diff options
Diffstat (limited to 'src/mame/drivers/1945kiii.c')
-rw-r--r-- | src/mame/drivers/1945kiii.c | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/src/mame/drivers/1945kiii.c b/src/mame/drivers/1945kiii.c new file mode 100644 index 00000000000..94c10d43d5a --- /dev/null +++ b/src/mame/drivers/1945kiii.c @@ -0,0 +1,309 @@ +/* + +1945 K-3 driver +--------------- + +1945K-III +Oriental, 2000 + +This game is a straight rip-off of Psikyo's Strikers 1945 III. + +PCB Layout +---------- + +ORIENTAL SOFT INC., -OPCX2- +|--------------------------------------------| +| AD-65 SND-1.SU7 M16M-1.U62 | +| PAL | +| AD-65 SND-2.SU4 | +| M16M-2.U63 | +| | +| KM681000 | +|J KM681000 6116 | +|A | +|M 62256 |-------| 6116 | +|M 62256 |SPR800E| | +|A |OP-CX1 | 6116 6116 | +| 6116 PRG-1.U51|QFP208 | | +| |-------| 6116 6116 | +| 6116 PRG-2.U52 | +| |-----| |------| | +| PAL | | |QL2003| M16M-3.U61| +| PAL |68000| |PLCC84| | +|DSW1 DSW2 |-----| |------| PAL | +| 16MHz 27MHz | +|--------------------------------------------| +Notes: + 68000 clock : 16.000MHz + M6295 clocks : 1.000MHz (both), sample rate = 1000000 / 132 + VSync : 60Hz + + +SAVE STATE (lee@lmservers.com): +No code changes required to support save state +1945kiii uses the 68000 and OKIM6295 which both support save state. +The rationale for saving/not saving are as follows: + +static UINT16* k3_spriteram_1; Saved via reference to AM_BASE +static UINT16* k3_spriteram_2; Saved via reference to AM_BASE +static UINT16* k3_bgram; Saved via reference to AM_BASE +static tilemap *k3_bg_tilemap; Saved due to tilemap supporting save + +There are no static local variables. + +*/ + +#include "driver.h" +#include "sound/okim6295.h" + +static UINT16* k3_spriteram_1; +static UINT16* k3_spriteram_2; +static UINT16* k3_bgram; +static tilemap *k3_bg_tilemap; + +static WRITE16_HANDLER( k3_bgram_w ) +{ + COMBINE_DATA(&k3_bgram[offset]); + tilemap_mark_tile_dirty(k3_bg_tilemap,offset); +} + +static TILE_GET_INFO( get_k3_bg_tile_info ) +{ + int tileno; + tileno = k3_bgram[tile_index]; + SET_TILE_INFO(1,tileno,0,0); +} + +static VIDEO_START(k3) +{ + k3_bg_tilemap = tilemap_create(get_k3_bg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 16, 16, 32,64); +} + +static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) +{ + const gfx_element *gfx = machine->gfx[0]; + UINT16 *source = k3_spriteram_1; + UINT16 *source2 = k3_spriteram_2; + UINT16 *finish = source + 0x1000/2; + + while( source<finish ) + { + int xpos, ypos; + int tileno; + xpos = (source[0] & 0xff00) >> 8; + ypos = (source[0] & 0x00ff) >> 0; + tileno = (source2[0] & 0x7ffe) >> 1; + xpos |= (source2[0] & 0x0001) << 8; + drawgfx(bitmap,gfx, tileno,1,0,0,xpos,ypos,cliprect,TRANSPARENCY_PEN,0); + drawgfx(bitmap,gfx, tileno,1,0,0,xpos,ypos-0x100,cliprect,TRANSPARENCY_PEN,0); // wrap + drawgfx(bitmap,gfx, tileno,1,0,0,xpos-0x200,ypos,cliprect,TRANSPARENCY_PEN,0); // wrap + drawgfx(bitmap,gfx, tileno,1,0,0,xpos-0x200,ypos-0x100,cliprect,TRANSPARENCY_PEN,0); // wrap + + source++;source2++; + } +} + +static VIDEO_UPDATE(k3) +{ + tilemap_draw(bitmap,cliprect,k3_bg_tilemap,0,0); + draw_sprites(machine,bitmap,cliprect); + return 0; +} + + +static WRITE16_HANDLER( k3_scrollx_w ) +{ + tilemap_set_scrollx( k3_bg_tilemap,0, data); +} + +static WRITE16_HANDLER( k3_scrolly_w ) +{ + tilemap_set_scrolly( k3_bg_tilemap,0, data); +} + +static WRITE16_HANDLER( k3_soundbanks_w ) +{ + OKIM6295_set_bank_base(0, (data & 4) ? 0x40000 : 0); + OKIM6295_set_bank_base(1, (data & 2) ? 0x40000 : 0); +} + + + +static ADDRESS_MAP_START( k3_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM) + AM_RANGE(0x100000, 0x10ffff) AM_READ(MRA16_RAM) + AM_RANGE(0x200000, 0x200fff) AM_READ(MRA16_RAM) + AM_RANGE(0x240000, 0x240fff) AM_READ(MRA16_RAM) + AM_RANGE(0x280000, 0x280fff) AM_READ(MRA16_RAM) + AM_RANGE(0x2c0000, 0x2c0fff) AM_READ(MRA16_RAM) + AM_RANGE(0x400000, 0x400001) AM_READ(input_port_0_word_r) + AM_RANGE(0x440000, 0x440001) AM_READ(input_port_1_word_r) + AM_RANGE(0x480000, 0x480001) AM_READ(input_port_2_word_r) + AM_RANGE(0x4c0000, 0x4c0001) AM_READ(OKIM6295_status_1_msb_r) + AM_RANGE(0x500000, 0x500001) AM_READ(OKIM6295_status_0_msb_r) + AM_RANGE(0x8c0000, 0x8cffff) AM_READ(MRA16_RAM)// not used? +ADDRESS_MAP_END + +static ADDRESS_MAP_START( k3_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x0009CE, 0x0009CF) AM_WRITE(MWA16_NOP) // bug in code? (clean up log) + AM_RANGE(0x0009D2, 0x0009D3) AM_WRITE(MWA16_NOP) // bug in code? (clean up log) + + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM) // ROM + AM_RANGE(0x100000, 0x10ffff) AM_WRITE(MWA16_RAM) // Main Ram + AM_RANGE(0x200000, 0x200fff) AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) // palette + AM_RANGE(0x240000, 0x240fff) AM_WRITE(MWA16_RAM) AM_BASE(&k3_spriteram_1) + AM_RANGE(0x280000, 0x280fff) AM_WRITE(MWA16_RAM) AM_BASE(&k3_spriteram_2) + AM_RANGE(0x2c0000, 0x2c0fff) AM_WRITE(k3_bgram_w) AM_BASE(&k3_bgram) + AM_RANGE(0x340000, 0x340001) AM_WRITE(k3_scrollx_w) + AM_RANGE(0x380000, 0x380001) AM_WRITE(k3_scrolly_w) + AM_RANGE(0x3c0000, 0x3c0001) AM_WRITE(k3_soundbanks_w) + AM_RANGE(0x4c0000, 0x4c0001) AM_WRITE(OKIM6295_data_1_msb_w) + AM_RANGE(0x500000, 0x500001) AM_WRITE(OKIM6295_data_0_msb_w) + AM_RANGE(0x8c0000, 0x8cffff) AM_WRITE(MWA16_RAM) // not used? +ADDRESS_MAP_END + +static INPUT_PORTS_START( k3 ) + PORT_START_TAG("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START_TAG("IN2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Are these used at all? */ + + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x0002, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0018, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5") + PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,7") + PORT_DIPSETTING( 0x0040, "2" ) + PORT_DIPSETTING( 0x0060, "3" ) + PORT_DIPSETTING( 0x0020, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + + +static const gfx_layout k3_layout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 0,8,16,24,32,40,48,56, 64, 72, 80, 88, 96, 104, 112, 120 }, + { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, + 8*128, 9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, + 16*128 +}; + +static GFXDECODE_START( 1945kiii ) + GFXDECODE_ENTRY( REGION_GFX1, 0, k3_layout, 0x0, 2 ) /* bg tiles */ + GFXDECODE_ENTRY( REGION_GFX2, 0, k3_layout, 0x0, 2 ) /* bg tiles */ +GFXDECODE_END + + +static MACHINE_DRIVER_START( k3 ) + MDRV_CPU_ADD(M68000, 16000000) + MDRV_CPU_PROGRAM_MAP(k3_readmem,k3_writemem) + MDRV_CPU_VBLANK_INT(irq4_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_GFXDECODE(1945kiii) + + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 64*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) + MDRV_PALETTE_LENGTH(0x800) + + MDRV_VIDEO_START(k3) + MDRV_VIDEO_UPDATE(k3) + + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(OKIM6295, 1000000) + MDRV_SOUND_CONFIG(okim6295_interface_region_2_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(OKIM6295, 1000000) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + + +ROM_START( 1945kiii ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "prg-1.u51", 0x00001, 0x80000, CRC(6b345f27) SHA1(60867fa0e2ea7ebdd4b8046315ee0c83e5cf0d74) ) + ROM_LOAD16_BYTE( "prg-2.u52", 0x00000, 0x80000, CRC(ce09b98c) SHA1(a06bb712b9cf2249cc535de4055b14a21c68e0c5) ) + + ROM_REGION( 0x080000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "snd-1.su7", 0x00000, 0x80000, CRC(bbb7f0ff) SHA1(458cf3a0c2d42110bc2427db675226c6b8d30999) ) + + ROM_REGION( 0x080000, REGION_SOUND2, 0 ) /* Samples */ + ROM_LOAD( "snd-2.su4", 0x00000, 0x80000, CRC(47e3952e) SHA1(d56524621a3f11981e4434e02f5fdb7e89fff0b4) ) + + ROM_REGION( 0x400000, REGION_GFX1, 0 ) // sprites + ROM_LOAD32_WORD( "m16m-1.u62", 0x000000, 0x200000, CRC(0b9a6474) SHA1(6110ecb17d0fef25935986af9a251fc6e88e3993) ) + ROM_LOAD32_WORD( "m16m-2.u63", 0x000002, 0x200000, CRC(368a8c2e) SHA1(4b1f360c4a3a86d922035774b2c712be810ec548) ) + + ROM_REGION( 0x200000, REGION_GFX2, 0 ) // bg tiles + ROM_LOAD( "m16m-3.u61", 0x00000, 0x200000, CRC(32fc80dd) SHA1(bee32493a250e9f21997114bba26b9535b1b636c) ) +ROM_END + +GAME( 2000, 1945kiii, 0, k3, k3, 0, ROT270, "Oriental", "1945k III", GAME_SUPPORTS_SAVE ) |