diff options
Diffstat (limited to 'src/mame/drivers/aeroboto.c')
-rw-r--r-- | src/mame/drivers/aeroboto.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/drivers/aeroboto.c b/src/mame/drivers/aeroboto.c index f701c52f00f..689daedc589 100644 --- a/src/mame/drivers/aeroboto.c +++ b/src/mame/drivers/aeroboto.c @@ -70,26 +70,26 @@ WRITE8_MEMBER(aeroboto_state::aeroboto_1a2_w) } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, aeroboto_state ) - AM_RANGE(0x01a2, 0x01a2) AM_WRITE(aeroboto_1a2_w) // affects IRQ line (more protection?) - AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("mainram") // main RAM - AM_RANGE(0x0800, 0x08ff) AM_RAM // tile color buffer; copied to 0x2000 - AM_RANGE(0x0900, 0x09ff) AM_WRITEONLY // a backup of default tile colors - AM_RANGE(0x1000, 0x17ff) AM_RAM_WRITE(aeroboto_videoram_w) AM_SHARE("videoram") // tile RAM - AM_RANGE(0x1800, 0x183f) AM_RAM AM_SHARE("hscroll") // horizontal scroll regs - AM_RANGE(0x2000, 0x20ff) AM_RAM_WRITE(aeroboto_tilecolor_w) AM_SHARE("tilecolor") // tile color RAM - AM_RANGE(0x1840, 0x27ff) AM_WRITENOP // cleared during custom LSI test - AM_RANGE(0x2800, 0x28ff) AM_RAM AM_SHARE("spriteram") // sprite RAM - AM_RANGE(0x2900, 0x2fff) AM_WRITENOP // cleared along with sprite RAM - AM_RANGE(0x2973, 0x2973) AM_READ(aeroboto_2973_r) // protection read + AM_RANGE(0x01a2, 0x01a2) AM_WRITE(aeroboto_1a2_w) // affects IRQ line (more protection?) + AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("mainram") // main RAM + AM_RANGE(0x0800, 0x08ff) AM_RAM // tile color buffer; copied to 0x2000 + AM_RANGE(0x0900, 0x09ff) AM_WRITEONLY // a backup of default tile colors + AM_RANGE(0x1000, 0x17ff) AM_RAM_WRITE(aeroboto_videoram_w) AM_SHARE("videoram") // tile RAM + AM_RANGE(0x1800, 0x183f) AM_RAM AM_SHARE("hscroll") // horizontal scroll regs + AM_RANGE(0x2000, 0x20ff) AM_RAM_WRITE(aeroboto_tilecolor_w) AM_SHARE("tilecolor") // tile color RAM + AM_RANGE(0x1840, 0x27ff) AM_WRITENOP // cleared during custom LSI test + AM_RANGE(0x2800, 0x28ff) AM_RAM AM_SHARE("spriteram") // sprite RAM + AM_RANGE(0x2900, 0x2fff) AM_WRITENOP // cleared along with sprite RAM + AM_RANGE(0x2973, 0x2973) AM_READ(aeroboto_2973_r) // protection read AM_RANGE(0x3000, 0x3000) AM_READWRITE(aeroboto_in0_r, aeroboto_3000_w) AM_RANGE(0x3001, 0x3001) AM_READ_PORT("DSW1") AM_WRITE(soundlatch_byte_w) AM_RANGE(0x3002, 0x3002) AM_READ_PORT("DSW2") AM_WRITE(soundlatch2_byte_w) AM_RANGE(0x3003, 0x3003) AM_WRITEONLY AM_SHARE("vscroll") AM_RANGE(0x3004, 0x3004) AM_READ(aeroboto_201_r) AM_WRITEONLY AM_SHARE("starx") - AM_RANGE(0x3005, 0x3005) AM_WRITEONLY AM_SHARE("stary") // usable but probably wrong + AM_RANGE(0x3005, 0x3005) AM_WRITEONLY AM_SHARE("stary") // usable but probably wrong AM_RANGE(0x3006, 0x3006) AM_WRITEONLY AM_SHARE("bgcolor") - AM_RANGE(0x3800, 0x3800) AM_READ(aeroboto_irq_ack_r) // watchdog or IRQ ack - AM_RANGE(0x4000, 0xffff) AM_ROM // main ROM + AM_RANGE(0x3800, 0x3800) AM_READ(aeroboto_irq_ack_r) // watchdog or IRQ ack + AM_RANGE(0x4000, 0xffff) AM_ROM // main ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, aeroboto_state ) @@ -125,30 +125,30 @@ static INPUT_PORTS_START( formatz ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "Infinite (Cheat)") - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c, "30000" ) PORT_DIPSETTING( 0x08, "40000" ) PORT_DIPSETTING( 0x04, "70000" ) PORT_DIPSETTING( 0x00, "100000" ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "SW1:5" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "SW1:5" ) /* Listed as "Unused" */ + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) /* The last dip switch is directly connected to the video hardware and - flips the screen. The program instead sees the coin input, which must - stay low for exactly 2 frames to be consistently recognized. */ + flips the screen. The program instead sees the coin input, which must + stay low for exactly 2 frames to be consistently recognized. */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_DIPLOCATION("SW1:8") /* "Screen Inversion" */ PORT_START("DSW2") - PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3") + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) @@ -157,14 +157,14 @@ static INPUT_PORTS_START( formatz ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x18, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") + PORT_DIPNAME( 0x18, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hard ) ) - PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "SW2:6" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:7" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:8" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "SW2:6" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:7" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END @@ -200,7 +200,7 @@ static const gfx_layout spritelayout = { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; |