diff options
Diffstat (limited to 'src/mame/audio/toaplan2.c')
-rw-r--r-- | src/mame/audio/toaplan2.c | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/src/mame/audio/toaplan2.c b/src/mame/audio/toaplan2.c new file mode 100644 index 00000000000..7574fac0624 --- /dev/null +++ b/src/mame/audio/toaplan2.c @@ -0,0 +1,146 @@ +#include "driver.h" +#include "sound/okim6295.h" + +/**************************************************************************** + The Toaplan 2 hardware with V25+ secondary CPU controls the sound through + to a YM2151 and OKI M6295 on some boards. Here we just interperet some of + commands sent to the V25+, directly onto the OKI M6295 + + These tables convert commands sent from the main CPU, into sample numbers + played back by the sound processor. + The ADPCM ROMs contain intrument samples which are sequenced by the + sound processor to create some of the backing tracks. This is beyond the + scope of this playback file. Time would be better spent elsewhere. +****************************************************************************/ + + +static const UINT8 batsugun_cmd_snd[64] = +{ +/* Sound Command 13 (0x0d) is a megamix of OKI sound effects */ +/* Sound Command 20 (0x14) repeats the initial crash part of the sample 4 times */ +/*00*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*08*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*10*/ 0x00, 0x00, 0x00, 0x12, 0x12, 0x10, 0x0e, 0x0f, +/*18*/ 0x0d, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, +/*20*/ 0x00, 0x00, 0x00, 0x13, 0x14, 0x17, 0x15, 0x16, +/*28*/ 0x18, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*30*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, +/*38*/ 0x0e, 0x0f, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +static const UINT8 kbash_cmd_snd[128] = +{ +/*00*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*08*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*10*/ 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, +/*18*/ 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, +/*20*/ 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, +/*28*/ 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, +/*30*/ 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, +/*38*/ 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, +/*40*/ 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, +/*48*/ 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, +/*50*/ 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, +/*58*/ 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, +/*60*/ 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, +/*68*/ 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x00, +/*70*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*78*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +static const UINT8 fixeight_cmd_snd[128] = +{ +/* Some sound commands are mixed with tones produced by the FM chip */ +/* Probably 96(60H), 82(52H), 80(50H) and 70(46H) and maybe others */ +/*00*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*08*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*10*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*18*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*20*/ 0x18, 0x3e, 0x37, 0x48, 0x38, 0x49, 0x4a, 0x4b, +/*28*/ 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x53, 0x54, 0x51, +/*30*/ 0x52, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, +/*38*/ 0x07, 0x08, 0x00, 0x1b, 0x00, 0x43, 0x00, 0x00, +/*40*/ 0x00, 0x47, 0x00, 0x3a, 0x44, 0x0a, 0x0a, 0x06, +/*48*/ 0x3c, 0x46, 0x3f, 0x45, 0x00, 0x02, 0x04, 0x10, +/*50*/ 0x0f, 0x11, 0x09, 0x0d, 0x0c, 0x0b, 0x00, 0x00, +/*58*/ 0x00, 0x15, 0x3d, 0x3f, 0x1e, 0x1c, 0x19, 0x13, +/*60*/ 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*68*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*70*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +/*78*/ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +static void play_oki_sound(int game_sound, int data) +{ + int status = OKIM6295_status_0_r(0); + + logerror("Playing sample %02x from command %02x\n",game_sound,data); + + if (game_sound != 0) + { + if ((status & 0x01) == 0) { + OKIM6295_data_0_w(0,(0x80 | game_sound)); + OKIM6295_data_0_w(0,0x11); + } + else if ((status & 0x02) == 0) { + OKIM6295_data_0_w(0,(0x80 | game_sound)); + OKIM6295_data_0_w(0,0x21); + } + else if ((status & 0x04) == 0) { + OKIM6295_data_0_w(0,(0x80 | game_sound)); + OKIM6295_data_0_w(0,0x41); + } + else if ((status & 0x08) == 0) { + OKIM6295_data_0_w(0,(0x80 | game_sound)); + OKIM6295_data_0_w(0,0x81); + } + } +} + +void dogyuun_okisnd_w(int data) +{ + /* Need a board to determine the sound commands */ +// popmessage("Writing %04x to Sound CPU",data); +} + +void kbash_okisnd_w(int data) +{ +// popmessage("Writing %04x to Sound CPU",data); + + if (data == 0) + { + OKIM6295_data_0_w(0,0x78); /* Stop playing effects */ + } + else if ((data > 0) && (data < 128)) + { + play_oki_sound(kbash_cmd_snd[data], data); + } +} + +void fixeight_okisnd_w(int data) +{ +// popmessage("Writing %04x to Sound CPU",data); + + if (data == 0) + { + OKIM6295_data_0_w(0,0x78); /* Stop playing effects */ + } + else if ((data > 0) && (data < 128)) + { + play_oki_sound(fixeight_cmd_snd[data], data); + } +} + +void batsugun_okisnd_w(int data) +{ +// popmessage("Writing %04x to Sound CPU",data); + + if (data == 0) + { + OKIM6295_data_0_w(0,0x78); /* Stop playing effects */ + } + else if ((data > 0) && (data < 64)) + { + play_oki_sound(batsugun_cmd_snd[data], data); + } +} |