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Diffstat (limited to 'src/mame/drivers/aleck64.cpp')
-rw-r--r-- | src/mame/drivers/aleck64.cpp | 1417 |
1 files changed, 0 insertions, 1417 deletions
diff --git a/src/mame/drivers/aleck64.cpp b/src/mame/drivers/aleck64.cpp deleted file mode 100644 index b4b66f4464c..00000000000 --- a/src/mame/drivers/aleck64.cpp +++ /dev/null @@ -1,1417 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Ville Linde -/* 'Aleck64' and similar boards */ -/* N64 based hardware */ -/* - -TODO: -- eeprom (tested failure in mtetrisc and srmvs) -- mtetrisc: finish E90 hookup, understand how it actually draws gfxs. -- kurufev: column scrolling garbage on map and matchup screens. (btanb?) -- mayjin3: static noise during gameplay. -- starsldr: credit display is busted, it displays a 0 if credit is between 0 and 9. Silly protection/core bug? <- fixed as per 060916 - - -If you want to boot eleven beat on any n64 emu ?(tested on nemu, 1964 and project64) patch the rom : -write 0 to offset $67b,$67c,$67d,$67e - -*/ - -/* - -Eleven Beat World Tournament -Hudson Soft, 1998 - -This game runs on Nintendo 64-based hardware which is manufactured by Seta. -It's very similar to the hardware used for 'Magical Tetris Featuring Mickey' -(Seta E90 main board) except the game software is contained in a cart that -plugs into a slot on the main board. The E92 board also has more RAM than -the E90 board. -The carts are not compatible with standard N64 console carts. - -PCB Layout ----------- - - Seta E92 Mother PCB - |---------------------------------------------| - --| VOL_POT | - |R|TA8139S |- - RCA --| TA8201 BU9480 | - AUDIO | | - PLUGS --| AMP-NUS | - |L| | - --| BU9480 | - | TD62064 | - | UPD555 4050 | - | | - | AD813 DSW1 TC59S1616AFT-10 | - |J DSW2 TC59S1616AFT-10 | - |A 4.9152MHz | - |M | - |M | - |A SETA | - | ST-0043 | - | SETA NINTENDO | - | ST-0042 CPU-NUS A| - | | - | | - | | - | 14.31818MHz | - |X | - | MAX232 NINTENDO| - |X RDRAM18-NUS RDRAM18-NUS RCP-NUS | - | RDRAM18-NUS RDRAM18-NUS | - |X LVX125 | - | 14.705882MHz | - |X PIF-NUS | - | ------------------------------- | - | O | | | - | ------------------------------- | - |---------------------------------------------| - -Notes: - Hsync : 15.73kHz - VSync : 60Hz - O : Push-button reset switch - X : Connectors for special (Aleck64) digital joysticks - CPU-NUS A : Labelled on the PCB as "VR4300" - -The cart contains: - CIC-NUS-5101: Boot protection chip - BK4D-NUS : Similar to the save chip used in N64 console carts - NUS-ZHAJ.U3 : 64Mbit 28 pin DIP serial mask ROM - - - RCA audio plugs output stereo sound. Regular mono sound is output - via the standard JAMMA connector also. - - - ALL components are listed for completeness. However, many are power or - logic devices that most people need not be concerned about :-) - -*/ - - - -/* - -Magical Tetris Challenge Featuring Mickey -Capcom, 1998 - -This game runs on Nintendo 64-based hardware which is manufactured -by Seta. On bootup, it has the usual Capcom message.... - - -Magical Tetris Challenge - Featuring Mickey - - 981009 - - JAPAN - - - - -PCB Layout ----------- - - Seta E90 Main PCB Rev. B - |--------------------------------------------| - --| VOL_POT * | - |R|TA8139S TET-01M.U5 | - RCA --| TA8201 BU9480 | - AUDIO | SETA | - PLUGS --| AMP-NUS ST-0039 | - |L| 42.95454MHz | - --| BU9480 | - | TD62064 QS32X384 | - | UPD555 4050 QS32X384 | - | | - | AD813 | - |J | - |A 4.9152MHz | - |M | - |M | - |A SETA | - | SETA ST-0035 | - | ST-0042 NINTENDO | - | MX8330 CPU-NUS A | - | 14.31818MHz | - | | - |X AT24C01.U34 NINTENDO | - | RDRAM18-NUS | - |X | - | MAX232 NINTENDO NINTENDO | - |X LT1084 RDRAM18-NUS RCP-NUS | - | LVX125 MX8330 | - |X PIF-NUS 14.31818MHz | - | O CIC-NUS-5101 BK4D-NUS NUS-CZAJ.U4 | - |--------------------------------------------| - -Notes: - Hsync : 15.73kHz - VSync : 60Hz - * : Unpopulated socket for 8M - 32M 42 pin DIP mask ROM - O : Push-button reset switch - X : Connectors for special (Aleck64?) digital joysticks - CPU-NUS A : Labelled on the PCB as "VR4300" - BK4D-NUS : Similar to the save chip used in N64 console carts - - ROMs - ---- - TET-01M.U5 : 8Mbit 42 pin mask ROM - NUS-CZAJ.U4: 128Mbit 28 pin DIP serial mask ROM - AT24C01.U34: 128bytes x 8 bit serial EEPROM - - - RCA audio plugs output stereo sound. Regular mono sound is output - via the standard JAMMA connector also. - - - ALL components are listed for completeness. However, many are power or - logic devices that most people need not be concerned about :-) - - - The Seta/N64 Aleck64 hardware is similar also, but instead of the high capacity - serial mask ROM being on the main board, it's in a cart that plugs into a slot. - -*/ - -#include "emu.h" -#include "includes/n64.h" - -#include "cpu/rsp/rsp.h" -#include "cpu/mips/mips3.h" -#include "sound/dmadac.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" - - -class aleck64_state : public n64_state -{ -public: - aleck64_state(const machine_config &mconfig, device_type type, const char *tag) - : n64_state(mconfig, type, tag) - , m_e90_vram(*this,"e90vram") - , m_e90_pal(*this,"e90pal") - , m_dip_read_offset(0) - { } - - void aleck64(machine_config &config); - void a64_e90(machine_config &config); - - void init_aleck64(); - -private: - void aleck_dips_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - uint32_t aleck_dips_r(offs_t offset, uint32_t mem_mask = ~0); - uint16_t e90_prot_r(); - void e90_prot_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); - - uint32_t screen_update_e90(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - - void e90_map(address_map &map); - void n64_map(address_map &map); - void rsp_imem_map(address_map &map); - void rsp_dmem_map(address_map &map); - optional_shared_ptr<uint32_t> m_e90_vram; - optional_shared_ptr<uint32_t> m_e90_pal; - - uint32_t m_dip_read_offset; -}; - - -void aleck64_state::aleck_dips_w(offs_t offset, uint32_t data, uint32_t mem_mask) -{ - /* - mtetrisc uses offset 0x1c and 0x03 a good bit in conjunction with reading INMJ. - (See Test menu GAME DATA and MEMORY CHECK/S2D Ram test, also CONFIGURATION/save & exit. eeprom? Serial2DRAM?) - - srmvs uses 0x40, communications? - */ - - switch( offset ) - { - case 2: - m_dip_read_offset = data; - break; - - default: - logerror("Unknown aleck_dips_w(0x%08x, 0x%08x, %08x) @ 0x%08x PC=%08x\n", offset, data, mem_mask, 0xc0800000 + offset*4, m_vr4300->pc()); - } -} - -uint32_t aleck64_state::aleck_dips_r(offs_t offset, uint32_t mem_mask) -{ - // srmvs uses 0x40, communications? - - switch( offset ) - { - case 0: - return (ioport("IN0")->read()); /* mtetrisc has regular inputs here */ - case 1: - return (ioport("IN1")->read()); - case 2: - { - uint32_t const val = ioport("INMJ")->read(); - - switch( m_dip_read_offset >> 8 & 0xff ) - { - case 1: - return val; - - case 2: - return val << 8; - - case 4: - return val << 16; - - case 8: - return val >> 8; - - default: - logerror("Unexpected read from INMJ with no dip_read_offset set.\n"); - return 0; - } - } - default: - logerror("Unknown aleck_dips_r(0x%08x, 0x%08x) @ 0x%08x PC=%08x\n", offset, 0xc0800000 + offset*4, mem_mask, m_vr4300->pc()); - return 0; - } -} - -/* - - The TLB entries made by all games show that the programmers put in extra mappings. - Some of these are big, every game adds a mapping for 4MB at 0xc0000000 physical. - Some add more than one 4MB mapping. As some of the boards are only 4MB RAM, - it seems likely that the programmers expected main RAM to be mirrored at 0xc0000000. - Some of the games have a further 4MB mapping to a physical segment contiguous with - the first at 0xc0000000, so if these games are on the E92 8MB boards, this would - add a bit of support to the mirror idea. - - Adding the mirror makes everything go pretty well, - it makes doncdoon, hipai, kurufev, srmvs, twrshaft boot. - - There's still a couple of problems though: - - srmvs and vivdolls system test screen actually check "SDRAM" at 0xc0000000. - This all goes well until they overwrite the RAM test code which is running from - virtual memory backed by the same physical memory as it's testing. - (maybe this is related to the fact that the check code is executing from a cacheable kseg0 range, - and the TLB entry for 0xc0000000 is in kuseg and flagged as non-cache?) - - srmvs reads a jump vector from memory mapped to physical segment at 0xc0000000 that's been overwritten - by a boot up memory test of that segment, so it crashes with a bad access during the intro. - - Both these problems go away by adding new RAM at 0xc0000000 physical, but maybe they are related to - caching? - - Here's a full list of the physical addresses mapped by tlb entries, along with the names of the games - that make the mappings and which games actually use them. - - 4MB @ 0xc0000000 - 0xc03fffff ALL : used by doncdoon, hipai, kurufev, srmvs, twrshaft - 4MB @ 0xc0400000 - 0xc07fffff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused - 4MB @ 0xc0401000 - 0xc0800fff 11beat, starsldr (odd-page entry, overlaps inputs) : unused - 4KB @ 0xc0800000 - 0xc0800fff ALL (inputs) - 4KB @ 0xc0801000 - 0xc0801fff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused - 4KB @ 0xc0810000 - 0xc0810fff 11beat, starsldr, mtetrisc : unused - 4KB @ 0xc0811000 - 0xc0811fff 11beat, starsldr, mtetrisc : unused - 4KB @ 0xc0c00000 - 0xc0c00fff doncdoon, hipai, kurufev, twrshaft, srmvs, mayjin3, vivdolls : unused - 4KB @ 0xc0c01000 - 0xc0c01fff mayjin3, vivdolls : unused - 1MB @ 0xd0000000 - 0xd00fffff mtetrisc : used but write only - 1MB @ 0xd0100000 - 0xd01fffff mtetrisc : unused - 4MB @ 0xd0800000 - 0xd0bfffff doncdoon, hipai, kurufev, twrshaft, srmvs : unused - */ - -void aleck64_state::n64_map(address_map &map) -{ - map(0x00000000, 0x007fffff).ram() /*.mirror(0xc0000000)*/ .share("rdram"); // RDRAM - - map(0x03f00000, 0x03f00027).rw("rcp", FUNC(n64_periphs::rdram_reg_r), FUNC(n64_periphs::rdram_reg_w)); - map(0x04000000, 0x04000fff).ram().share("rsp_dmem"); // RSP DMEM - map(0x04001000, 0x04001fff).ram().share("rsp_imem"); // RSP IMEM - map(0x04040000, 0x040fffff).rw("rcp", FUNC(n64_periphs::sp_reg_r), FUNC(n64_periphs::sp_reg_w)); // RSP - map(0x04100000, 0x041fffff).rw("rcp", FUNC(n64_periphs::dp_reg_r), FUNC(n64_periphs::dp_reg_w)); // RDP - map(0x04300000, 0x043fffff).rw("rcp", FUNC(n64_periphs::mi_reg_r), FUNC(n64_periphs::mi_reg_w)); // MIPS Interface - map(0x04400000, 0x044fffff).rw("rcp", FUNC(n64_periphs::vi_reg_r), FUNC(n64_periphs::vi_reg_w)); // Video Interface - map(0x04500000, 0x045fffff).rw("rcp", FUNC(n64_periphs::ai_reg_r), FUNC(n64_periphs::ai_reg_w)); // Audio Interface - map(0x04600000, 0x046fffff).rw("rcp", FUNC(n64_periphs::pi_reg_r), FUNC(n64_periphs::pi_reg_w)); // Peripheral Interface - map(0x04700000, 0x047fffff).rw("rcp", FUNC(n64_periphs::ri_reg_r), FUNC(n64_periphs::ri_reg_w)); // RDRAM Interface - map(0x04800000, 0x048fffff).rw("rcp", FUNC(n64_periphs::si_reg_r), FUNC(n64_periphs::si_reg_w)); // Serial Interface - map(0x10000000, 0x13ffffff).rom().region("user2", 0); // Cartridge - map(0x1fc00000, 0x1fc007bf).rom().region("user1", 0); // PIF ROM - map(0x1fc007c0, 0x1fc007ff).rw("rcp", FUNC(n64_periphs::pif_ram_r), FUNC(n64_periphs::pif_ram_w)); - - map(0xc0000000, 0xc07fffff).ram(); // SDRAM, Aleck 64 specific - - map(0xc0800000, 0xc0800fff).rw(FUNC(aleck64_state::aleck_dips_r), FUNC(aleck64_state::aleck_dips_w)); -} - -/* - E90 protection handlers -*/ - -uint16_t aleck64_state::e90_prot_r() -{ -// offset 0 $800 = status ready, active high - return 0; -} - -void aleck64_state::e90_prot_w(offs_t offset, uint16_t data, uint16_t mem_mask) -{ - switch(offset*2) - { - case 0x16: - if(data != 6 && data != 7) - printf("! %04x %04x %08x\n",offset*2,data,mem_mask); - - if(data & 1) // 0 -> 1 transition - { - //for(int i=0;i<0x1000;i+=4) - // space.write_dword(0x007502f4+i,space.read_dword(0xd0000000+i)); - } - break; - //0x1e bit 0 probably enables the chip - default: - printf("%04x %04x %08x\n",offset*2,data,mem_mask); - break; - } -} - -void aleck64_state::e90_map(address_map &map) -{ - n64_map(map); - map(0xd0000000, 0xd0000fff).ram().share("e90vram");// x/y offsets - map(0xd0010000, 0xd0010fff).ram().share("e90pal");// RGB555 palette - map(0xd0030000, 0xd003001f).rw(FUNC(aleck64_state::e90_prot_r), FUNC(aleck64_state::e90_prot_w)); -} - -void aleck64_state::rsp_imem_map(address_map &map) -{ - map(0x00000000, 0x00000fff).ram().share("rsp_imem"); -} - -void aleck64_state::rsp_dmem_map(address_map &map) -{ - map(0x00000000, 0x00000fff).ram().share("rsp_dmem"); -} - -static INPUT_PORTS_START( aleck64 ) - PORT_START("input") - PORT_BIT( 0xff, 0x05, IPT_CUSTOM ) // Tell base driver to expect two gamepads - - PORT_START("P1") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button Z - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Pan Left - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) // Pan Right - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) // C Button Up - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) // C Button Down - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) // C Button Left - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) // C Button Right - - PORT_START("P1_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) - - PORT_START("P1_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) PORT_REVERSE - - PORT_START("P2") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) // Button Z - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START2 ) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) // Pan Left - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) // Pan Right - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) // C Button Up - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(2) // C Button Down - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(2) // C Button Left - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(2) // C Button Right - - PORT_START("P2_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) - - PORT_START("P2_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) PORT_REVERSE - - PORT_START("IN0") - PORT_DIPNAME( 0x80000000, 0x80000000, "DIPSW1 #8" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x40000000, 0x40000000, "DIPSW1 #7" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x20000000, 0x20000000, "DIPSW1 #6" ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x10000000, 0x10000000, "DIPSW1 #5" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x08000000, 0x08000000, "DIPSW1 #4" ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x04000000, 0x04000000, "DIPSW1 #3" ) PORT_DIPLOCATION("SW1:3") - PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x02000000, 0x02000000, "DIPSW1 #2" ) PORT_DIPLOCATION("SW1:2") - PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x01000000, 0x01000000, "DIPSW1 #1" ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, "DIPSW2 #7" ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00200000, 0x00200000, "DIPSW2 #6" ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00100000, 0x00100000, "DIPSW2 #5" ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00080000, 0x00080000, "DIPSW2 #4" ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00040000, 0x00040000, "DIPSW2 #3" ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00020000, 0x00020000, "DIPSW2 #2" ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00010000, 0x00010000, "DIPSW2 #1" ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN1") - PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW ) - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( vivdolls ) - PORT_INCLUDE( aleck64 ) - - PORT_MODIFY("P1") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button Z - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Pan Left - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Pan Right - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Up - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Down - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Left - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Right - - PORT_MODIFY("P1_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - - PORT_MODIFY("P1_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) PORT_REVERSE PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - - PORT_MODIFY("P2") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Button Z - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Pan Left - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // Pan Right - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Up - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Down - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Left - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) // C Button Right - - PORT_MODIFY("P2_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - - PORT_MODIFY("P2_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) PORT_REVERSE PORT_CONDITION("IN0", 0x00100000, EQUALS, 0x00100000) - - PORT_MODIFY("IN0") - PORT_DIPNAME( 0x80000000, 0x80000000, "Unused" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x40000000, 0x40000000, "Unused" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x20000000, 0x20000000, "Unused" ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x10000000, 0x10000000, "Unused" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x08000000, 0x08000000, "Unused" ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,2,1") - PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x03000000, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x01000000, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x06000000, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x04000000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) - PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, "Unused" ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00200000, 0x00200000, "Qualify Area" ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00200000, "70%" ) - PORT_DIPSETTING( 0x00000000, "80%" ) - PORT_DIPNAME( 0x00100000, 0x00100000, "Controls" ) PORT_DIPLOCATION("SW2:5") // Marked as unused always-off in manual, but off won't work on a JAMMA cabinet - PORT_DIPSETTING( 0x00100000, "JOYSTICK" ) - PORT_DIPSETTING( 0x00000000, "JAMMASTICK" ) - PORT_DIPNAME( 0x000c0000, 0x000c0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4,3") - PORT_DIPSETTING( 0x000c0000, "4" ) - PORT_DIPSETTING( 0x00040000, "3" ) - PORT_DIPSETTING( 0x00080000, "2" ) - PORT_DIPSETTING( 0x00000000, "1" ) - PORT_DIPNAME( 0x00030000, 0x00030000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,1") - PORT_DIPSETTING( 0x00030000, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x00010000, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x00020000, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( Hardest ) ) - PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - - PORT_MODIFY("IN1") - PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) - PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("IN0", 0x00100000, NOTEQUALS, 0x00100000) -INPUT_PORTS_END - -static INPUT_PORTS_START( 11beat ) - PORT_INCLUDE( aleck64 ) - - PORT_MODIFY("P1") - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) // "joystick type error" happens because game expects D-PADs to be unconnected - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) - - PORT_MODIFY("P2") - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) // "joystick type error" happens because game expects D-PADs to be unconnected - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) -INPUT_PORTS_END - -static INPUT_PORTS_START( mtetrisc ) - - // The basic N64 controls are unused in this game - PORT_START("input") - PORT_BIT( 0xff, 0x00, IPT_CUSTOM ) - - PORT_START("INMJ") - - PORT_START("IN0") - PORT_BIT( 0xffff0000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - - PORT_START("IN1") - PORT_BIT( 0xffcc, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_SERVICE_NO_TOGGLE( 0x0020, IP_ACTIVE_LOW ) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( starsldr ) - PORT_START("input") - PORT_BIT( 0xff, 0x05, IPT_CUSTOM ) // Tell base driver to expect two gamepads - - PORT_START("P1") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button C - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Button D - - PORT_START("P1_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) - - PORT_START("P1_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1) - - PORT_START("P2") - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // Button A - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // Button B - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START2 ) // Start - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // Joypad Up - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // Joypad Down - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // Joypad Left - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // Joypad Right - PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) // Button C - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) // Button D - - PORT_START("P2_ANALOG_X") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) - - PORT_START("P2_ANALOG_Y") - PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2) - - - PORT_START("IN0") - PORT_DIPNAME( 0x80000000, 0x00000000, DEF_STR(Joystick) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x00000000, DEF_STR(Joystick) ) - PORT_DIPSETTING( 0x80000000, "3D" ) - PORT_DIPNAME( 0x60000000, 0x60000000, "Auto Level" ) PORT_DIPLOCATION("SW1:6,7") - PORT_DIPSETTING( 0x60000000, DEF_STR(Normal) ) - PORT_DIPSETTING( 0x40000000, "Slow" ) - PORT_DIPSETTING( 0x20000000, "Fast1" ) - PORT_DIPSETTING( 0x00000000, "Fast2" ) - PORT_DIPNAME( 0x18000000, 0x18000000, "Player" ) PORT_DIPLOCATION("SW1:4,5") - PORT_DIPSETTING( 0x18000000, "3" ) - PORT_DIPSETTING( 0x10000000, "4" ) - PORT_DIPSETTING( 0x08000000, "2" ) - PORT_DIPSETTING( 0x00000000, "1" ) - PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR(Coinage) ) PORT_DIPLOCATION("SW1:1,2,3") - PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) - PORT_DIPSETTING( 0x01000000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x03000000, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x06000000, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x04000000, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x00800000, 0x00800000, "DIPSW2 #8" ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR(Language) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR(English) ) - PORT_DIPSETTING( 0x00000000, DEF_STR(Japanese) ) - PORT_DIPNAME( 0x00200000, 0x00000000, "Demosound" ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00100000, 0x00100000, "Rapid" ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00100000, DEF_STR( On ) ) - PORT_DIPNAME( 0x000c0000, 0x000c0000, "Extend" ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x000c0000, "Every 30000000" ) - PORT_DIPSETTING( 0x00080000, "Every 50000000" ) - PORT_DIPSETTING( 0x00040000, "Every 70000000" ) - PORT_DIPSETTING( 0x00000000, "Non" ) - PORT_DIPNAME( 0x00030000, 0x00030000, DEF_STR(Difficulty) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x00030000, DEF_STR(Normal) ) - PORT_DIPSETTING( 0x00020000, DEF_STR(Easy) ) - PORT_DIPSETTING( 0x00010000, "Hard1" ) - PORT_DIPSETTING( 0x00000000, "Hard2" ) - PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN1") - PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW ) - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( doncdoon ) - PORT_START("input") - PORT_BIT( 0xff, 0x00, IPT_CUSTOM ) // Disable standard N64 controls - - PORT_START("IN0") - PORT_BIT(0xfcff8080, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_DIPNAME( 0x02000000, 0x02000000, "DIP SW2" ) - PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x01000000, 0x01000000, "Test Mode" ) - PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - - PORT_START("IN1") - PORT_BIT(0xffc0ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Test Button") - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( kurufev ) - PORT_INCLUDE( doncdoon ) - - PORT_MODIFY("IN0") - PORT_BIT(0x00004040, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( twrshaft ) - PORT_START("input") - PORT_BIT( 0xff, 0x00, IPT_CUSTOM ) // Disable standard N64 controls - - PORT_START("INMJ") - - PORT_START("IN0") - PORT_BIT(0xff7fffe0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" ) - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - - PORT_START("IN1") - PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Test Button") - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( hipai ) - PORT_START("input") - PORT_BIT( 0xff, 0x00, IPT_CUSTOM ) // Disable standard N64 controls - - PORT_START("INMJ") - PORT_BIT( 0xe1c1c0c1, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_MAHJONG_A ) - PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_MAHJONG_B ) - PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_C ) - PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_MAHJONG_D ) - PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_MAHJONG_E ) - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_MAHJONG_F ) - PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_G ) - PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_MAHJONG_H ) - PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_MAHJONG_I ) - PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_MAHJONG_J ) - PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_K ) - PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_MAHJONG_L ) - PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_MAHJONG_M ) - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_MAHJONG_N ) - PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) - PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) - PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) - PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) - PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) - - PORT_START("IN0") - PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") - PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) - PORT_DIPSETTING( 0x01000000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x03000000, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x06000000, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x04000000, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Test ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00200000, 0x00000000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00100000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00080000, 0x00080000, "Kuitan" ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00080000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00070000, 0x00070000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2,3") - PORT_DIPSETTING( 0x00000000, DEF_STR( Hardest ) ) - PORT_DIPSETTING( 0x00010000, DEF_STR( Very_Hard ) ) - PORT_DIPSETTING( 0x00020000, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00030000, "Normal+" ) - PORT_DIPSETTING( 0x00040000, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x00050000, DEF_STR( Very_Easy ) ) - PORT_DIPSETTING( 0x00060000, DEF_STR( Easiest ) ) - PORT_DIPSETTING( 0x00070000, DEF_STR( Normal ) ) - - PORT_START("IN1") - PORT_BIT( 0xffebffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service Button") - PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( hipai2 ) - PORT_INCLUDE( hipai ) - - PORT_MODIFY("IN0") - PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x40000000, 0x40000000, "Backup Settings" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") - PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) - PORT_DIPSETTING( 0x01000000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x03000000, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x06000000, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x04000000, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Test ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00200000, 0x00000000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00100000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00080000, 0x00080000, "Kuitan" ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00080000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00070000, 0x00070000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2,3") - PORT_DIPSETTING( 0x00000000, DEF_STR( Hardest ) ) - PORT_DIPSETTING( 0x00010000, DEF_STR( Very_Hard ) ) - PORT_DIPSETTING( 0x00020000, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00030000, "Normal+" ) - PORT_DIPSETTING( 0x00040000, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x00050000, DEF_STR( Very_Easy ) ) - PORT_DIPSETTING( 0x00060000, DEF_STR( Easiest ) ) - PORT_DIPSETTING( 0x00070000, DEF_STR( Normal ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( srmvs ) - PORT_INCLUDE( hipai ) - - PORT_MODIFY("IN0") - PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x00010000, 0x00010000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) -INPUT_PORTS_END - - -void aleck64_state::aleck64(machine_config &config) -{ - /* basic machine hardware */ - VR4300BE(config, m_vr4300, 93750000); - m_vr4300->set_icache_size(16384); - m_vr4300->set_dcache_size(8192); - m_vr4300->set_system_clock(62500000); - m_vr4300->set_addrmap(AS_PROGRAM, &aleck64_state::n64_map); - m_vr4300->set_force_no_drc(true); - - RSP(config, m_rsp, 62500000); - m_rsp->dp_reg_r().set(m_rcp_periphs, FUNC(n64_periphs::dp_reg_r)); - m_rsp->dp_reg_w().set(m_rcp_periphs, FUNC(n64_periphs::dp_reg_w)); - m_rsp->sp_reg_r().set(m_rcp_periphs, FUNC(n64_periphs::sp_reg_r)); - m_rsp->sp_reg_w().set(m_rcp_periphs, FUNC(n64_periphs::sp_reg_w)); - m_rsp->status_set().set(m_rcp_periphs, FUNC(n64_periphs::sp_set_status)); - m_rsp->set_addrmap(AS_PROGRAM, &aleck64_state::rsp_imem_map); - m_rsp->set_addrmap(AS_DATA, &aleck64_state::rsp_dmem_map); - - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(640, 525); - screen.set_visarea(0, 639, 0, 239); - screen.set_screen_update(FUNC(aleck64_state::screen_update_n64)); - screen.screen_vblank().set(FUNC(aleck64_state::screen_vblank_n64)); - - PALETTE(config, "palette").set_entries(0x1000); - - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - DMADAC(config, "dac1").add_route(ALL_OUTPUTS, "lspeaker", 1.0); - DMADAC(config, "dac2").add_route(ALL_OUTPUTS, "rspeaker", 1.0); - - N64PERIPH(config, m_rcp_periphs, 0); -} - -uint32_t aleck64_state::screen_update_e90(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) -{ - bitmap.fill(0, cliprect); - screen_update_n64(screen,bitmap,cliprect); - // TODO: extract from the real tables (maybe RLEd inside paletteram words 0xa - 0xf?) - static constexpr u8 pal_table[8*8] = - { - 8, 6, 6, 6, 6, 5, 4, 3, - 9, 7, 5, 6, 4, 1, 1, 4, - 9, 8, 6, 5, 1, 1, 1, 5, - 9, 8, 7, 5, 1, 1, 4, 6, - 9, 8, 7, 6, 5, 5, 6, 6, - 9, 8, 6, 7, 7, 6, 5, 6, - 9, 8, 8, 8, 8, 8, 7, 6, - 8, 9, 9, 9, 9, 9, 9, 8 - }; - - for(int offs=0;offs<0x1000/4;offs+=2) - { - // 0x400 is another enable? end code if off? - //uint16_t tile = m_e90_vram[offs] >> 16; - - // TODO: mask 0x300 on tile seems to be tile number - // (active piece drawn with 0x100, special square blocks drawn with cycling 0x1c0, 0x200 & 0x240) - uint16_t attr = m_e90_vram[offs] & 0xffff; - // bit 5 disables? - if(attr & 0x20) - continue; - - // guess: 0x1000 entries / word / 4bpp = 0x7f, divided by two below - // bits 5 and 6 of palette bank seems to be highlight and shadow, separated from this bank - uint16_t pal = (attr & 0x06) >> 1; - int16_t x = m_e90_vram[offs+1] >> 16; - int16_t y = m_e90_vram[offs+1] & 0xffff; - x>>=1; - // ghost piece, probably enabled thru one bit of these (as weird as it sounds) - if((y & 0xff00) == 0xbc00) - pal |= (0x40 >> 1); - - // color banks - // some pieces needs this color adjustment (see T piece / 5 block version of I piece) - pal |= (attr & 0xc0) >> 4; - - for(int yi=0;yi<8;yi++) - { - for(int xi=0;xi<8;xi++) - { - int res_x = x+xi + 4; - int res_y = (y & 0xff)+yi + 7; - - int pal_offs = (pal*0x10); - pal_offs+= pal_table[xi+yi*8]; - int pal_shift = pal_offs & 1 ? 0 : 16; - uint16_t raw_rgb = m_e90_pal[pal_offs>>1] >> pal_shift; - int r = (raw_rgb & 0x001f) >> 0; - int g = (raw_rgb & 0x03e0) >> 5; - int b = (raw_rgb & 0x7c00) >> 10; - r = pal5bit(r); - g = pal5bit(g); - b = pal5bit(b); - - if(cliprect.contains(res_x, res_y)) - bitmap.pix(res_y, res_x) = r << 16 | g << 8 | b; - } - } - } - return 0; -} - -void aleck64_state::a64_e90(machine_config &config) -{ - aleck64(config); - m_vr4300->set_addrmap(AS_PROGRAM, &aleck64_state::e90_map); - - subdevice<screen_device>("screen")->set_screen_update(FUNC(aleck64_state::screen_update_e90)); -} - -void aleck64_state::init_aleck64() -{ - uint8_t *rom = memregion("user2")->base(); - - rom[0x67c] = 0; - rom[0x67d] = 0; - rom[0x67e] = 0; - rom[0x67f] = 0; -} - -#define PIF_BOOTROM ROM_LOAD( "pifdata.bin", 0x0000, 0x0800, CRC(5ec82be9) SHA1(9174eadc0f0ea2654c95fd941406ab46b9dc9bdd) ) - -ROM_START( aleck64 ) - ROM_REGION32_BE( 0x800, "user1", 0 ) - ROM_LOAD( "pifdata.bin", 0x0000, 0x0800, CRC(5ec82be9) SHA1(9174eadc0f0ea2654c95fd941406ab46b9dc9bdd) ) - - ROM_REGION32_BE( 0x4000000, "user2", ROMREGION_ERASE00 ) - ROM_REGION32_BE( 0x100000, "user3", ROMREGION_ERASE00 ) - ROM_REGION32_BE( 0x80, "user4", ROMREGION_ERASE00 ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - -ROM_START( 11beat ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zhaj.u3", 0x000000, 0x0800000, CRC(02faa8a7) SHA1(824911452639cedf6a8186c05cd046e61fc98896) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - -ROM_START( mtetrisc ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zcaj.u4", 0x000000, 0x1000000, CRC(c9de64db) SHA1(59932c70b43ff8e9264c670f37b3abbe939b7f95) ) - ROM_REGION32_BE( 0x100000, "user3", 0 ) - ROM_LOAD ( "tet-01m.u5", 0x000000, 0x100000, CRC(f78f859b) SHA1(b07c85e0453869fe43792f42081f64a5327e58e6) ) - - ROM_REGION32_BE( 0x80, "user4", 0 ) - ROM_LOAD ( "at24c01.u34", 0x000000, 0x80, CRC(ba7e503f) SHA1(454aa4fdde7d8694d1affaf25cd750fa678686bb) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - - -/* -Star Soldier Vanishing Earth for Aleck64 -Uses standard PCB '3D ROM PCB-2A' containing... (PCB Labels in brackets) -1x Macronix MX23C9602CZ 96MBit Serial EEPROM @ U3 (NUS96M) -1x CIC-NUS-5101 Protection Chip (CIC-NUS) -1x BK4D-NUS (BU9850) -*/ - -ROM_START( starsldr ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zhbj-0.u3", 0x000000, 0xc00000, CRC(a4edac93) SHA1(3794606c008fb69f5d16dcccece94d03da23bf8a) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) - -ROM_END - -ROM_START( srmvs ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsej-0.u2", 0x000000, 0x2000000, CRC(44f40102) SHA1(a78de955f2fcd99dda14e782984368b320eb5415) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) - -ROM_END - - -/* -Vivid Dolls for Aleck64 -Uses standard PCB '3D ROM PCB-2A' containing... (PCB Labels in brackets) -1x CIC-NUS-5101 Protection Chip (U1 CIC-NUS) -1x BK4D-NUS (U2 BU9850) -1x Macronix MX23C6402CZ 64MBit Serial EEPROM (U3 NUS64M) -*/ - -ROM_START( vivdolls ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsaj-0.u3", 0x000000, 0x800000, CRC(f3220e29) SHA1(06d8b808cc19378b046803f4dc75c7d791b7767f) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) - -ROM_END - - -/* -Tower And Shaft for Aleck64 -Uses custom PCB 'ALK-ROM01 ARUZE' containing... (PCB Labels in brackets) -1x Macronix MX23C6402CZ 64MBit Serial EEPROM (U1) Note - This ROM is mostly empty. -1x Altera MAX EPM3128ATC144-10 CPLD/FPGA labelled AL01 (U2) -1x Fujitsu MSP55LV128 128MBit SOP44 FlashROM labelled UA3012-ALL02-U3 (U3) -1x BK4D-NUS BU9850 (U5) -1x CIC-NUS-5101 Protection Chip (U6) -1x 74F245 Logic Chip -Some transistors -*/ - -ROM_START( twrshaft ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "ua3012-all02.u3", 0x000000, 0x1000000, CRC(904a91a7) SHA1(7dfa3447d2c489c0448c4004dc12d3037c05a0f3) ) - - ROM_REGION32_BE( 0x800000, "user3", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsij-0.u1", 0x000000, 0x800000, CRC(2389576f) SHA1(dc22b2eab4d7a02cb918827a62e6c120b3a84e6c) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - - -ROM_START( hipai ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "ua2011-all02.u3", 0x0000000, 0x1000000, CRC(eb4b96d0) SHA1(e909ea5b71b81087da07821c4f57244576363678) ) - ROM_LOAD16_WORD_SWAP( "ua2011-alh02.u4", 0x1000000, 0x1000000, CRC(b8e35ddf) SHA1(7c3e59f6520dc3f0aa592e682fa82e30ffd1f4d0) ) - - ROM_REGION32_BE( 0x800000, "user3", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-nsij-0.u1", 0x000000, 0x800000, CRC(94cf9f8d) SHA1(cd624d1f5de2be3bec3ece06556a2e39bef66d77) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - - -ROM_START( hipai2 ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "ua3029-all01.u3", 0x0000000, 0x1000000, CRC(88b83e93) SHA1(279a006436069232383b2065e7416d8ccc76e3ca) ) - ROM_LOAD16_WORD_SWAP( "ua3029-alh01.u4", 0x1000000, 0x1000000, CRC(4f79fa94) SHA1(a6d2d805f96f0ad7294ebf41b13573320154b2a4) ) - - ROM_REGION32_BE( 0x800000, "user3", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsij-0.u1", 0x000000, 0x800000, CRC(2389576f) SHA1(dc22b2eab4d7a02cb918827a62e6c120b3a84e6c) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - - -ROM_START( kurufev ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "ua3088-all01.u3", 0x0000000, 0x1000000, CRC(00db4dbc) SHA1(824fdce01fffdfcbcc9b1fbda4ab389a10b2b418) ) - ROM_LOAD16_WORD_SWAP( "ua3088-alh04.u4", 0x1000000, 0x1000000, CRC(c96bc7c0) SHA1(2b6ca1a769dee74e112c2b287dacd0bf46dda091) ) - - ROM_REGION32_BE( 0x800000, "user3", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsij-0.u1", 0x000000, 0x800000, CRC(2389576f) SHA1(dc22b2eab4d7a02cb918827a62e6c120b3a84e6c) ) // same as tower & shaft - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - -ROM_START( doncdoon ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "ua3003-all01.u3", 0x0000000, 0x1000000, CRC(f362fa82) SHA1(4f41ee23edc18110be1218ba333d1c58376ab175) ) - ROM_LOAD16_WORD_SWAP( "ua3003-alh01.u4", 0x1000000, 0x1000000, CRC(47c56387) SHA1(c8cc6c0a456b593aef711d0a75b2342ba2f8203f) ) - - ROM_REGION32_BE( 0x800000, "user3", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zsij-0.u1", 0x000000, 0x800000, CRC(547d8122) SHA1(347f0785767265acb0f0c21646e06cbe6f561821) ) - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) -ROM_END - -/* Mayjinsen 3 - * PCB marking: "SeTa // 3D Rom PCB-2A // SETA CORPORATION // MADE IN JAPAN" - * PCB has: - * U1 CIC-NUS; CIC-NUS-5101 security chip (Sharp SM5K3 MCU) - * U2 BU9850; BU9850 4k Serial EEPROM (Rohm, proprietary/custom part?) - * U3 NUS64M: "MXC991789M // MX23L6402-35A // NUS-ZSCJ-0 // 1Q4787A2" Macronix custom latchable self-addressable mask rom - * Internal checksum is verified to match rom dump - */ -ROM_START( mayjin3 ) - ROM_REGION32_BE( 0x800, "user1", ROMREGION_ERASE00 ) - PIF_BOOTROM - - ROM_REGION32_BE( 0x4000000, "user2", 0 ) - ROM_LOAD16_WORD_SWAP( "nus-zscj-0.u3", 0x000000, 0x800000, CRC(52a37340) SHA1(b5834bfde5b8a7e20415b2593abd76ec95ab27c7) ) // U3 NUS64M - - ROM_REGION16_BE( 0x80, "normpoint", 0 ) - ROM_LOAD( "normpnt.rom", 0x00, 0x80, CRC(e7f2a005) SHA1(c27b4a364a24daeee6e99fd286753fd6216362b4) ) - - ROM_REGION16_BE( 0x80, "normslope", 0 ) - ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) - -ROM_END - - - - -// BIOS -GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64_state, init_aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", MACHINE_IS_BIOS_ROOT) - -// games -GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64_state, init_aleck64, ROT0, "Hudson", "Eleven Beat", MACHINE_IMPERFECT_GRAPHICS ) // crashes at kick off / during attract with DRC -GAME( 1998, mtetrisc, aleck64, a64_e90, mtetrisc, aleck64_state, init_aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS ) // missing E90 gfxs (playfield) -GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64_state, init_aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1998, vivdolls, aleck64, aleck64, vivdolls, aleck64_state, init_aleck64, ROT0, "Visco", "Vivid Dolls", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 1999, srmvs, aleck64, aleck64, srmvs, aleck64_state, init_aleck64, ROT0, "Seta", "Super Real Mahjong VS", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2000, mayjin3, aleck64, aleck64, aleck64, aleck64_state, init_aleck64, ROT0, "Seta / Able Corporation", "Mayjinsen 3", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, aleck64_state, init_aleck64, ROT0, "Aruze", "Tower & Shaft", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2003, hipai, aleck64, aleck64, hipai, aleck64_state, init_aleck64, ROT0, "Aruze / Seta", "Hi Pai Paradise", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, aleck64_state, init_aleck64, ROT0, "Aruze", "Hanabi de Doon! - Don-chan Puzzle", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2003, kurufev, aleck64, aleck64, kurufev, aleck64_state, init_aleck64, ROT0, "Aruze / Takumi", "Kurukuru Fever", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2004, hipai2, aleck64, aleck64, hipai2, aleck64_state, init_aleck64, ROT0, "Aruze / Seta / Paon", "Hi Pai Paradise 2", MACHINE_IMPERFECT_GRAPHICS ) |