static WRITE16_HANDLER( sound_command_w ) +{ + if (ACCESSING_LSB) + soundlatch_w(0,((data & 0x7f) << 1) | 1); +} + +#ifdef UNUSED_FUNCTION +static WRITE16_HANDLER( legion_command_c ) +{ + COMBINE_DATA(&legion_cmd[offset]); + //logerror("Legion CMD %04x=%04x", offset, data); +} +#endif + + + +static ADDRESS_MAP_START( terraf_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x060000, 0x063fff) AM_READ(MRA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_READ(MRA16_RAM) + AM_RANGE(0x068000, 0x069fff) AM_READ(MRA16_RAM) + AM_RANGE(0x06a000, 0x06a9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x06C000, 0x06C9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_READ(MRA16_RAM) + AM_RANGE(0x074000, 0x074fff) AM_READ(MRA16_RAM) + AM_RANGE(0x078000, 0x078001) AM_READ(input_port_0_word_r) + AM_RANGE(0x078002, 0x078003) AM_READ(input_port_1_word_r) + AM_RANGE(0x078004, 0x078005) AM_READ(input_port_2_word_r) + AM_RANGE(0x078006, 0x078007) AM_READ(input_port_3_word_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( terraf_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x04ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x0603ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x060400, 0x063fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06a9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06C000, 0x06C9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x074000, 0x074fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x07c000, 0x07c001) AM_WRITE(terraf_io_w) + AM_RANGE(0x07c002, 0x07c003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x07c004, 0x07c005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x07c006, 0x07c007) AM_WRITE(terraf_fg_scrollx_w) /* not use in terrafu, 0x07c008 neither */ + AM_RANGE(0x07c008, 0x07c009) AM_WRITE(terraf_fg_scrolly_w) /* written twice, lsb and msb */ + AM_RANGE(0x07c00a, 0x07c00b) AM_WRITE(sound_command_w) + AM_RANGE(0x07c00c, 0x07c00d) AM_WRITE(MWA16_NOP) /* Watchdog ? cycle 0000 -> 0100 -> 0200 back to 0000 */ + AM_RANGE(0x07c00e, 0x07c00f) AM_WRITE(armedf_mcu_cmd) /* MCU Command ? */ + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(terraf_fg_scroll_msb_arm_w) /* written between two consecutive writes to 7c008 */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kodure_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x060000, 0x063fff) AM_READ(MRA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_READ(MRA16_RAM) + AM_RANGE(0x068000, 0x069fff) AM_READ(MRA16_RAM) + AM_RANGE(0x06a000, 0x06a9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x06C000, 0x06C9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_READ(MRA16_RAM) + AM_RANGE(0x074000, 0x074fff) AM_READ(MRA16_RAM) + AM_RANGE(0x078000, 0x078001) AM_READ(input_port_0_word_r) + AM_RANGE(0x078002, 0x078003) AM_READ(input_port_1_word_r) + AM_RANGE(0x078004, 0x078005) AM_READ(input_port_2_word_r) + AM_RANGE(0x078006, 0x078007) AM_READ(input_port_3_word_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( kodure_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x061000, 0x063fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06a9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06C000, 0x06C9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x074000, 0x074fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x07c000, 0x07c001) AM_WRITE(kodure_io_w) + AM_RANGE(0x07c002, 0x07c003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x07c004, 0x07c005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x07c00a, 0x07c00b) AM_WRITE(sound_command_w) + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(MWA16_NOP) /* watchdog? */ + AM_RANGE(0xffd000, 0xffd001) AM_WRITE(MWA16_NOP) /* ? */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cclimbr2_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x060000, 0x063fff) AM_READ(MRA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_READ(MRA16_RAM) + AM_RANGE(0x068000, 0x069fff) AM_READ(MRA16_RAM) + AM_RANGE(0x06a000, 0x06a9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x06c000, 0x06c9ff) AM_READ(MRA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_READ(MRA16_RAM) + AM_RANGE(0x074000, 0x074fff) AM_READ(MRA16_RAM) + AM_RANGE(0x078000, 0x078001) AM_READ(input_port_0_word_r) + AM_RANGE(0x078002, 0x078003) AM_READ(input_port_1_word_r) + AM_RANGE(0x078004, 0x078005) AM_READ(input_port_2_word_r) + AM_RANGE(0x078006, 0x078007) AM_READ(input_port_3_word_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cclimbr2_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x061000, 0x063fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06a9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06c000, 0x06c9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06ca00, 0x06cbff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x074000, 0x074fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x07c000, 0x07c001) AM_WRITE(io_w) + AM_RANGE(0x07c002, 0x07c003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x07c004, 0x07c005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x07c00a, 0x07c00b) AM_WRITE(sound_command_w) + AM_RANGE(0x07c00e, 0x07c00f) AM_WRITE(MWA16_NOP) /* ? */ + AM_RANGE(0x07c00c, 0x07c00d) AM_WRITE(MWA16_NOP) /* Watchdog ? cycle 0000 -> 0100 -> 0200 back to 0000 */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( legion_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x061000, 0x063fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06a9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06c000, 0x06c9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06ca00, 0x06cbff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x074000, 0x074fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x07c000, 0x07c001) AM_WRITE(terraf_io_w) + AM_RANGE(0x07c002, 0x07c003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x07c004, 0x07c005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x07c00a, 0x07c00b) AM_WRITE(sound_command_w) + AM_RANGE(0x07c00e, 0x07c00f) AM_WRITE(armedf_mcu_cmd) /* MCU Command ? */ + AM_RANGE(0x07c00c, 0x07c00d) AM_WRITE(MWA16_NOP) /* Watchdog ? cycle 0000 -> 0100 -> 0200 back to 0000 */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( legiono_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x040000, 0x04003f) AM_WRITE(MWA16_RAM) AM_BASE(&legion_cmd) + AM_RANGE(0x040040, 0x05ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x061000, 0x063fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x064000, 0x064fff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06a9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06c000, 0x06c9ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06ca00, 0x06cbff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x070000, 0x070fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x074000, 0x074fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x07c000, 0x07c001) AM_WRITE(terraf_io_w) + AM_RANGE(0x07c002, 0x07c003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x07c004, 0x07c005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x07c00a, 0x07c00b) AM_WRITE(sound_command_w) + //AM_RANGE(0x07c00e, 0x07c00f) AM_WRITE(armedf_mcu_cmd) /* MCU Command ? */ + //AM_RANGE(0x07c00c, 0x07c00d) AM_WRITE(MWA16_NOP) /* Watchdog ? cycle 0000 -> 0100 -> 0200 back to 0000 */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( armedf_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x060000, 0x065fff) AM_READ(MRA16_RAM) + AM_RANGE(0x066000, 0x066fff) AM_READ(MRA16_RAM) + AM_RANGE(0x067000, 0x067fff) AM_READ(MRA16_RAM) + AM_RANGE(0x068000, 0x069fff) AM_READ(MRA16_RAM) + AM_RANGE(0x06a000, 0x06afff) AM_READ(MRA16_RAM) + AM_RANGE(0x06b000, 0x06bfff) AM_READ(MRA16_RAM) + AM_RANGE(0x06c000, 0x06c001) AM_READ(input_port_0_word_r) + AM_RANGE(0x06c002, 0x06c003) AM_READ(input_port_1_word_r) + AM_RANGE(0x06c004, 0x06c005) AM_READ(input_port_2_word_r) + AM_RANGE(0x06c006, 0x06c007) AM_READ(input_port_3_word_r) + AM_RANGE(0x06c008, 0x06c7ff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( armedf_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x05ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x061000, 0x065fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x066000, 0x066fff) AM_WRITE(armedf_bg_videoram_w) AM_BASE(&armedf_bg_videoram) + AM_RANGE(0x067000, 0x067fff) AM_WRITE(armedf_fg_videoram_w) AM_BASE(&armedf_fg_videoram) + AM_RANGE(0x068000, 0x069fff) AM_WRITE(armedf_text_videoram_w) AM_BASE(&terraf_text_videoram) + AM_RANGE(0x06a000, 0x06afff) AM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE(&paletteram16) + AM_RANGE(0x06b000, 0x06bfff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06c000, 0x06c7ff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x06d000, 0x06d001) AM_WRITE(io_w) + AM_RANGE(0x06d002, 0x06d003) AM_WRITE(armedf_bg_scrollx_w) + AM_RANGE(0x06d004, 0x06d005) AM_WRITE(armedf_bg_scrolly_w) + AM_RANGE(0x06d006, 0x06d007) AM_WRITE(armedf_fg_scrollx_w) + AM_RANGE(0x06d008, 0x06d009) AM_WRITE(armedf_fg_scrolly_w) + AM_RANGE(0x06d00a, 0x06d00b) AM_WRITE(sound_command_w) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( soundreadmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xf7ff) AM_READ(MRA8_ROM) + AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( soundwritemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xffff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cclimbr2_soundreadmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xffff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cclimbr2_soundwritemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xffff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static READ8_HANDLER( soundlatch_clear_r ) +{ + soundlatch_clear_w(0,0); + return 0; +} + +static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x4, 0x4) AM_READ(soundlatch_clear_r) + AM_RANGE(0x6, 0x6) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x0, 0x0) AM_WRITE(YM3812_control_port_0_w) + AM_RANGE(0x1, 0x1) AM_WRITE(YM3812_write_port_0_w) + AM_RANGE(0x2, 0x2) AM_WRITE(DAC_0_signed_data_w) + AM_RANGE(0x3, 0x3) AM_WRITE(DAC_1_signed_data_w) +ADDRESS_MAP_END + + +/**************** + Dip Switches +*****************/ + +#define NIHON_SINGLE_JOYSTICK(_n_) \ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(_n_) \ + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(_n_) \ + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(_n_) \ + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(_n_) \ + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(_n_) \ + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(_n_) \ + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(_n_) \ + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +#define NIHON_COINS \ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) \ + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) \ + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) \ + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) \ + PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +#define NIHON_SYSTEM \ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SERVICE1 ) \ + PORT_SERVICE( 0x0200, IP_ACTIVE_LOW ) \ + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_TILT ) /* Tilt */ \ + PORT_BIT( 0xf800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +#define NIHON_COINAGE_A \ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) \ + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + +#define NIHON_COINAGE_B \ + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) \ + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) \ + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + +#define NIHON_COINAGE_B_ALT \ + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) \ + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) \ + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) ) + +#define NIHON_LIVES \ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) \ + PORT_DIPSETTING( 0x03, "3" ) \ + PORT_DIPSETTING( 0x02, "4" ) \ + PORT_DIPSETTING( 0x01, "5" ) \ + PORT_DIPSETTING( 0x00, "6" ) + + +static INPUT_PORTS_START( legion ) + PORT_START_TAG("IN0") + NIHON_SINGLE_JOYSTICK(1) + NIHON_COINS + + PORT_START_TAG("IN0") + NIHON_SINGLE_JOYSTICK(2) + NIHON_SYSTEM + + PORT_START_TAG("DSW0") + NIHON_LIVES + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x04, "30k then every 100k" ) + PORT_DIPSETTING( 0x00, "50k only" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) +#if LEGION_HACK + PORT_DIPNAME( 0x80, 0x80, "Allow Invulnerability (Cheat)" ) // see notes + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) +#else + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) +#endif + + PORT_START_TAG("DSW1") + NIHON_COINAGE_A + NIHON_COINAGE_B + PORT_DIPNAME( 0x10, 0x10, "Coin Slots" ) + PORT_DIPSETTING( 0x10, "Common" ) + PORT_DIPSETTING( 0x00, "Individual" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) +#if LEGION_HACK + PORT_DIPNAME( 0x40, 0x40, "P1 Invulnerability (Cheat)") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "P2 Invulnerability (Cheat)") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +#else + PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) +#endif +INPUT_PORTS_END + + +static INPUT_PORTS_START( terraf ) + PORT_START_TAG("IN0") + NIHON_SINGLE_JOYSTICK(1) + NIHON_COINS + + PORT_START_TAG("IN1") + NIHON_SINGLE_JOYSTICK(2) + NIHON_SYSTEM + + PORT_START_TAG("DSW0") + NIHON_LIVES +// PORT_DIPNAME( 0x04, 0x04, "1st Bonus Life" ) +// PORT_DIPSETTING( 0x04, "20k" ) +// PORT_DIPSETTING( 0x00, "50k" ) +// PORT_DIPNAME( 0x08, 0x08, "2nd Bonus Life" ) +// PORT_DIPSETTING( 0x08, "60k" ) +// PORT_DIPSETTING( 0x00, "90k" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x0c, "20k then every 60k" ) + PORT_DIPSETTING( 0x04, "20k then every 90k" ) + PORT_DIPSETTING( 0x08, "50k then every 60k" ) + PORT_DIPSETTING( 0x00, "50k then every 90k" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + + PORT_START_TAG("DSW1") + NIHON_COINAGE_A + NIHON_COINAGE_B + PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, "3 Times" ) + PORT_DIPSETTING( 0x40, "5 Times" ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( kodure ) + PORT_START_TAG("IN0") + NIHON_SINGLE_JOYSTICK(1) + NIHON_COINS + + PORT_START_TAG("IN1") + NIHON_SINGLE_JOYSTICK(2) + NIHON_SYSTEM + + PORT_START_TAG("DSW0") + NIHON_LIVES +// PORT_DIPNAME( 0x04, 0x04, "1st Bonus Life" ) +// PORT_DIPSETTING( 0x04, "00k" ) +// PORT_DIPSETTING( 0x00, "50k" ) +// PORT_DIPNAME( 0x08, 0x08, "2nd Bonus Life" ) +// PORT_DIPSETTING( 0x08, "60k" ) +// PORT_DIPSETTING( 0x00, "90k" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x08, "50k then every 60k" ) + PORT_DIPSETTING( 0x00, "50k then every 90k" ) + PORT_DIPSETTING( 0x0c, "Every 60k" ) + PORT_DIPSETTING( 0x04, "Every 90k" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) + + PORT_START_TAG("DSW1") + NIHON_COINAGE_A + NIHON_COINAGE_B_ALT + PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) +INPUT_PORTS_END + +static INPUT_PORTS_START( cclimbr2 ) + PORT_START_TAG("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_PLAYER(1) + NIHON_COINS + + PORT_START_TAG("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_PLAYER(2) + NIHON_SYSTEM + + PORT_START_TAG("DSW0") + NIHON_LIVES +// PORT_DIPNAME( 0x04, 0x04, "1st Bonus Life" ) +// PORT_DIPSETTING( 0x04, "30k" ) +// PORT_DIPSETTING( 0x00, "60k" ) +// PORT_DIPNAME( 0x08, 0x08, "2nd Bonus Life" ) +// PORT_DIPSETTING( 0x08, "70k" ) +// PORT_DIPSETTING( 0x00, "00k" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x0c, "30K and 100k" ) + PORT_DIPSETTING( 0x08, "60k and 130k" ) + PORT_DIPSETTING( 0x04, "30k only" ) + PORT_DIPSETTING( 0x00, "60k only" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) + + PORT_START_TAG("DSW1") + NIHON_COINAGE_A + NIHON_COINAGE_B + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x10, "3 Times" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Partial Invulnerability (Cheat)") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( armedf ) + PORT_START_TAG("IN0") + NIHON_SINGLE_JOYSTICK(1) + NIHON_COINS + + PORT_START_TAG("IN1") + NIHON_SINGLE_JOYSTICK(2) + NIHON_SYSTEM + + PORT_START_TAG("DSW0") + NIHON_LIVES +// PORT_DIPNAME( 0x04, 0x04, "1st Bonus Life" ) +// PORT_DIPSETTING( 0x04, "20k" ) +// PORT_DIPSETTING( 0x00, "40k" ) +// PORT_DIPNAME( 0x08, 0x08, "2nd Bonus Life" ) +// PORT_DIPSETTING( 0x08, "60k" ) +// PORT_DIPSETTING( 0x00, "80k" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x0c, "20k then every 60k" ) + PORT_DIPSETTING( 0x04, "20k then every 80k" ) + PORT_DIPSETTING( 0x08, "40k then every 60k" ) + PORT_DIPSETTING( 0x00, "40k then every 80k" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + + PORT_START_TAG("DSW1") + NIHON_COINAGE_A + NIHON_COINAGE_B + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Allow_Continue ) ) // not in the "test mode" + PORT_DIPSETTING( 0x30, DEF_STR( No ) ) + PORT_DIPSETTING( 0x20, "3 Times" ) + PORT_DIPSETTING( 0x10, "5 Times" ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) // not in the "test mode" + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) +INPUT_PORTS_END + + + +static const gfx_layout char_layout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 4, 0, 12, 8, 20, 16, 28, 24}, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout tile_layout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 4, 0, 12, 8, 20, 16, 28, 24, + 32+4, 32+0, 32+12, 32+8, 32+20, 32+16, 32+28, 32+24 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static const gfx_layout sprite_layout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { 0, 1, 2, 3 }, + { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8, + 20, 16, RGN_FRAC(1,2)+20, RGN_FRAC(1,2)+16, 28, 24, RGN_FRAC(1,2)+28, RGN_FRAC(1,2)+24 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 64*8 +}; + +static GFXDECODE_START( armedf ) + GFXDECODE_ENTRY( REGION_GFX1, 0, char_layout, 0*16, 32 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, tile_layout, 64*16, 32 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, tile_layout, 96*16, 32 ) + GFXDECODE_ENTRY( REGION_GFX4, 0, sprite_layout, 32*16, 32 ) +GFXDECODE_END + + + +static MACHINE_DRIVER_START( terraf ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(terraf_readmem,terraf_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(soundreadmem,soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(57) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(12*8, (64-12)*8-1, 1*8, 31*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( kodure ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(kodure_readmem,kodure_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(soundreadmem,soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( armedf ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(armedf_readmem,armedf_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(soundreadmem,soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(57) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(12*8, (64-12)*8-1, 1*8, 31*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( cclimbr2 ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_readmem,cclimbr2_writemem) + MDRV_CPU_VBLANK_INT(irq2_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_soundreadmem,cclimbr2_soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( legion ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_readmem,legion_writemem) + MDRV_CPU_VBLANK_INT(irq2_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_soundreadmem,cclimbr2_soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( legiono ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz?? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_readmem,legiono_writemem) + MDRV_CPU_VBLANK_INT(irq2_line_hold,1) + + MDRV_CPU_ADD(Z80, 3072000) + /* audio CPU */ /* 3.072 MHz???? */ + MDRV_CPU_PROGRAM_MAP(cclimbr2_soundreadmem,cclimbr2_soundwritemem) + MDRV_CPU_IO_MAP(readport,writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,128) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_GFXDECODE(armedf) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_EOF(armedf) + MDRV_VIDEO_START(armedf) + MDRV_VIDEO_UPDATE(armedf) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) +MACHINE_DRIVER_END + + +ROM_START( legion ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "lg1.bin", 0x000001, 0x010000, CRC(c4aeb724) SHA1(b4c0383f3b1fa6b1d5bdab0f3a5293c89a82a474) ) + ROM_LOAD16_BYTE( "lg3.bin", 0x000000, 0x010000, CRC(777e4935) SHA1(225766940059b4c12e69332ea77eb618dbd1467b) ) + ROM_LOAD16_BYTE( "legion.1b", 0x020001, 0x010000, CRC(c306660a) SHA1(31c6b868ba07677b5110c577335873354bff596f) ) // lg2 + ROM_LOAD16_BYTE( "legion.1d", 0x020000, 0x010000, CRC(c2e45e1e) SHA1(95cc359145b1b03123262891feed358407ba105a) ) // lg4 + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "legion.1h", 0x00000, 0x04000, CRC(2ca4f7f0) SHA1(7cf997af9dd74ced9d28c047069ccfb67d72e257) ) // lg9 + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "lg8.bin", 0x00000, 0x08000, CRC(e0596570) SHA1(68ddc950efc55a16e6abc699e3bad18ea19d579f) ) + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1e", 0x00000, 0x10000, CRC(a9d70faf) SHA1(8b8b60ae49c55e931d6838e863463f6b2bf7adb0) ) // lg5 + ROM_LOAD( "legion.1f", 0x18000, 0x08000, CRC(f018313b) SHA1(860bc9937202dc3a40c9fa7caad11c2c2aa19f5c) ) // lg6 + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1l", 0x00000, 0x10000, CRC(29b8adaa) SHA1(10338ebe7324960683de1f796dd311ed662e42b4) ) // lg13 + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1k", 0x000000, 0x010000, CRC(ff5a0db9) SHA1(9308deb363d3b7686cc69485ec14201dd68f9a97) ) // lg12 + ROM_LOAD( "legion.1j", 0x010000, 0x010000, CRC(bae220c8) SHA1(392ae0fb0351dcad7b0e8e0ed4a1dc6e07f493df) ) // lg11 + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD ( "lg7.bin", 0x0000, 0x4000, CRC(533e2b58) SHA1(a13ea4a530038760ffa87713903c59a932452717) ) + + ROM_REGION( 0x8000, REGION_USER1, 0 ) /* ? */ + ROM_LOAD( "legion.1i", 0x0000, 0x8000, CRC(79f4a827) SHA1(25e4c1b5b8466627244b7226310e67e4261333b6) ) // lg10 +ROM_END + +ROM_START( legiono ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "legion.1a", 0x000001, 0x010000, CRC(8c0cda1d) SHA1(14b93d4fb4381ebc6a4ccdb480089bf69c6f474b) ) + ROM_LOAD16_BYTE( "legion.1c", 0x000000, 0x010000, CRC(21226660) SHA1(ee48812d6ec9d4dccc58684164916f91b71aabf2) ) + ROM_LOAD16_BYTE( "legion.1b", 0x020001, 0x010000, CRC(c306660a) SHA1(31c6b868ba07677b5110c577335873354bff596f) ) + ROM_LOAD16_BYTE( "legion.1d", 0x020000, 0x010000, CRC(c2e45e1e) SHA1(95cc359145b1b03123262891feed358407ba105a) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "legion.1h", 0x00000, 0x04000, CRC(2ca4f7f0) SHA1(7cf997af9dd74ced9d28c047069ccfb67d72e257) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1g", 0x00000, 0x08000, CRC(c50b0125) SHA1(83b5e9707152d97777fb65fa8820ba34ec2fac8d) ) + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1e", 0x00000, 0x10000, CRC(a9d70faf) SHA1(8b8b60ae49c55e931d6838e863463f6b2bf7adb0) ) + ROM_LOAD( "legion.1f", 0x18000, 0x08000, CRC(f018313b) SHA1(860bc9937202dc3a40c9fa7caad11c2c2aa19f5c) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1l", 0x00000, 0x10000, CRC(29b8adaa) SHA1(10338ebe7324960683de1f796dd311ed662e42b4) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "legion.1k", 0x000000, 0x010000, CRC(ff5a0db9) SHA1(9308deb363d3b7686cc69485ec14201dd68f9a97) ) + ROM_LOAD( "legion.1j", 0x010000, 0x010000, CRC(bae220c8) SHA1(392ae0fb0351dcad7b0e8e0ed4a1dc6e07f493df) ) + + /* should lg7.bin be loaded here too? The ROM wasn't included in this set */ + + ROM_REGION( 0x8000, REGION_USER1, 0 ) /* ? */ + ROM_LOAD( "legion.1i", 0x0000, 0x8000, CRC(79f4a827) SHA1(25e4c1b5b8466627244b7226310e67e4261333b6) ) +ROM_END + +ROM_START( terraf ) + ROM_REGION( 0x50000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "tf-014.6e", 0x00000, 0x10000, CRC(8e5f557f) SHA1(3462a58146c3f33bf8686adbd2ead25dae3804a8) ) + ROM_LOAD16_BYTE( "tf-011.6h", 0x00001, 0x10000, CRC(5320162a) SHA1(eaffafcaf146cdddb03f40f92ce23dfd096eb89e) ) + ROM_LOAD16_BYTE( "tf-013.4e", 0x20000, 0x10000, CRC(a86951e0) SHA1(804cc6f143993f5a9d5f3798e971d7abfe94c3a8) ) + ROM_LOAD16_BYTE( "tf-010.4h", 0x20001, 0x10000, CRC(58b5f43b) SHA1(9df77235c0b7ac5af4258c04bd90d0a86ccc86b0) ) + ROM_LOAD16_BYTE( "tf-012.3e", 0x40000, 0x08000, CRC(4f0e1d76) SHA1(b8636acde7547358663b94bdc8d49b5cc6b596eb) ) + ROM_LOAD16_BYTE( "tf-009.3h", 0x40001, 0x08000, CRC(d1014280) SHA1(5ee8d71d77b31b25cce2bf1953c0a5166313a857) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "tf-001.17k", 0x00000, 0x10000, CRC(eb6b4138) SHA1(04c53bf46d87a156d3fad86f051985d0df79bd20) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "9.11e", 0x00000, 0x08000, CRC(bc6f7cbc) SHA1(20b8a34de4bfa0c2fdcd2f7743a0ab35141f4bf9) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "5.15h", 0x00000, 0x10000, CRC(25d23dfd) SHA1(da32895c1aca403209b7fb181fa4fa23a8e74d32) ) /* foreground tiles */ + ROM_LOAD( "4.13h", 0x10000, 0x10000, CRC(b9b0fe27) SHA1(983c48239ba1524b517f89f281f2b70564bea1e9) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "15.8a", 0x00000, 0x10000, CRC(2144d8e0) SHA1(ed89da11abf3d79753b478603009970c2600ab60) ) /* background tiles */ + ROM_LOAD( "14.6a", 0x10000, 0x10000, CRC(744f5c9e) SHA1(696223a087bb575c7cfaba11e682b221ada461e4) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "tf-003.7d", 0x00000, 0x10000, CRC(d74085a1) SHA1(3f6ba85dbd6e48a502c115b2d322a586fc4f56c9) ) /* sprites */ + ROM_LOAD( "tf-002.9d", 0x10000, 0x10000, CRC(148aa0c5) SHA1(8d8a565540e91b384a9c154522501921b7da4d4e) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "tf-10.11c", 0x0000, 0x4000, CRC(ac705812) SHA1(65be46ee959d8478cb6dffb25e61f7742276997b) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* Unknown use */ + ROM_LOAD( "n82s129an.11j", 0x0000, 0x0100, CRC(81244757) SHA1(6324f63e571f0f7a0bb9eb97f9994809db79493f) ) /* N82S129AN or compatible labled "TF" */ +ROM_END + +ROM_START( terrafu ) + ROM_REGION( 0x50000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "tf-8.6e", 0x00000, 0x10000, CRC(fea6dd64) SHA1(682eae338ce14808f134897f594fae1c69e75a1a) ) + ROM_LOAD16_BYTE( "tf-3.6h", 0x00001, 0x10000, CRC(02f9d05a) SHA1(88985373bc3cffbc838e0b701ecd732a417975a1) ) + ROM_LOAD16_BYTE( "tf-7.4e", 0x20000, 0x10000, CRC(fde8de7e) SHA1(6b0d27ec49c8c0609c110ad97938bec8c077ad18) ) + ROM_LOAD16_BYTE( "tf-2.4h", 0x20001, 0x10000, CRC(db987414) SHA1(0a1734794c626cf9083d7854c9000c5daadfc3fd) ) + ROM_LOAD16_BYTE( "tf-6.3e", 0x40000, 0x08000, CRC(b91e9ba3) SHA1(33e5272d1691859a2bb1f340eb4bdfdd5d73a5d4) ) + ROM_LOAD16_BYTE( "tf-1.3h", 0x40001, 0x08000, CRC(d6e22375) SHA1(c84fc19700b65ee36b0c7d75cd7c97f86c7f719d) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "tf-001.17k", 0x00000, 0x10000, CRC(eb6b4138) SHA1(04c53bf46d87a156d3fad86f051985d0df79bd20) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "9.11e", 0x00000, 0x08000, CRC(bc6f7cbc) SHA1(20b8a34de4bfa0c2fdcd2f7743a0ab35141f4bf9) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "5.15h", 0x00000, 0x10000, CRC(25d23dfd) SHA1(da32895c1aca403209b7fb181fa4fa23a8e74d32) ) /* foreground tiles */ + ROM_LOAD( "4.13h", 0x10000, 0x10000, CRC(b9b0fe27) SHA1(983c48239ba1524b517f89f281f2b70564bea1e9) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "15.8a", 0x00000, 0x10000, CRC(2144d8e0) SHA1(ed89da11abf3d79753b478603009970c2600ab60) ) /* background tiles */ + ROM_LOAD( "14.6a", 0x10000, 0x10000, CRC(744f5c9e) SHA1(696223a087bb575c7cfaba11e682b221ada461e4) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "tf-003.7d", 0x00000, 0x10000, CRC(d74085a1) SHA1(3f6ba85dbd6e48a502c115b2d322a586fc4f56c9) ) /* sprites */ + ROM_LOAD( "tf-002.9d", 0x10000, 0x10000, CRC(148aa0c5) SHA1(8d8a565540e91b384a9c154522501921b7da4d4e) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "tf-10.11c", 0x0000, 0x4000, CRC(ac705812) SHA1(65be46ee959d8478cb6dffb25e61f7742276997b) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* Unknown use */ + ROM_LOAD( "n82s129an.11j", 0x0000, 0x0100, CRC(81244757) SHA1(6324f63e571f0f7a0bb9eb97f9994809db79493f) ) /* N82S129AN or compatible labled "TF" */ +ROM_END + +ROM_START( terrafa ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "8.6e", 0x00000, 0x10000, CRC(fd58fa06) SHA1(f1f5fbd153be5fd5669aada66134baedfeac5d32) ) + ROM_LOAD16_BYTE( "3.6h", 0x00001, 0x10000, CRC(54823a7d) SHA1(bdf67890428710470a622ea48383b3fae8de8cbd) ) + ROM_LOAD16_BYTE( "7.4e", 0x20000, 0x10000, CRC(fde8de7e) SHA1(6b0d27ec49c8c0609c110ad97938bec8c077ad18) ) + ROM_LOAD16_BYTE( "2.4h", 0x20001, 0x10000, CRC(db987414) SHA1(0a1734794c626cf9083d7854c9000c5daadfc3fd) ) + ROM_LOAD16_BYTE( "6.3e", 0x40000, 0x10000, CRC(a5bb8c3b) SHA1(36730b1a4a686de7251b80eb084a00f64bd7b40d) ) + ROM_LOAD16_BYTE( "1.3h", 0x40001, 0x10000, CRC(d2de6d28) SHA1(0371b5bf8e6105aaf8847c4b6d0d2d7d105079c1) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "11.17k", 0x00000, 0x10000, CRC(4407d475) SHA1(96e86c7ef4dc997812436f7d0ddea332b4e6cb2b) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "9.11e", 0x00000, 0x08000, CRC(bc6f7cbc) SHA1(20b8a34de4bfa0c2fdcd2f7743a0ab35141f4bf9) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "5.15h", 0x00000, 0x10000, CRC(25d23dfd) SHA1(da32895c1aca403209b7fb181fa4fa23a8e74d32) ) /* foreground tiles */ + ROM_LOAD( "4.13h", 0x10000, 0x10000, CRC(b9b0fe27) SHA1(983c48239ba1524b517f89f281f2b70564bea1e9) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "15.8a", 0x00000, 0x10000, CRC(2144d8e0) SHA1(ed89da11abf3d79753b478603009970c2600ab60) ) /* background tiles */ + ROM_LOAD( "14.6a", 0x10000, 0x10000, CRC(744f5c9e) SHA1(696223a087bb575c7cfaba11e682b221ada461e4) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "12.7d", 0x00000, 0x10000, CRC(2d1f2ceb) SHA1(77544e1c4bda06feac135a96bb76af7c79278dc0) ) /* sprites */ + ROM_LOAD( "13.9d", 0x10000, 0x10000, CRC(1d2f92d6) SHA1(e842c6bf95a5958a6ca2c85e68b9bc3cc15211a4) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "tf-10.11c", 0x0000, 0x4000, CRC(ac705812) SHA1(65be46ee959d8478cb6dffb25e61f7742276997b) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* Unknown use */ + ROM_LOAD( "n82s129an.11j", 0x0000, 0x0100, CRC(81244757) SHA1(6324f63e571f0f7a0bb9eb97f9994809db79493f) ) /* N82S129AN or compatible labled "TF" */ +ROM_END + +ROM_START( kodure ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "kodure8.6e", 0x00000, 0x10000, CRC(6bbfb1e6) SHA1(ffc8f835e28ff5f5b11f826b74ac2712c3018178) ) + ROM_LOAD16_BYTE( "kodure3.6h", 0x00001, 0x10000, CRC(f9178ec8) SHA1(68085b6030f4d1f89931263df68635b3b276e9f0) ) + ROM_LOAD16_BYTE( "kodure7.5e", 0x20000, 0x10000, CRC(a7ee09bb) SHA1(70ea2ab09b44e9188eb9500d9663d11e521caa1a) ) + ROM_LOAD16_BYTE( "kodure2.5h", 0x20001, 0x10000, CRC(236d820f) SHA1(e8784c0bbfe22e63a442a8eac18247b740f437a8) ) + ROM_LOAD16_BYTE( "kodure6.3e", 0x40000, 0x10000, CRC(9120e728) SHA1(af2ce368d66d01cbad136ae119b31b1701ad0595) ) + ROM_LOAD16_BYTE( "kodure1.3h", 0x40001, 0x10000, CRC(345fe7a5) SHA1(56ad809cf4a609447cce3e0181ff86e3f0e8966c) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "kodure11.17k", 0x00000, 0x10000, CRC(dba51e2d) SHA1(49e799d39d298cd3e01602ae5a2d123dfbfa9134) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "kodure9.11e", 0x00000, 0x08000, CRC(e041356e) SHA1(3e4c8564e7a8c940bbe72db11759903aa295287f) ) /* characters */ + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "kodure5.15h", 0x00000, 0x20000, CRC(0b510258) SHA1(e7ec89faa574b755605ddb67d6c908a9f5f2d6ac) ) /* foreground tiles */ + ROM_LOAD( "kodure4.14h", 0x20000, 0x10000, CRC(fb8e13e6) SHA1(f2eafcf6d7362dc62e808f582a7bd2970e5e1ad1) ) + + ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "kodure14.8a", 0x00000, 0x10000, CRC(94a9c3d0) SHA1(7a5d810ea370d158b2099c17f4d656fbd3deeac8) ) /* background tiles */ + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "kodure12.8d", 0x00000, 0x20000, CRC(15f4021d) SHA1(b2ba6fda1a7bdaae97de4b0157b9b656b4385e08) ) /* sprites */ + ROM_LOAD( "kodure13.9d", 0x20000, 0x20000, CRC(b3b6c753) SHA1(9ad061cac9558320b5cfd1ac1ac8d7f1788270cc) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "kodure10.11c", 0x0000, 0x4000, CRC(f48be21d) SHA1(5d6db049f30cab98f672814a86a06609c1fa8fb4) ) + + ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* Unknown use */ + ROM_LOAD( "n82s129an.11j", 0x0000, 0x0100, CRC(81244757) SHA1(6324f63e571f0f7a0bb9eb97f9994809db79493f) ) /* N82S129AN or compatible labled "TF" */ +ROM_END + +ROM_START( cclimbr2 ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "4.bin", 0x00000, 0x10000, CRC(7922ea14) SHA1(4395c1dfdeeba8173cce23b5453185c3ff976980) ) + ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x10000, CRC(2ac7ed67) SHA1(5e9c3ca4f5b259ed7b08db8353be7d36ac947578) ) + ROM_LOAD16_BYTE( "6.bin", 0x20000, 0x10000, CRC(7905c992) SHA1(5e3ddb3b8127476b763578c3717ffe85aa6b342a) ) + ROM_LOAD16_BYTE( "5.bin", 0x20001, 0x10000, CRC(47be6c1e) SHA1(cbd928458087199e63020956c5b61925c3f055f4) ) + ROM_LOAD16_BYTE( "3.bin", 0x40000, 0x10000, CRC(1fb110d6) SHA1(a478096b4b075ff655d079e43151d6b8375f0caa) ) + ROM_LOAD16_BYTE( "2.bin", 0x40001, 0x10000, CRC(0024c15b) SHA1(0cd69a24139e878c09d4de37e4d102851765168f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "11.bin", 0x00000, 0x04000, CRC(fe0175be) SHA1(5c50fa07d8fa61d58a825bbc2cc5a7b85ff3e42e) ) + ROM_LOAD( "12.bin", 0x04000, 0x08000, CRC(5ddf18f2) SHA1(b66da5ad400d00b07160986e4841a309a3572bd1) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "10.bin", 0x00000, 0x08000, CRC(7f475266) SHA1(73d544731fcfd7266bca451880120c555d19ea5d) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "7.bin", 0x00000, 0x10000, CRC(cbdd3906) SHA1(0525599a5981f1e25ec6faf008e547da7a9ee2cb) ) /* foreground tiles */ + ROM_LOAD( "8.bin", 0x10000, 0x10000, CRC(b2a613c0) SHA1(1d92b85a0dd4b7e533677c454ec23359867defda) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(e24bb2d7) SHA1(8f4b8410b77a50ae735d72f2f37e63784ebc10d9) ) /* background tiles */ + ROM_LOAD( "18.bin", 0x10000, 0x10000, CRC(56834554) SHA1(6d579c32fb57eb4eddc062cb2cc78b546f6607b2) ) + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "15.bin", 0x00000, 0x10000, CRC(4bf838be) SHA1(6b1d7448caf406e47268a1276225bb0619b80cc9) ) /* sprites */ + ROM_LOAD( "16.bin", 0x10000, 0x10000, CRC(21a265c5) SHA1(a2b3a1e5aa545030d933c0f058f4f9a18e1af1c9) ) + ROM_LOAD( "13.bin", 0x20000, 0x10000, CRC(6b6ec999) SHA1(7749ce435f497732bd1b6958974cd95e960fc9fe) ) + ROM_LOAD( "14.bin", 0x30000, 0x10000, CRC(f426a4ad) SHA1(facccb21ca73c560d3a38e05e677782516d5b0c0) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "9.bin", 0x0000, 0x4000, CRC(740d260f) SHA1(5b4487930c7a1fb0a796aec2243bec631b1b5104) ) +ROM_END + +ROM_START( cclmbr2a ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 64K*8 for 68000 code */ + ROM_LOAD16_BYTE( "4a.bin", 0x00000, 0x10000, CRC(e1d3192c) SHA1(6e0e6d731af401147f3c2566ddef3e169223eccd) ) + ROM_LOAD16_BYTE( "1a.bin", 0x00001, 0x10000, CRC(3ef84974) SHA1(04a6a2ac5b95d0a329ad7afc68b0ef480608c2d4) ) + ROM_LOAD16_BYTE( "6.bin", 0x20000, 0x10000, CRC(7905c992) SHA1(5e3ddb3b8127476b763578c3717ffe85aa6b342a) ) + ROM_LOAD16_BYTE( "5.bin", 0x20001, 0x10000, CRC(47be6c1e) SHA1(cbd928458087199e63020956c5b61925c3f055f4) ) + ROM_LOAD16_BYTE( "3.bin", 0x40000, 0x10000, CRC(1fb110d6) SHA1(a478096b4b075ff655d079e43151d6b8375f0caa) ) + ROM_LOAD16_BYTE( "2.bin", 0x40001, 0x10000, CRC(0024c15b) SHA1(0cd69a24139e878c09d4de37e4d102851765168f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "11.bin", 0x00000, 0x04000, CRC(fe0175be) SHA1(5c50fa07d8fa61d58a825bbc2cc5a7b85ff3e42e) ) + ROM_LOAD( "12.bin", 0x04000, 0x08000, CRC(5ddf18f2) SHA1(b66da5ad400d00b07160986e4841a309a3572bd1) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "10.bin", 0x00000, 0x08000, CRC(7f475266) SHA1(73d544731fcfd7266bca451880120c555d19ea5d) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "7.bin", 0x00000, 0x10000, CRC(cbdd3906) SHA1(0525599a5981f1e25ec6faf008e547da7a9ee2cb) ) /* foreground tiles */ + ROM_LOAD( "8.bin", 0x10000, 0x10000, CRC(b2a613c0) SHA1(1d92b85a0dd4b7e533677c454ec23359867defda) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(e24bb2d7) SHA1(8f4b8410b77a50ae735d72f2f37e63784ebc10d9) ) /* background tiles */ + ROM_LOAD( "18.bin", 0x10000, 0x10000, CRC(56834554) SHA1(6d579c32fb57eb4eddc062cb2cc78b546f6607b2) ) + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "15.bin", 0x00000, 0x10000, CRC(4bf838be) SHA1(6b1d7448caf406e47268a1276225bb0619b80cc9) ) /* sprites */ + ROM_LOAD( "16.bin", 0x10000, 0x10000, CRC(21a265c5) SHA1(a2b3a1e5aa545030d933c0f058f4f9a18e1af1c9) ) + ROM_LOAD( "13.bin", 0x20000, 0x10000, CRC(6b6ec999) SHA1(7749ce435f497732bd1b6958974cd95e960fc9fe) ) + ROM_LOAD( "14.bin", 0x30000, 0x10000, CRC(f426a4ad) SHA1(facccb21ca73c560d3a38e05e677782516d5b0c0) ) + + ROM_REGION( 0x4000, REGION_GFX5, 0 ) /* data for mcu/blitter */ + ROM_LOAD( "9.bin", 0x0000, 0x4000, CRC(740d260f) SHA1(5b4487930c7a1fb0a796aec2243bec631b1b5104) ) +ROM_END + +ROM_START( armedf ) + ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "af_06.rom", 0x00000, 0x10000, CRC(c5326603) SHA1(135a8d96d792cf9b55e39e21160ee419be76d28a) ) + ROM_LOAD16_BYTE( "af_01.rom", 0x00001, 0x10000, CRC(458e9542) SHA1(22e4281eaac6b9b04af324cc96b5f3e4d1cefe43) ) + ROM_LOAD16_BYTE( "af_07.rom", 0x20000, 0x10000, CRC(cc8517f5) SHA1(93e4d3707a48551af89cadd0e016ddb65285a005) ) + ROM_LOAD16_BYTE( "af_02.rom", 0x20001, 0x10000, CRC(214ef220) SHA1(0c32349afc31fbcd825695679540a024f1e1acb2) ) + ROM_LOAD16_BYTE( "af_08.rom", 0x40000, 0x10000, CRC(d1d43600) SHA1(1a473b4958a02a33c0a02e7e72a70a9ee0c68c50) ) + ROM_LOAD16_BYTE( "af_03.rom", 0x40001, 0x10000, CRC(bbe1fe2d) SHA1(f47be23c7564b106d636d49d5f1da47daecd31df) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "af_10.rom", 0x00000, 0x10000, CRC(c5eacb87) SHA1(33af84b48fbda26729975b02cfb70f23c0bce6a2) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "af_09.rom", 0x00000, 0x08000, CRC(7025e92d) SHA1(e590682092c25bbfb674afeccbfc0e613c51d188) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "af_04.rom", 0x00000, 0x10000, CRC(44d3af4f) SHA1(0c2cb54357c314e43cec6f959fe9d4a2c8bc8834) ) /* foreground tiles */ + ROM_LOAD( "af_05.rom", 0x10000, 0x10000, CRC(92076cab) SHA1(f47424817373a6735da2b2049b53da5b38178cec) ) + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "af_14.rom", 0x00000, 0x10000, CRC(8c5dc5a7) SHA1(758140ddb9e60fb3950fe58bf53c7aea769a1a94) ) /* background tiles */ + ROM_LOAD( "af_13.rom", 0x10000, 0x10000, CRC(136a58a3) SHA1(5481e3ce404881a0470f8740f0de6e42283bedf2) ) + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "af_11.rom", 0x00000, 0x20000, CRC(b46c473c) SHA1(d8573225e2d8b133b3bdd4fa5a12d445c71d5e0e) ) /* sprites */ + ROM_LOAD( "af_12.rom", 0x20000, 0x20000, CRC(23cb6bfe) SHA1(34cb013827206bea71f5336b308ba92bee688506) ) +ROM_END + + +static DRIVER_INIT( terraf ) +{ + armedf_setgfxtype(0); +} + +static DRIVER_INIT( terrafu ) +{ + armedf_setgfxtype(5); +} + +static DRIVER_INIT( armedf ) +{ + armedf_setgfxtype(1); +} + + +static DRIVER_INIT( kodure ) +{ + armedf_setgfxtype(2); +} + +static DRIVER_INIT( legion ) +{ +#if LEGION_HACK + /* This is a hack to allow you to use the extra features + of 3 of the "Unused" Dip Switches (see notes above). */ + UINT16 *RAM = (UINT16 *)memory_region(REGION_CPU1); + RAM[0x0001d6/2] = 0x0001; + /* To avoid checksum error */ + RAM[0x000488/2] = 0x4e71; +#endif + + armedf_setgfxtype(3); +} + +static DRIVER_INIT( legiono ) +{ +#if LEGION_HACK + /* This is a hack to allow you to use the extra features + of 3 of the "Unused" Dip Switches (see notes above). */ + UINT16 *RAM = (UINT16 *)memory_region(REGION_CPU1); + RAM[0x0001d6/2] = 0x0001; + /* No need to patch the checksum routine (see notes) ! */ +#endif + + armedf_setgfxtype(6); +} + +static DRIVER_INIT( cclimbr2 ) +{ + armedf_setgfxtype(4); +} + + +/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ +GAME( 1987, legion, 0, legion, legion, legion, ROT270, "Nichibutsu", "Legion (ver 2.03)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1987, legiono, legion, legiono, legion, legiono, ROT270, "Nichibutsu", "Legion (ver 1.05)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1987, terraf, 0, terraf, terraf, terraf, ROT0, "Nichibutsu", "Terra Force", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1987, terrafa, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu", "Terra Force (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1987, terrafu, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1987, kodure, 0, kodure, kodure, kodure, ROT0, "Nichibutsu", "Kodure Ookami (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", 0) +GAME( 1988, cclmbr2a, cclimbr2, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan Harder)", 0) +GAME( 1988, armedf, 0, armedf, armedf, armedf, ROT270, "Nichibutsu", "Armed Formation", 0) |