diff options
Diffstat (limited to 'src/mame/audio/mw8080bw.c')
-rw-r--r-- | src/mame/audio/mw8080bw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/audio/mw8080bw.c b/src/mame/audio/mw8080bw.c index d810abc929d..fdd1bc7caf4 100644 --- a/src/mame/audio/mw8080bw.c +++ b/src/mame/audio/mw8080bw.c @@ -570,7 +570,7 @@ MACHINE_DRIVER_END void maze_write_discrete(running_machine *machine, UINT8 maze_tone_timing_state) { /* controls need to be active low */ - int controls = ~input_port_read_indexed(machine, 0) & 0xff; + int controls = ~input_port_read(machine, "IN0") & 0xff; discrete_sound_w(machine, MAZE_TONE_TIMING, maze_tone_timing_state); discrete_sound_w(machine, MAZE_P1_DATA, controls & 0x0f); @@ -582,7 +582,7 @@ void maze_write_discrete(running_machine *machine, UINT8 maze_tone_timing_state) /* A better option might be to update it at vblank or set a timer to do it. */ /* The only noticeable difference doing it here, is that the controls don't */ /* imediately start making tones if pressed right after the coin is inserted. */ - discrete_sound_w(machine, MAZE_COIN, (~input_port_read_indexed(machine, 1) >> 3) & 0x01); + discrete_sound_w(machine, MAZE_COIN, (~input_port_read(machine, "IN1") >> 3) & 0x01); } |