diff options
Diffstat (limited to 'src/mame/drivers/ambush.cpp')
-rw-r--r-- | src/mame/drivers/ambush.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/ambush.cpp b/src/mame/drivers/ambush.cpp index 09c881a4313..579b3542646 100644 --- a/src/mame/drivers/ambush.cpp +++ b/src/mame/drivers/ambush.cpp @@ -910,10 +910,10 @@ ROM_END // SYSTEM DRIVERS //************************************************************************** -// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS -GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, ambushh, ambush, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, mariobl, mario, mariobl, mariobl, ambush_state, 0, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, dkong3abl, dkong3, dkong3abl, dkong3abl, ambush_state, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE ) +// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS +GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, empty_init, ROT0, "Tecfri", "Ambush", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, ambushh, ambush, ambush, ambusht, ambush_state, empty_init, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, empty_init, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, empty_init, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, mariobl, mario, mariobl, mariobl, ambush_state, empty_init, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, dkong3abl, dkong3, dkong3abl, dkong3abl, ambush_state, empty_init, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE ) |