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path: root/src/mame/drivers/actfancr.c
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Diffstat (limited to 'src/mame/drivers/actfancr.c')
-rw-r--r--src/mame/drivers/actfancr.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mame/drivers/actfancr.c b/src/mame/drivers/actfancr.c
index 5e26cd7d3c9..381c09aed71 100644
--- a/src/mame/drivers/actfancr.c
+++ b/src/mame/drivers/actfancr.c
@@ -47,7 +47,7 @@ READ8_MEMBER(actfancr_state::triothep_control_r)
case 1: return ioport("P2")->read();
case 2: return ioport("DSW1")->read();
case 3: return ioport("DSW2")->read();
- case 4: return ioport("SYSTEM")->read(); /* VBL */
+ case 4: return ioport("SYSTEM")->read(); /* VBL */
}
return 0xff;
@@ -87,7 +87,7 @@ static ADDRESS_MAP_START( actfan_map, AS_PROGRAM, 8, actfancr_state )
AM_RANGE(0x130001, 0x130001) AM_READ_PORT("P2")
AM_RANGE(0x130002, 0x130002) AM_READ_PORT("DSW1")
AM_RANGE(0x130003, 0x130003) AM_READ_PORT("DSW2")
- AM_RANGE(0x140000, 0x140001) AM_READ_PORT("SYSTEM") /* VBL */
+ AM_RANGE(0x140000, 0x140001) AM_READ_PORT("SYSTEM") /* VBL */
AM_RANGE(0x150000, 0x150001) AM_WRITE(actfancr_sound_w)
AM_RANGE(0x1f0000, 0x1f3fff) AM_RAM AM_SHARE("main_ram") /* Main ram */
ADDRESS_MAP_END
@@ -157,44 +157,44 @@ static INPUT_PORTS_START( actfancr )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSW2")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "100 (Cheat)")
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x04, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, "800000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */
- PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */
INPUT_PORTS_END
static INPUT_PORTS_START( triothep )
@@ -207,59 +207,59 @@ static INPUT_PORTS_START( triothep )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_MODIFY("DSW2")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x00, "8" )
PORT_DIPSETTING( 0x01, "10" )
PORT_DIPSETTING( 0x03, "12" )
PORT_DIPSETTING( 0x02, "14" )
- PORT_DIPNAME( 0x0c, 0x0c, "Difficulty (Time)" ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPNAME( 0x0c, 0x0c, "Difficulty (Time)" ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x08, "Easy (130)" )
PORT_DIPSETTING( 0x0c, "Normal (100)" )
PORT_DIPSETTING( 0x04, "Hard (70)" )
PORT_DIPSETTING( 0x00, "Hardest (60)" )
- PORT_DIPNAME( 0x10, 0x10, "Bonus Lives" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPNAME( 0x10, 0x10, "Bonus Lives" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
- PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */
INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout chars =
{
- 8,8, /* 8*8 chars */
+ 8,8, /* 8*8 chars */
4096,
- 4, /* 4 bits per pixel */
+ 4, /* 4 bits per pixel */
{ 0x08000*8, 0x18000*8, 0x00000*8, 0x10000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every char takes 8 consecutive bytes */
+ 8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout tiles =
{
- 16,16, /* 16*16 sprites */
+ 16,16, /* 16*16 sprites */
2048,
4,
- { 0, 0x10000*8, 0x20000*8,0x30000*8 }, /* plane offset */
+ { 0, 0x10000*8, 0x20000*8,0x30000*8 }, /* plane offset */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 32*8 /* every sprite takes 32 consecutive bytes */
+ 32*8 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout sprites =
{
- 16,16, /* 16*16 sprites */
+ 16,16, /* 16*16 sprites */
2048+1024,
4,
- { 0, 0x18000*8, 0x30000*8, 0x48000*8 }, /* plane offset */
+ { 0, 0x18000*8, 0x30000*8, 0x48000*8 }, /* plane offset */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 32*8 /* every sprite takes 32 consecutive bytes */
+ 32*8 /* every sprite takes 32 consecutive bytes */
};
static GFXDECODE_START( actfan )