diff options
Diffstat (limited to 'src/mame/capcom/exedexes.cpp')
-rw-r--r-- | src/mame/capcom/exedexes.cpp | 475 |
1 files changed, 380 insertions, 95 deletions
diff --git a/src/mame/capcom/exedexes.cpp b/src/mame/capcom/exedexes.cpp index 1d0dec0a432..ac778a35e43 100644 --- a/src/mame/capcom/exedexes.cpp +++ b/src/mame/capcom/exedexes.cpp @@ -1,8 +1,10 @@ // license:BSD-3-Clause -// copyright-holders:Richard Davies +// copyright-holders: Richard Davies + /*************************************************************************** Exed Exes + Capcom 84110-A-1 + 84110-B-1 PCBs Notes: - Flip screen is not supported, but doesn't seem to be used (no flip screen @@ -12,29 +14,310 @@ ***************************************************************************/ #include "emu.h" -#include "exedexes.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" +#include "machine/timer.h" #include "sound/ay8910.h" #include "sound/sn76496.h" +#include "video/bufsprite.h" + +#include "emupal.h" #include "screen.h" #include "speaker.h" +#include "tilemap.h" + + +namespace { + +class exedexes_state : public driver_device +{ +public: + exedexes_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_spriteram(*this, "spriteram"), + m_videoram(*this, "videoram"), + m_colorram(*this, "colorram"), + m_nbg_yscroll(*this, "nbg_yscroll"), + m_nbg_xscroll(*this, "nbg_xscroll"), + m_bg_scroll(*this, "bg_scroll"), + m_tilerom(*this, "tilerom") + { } + + void exedexes(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + +private: + // devices + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + required_device<buffered_spriteram8_device> m_spriteram; + + // memory pointers + required_shared_ptr<u8> m_videoram; + required_shared_ptr<u8> m_colorram; + required_shared_ptr<u8> m_nbg_yscroll; + required_shared_ptr<u8> m_nbg_xscroll; + required_shared_ptr<u8> m_bg_scroll; + required_region_ptr<u8> m_tilerom; + + // video-related + tilemap_t *m_bg_tilemap = nullptr; + tilemap_t *m_fg_tilemap = nullptr; + tilemap_t *m_tx_tilemap = nullptr; + uint8_t m_chon = 0; + uint8_t m_objon = 0; + uint8_t m_sc1on = 0; + uint8_t m_sc2on = 0; + + void videoram_w(offs_t offset, u8 data); + void colorram_w(offs_t offset, u8 data); + void c804_w(u8 data); + void gfxctrl_w(u8 data); + TILE_GET_INFO_MEMBER(get_bg_tile_info); + TILE_GET_INFO_MEMBER(get_fg_tile_info); + TILE_GET_INFO_MEMBER(get_tx_tile_info); + TILEMAP_MAPPER_MEMBER(bg_tilemap_scan); + TILEMAP_MAPPER_MEMBER(fg_tilemap_scan); + void palette(palette_device &palette) const; + u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + TIMER_DEVICE_CALLBACK_MEMBER(scanline); + void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void main_map(address_map &map); + void sound_map(address_map &map); +}; + + +/*************************************************************************** + + Convert the color PROMs into a more useable format. + + Exed Exes has three 256x4 palette PROMs (one per gun), three 256x4 lookup + table PROMs (one for characters, one for sprites, one for background tiles) + and one 256x4 sprite palette bank selector PROM. + + The palette PROMs are connected to the RGB output this way: + + bit 3 -- 220 ohm resistor -- RED/GREEN/BLUE + -- 470 ohm resistor -- RED/GREEN/BLUE + -- 1 kohm resistor -- RED/GREEN/BLUE + bit 0 -- 2.2kohm resistor -- RED/GREEN/BLUE + +***************************************************************************/ + +void exedexes_state::palette(palette_device &palette) const +{ + const u8 *color_prom = memregion("proms")->base(); + + // create a lookup table for the palette + for (int i = 0; i < 0x100; i++) + { + const int r = pal4bit(color_prom[i + 0x000]); + const int g = pal4bit(color_prom[i + 0x100]); + const int b = pal4bit(color_prom[i + 0x200]); + + palette.set_indirect_color(i, rgb_t(r, g, b)); + } + + // color_prom now points to the beginning of the lookup table + color_prom += 0x300; + + // characters use colors 0xc0-0xcf + for (int i = 0; i < 0x100; i++) + { + const u8 ctabentry = color_prom[i] | 0xc0; + palette.set_pen_indirect(i, ctabentry); + } + + // 32x32 tiles use colors 0-0x0f + for (int i = 0x100; i < 0x200; i++) + { + const u8 ctabentry = color_prom[i]; + palette.set_pen_indirect(i, ctabentry); + } + + // 16x16 tiles use colors 0x40-0x4f + for (int i = 0x200; i < 0x300; i++) + { + const u8 ctabentry = color_prom[i] | 0x40; + palette.set_pen_indirect(i, ctabentry); + } + + // sprites use colors 0x80-0xbf in four banks + for (int i = 0x300; i < 0x400; i++) + { + const u8 ctabentry = color_prom[i] | (color_prom[i + 0x100] << 4) | 0x80; + palette.set_pen_indirect(i, ctabentry); + } +} + +void exedexes_state::videoram_w(offs_t offset, u8 data) +{ + m_videoram[offset] = data; + m_tx_tilemap->mark_tile_dirty(offset); +} + +void exedexes_state::colorram_w(offs_t offset, u8 data) +{ + m_colorram[offset] = data; + m_tx_tilemap->mark_tile_dirty(offset); +} + +void exedexes_state::c804_w(u8 data) +{ + // bits 0 and 1 are coin counters + machine().bookkeeping().coin_counter_w(0, data & 0x01); + machine().bookkeeping().coin_counter_w(1, data & 0x02); + + machine().bookkeeping().coin_lockout_w(0, data & 0x04); + machine().bookkeeping().coin_lockout_w(1, data & 0x08); + + // bit 7 is text enable + m_chon = data & 0x80; + + // other bits seem to be unused +} + +void exedexes_state::gfxctrl_w(u8 data) +{ + // bit 4 is bg enable + m_sc2on = data & 0x10; + + // bit 5 is fg enable + m_sc1on = data & 0x20; + + // bit 6 is sprite enable + m_objon = data & 0x40; + + // other bits seem to be unused +} + + +TILE_GET_INFO_MEMBER(exedexes_state::get_bg_tile_info) +{ + const u8 attr = m_tilerom[tile_index]; + const u8 code = attr & 0x3f; + const u8 color = m_tilerom[tile_index + (8 * 8)]; + const int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0); + + tileinfo.set(1, code, color, flags); +} + +TILE_GET_INFO_MEMBER(exedexes_state::get_fg_tile_info) +{ + const u8 code = m_tilerom[tile_index]; + + tileinfo.set(2, code, 0, 0); +} + +TILE_GET_INFO_MEMBER(exedexes_state::get_tx_tile_info) +{ + const u32 code = m_videoram[tile_index] + 2 * (m_colorram[tile_index] & 0x80); + const u8 color = m_colorram[tile_index] & 0x3f; + + tileinfo.group = color; + + tileinfo.set(0, code, color, 0); +} + +TILEMAP_MAPPER_MEMBER(exedexes_state::bg_tilemap_scan) +{ + // logical (col,row) -> memory offset + return ((col * 32 & 0xe0) >> 5) + ((row * 32 & 0xe0) >> 2) + ((col * 32 & 0x3f00) >> 1) + 0x4000; +} + +TILEMAP_MAPPER_MEMBER(exedexes_state::fg_tilemap_scan) +{ + // logical (col,row) -> memory offset + return ((col * 16 & 0xf0) >> 4) + (row * 16 & 0xf0) + (col * 16 & 0x700) + ((row * 16 & 0x700) << 3); +} + +void exedexes_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::bg_tilemap_scan)), 32, 32, 64, 64); + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::fg_tilemap_scan)), 16, 16, 128, 128); + m_tx_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_tx_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); + + m_fg_tilemap->set_transparent_pen(0); + m_tx_tilemap->configure_groups(*m_gfxdecode->gfx(0), 0xcf); +} + +void exedexes_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + const u8 *buffered_spriteram = m_spriteram->buffer(); + + if (!m_objon) + return; + + for (int offs = 0; offs < m_spriteram->bytes(); offs += 32) + { + u32 primask = 0; + if (buffered_spriteram[offs + 1] & 0x40) + primask |= GFX_PMASK_2; + + const u32 code = buffered_spriteram[offs]; + const u32 color = buffered_spriteram[offs + 1] & 0x0f; + const bool flipx = buffered_spriteram[offs + 1] & 0x10; + const bool flipy = buffered_spriteram[offs + 1] & 0x20; + const int sx = buffered_spriteram[offs + 3] - ((buffered_spriteram[offs + 1] & 0x80) << 1); + const int sy = buffered_spriteram[offs + 2]; + + m_gfxdecode->gfx(3)->prio_transpen(bitmap, cliprect, + code, + color, + flipx, flipy, + sx, sy, screen.priority(), primask, 0); + } +} + +u32 exedexes_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + screen.priority().fill(0, cliprect); + if (m_sc2on) + { + m_bg_tilemap->set_scrollx(0, ((m_bg_scroll[1]) << 8) + m_bg_scroll[0]); + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 1); + } + else + bitmap.fill(0, cliprect); + + if (m_sc1on) + { + m_fg_tilemap->set_scrollx(0, ((m_nbg_yscroll[1]) << 8) + m_nbg_yscroll[0]); + m_fg_tilemap->set_scrolly(0, ((m_nbg_xscroll[1]) << 8) + m_nbg_xscroll[0]); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 2); + } + + draw_sprites(screen, bitmap, cliprect); + + if (m_chon) + m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + return 0; +} TIMER_DEVICE_CALLBACK_MEMBER(exedexes_state::scanline) { - int scanline = param; + const int scanline = param; if (scanline == 240) // vblank-out irq - m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h - vblank */ + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h - vblank if (scanline == 0) // unknown irq event - m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* Z80 - RST 08h */ + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h } -void exedexes_state::exedexes_map(address_map &map) +void exedexes_state::main_map(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xc000, 0xc000).portr("SYSTEM"); @@ -43,16 +326,16 @@ void exedexes_state::exedexes_map(address_map &map) map(0xc003, 0xc003).portr("DSW0"); map(0xc004, 0xc004).portr("DSW1"); map(0xc800, 0xc800).w("soundlatch", FUNC(generic_latch_8_device::write)); - map(0xc804, 0xc804).w(FUNC(exedexes_state::c804_w)); /* coin counters + text layer enable */ - map(0xc806, 0xc806).nopw(); /* Watchdog ?? */ - map(0xd000, 0xd3ff).ram().w(FUNC(exedexes_state::videoram_w)).share("videoram"); /* Video RAM */ - map(0xd400, 0xd7ff).ram().w(FUNC(exedexes_state::colorram_w)).share("colorram"); /* Color RAM */ - map(0xd800, 0xd801).writeonly().share("nbg_yscroll"); - map(0xd802, 0xd803).writeonly().share("nbg_xscroll"); - map(0xd804, 0xd805).writeonly().share("bg_scroll"); - map(0xd807, 0xd807).w(FUNC(exedexes_state::gfxctrl_w)); /* layer enables */ - map(0xe000, 0xefff).ram(); /* Work RAM */ - map(0xf000, 0xffff).ram().share("spriteram"); /* Sprite RAM */ + map(0xc804, 0xc804).w(FUNC(exedexes_state::c804_w)); // coin counters + text layer enable + map(0xc806, 0xc806).nopw(); // watchdog ?? + map(0xd000, 0xd3ff).ram().w(FUNC(exedexes_state::videoram_w)).share(m_videoram); + map(0xd400, 0xd7ff).ram().w(FUNC(exedexes_state::colorram_w)).share(m_colorram); + map(0xd800, 0xd801).writeonly().share(m_nbg_yscroll); + map(0xd802, 0xd803).writeonly().share(m_nbg_xscroll); + map(0xd804, 0xd805).writeonly().share(m_bg_scroll); + map(0xd807, 0xd807).w(FUNC(exedexes_state::gfxctrl_w)); // layer enables + map(0xe000, 0xefff).ram(); // work RAM + map(0xf000, 0xffff).ram().share("spriteram"); } @@ -71,9 +354,9 @@ static INPUT_PORTS_START( exedexes ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(8) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) @@ -85,8 +368,8 @@ static INPUT_PORTS_START( exedexes ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) @@ -95,8 +378,8 @@ static INPUT_PORTS_START( exedexes ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) @@ -150,44 +433,44 @@ INPUT_PORTS_END static const gfx_layout charlayout = { - 8,8, /* 8*8 characters */ - RGN_FRAC(1,1), /* 512 characters */ - 2, /* 2 bits per pixel */ + 8,8, // 8*8 characters + RGN_FRAC(1,1), // 512 characters + 2, // 2 bits per pixel { 4, 0 }, { STEP4(0,1), STEP4(4*2,1) }, { STEP8(0,4*2*2) }, - 16*8 /* every char takes 16 consecutive bytes */ + 16*8 // every char takes 16 consecutive bytes }; static const gfx_layout spritelayout = { - 16,16, /* 16*16 sprites */ - RGN_FRAC(1,2), /* 256 sprites */ - 4, /* 4 bits per pixel */ + 16,16, // 16*16 sprites + RGN_FRAC(1,2), // 256 sprites + 4, // 4 bits per pixel { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { STEP4(0,1), STEP4(4*2,1), STEP4(4*2*2*16,1), STEP4(4*2*2*16+4*2,1) }, { STEP16(0,4*2*2) }, - 64*8 /* every sprite takes 64 consecutive bytes */ + 64*8 // every sprite takes 64 consecutive bytes }; static const gfx_layout tilelayout = { - 32,32, /* 32*32 tiles */ - RGN_FRAC(1,1), /* 64 tiles */ - 2, /* 2 bits per pixel */ + 32,32, // 32*32 tiles + RGN_FRAC(1,1), // 64 tiles + 2, // 2 bits per pixel { 4, 0 }, { STEP4(0,1), STEP4(4*2,1), STEP4(4*2*2*32,1), STEP4(4*2*2*32+4*2,1), STEP4(4*2*2*64,1), STEP4(4*2*2*64+4*2,1), STEP4(4*2*2*96,1), STEP4(4*2*2*96+4*2,1) }, { STEP32(0,4*2*2) }, - 256*8 /* every tile takes 256 consecutive bytes */ + 256*8 // every tile takes 256 consecutive bytes }; static GFXDECODE_START( gfx_exedexes ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) - GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 64*4, 64 ) /* 32x32 Tiles */ - GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 2*64*4, 16 ) /* 16x16 Tiles */ - GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 2*64*4+16*16, 16 ) /* Sprites */ + GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 64 ) + GFXDECODE_ENTRY( "32x32tiles", 0, tilelayout, 64*4, 64 ) + GFXDECODE_ENTRY( "16x16tiles", 0, spritelayout, 2*64*4, 16 ) + GFXDECODE_ENTRY( "sprites", 0, spritelayout, 2*64*4+16*16, 16 ) GFXDECODE_END @@ -209,16 +492,16 @@ void exedexes_state::machine_reset() void exedexes_state::exedexes(machine_config &config) { - /* basic machine hardware */ + // basic machine hardware Z80(config, m_maincpu, 12_MHz_XTAL / 4); // 3 MHz, verified on PCB - m_maincpu->set_addrmap(AS_PROGRAM, &exedexes_state::exedexes_map); + m_maincpu->set_addrmap(AS_PROGRAM, &exedexes_state::main_map); TIMER(config, "scantimer").configure_scanline(FUNC(exedexes_state::scanline), "screen", 0, 1); z80_device &audiocpu(Z80(config, "audiocpu", 12_MHz_XTAL / 4)); // 3 MHz, verified on PCB audiocpu.set_addrmap(AS_PROGRAM, &exedexes_state::sound_map); audiocpu.set_periodic_int(FUNC(exedexes_state::irq0_line_hold), attotime::from_hz(4*60)); - /* video hardware */ + // video hardware BUFFERED_SPRITERAM8(config, m_spriteram); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); @@ -232,9 +515,9 @@ void exedexes_state::exedexes(machine_config &config) GFXDECODE(config, m_gfxdecode, m_palette, gfx_exedexes); - PALETTE(config, m_palette, FUNC(exedexes_state::exedexes_palette), 64*4+64*4+16*16+16*16, 256); + PALETTE(config, m_palette, FUNC(exedexes_state::palette), 64*4+64*4+16*16+16*16, 256); - /* sound hardware */ + // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); @@ -256,37 +539,37 @@ ROM_START( exedexes ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "11e_ee01.bin", 0x00000, 0x4000, CRC(73cdf3b2) SHA1(c9f2c91011bdeecec8fa76a42d95f3a5ec77cec9) ) - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "05c_ee00.bin", 0x00000, 0x2000, CRC(cadb75bd) SHA1(2086be5e295e5d870bcb35f116cc925f811b7583) ) /* Characters */ + ROM_REGION( 0x02000, "chars", 0 ) + ROM_LOAD( "05c_ee00.bin", 0x00000, 0x2000, CRC(cadb75bd) SHA1(2086be5e295e5d870bcb35f116cc925f811b7583) ) - ROM_REGION( 0x04000, "gfx2", 0 ) - ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) /* 32x32 tiles planes 0-1 */ + ROM_REGION( 0x04000, "32x32tiles", 0 ) + ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) // planes 0-1 - ROM_REGION( 0x08000, "gfx3", 0 ) - ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) /* 16x16 tiles planes 0-1 */ - ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) /* 16x16 tiles planes 2-3 */ + ROM_REGION( 0x08000, "16x16tiles", 0 ) + ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) // planes 0-1 + ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) // planes 2-3 - ROM_REGION( 0x08000, "gfx4", 0 ) - ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) /* Sprites planes 0-1 */ - ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) /* Sprites planes 2-3 */ + ROM_REGION( 0x08000, "sprites", 0 ) + ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) // planes 0-1 + ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) // planes 2-3 - ROM_REGION( 0x6000, "tilerom", 0 ) /* background tilemaps */ - ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) /* Front Tile Map */ - ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) /* Back Tile map */ + ROM_REGION( 0x6000, "tilerom", 0 ) // background tilemaps + ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) // Front Tile Map + ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) // Back Tile map ROM_REGION( 0x0b20, "proms", 0 ) - ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) /* red component */ - ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) /* green component */ - ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) /* blue component */ - ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) /* char lookup table */ - ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) /* 32x32 tile lookup table */ - ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) /* 16x16 tile lookup table */ - ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) /* sprite lookup table */ - ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) /* sprite palette bank */ - ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */ - ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */ - ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) /* unknown (all 0) */ - ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) /* unknown (priority?) */ + ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) // red component + ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) // green component + ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) // blue component + ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) // char lookup table + ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) // 32x32 tile lookup table + ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) // 16x16 tile lookup table + ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) // sprite lookup table + ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) // sprite palette bank + ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) // interrupt timing (not used) + ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) // video timing (not used) + ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) // unknown (all 0) + ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) // unknown (priority?) ROM_END ROM_START( savgbees ) @@ -298,39 +581,41 @@ ROM_START( savgbees ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ee01e.11e", 0x00000, 0x4000, CRC(93d3f952) SHA1(5c86d1ddf03083ac2787efb7a29c09b2f46ec3fa) ) - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "ee00e.5c", 0x00000, 0x2000, CRC(5972f95f) SHA1(7b90ceca37dba773f72a80da6272b00061526348) ) /* Characters */ + ROM_REGION( 0x02000, "chars", 0 ) + ROM_LOAD( "ee00e.5c", 0x00000, 0x2000, CRC(5972f95f) SHA1(7b90ceca37dba773f72a80da6272b00061526348) ) - ROM_REGION( 0x04000, "gfx2", 0 ) - ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) /* 32x32 tiles planes 0-1 */ + ROM_REGION( 0x04000, "32x32tiles", 0 ) + ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) // planes 0-1 - ROM_REGION( 0x08000, "gfx3", 0 ) - ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) /* 16x16 tiles planes 0-1 */ - ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) /* 16x16 tiles planes 2-3 */ + ROM_REGION( 0x08000, "16x16tiles", 0 ) + ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) // planes 0-1 + ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) // planes 2-3 - ROM_REGION( 0x08000, "gfx4", 0 ) - ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) /* Sprites planes 0-1 */ - ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) /* Sprites planes 2-3 */ + ROM_REGION( 0x08000, "sprites", 0 ) + ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) // planes 0-1 + ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) // planes 2-3 - ROM_REGION( 0x6000, "tilerom", 0 ) /* background tilemaps */ - ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) /* Front Tile Map */ - ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) /* Back Tile map */ + ROM_REGION( 0x6000, "tilerom", 0 ) // background tilemaps + ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) // Front Tile Map + ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) // Back Tile map ROM_REGION( 0x0b20, "proms", 0 ) - ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) /* red component */ - ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) /* green component */ - ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) /* blue component */ - ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) /* char lookup table */ - ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) /* 32x32 tile lookup table */ - ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) /* 16x16 tile lookup table */ - ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) /* sprite lookup table */ - ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) /* sprite palette bank */ - ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */ - ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */ - ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) /* unknown (all 0) */ - ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) /* unknown (priority?) */ + ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) // red component + ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) // green component + ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) // blue component + ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) // char lookup table + ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) // 32x32 tile lookup table + ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) // 16x16 tile lookup table + ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) // sprite lookup table + ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) // sprite palette bank + ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) // interrupt timing (not used) + ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) // video timing (not used) + ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) // unknown (all 0) + ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) // unknown (priority?) ROM_END +} // anonymous namespace + -GAME( 1985, exedexes, 0, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom", "Exed Exes", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, exedexes, 0, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom", "Exed Exes", MACHINE_SUPPORTS_SAVE ) GAME( 1985, savgbees, exedexes, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom (Memetron license)", "Savage Bees", MACHINE_SUPPORTS_SAVE ) |