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Diffstat (limited to 'src/mame/acorn/ertictac.cpp')
-rw-r--r--src/mame/acorn/ertictac.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/acorn/ertictac.cpp b/src/mame/acorn/ertictac.cpp
index 661a89016da..3e65aa6a96b 100644
--- a/src/mame/acorn/ertictac.cpp
+++ b/src/mame/acorn/ertictac.cpp
@@ -42,7 +42,7 @@ public:
, m_ioc(*this, "ioc")
, m_memc(*this, "memc")
, m_vidc10(*this, "vidc")
- { }
+ { }
void ertictac(machine_config &config);
@@ -182,38 +182,38 @@ static INPUT_PORTS_START( poizone )
// TODO: default settings
PORT_MODIFY("DSW1")
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "DSW1:3" )
- PORT_DIPNAME( 0x30, 0x40, "Coinage 1" ) PORT_DIPLOCATION("DSW1:5,6")
+ PORT_DIPNAME( 0x30, 0x00, "Coinage 1" ) PORT_DIPLOCATION("DSW1:5,6")
PORT_DIPSETTING( 0x30, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0xC0, 0x00, "Coinage 2" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Coinage 2" ) PORT_DIPLOCATION("DSW1:7,8")
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0xC0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Setting 1" ) PORT_DIPLOCATION("DSW2:2")
PORT_DIPSETTING( 0x01, "Manual" )
PORT_DIPSETTING( 0x00, "Automatic" )
- PORT_DIPNAME( 0x1A, 0x1A, "Setting 2" ) PORT_DIPLOCATION("DSW2:3,4,5")
+ PORT_DIPNAME( 0x1a, 0x1a, "Setting 2" ) PORT_DIPLOCATION("DSW2:3,4,5")
PORT_DIPSETTING( 0x00, "Extremely Easy - 2:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x02, "Very Easy - 1:30") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x08, "Easy - 2:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
- PORT_DIPSETTING( 0x0A, "Normal 1 - 1:30") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
+ PORT_DIPSETTING( 0x0a, "Normal 1 - 1:30") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x10, "Normal 2 - 1:45") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x12, "Difficult - 2:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x18, "Very Difficult - 2:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
- PORT_DIPSETTING( 0x1A, "Extremely Difficult - 1:30") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
+ PORT_DIPSETTING( 0x1a, "Extremely Difficult - 1:30") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x00)
PORT_DIPSETTING( 0x00, "Clear 20% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPSETTING( 0x02, "Clear 30% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPSETTING( 0x08, "Clear 40% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
- PORT_DIPSETTING( 0x0A, "Clear 50% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
+ PORT_DIPSETTING( 0x0a, "Clear 50% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPSETTING( 0x10, "Clear 60% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPSETTING( 0x12, "Clear 70% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPSETTING( 0x18, "Clear 80% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
- PORT_DIPSETTING( 0x1A, "Clear 90% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
+ PORT_DIPSETTING( 0x1a, "Clear 90% - 1:00") PORT_CONDITION("DSW2", 0x01, EQUALS, 0x01)
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DSW2:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "DSW2:6" )
INPUT_PORTS_END
@@ -350,7 +350,7 @@ ROM_END
} // anonymous namespace
-GAME( 1990, ertictac, 0, ertictac, ertictac, ertictac_state, init_ertictac, ROT0, "Sisteme", "Erotictac/Tactic", MACHINE_IMPERFECT_SOUND)
+GAME( 1990, ertictac, 0, ertictac, ertictac, ertictac_state, init_ertictac, ROT0, "Sisteme", "Erotictac/Tactic", MACHINE_IMPERFECT_SOUND)
GAME( 1990, ertictaca, ertictac, ertictac, ertictac, ertictac_state, init_ertictac, ROT0, "Sisteme", "Erotictac/Tactic (ver 01)", MACHINE_IMPERFECT_SOUND)
GAME( 1990, ertictacb, ertictac, ertictac, ertictac, ertictac_state, init_ertictac, ROT0, "Sisteme", "Erotictac/Tactic (set 2)", MACHINE_IMPERFECT_SOUND)
-GAME( 1991, poizone, 0, ertictac, poizone, ertictac_state, init_ertictac, ROT0, "Eterna", "Poizone", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS)
+GAME( 1991, poizone, 0, ertictac, poizone, ertictac_state, init_ertictac, ROT0, "Eterna", "Poizone", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)