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Diffstat (limited to 'src/mame/audio/mario.c')
-rw-r--r--src/mame/audio/mario.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/audio/mario.c b/src/mame/audio/mario.c
index 3e39e54a4d3..feb7129aae5 100644
--- a/src/mame/audio/mario.c
+++ b/src/mame/audio/mario.c
@@ -84,7 +84,7 @@
#define MR_R65 RES_K(10)
#define MR_C3 CAP_U(10)
-#define MR_C4 CAP_U(47)
+#define MR_C4 CAP_U(47)
#define MR_C5 CAP_N(39)
#define MR_C6 CAP_N(3.9)
#define MR_C14 CAP_U(4.7)
@@ -167,7 +167,7 @@ static DISCRETE_SOUND_START(mario)
DISCRETE_RCFILTER(NODE_21, 1, NODE_20, MR_R7, MR_C4)
DISCRETE_74LS624( NODE_22, 1, NODE_21, VSS, MR_C5, DISC_LS624_OUT_ENERGY)
DISCRETE_74LS624( NODE_23, 1, NODE_21, VSS, MR_C16, DISC_LS624_OUT_ENERGY)
-
+
DISCRETE_LOGIC_XOR(NODE_24, 1, NODE_22, NODE_23)
DISCRETE_LOGIC_AND(NODE_25, 1, NODE_24, NODE_20)
DISCRETE_MULTIPLY(DS_OUT_SOUND1, 1, NODE_25, TTL_HIGH)
@@ -200,8 +200,8 @@ static DISCRETE_SOUND_START(mario)
/************************************************/
/* following the resistor DAC are two opamps. The first is a 1:1 amplifier, the second
- * is a filter circuit. Simulation in LTSPICE shows, that the following is equivalent:
- */
+ * is a filter circuit. Simulation in LTSPICE shows, that the following is equivalent:
+ */
DISCRETE_MULTIPLY(NODE_170, 1, DS_DAC, TTL_HIGH/256.0)
DISCRETE_RCFILTER(DS_OUT_DAC, 1, NODE_170, RES_K(750), CAP_P(200))
@@ -237,9 +237,9 @@ static SOUND_START( mario )
soundlatch3_clear_w(0,0);
soundlatch4_clear_w(0,0);
/*
- * The code below will play the correct start up sound
- * However, it is not backed by hardware at all.
- */
+ * The code below will play the correct start up sound
+ * However, it is not backed by hardware at all.
+ */
//soundlatch_w(0,2);
}
@@ -281,7 +281,7 @@ static READ8_HANDLER( mario_sh_tune_r )
UINT8 *SND = memory_region(REGION_CPU2);
UINT16 mask = memory_region_length(REGION_CPU2)-1;
UINT8 p2 = I8035_P2_R();
-
+
if ((p2 >> 7) & 1)
return soundlatch_r(offset);
else
@@ -343,7 +343,7 @@ WRITE8_HANDLER( mario_sh2_w )
WRITE8_HANDLER( mario_sh3_w )
{
mario_state *state = Machine->driver_data;
-
+
switch (offset)
{
case 0: /* death */