diff options
Diffstat (limited to 'src/lib/web/json/value.h')
-rw-r--r-- | src/lib/web/json/value.h | 1885 |
1 files changed, 942 insertions, 943 deletions
diff --git a/src/lib/web/json/value.h b/src/lib/web/json/value.h index 32e3455ec6c..2d67c8cf600 100644 --- a/src/lib/web/json/value.h +++ b/src/lib/web/json/value.h @@ -24,1077 +24,1076 @@ /** \brief JSON (JavaScript Object Notation). */ namespace Json { - - /** \brief Type of the value held by a Value object. - */ - enum ValueType - { - nullValue = 0, ///< 'null' value - intValue, ///< signed integer value - uintValue, ///< unsigned integer value - realValue, ///< double value - stringValue, ///< UTF-8 string value - booleanValue, ///< bool value - arrayValue, ///< array value (ordered list) - objectValue ///< object value (collection of name/value pairs). - }; - - enum CommentPlacement - { - commentBefore = 0, ///< a comment placed on the line before a value - commentAfterOnSameLine, ///< a comment just after a value on the same line - commentAfter, ///< a comment on the line after a value (only make sense for root value) - numberOfCommentPlacement - }; + /** \brief Type of the value held by a Value object. + */ + enum ValueType + { + nullValue = 0, ///< 'null' value + intValue, ///< signed integer value + uintValue, ///< unsigned integer value + realValue, ///< double value + stringValue, ///< UTF-8 string value + booleanValue, ///< bool value + arrayValue, ///< array value (ordered list) + objectValue ///< object value (collection of name/value pairs). + }; + + enum CommentPlacement + { + commentBefore = 0, ///< a comment placed on the line before a value + commentAfterOnSameLine, ///< a comment just after a value on the same line + commentAfter, ///< a comment on the line after a value (only make sense for root value) + numberOfCommentPlacement + }; //# ifdef JSON_USE_CPPTL // typedef CppTL::AnyEnumerator<const char *> EnumMemberNames; // typedef CppTL::AnyEnumerator<const Value &> EnumValues; //# endif - /** \brief Lightweight wrapper to tag static string. - * - * Value constructor and objectValue member assignement takes advantage of the - * StaticString and avoid the cost of string duplication when storing the - * string or the member name. - * - * Example of usage: - * \code - * Json::Value aValue( StaticString("some text") ); - * Json::Value object; - * static const StaticString code("code"); - * object[code] = 1234; - * \endcode - */ - class JSON_API StaticString - { - public: - explicit StaticString( const char *czstring ) - : str_( czstring ) - { - } - - operator const char *() const - { - return str_; - } - - const char *c_str() const - { - return str_; - } - - private: - const char *str_; - }; - - /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value. - * - * This class is a discriminated union wrapper that can represents a: - * - signed integer [range: Value::minInt - Value::maxInt] - * - unsigned integer (range: 0 - Value::maxUInt) - * - double - * - UTF-8 string - * - boolean - * - 'null' - * - an ordered list of Value - * - collection of name/value pairs (javascript object) - * - * The type of the held value is represented by a #ValueType and - * can be obtained using type(). - * - * values of an #objectValue or #arrayValue can be accessed using operator[]() methods. - * Non const methods will automatically create the a #nullValue element - * if it does not exist. - * The sequence of an #arrayValue will be automatically resize and initialized - * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. - * - * The get() methods can be used to obtanis default value in the case the required element - * does not exist. - * - * It is possible to iterate over the list of a #objectValue values using - * the getMemberNames() method. - */ - class JSON_API Value - { - friend class ValueIteratorBase; + /** \brief Lightweight wrapper to tag static string. + * + * Value constructor and objectValue member assignement takes advantage of the + * StaticString and avoid the cost of string duplication when storing the + * string or the member name. + * + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + class JSON_API StaticString + { + public: + explicit StaticString( const char *czstring ) + : str_( czstring ) + { + } + + operator const char *() const + { + return str_; + } + + const char *c_str() const + { + return str_; + } + + private: + const char *str_; + }; + + /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value. + * + * This class is a discriminated union wrapper that can represents a: + * - signed integer [range: Value::minInt - Value::maxInt] + * - unsigned integer (range: 0 - Value::maxUInt) + * - double + * - UTF-8 string + * - boolean + * - 'null' + * - an ordered list of Value + * - collection of name/value pairs (javascript object) + * + * The type of the held value is represented by a #ValueType and + * can be obtained using type(). + * + * values of an #objectValue or #arrayValue can be accessed using operator[]() methods. + * Non const methods will automatically create the a #nullValue element + * if it does not exist. + * The sequence of an #arrayValue will be automatically resize and initialized + * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. + * + * The get() methods can be used to obtanis default value in the case the required element + * does not exist. + * + * It is possible to iterate over the list of a #objectValue values using + * the getMemberNames() method. + */ + class JSON_API Value + { + friend class ValueIteratorBase; # ifdef JSON_VALUE_USE_INTERNAL_MAP - friend class ValueInternalLink; - friend class ValueInternalMap; + friend class ValueInternalLink; + friend class ValueInternalMap; # endif - public: - typedef std::vector<std::string> Members; - typedef ValueIterator iterator; - typedef ValueConstIterator const_iterator; - typedef Json::UInt UInt; - typedef Json::Int Int; + public: + typedef std::vector<std::string> Members; + typedef ValueIterator iterator; + typedef ValueConstIterator const_iterator; + typedef Json::UInt UInt; + typedef Json::Int Int; # if defined(JSON_HAS_INT64) - typedef Json::UInt64 UInt64; - typedef Json::Int64 Int64; + typedef Json::UInt64 UInt64; + typedef Json::Int64 Int64; #endif // defined(JSON_HAS_INT64) - typedef Json::LargestInt LargestInt; - typedef Json::LargestUInt LargestUInt; - typedef Json::ArrayIndex ArrayIndex; - - static const Value null; - /// Minimum signed integer value that can be stored in a Json::Value. - static const LargestInt minLargestInt; - /// Maximum signed integer value that can be stored in a Json::Value. - static const LargestInt maxLargestInt; - /// Maximum unsigned integer value that can be stored in a Json::Value. - static const LargestUInt maxLargestUInt; - - /// Minimum signed int value that can be stored in a Json::Value. - static const Int minInt; - /// Maximum signed int value that can be stored in a Json::Value. - static const Int maxInt; - /// Maximum unsigned int value that can be stored in a Json::Value. - static const UInt maxUInt; - - /// Minimum signed 64 bits int value that can be stored in a Json::Value. - static const Int64 minInt64; - /// Maximum signed 64 bits int value that can be stored in a Json::Value. - static const Int64 maxInt64; - /// Maximum unsigned 64 bits int value that can be stored in a Json::Value. - static const UInt64 maxUInt64; - - private: + typedef Json::LargestInt LargestInt; + typedef Json::LargestUInt LargestUInt; + typedef Json::ArrayIndex ArrayIndex; + + static const Value null; + /// Minimum signed integer value that can be stored in a Json::Value. + static const LargestInt minLargestInt; + /// Maximum signed integer value that can be stored in a Json::Value. + static const LargestInt maxLargestInt; + /// Maximum unsigned integer value that can be stored in a Json::Value. + static const LargestUInt maxLargestUInt; + + /// Minimum signed int value that can be stored in a Json::Value. + static const Int minInt; + /// Maximum signed int value that can be stored in a Json::Value. + static const Int maxInt; + /// Maximum unsigned int value that can be stored in a Json::Value. + static const UInt maxUInt; + + /// Minimum signed 64 bits int value that can be stored in a Json::Value. + static const Int64 minInt64; + /// Maximum signed 64 bits int value that can be stored in a Json::Value. + static const Int64 maxInt64; + /// Maximum unsigned 64 bits int value that can be stored in a Json::Value. + static const UInt64 maxUInt64; + + private: #ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION # ifndef JSON_VALUE_USE_INTERNAL_MAP - class CZString - { - public: - enum DuplicationPolicy - { - noDuplication = 0, - duplicate, - duplicateOnCopy - }; - CZString( ArrayIndex index ); - CZString( const char *cstr, DuplicationPolicy allocate ); - CZString( const CZString &other ); - ~CZString(); - CZString &operator =( const CZString &other ); - bool operator<( const CZString &other ) const; - bool operator==( const CZString &other ) const; - ArrayIndex index() const; - const char *c_str() const; - bool isStaticString() const; - private: - void swap( CZString &other ); - const char *cstr_; - ArrayIndex index_; - }; - - public: + class CZString + { + public: + enum DuplicationPolicy + { + noDuplication = 0, + duplicate, + duplicateOnCopy + }; + CZString( ArrayIndex index ); + CZString( const char *cstr, DuplicationPolicy allocate ); + CZString( const CZString &other ); + ~CZString(); + CZString &operator =( const CZString &other ); + bool operator<( const CZString &other ) const; + bool operator==( const CZString &other ) const; + ArrayIndex index() const; + const char *c_str() const; + bool isStaticString() const; + private: + void swap( CZString &other ); + const char *cstr_; + ArrayIndex index_; + }; + + public: # ifndef JSON_USE_CPPTL_SMALLMAP - typedef std::map<CZString, Value> ObjectValues; + typedef std::map<CZString, Value> ObjectValues; # else - typedef CppTL::SmallMap<CZString, Value> ObjectValues; + typedef CppTL::SmallMap<CZString, Value> ObjectValues; # endif // ifndef JSON_USE_CPPTL_SMALLMAP # endif // ifndef JSON_VALUE_USE_INTERNAL_MAP #endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - public: - /** \brief Create a default Value of the given type. - - This is a very useful constructor. - To create an empty array, pass arrayValue. - To create an empty object, pass objectValue. - Another Value can then be set to this one by assignment. - This is useful since clear() and resize() will not alter types. - - Examples: - \code - Json::Value null_value; // null - Json::Value arr_value(Json::arrayValue); // [] - Json::Value obj_value(Json::objectValue); // {} - \endcode - */ - Value( ValueType type = nullValue ); - Value( Int value ); - Value( UInt value ); + public: + /** \brief Create a default Value of the given type. + + This is a very useful constructor. + To create an empty array, pass arrayValue. + To create an empty object, pass objectValue. + Another Value can then be set to this one by assignment. + This is useful since clear() and resize() will not alter types. + + Examples: + \code + Json::Value null_value; // null + Json::Value arr_value(Json::arrayValue); // [] + Json::Value obj_value(Json::objectValue); // {} + \endcode + */ + Value( ValueType type = nullValue ); + Value( Int value ); + Value( UInt value ); #if defined(JSON_HAS_INT64) - Value( Int64 value ); - Value( UInt64 value ); + Value( Int64 value ); + Value( UInt64 value ); #endif // if defined(JSON_HAS_INT64) - Value( double value ); - Value( const char *value ); - Value( const char *beginValue, const char *endValue ); - /** \brief Constructs a value from a static string. - - * Like other value string constructor but do not duplicate the string for - * internal storage. The given string must remain alive after the call to this - * constructor. - * Example of usage: - * \code - * Json::Value aValue( StaticString("some text") ); - * \endcode - */ - Value( const StaticString &value ); - Value( const std::string &value ); + Value( double value ); + Value( const char *value ); + Value( const char *beginValue, const char *endValue ); + /** \brief Constructs a value from a static string. + + * Like other value string constructor but do not duplicate the string for + * internal storage. The given string must remain alive after the call to this + * constructor. + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * \endcode + */ + Value( const StaticString &value ); + Value( const std::string &value ); # ifdef JSON_USE_CPPTL - Value( const CppTL::ConstString &value ); + Value( const CppTL::ConstString &value ); # endif - Value( bool value ); - Value( const Value &other ); - ~Value(); + Value( bool value ); + Value( const Value &other ); + ~Value(); - Value &operator=( const Value &other ); - /// Swap values. - /// \note Currently, comments are intentionally not swapped, for - /// both logic and efficiency. - void swap( Value &other ); + Value &operator=( const Value &other ); + /// Swap values. + /// \note Currently, comments are intentionally not swapped, for + /// both logic and efficiency. + void swap( Value &other ); - ValueType type() const; + ValueType type() const; - bool operator <( const Value &other ) const; - bool operator <=( const Value &other ) const; - bool operator >=( const Value &other ) const; - bool operator >( const Value &other ) const; + bool operator <( const Value &other ) const; + bool operator <=( const Value &other ) const; + bool operator >=( const Value &other ) const; + bool operator >( const Value &other ) const; - bool operator ==( const Value &other ) const; - bool operator !=( const Value &other ) const; + bool operator ==( const Value &other ) const; + bool operator !=( const Value &other ) const; - int compare( const Value &other ) const; + int compare( const Value &other ) const; - const char *asCString() const; - std::string asString() const; + const char *asCString() const; + std::string asString() const; # ifdef JSON_USE_CPPTL - CppTL::ConstString asConstString() const; + CppTL::ConstString asConstString() const; # endif - Int asInt() const; - UInt asUInt() const; - Int64 asInt64() const; - UInt64 asUInt64() const; - LargestInt asLargestInt() const; - LargestUInt asLargestUInt() const; - float asFloat() const; - double asDouble() const; - bool asBool() const; - - bool isNull() const; - bool isBool() const; - bool isInt() const; - bool isUInt() const; - bool isIntegral() const; - bool isDouble() const; - bool isNumeric() const; - bool isString() const; - bool isArray() const; - bool isObject() const; - - bool isConvertibleTo( ValueType other ) const; - - /// Number of values in array or object - ArrayIndex size() const; - - /// \brief Return true if empty array, empty object, or null; - /// otherwise, false. - bool empty() const; - - /// Return isNull() - bool operator!() const; - - /// Remove all object members and array elements. - /// \pre type() is arrayValue, objectValue, or nullValue - /// \post type() is unchanged - void clear(); - - /// Resize the array to size elements. - /// New elements are initialized to null. - /// May only be called on nullValue or arrayValue. - /// \pre type() is arrayValue or nullValue - /// \post type() is arrayValue - void resize( ArrayIndex size ); - - /// Access an array element (zero based index ). - /// If the array contains less than index element, then null value are inserted - /// in the array so that its size is index+1. - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - Value &operator[]( ArrayIndex index ); - - /// Access an array element (zero based index ). - /// If the array contains less than index element, then null value are inserted - /// in the array so that its size is index+1. - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - Value &operator[]( int index ); - - /// Access an array element (zero based index ) - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - const Value &operator[]( ArrayIndex index ) const; - - /// Access an array element (zero based index ) - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - const Value &operator[]( int index ) const; - - /// If the array contains at least index+1 elements, returns the element value, - /// otherwise returns defaultValue. - Value get( ArrayIndex index, - const Value &defaultValue ) const; - /// Return true if index < size(). - bool isValidIndex( ArrayIndex index ) const; - /// \brief Append value to array at the end. - /// - /// Equivalent to jsonvalue[jsonvalue.size()] = value; - Value &append( const Value &value ); - - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const char *key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const char *key ) const; - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const std::string &key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const std::string &key ) const; - /** \brief Access an object value by name, create a null member if it does not exist. - - * If the object as no entry for that name, then the member name used to store - * the new entry is not duplicated. - * Example of use: - * \code - * Json::Value object; - * static const StaticString code("code"); - * object[code] = 1234; - * \endcode - */ - Value &operator[]( const StaticString &key ); + Int asInt() const; + UInt asUInt() const; + Int64 asInt64() const; + UInt64 asUInt64() const; + LargestInt asLargestInt() const; + LargestUInt asLargestUInt() const; + float asFloat() const; + double asDouble() const; + bool asBool() const; + + bool isNull() const; + bool isBool() const; + bool isInt() const; + bool isUInt() const; + bool isIntegral() const; + bool isDouble() const; + bool isNumeric() const; + bool isString() const; + bool isArray() const; + bool isObject() const; + + bool isConvertibleTo( ValueType other ) const; + + /// Number of values in array or object + ArrayIndex size() const; + + /// \brief Return true if empty array, empty object, or null; + /// otherwise, false. + bool empty() const; + + /// Return isNull() + bool operator!() const; + + /// Remove all object members and array elements. + /// \pre type() is arrayValue, objectValue, or nullValue + /// \post type() is unchanged + void clear(); + + /// Resize the array to size elements. + /// New elements are initialized to null. + /// May only be called on nullValue or arrayValue. + /// \pre type() is arrayValue or nullValue + /// \post type() is arrayValue + void resize( ArrayIndex size ); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value &operator[]( ArrayIndex index ); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value &operator[]( int index ); + + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value &operator[]( ArrayIndex index ) const; + + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value &operator[]( int index ) const; + + /// If the array contains at least index+1 elements, returns the element value, + /// otherwise returns defaultValue. + Value get( ArrayIndex index, + const Value &defaultValue ) const; + /// Return true if index < size(). + bool isValidIndex( ArrayIndex index ) const; + /// \brief Append value to array at the end. + /// + /// Equivalent to jsonvalue[jsonvalue.size()] = value; + Value &append( const Value &value ); + + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const char *key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const char *key ) const; + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const std::string &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const std::string &key ) const; + /** \brief Access an object value by name, create a null member if it does not exist. + + * If the object as no entry for that name, then the member name used to store + * the new entry is not duplicated. + * Example of use: + * \code + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + Value &operator[]( const StaticString &key ); # ifdef JSON_USE_CPPTL - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const CppTL::ConstString &key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const CppTL::ConstString &key ) const; + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const CppTL::ConstString &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const CppTL::ConstString &key ) const; # endif - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const char *key, - const Value &defaultValue ) const; - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const std::string &key, - const Value &defaultValue ) const; + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const char *key, + const Value &defaultValue ) const; + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const std::string &key, + const Value &defaultValue ) const; # ifdef JSON_USE_CPPTL - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const CppTL::ConstString &key, - const Value &defaultValue ) const; + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const CppTL::ConstString &key, + const Value &defaultValue ) const; # endif - /// \brief Remove and return the named member. - /// - /// Do nothing if it did not exist. - /// \return the removed Value, or null. - /// \pre type() is objectValue or nullValue - /// \post type() is unchanged - Value removeMember( const char* key ); - /// Same as removeMember(const char*) - Value removeMember( const std::string &key ); - - /// Return true if the object has a member named key. - bool isMember( const char *key ) const; - /// Return true if the object has a member named key. - bool isMember( const std::string &key ) const; + /// \brief Remove and return the named member. + /// + /// Do nothing if it did not exist. + /// \return the removed Value, or null. + /// \pre type() is objectValue or nullValue + /// \post type() is unchanged + Value removeMember( const char* key ); + /// Same as removeMember(const char*) + Value removeMember( const std::string &key ); + + /// Return true if the object has a member named key. + bool isMember( const char *key ) const; + /// Return true if the object has a member named key. + bool isMember( const std::string &key ) const; # ifdef JSON_USE_CPPTL - /// Return true if the object has a member named key. - bool isMember( const CppTL::ConstString &key ) const; + /// Return true if the object has a member named key. + bool isMember( const CppTL::ConstString &key ) const; # endif - /// \brief Return a list of the member names. - /// - /// If null, return an empty list. - /// \pre type() is objectValue or nullValue - /// \post if type() was nullValue, it remains nullValue - Members getMemberNames() const; + /// \brief Return a list of the member names. + /// + /// If null, return an empty list. + /// \pre type() is objectValue or nullValue + /// \post if type() was nullValue, it remains nullValue + Members getMemberNames() const; //# ifdef JSON_USE_CPPTL // EnumMemberNames enumMemberNames() const; // EnumValues enumValues() const; //# endif - /// Comments must be //... or /* ... */ - void setComment( const char *comment, - CommentPlacement placement ); - /// Comments must be //... or /* ... */ - void setComment( const std::string &comment, - CommentPlacement placement ); - bool hasComment( CommentPlacement placement ) const; - /// Include delimiters and embedded newlines. - std::string getComment( CommentPlacement placement ) const; + /// Comments must be //... or /* ... */ + void setComment( const char *comment, + CommentPlacement placement ); + /// Comments must be //... or /* ... */ + void setComment( const std::string &comment, + CommentPlacement placement ); + bool hasComment( CommentPlacement placement ) const; + /// Include delimiters and embedded newlines. + std::string getComment( CommentPlacement placement ) const; - std::string toStyledString() const; + std::string toStyledString() const; - const_iterator begin() const; - const_iterator end() const; + const_iterator begin() const; + const_iterator end() const; - iterator begin(); - iterator end(); + iterator begin(); + iterator end(); - private: - Value &resolveReference( const char *key, - bool isStatic ); + private: + Value &resolveReference( const char *key, + bool isStatic ); # ifdef JSON_VALUE_USE_INTERNAL_MAP - inline bool isItemAvailable() const - { - return itemIsUsed_ == 0; - } - - inline void setItemUsed( bool isUsed = true ) - { - itemIsUsed_ = isUsed ? 1 : 0; - } - - inline bool isMemberNameStatic() const - { - return memberNameIsStatic_ == 0; - } - - inline void setMemberNameIsStatic( bool isStatic ) - { - memberNameIsStatic_ = isStatic ? 1 : 0; - } + inline bool isItemAvailable() const + { + return itemIsUsed_ == 0; + } + + inline void setItemUsed( bool isUsed = true ) + { + itemIsUsed_ = isUsed ? 1 : 0; + } + + inline bool isMemberNameStatic() const + { + return memberNameIsStatic_ == 0; + } + + inline void setMemberNameIsStatic( bool isStatic ) + { + memberNameIsStatic_ = isStatic ? 1 : 0; + } # endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP - private: - struct CommentInfo - { - CommentInfo(); - ~CommentInfo(); - - void setComment( const char *text ); - - char *comment_; - }; - - //struct MemberNamesTransform - //{ - // typedef const char *result_type; - // const char *operator()( const CZString &name ) const - // { - // return name.c_str(); - // } - //}; - - union ValueHolder - { - LargestInt int_; - LargestUInt uint_; - double real_; - bool bool_; - char *string_; + private: + struct CommentInfo + { + CommentInfo(); + ~CommentInfo(); + + void setComment( const char *text ); + + char *comment_; + }; + + //struct MemberNamesTransform + //{ + // typedef const char *result_type; + // const char *operator()( const CZString &name ) const + // { + // return name.c_str(); + // } + //}; + + union ValueHolder + { + LargestInt int_; + LargestUInt uint_; + double real_; + bool bool_; + char *string_; # ifdef JSON_VALUE_USE_INTERNAL_MAP - ValueInternalArray *array_; - ValueInternalMap *map_; + ValueInternalArray *array_; + ValueInternalMap *map_; #else - ObjectValues *map_; + ObjectValues *map_; # endif - } value_; - ValueType type_ : 8; - int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. + } value_; + ValueType type_ : 8; + int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. # ifdef JSON_VALUE_USE_INTERNAL_MAP - unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container. - int memberNameIsStatic_ : 1; // used by the ValueInternalMap container. + unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container. + int memberNameIsStatic_ : 1; // used by the ValueInternalMap container. # endif - CommentInfo *comments_; - }; - - - /** \brief Experimental and untested: represents an element of the "path" to access a node. - */ - class PathArgument - { - public: - friend class Path; - - PathArgument(); - PathArgument( ArrayIndex index ); - PathArgument( const char *key ); - PathArgument( const std::string &key ); - - private: - enum Kind - { - kindNone = 0, - kindIndex, - kindKey - }; - std::string key_; - ArrayIndex index_; - Kind kind_; - }; - - /** \brief Experimental and untested: represents a "path" to access a node. - * - * Syntax: - * - "." => root node - * - ".[n]" => elements at index 'n' of root node (an array value) - * - ".name" => member named 'name' of root node (an object value) - * - ".name1.name2.name3" - * - ".[0][1][2].name1[3]" - * - ".%" => member name is provided as parameter - * - ".[%]" => index is provied as parameter - */ - class Path - { - public: - Path( const std::string &path, - const PathArgument &a1 = PathArgument(), - const PathArgument &a2 = PathArgument(), - const PathArgument &a3 = PathArgument(), - const PathArgument &a4 = PathArgument(), - const PathArgument &a5 = PathArgument() ); - - const Value &resolve( const Value &root ) const; - Value resolve( const Value &root, - const Value &defaultValue ) const; - /// Creates the "path" to access the specified node and returns a reference on the node. - Value &make( Value &root ) const; - - private: - typedef std::vector<const PathArgument *> InArgs; - typedef std::vector<PathArgument> Args; - - void makePath( const std::string &path, - const InArgs &in ); - void addPathInArg( const std::string &path, - const InArgs &in, - InArgs::const_iterator &itInArg, - PathArgument::Kind kind ); - void invalidPath( const std::string &path, - int location ); - - Args args_; - }; + CommentInfo *comments_; + }; + + + /** \brief Experimental and untested: represents an element of the "path" to access a node. + */ + class PathArgument + { + public: + friend class Path; + + PathArgument(); + PathArgument( ArrayIndex index ); + PathArgument( const char *key ); + PathArgument( const std::string &key ); + + private: + enum Kind + { + kindNone = 0, + kindIndex, + kindKey + }; + std::string key_; + ArrayIndex index_; + Kind kind_; + }; + + /** \brief Experimental and untested: represents a "path" to access a node. + * + * Syntax: + * - "." => root node + * - ".[n]" => elements at index 'n' of root node (an array value) + * - ".name" => member named 'name' of root node (an object value) + * - ".name1.name2.name3" + * - ".[0][1][2].name1[3]" + * - ".%" => member name is provided as parameter + * - ".[%]" => index is provied as parameter + */ + class Path + { + public: + Path( const std::string &path, + const PathArgument &a1 = PathArgument(), + const PathArgument &a2 = PathArgument(), + const PathArgument &a3 = PathArgument(), + const PathArgument &a4 = PathArgument(), + const PathArgument &a5 = PathArgument() ); + + const Value &resolve( const Value &root ) const; + Value resolve( const Value &root, + const Value &defaultValue ) const; + /// Creates the "path" to access the specified node and returns a reference on the node. + Value &make( Value &root ) const; + + private: + typedef std::vector<const PathArgument *> InArgs; + typedef std::vector<PathArgument> Args; + + void makePath( const std::string &path, + const InArgs &in ); + void addPathInArg( const std::string &path, + const InArgs &in, + InArgs::const_iterator &itInArg, + PathArgument::Kind kind ); + void invalidPath( const std::string &path, + int location ); + + Args args_; + }; #ifdef JSON_VALUE_USE_INTERNAL_MAP - /** \brief Allocator to customize Value internal map. - * Below is an example of a simple implementation (default implementation actually - * use memory pool for speed). - * \code - class DefaultValueMapAllocator : public ValueMapAllocator - { - public: // overridden from ValueMapAllocator - virtual ValueInternalMap *newMap() - { - return new ValueInternalMap(); - } - - virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) - { - return new ValueInternalMap( other ); - } - - virtual void destructMap( ValueInternalMap *map ) - { - delete map; - } - - virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) - { - return new ValueInternalLink[size]; - } - - virtual void releaseMapBuckets( ValueInternalLink *links ) - { - delete [] links; - } - - virtual ValueInternalLink *allocateMapLink() - { - return new ValueInternalLink(); - } - - virtual void releaseMapLink( ValueInternalLink *link ) - { - delete link; - } - }; - * \endcode - */ - class JSON_API ValueMapAllocator - { - public: - virtual ~ValueMapAllocator(); - virtual ValueInternalMap *newMap() = 0; - virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0; - virtual void destructMap( ValueInternalMap *map ) = 0; - virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0; - virtual void releaseMapBuckets( ValueInternalLink *links ) = 0; - virtual ValueInternalLink *allocateMapLink() = 0; - virtual void releaseMapLink( ValueInternalLink *link ) = 0; - }; - - /** \brief ValueInternalMap hash-map bucket chain link (for internal use only). - * \internal previous_ & next_ allows for bidirectional traversal. - */ - class JSON_API ValueInternalLink - { - public: - enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture. - enum InternalFlags { - flagAvailable = 0, - flagUsed = 1 - }; - - ValueInternalLink(); - - ~ValueInternalLink(); - - Value items_[itemPerLink]; - char *keys_[itemPerLink]; - ValueInternalLink *previous_; - ValueInternalLink *next_; - }; - - - /** \brief A linked page based hash-table implementation used internally by Value. - * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked - * list in each bucket to handle collision. There is an addional twist in that - * each node of the collision linked list is a page containing a fixed amount of - * value. This provides a better compromise between memory usage and speed. - * - * Each bucket is made up of a chained list of ValueInternalLink. The last - * link of a given bucket can be found in the 'previous_' field of the following bucket. - * The last link of the last bucket is stored in tailLink_ as it has no following bucket. - * Only the last link of a bucket may contains 'available' item. The last link always - * contains at least one element unless is it the bucket one very first link. - */ - class JSON_API ValueInternalMap - { - friend class ValueIteratorBase; - friend class Value; - public: - typedef unsigned int HashKey; - typedef unsigned int BucketIndex; + /** \brief Allocator to customize Value internal map. + * Below is an example of a simple implementation (default implementation actually + * use memory pool for speed). + * \code + class DefaultValueMapAllocator : public ValueMapAllocator + { + public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } + }; + * \endcode + */ + class JSON_API ValueMapAllocator + { + public: + virtual ~ValueMapAllocator(); + virtual ValueInternalMap *newMap() = 0; + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0; + virtual void destructMap( ValueInternalMap *map ) = 0; + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0; + virtual void releaseMapBuckets( ValueInternalLink *links ) = 0; + virtual ValueInternalLink *allocateMapLink() = 0; + virtual void releaseMapLink( ValueInternalLink *link ) = 0; + }; + + /** \brief ValueInternalMap hash-map bucket chain link (for internal use only). + * \internal previous_ & next_ allows for bidirectional traversal. + */ + class JSON_API ValueInternalLink + { + public: + enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture. + enum InternalFlags { + flagAvailable = 0, + flagUsed = 1 + }; + + ValueInternalLink(); + + ~ValueInternalLink(); + + Value items_[itemPerLink]; + char *keys_[itemPerLink]; + ValueInternalLink *previous_; + ValueInternalLink *next_; + }; + + + /** \brief A linked page based hash-table implementation used internally by Value. + * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked + * list in each bucket to handle collision. There is an addional twist in that + * each node of the collision linked list is a page containing a fixed amount of + * value. This provides a better compromise between memory usage and speed. + * + * Each bucket is made up of a chained list of ValueInternalLink. The last + * link of a given bucket can be found in the 'previous_' field of the following bucket. + * The last link of the last bucket is stored in tailLink_ as it has no following bucket. + * Only the last link of a bucket may contains 'available' item. The last link always + * contains at least one element unless is it the bucket one very first link. + */ + class JSON_API ValueInternalMap + { + friend class ValueIteratorBase; + friend class Value; + public: + typedef unsigned int HashKey; + typedef unsigned int BucketIndex; # ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - struct IteratorState - { - IteratorState() - : map_(0) - , link_(0) - , itemIndex_(0) - , bucketIndex_(0) - { - } - ValueInternalMap *map_; - ValueInternalLink *link_; - BucketIndex itemIndex_; - BucketIndex bucketIndex_; - }; + struct IteratorState + { + IteratorState() + : map_(0) + , link_(0) + , itemIndex_(0) + , bucketIndex_(0) + { + } + ValueInternalMap *map_; + ValueInternalLink *link_; + BucketIndex itemIndex_; + BucketIndex bucketIndex_; + }; # endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - ValueInternalMap(); - ValueInternalMap( const ValueInternalMap &other ); - ValueInternalMap &operator =( const ValueInternalMap &other ); - ~ValueInternalMap(); + ValueInternalMap(); + ValueInternalMap( const ValueInternalMap &other ); + ValueInternalMap &operator =( const ValueInternalMap &other ); + ~ValueInternalMap(); - void swap( ValueInternalMap &other ); + void swap( ValueInternalMap &other ); - BucketIndex size() const; + BucketIndex size() const; - void clear(); + void clear(); - bool reserveDelta( BucketIndex growth ); + bool reserveDelta( BucketIndex growth ); - bool reserve( BucketIndex newItemCount ); + bool reserve( BucketIndex newItemCount ); - const Value *find( const char *key ) const; + const Value *find( const char *key ) const; - Value *find( const char *key ); + Value *find( const char *key ); - Value &resolveReference( const char *key, - bool isStatic ); + Value &resolveReference( const char *key, + bool isStatic ); - void remove( const char *key ); + void remove( const char *key ); - void doActualRemove( ValueInternalLink *link, - BucketIndex index, - BucketIndex bucketIndex ); + void doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ); - ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex ); + ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex ); - Value &setNewItem( const char *key, - bool isStatic, - ValueInternalLink *link, - BucketIndex index ); + Value &setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ); - Value &unsafeAdd( const char *key, - bool isStatic, - HashKey hashedKey ); + Value &unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ); - HashKey hash( const char *key ) const; + HashKey hash( const char *key ) const; - int compare( const ValueInternalMap &other ) const; + int compare( const ValueInternalMap &other ) const; - private: - void makeBeginIterator( IteratorState &it ) const; - void makeEndIterator( IteratorState &it ) const; - static bool equals( const IteratorState &x, const IteratorState &other ); - static void increment( IteratorState &iterator ); - static void incrementBucket( IteratorState &iterator ); - static void decrement( IteratorState &iterator ); - static const char *key( const IteratorState &iterator ); - static const char *key( const IteratorState &iterator, bool &isStatic ); - static Value &value( const IteratorState &iterator ); - static int distance( const IteratorState &x, const IteratorState &y ); + private: + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void incrementBucket( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static const char *key( const IteratorState &iterator ); + static const char *key( const IteratorState &iterator, bool &isStatic ); + static Value &value( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); - private: - ValueInternalLink *buckets_; - ValueInternalLink *tailLink_; - BucketIndex bucketsSize_; - BucketIndex itemCount_; - }; + private: + ValueInternalLink *buckets_; + ValueInternalLink *tailLink_; + BucketIndex bucketsSize_; + BucketIndex itemCount_; + }; - /** \brief A simplified deque implementation used internally by Value. - * \internal - * It is based on a list of fixed "page", each page contains a fixed number of items. - * Instead of using a linked-list, a array of pointer is used for fast item look-up. - * Look-up for an element is as follow: - * - compute page index: pageIndex = itemIndex / itemsPerPage - * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage] - * - * Insertion is amortized constant time (only the array containing the index of pointers - * need to be reallocated when items are appended). - */ - class JSON_API ValueInternalArray - { - friend class Value; - friend class ValueIteratorBase; - public: - enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo. - typedef Value::ArrayIndex ArrayIndex; - typedef unsigned int PageIndex; + /** \brief A simplified deque implementation used internally by Value. + * \internal + * It is based on a list of fixed "page", each page contains a fixed number of items. + * Instead of using a linked-list, a array of pointer is used for fast item look-up. + * Look-up for an element is as follow: + * - compute page index: pageIndex = itemIndex / itemsPerPage + * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage] + * + * Insertion is amortized constant time (only the array containing the index of pointers + * need to be reallocated when items are appended). + */ + class JSON_API ValueInternalArray + { + friend class Value; + friend class ValueIteratorBase; + public: + enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo. + typedef Value::ArrayIndex ArrayIndex; + typedef unsigned int PageIndex; # ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - struct IteratorState // Must be a POD - { - IteratorState() - : array_(0) - , currentPageIndex_(0) - , currentItemIndex_(0) - { - } - ValueInternalArray *array_; - Value **currentPageIndex_; - unsigned int currentItemIndex_; - }; + struct IteratorState // Must be a POD + { + IteratorState() + : array_(0) + , currentPageIndex_(0) + , currentItemIndex_(0) + { + } + ValueInternalArray *array_; + Value **currentPageIndex_; + unsigned int currentItemIndex_; + }; # endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - ValueInternalArray(); - ValueInternalArray( const ValueInternalArray &other ); - ValueInternalArray &operator =( const ValueInternalArray &other ); - ~ValueInternalArray(); - void swap( ValueInternalArray &other ); + ValueInternalArray(); + ValueInternalArray( const ValueInternalArray &other ); + ValueInternalArray &operator =( const ValueInternalArray &other ); + ~ValueInternalArray(); + void swap( ValueInternalArray &other ); - void clear(); - void resize( ArrayIndex newSize ); + void clear(); + void resize( ArrayIndex newSize ); - Value &resolveReference( ArrayIndex index ); + Value &resolveReference( ArrayIndex index ); - Value *find( ArrayIndex index ) const; + Value *find( ArrayIndex index ) const; - ArrayIndex size() const; + ArrayIndex size() const; - int compare( const ValueInternalArray &other ) const; + int compare( const ValueInternalArray &other ) const; - private: - static bool equals( const IteratorState &x, const IteratorState &other ); - static void increment( IteratorState &iterator ); - static void decrement( IteratorState &iterator ); - static Value &dereference( const IteratorState &iterator ); - static Value &unsafeDereference( const IteratorState &iterator ); - static int distance( const IteratorState &x, const IteratorState &y ); - static ArrayIndex indexOf( const IteratorState &iterator ); - void makeBeginIterator( IteratorState &it ) const; - void makeEndIterator( IteratorState &it ) const; - void makeIterator( IteratorState &it, ArrayIndex index ) const; + private: + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static Value &dereference( const IteratorState &iterator ); + static Value &unsafeDereference( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); + static ArrayIndex indexOf( const IteratorState &iterator ); + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + void makeIterator( IteratorState &it, ArrayIndex index ) const; - void makeIndexValid( ArrayIndex index ); + void makeIndexValid( ArrayIndex index ); - Value **pages_; - ArrayIndex size_; - PageIndex pageCount_; - }; + Value **pages_; + ArrayIndex size_; + PageIndex pageCount_; + }; - /** \brief Experimental: do not use. Allocator to customize Value internal array. - * Below is an example of a simple implementation (actual implementation use - * memory pool). - \code + /** \brief Experimental: do not use. Allocator to customize Value internal array. + * Below is an example of a simple implementation (actual implementation use + * memory pool). + \code class DefaultValueArrayAllocator : public ValueArrayAllocator { public: // overridden from ValueArrayAllocator - virtual ~DefaultValueArrayAllocator() - { - } - - virtual ValueInternalArray *newArray() - { - return new ValueInternalArray(); - } - - virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) - { - return new ValueInternalArray( other ); - } - - virtual void destruct( ValueInternalArray *array ) - { - delete array; - } - - virtual void reallocateArrayPageIndex( Value **&indexes, - ValueInternalArray::PageIndex &indexCount, - ValueInternalArray::PageIndex minNewIndexCount ) - { - ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; - if ( minNewIndexCount > newIndexCount ) - newIndexCount = minNewIndexCount; - void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); - if ( !newIndexes ) - throw std::bad_alloc(); - indexCount = newIndexCount; - indexes = static_cast<Value **>( newIndexes ); - } - virtual void releaseArrayPageIndex( Value **indexes, - ValueInternalArray::PageIndex indexCount ) - { - if ( indexes ) - free( indexes ); - } - - virtual Value *allocateArrayPage() - { - return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); - } - - virtual void releaseArrayPage( Value *value ) - { - if ( value ) - free( value ); - } + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destruct( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } }; - \endcode - */ - class JSON_API ValueArrayAllocator - { - public: - virtual ~ValueArrayAllocator(); - virtual ValueInternalArray *newArray() = 0; - virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0; - virtual void destructArray( ValueInternalArray *array ) = 0; - /** \brief Reallocate array page index. - * Reallocates an array of pointer on each page. - * \param indexes [input] pointer on the current index. May be \c NULL. - * [output] pointer on the new index of at least - * \a minNewIndexCount pages. - * \param indexCount [input] current number of pages in the index. - * [output] number of page the reallocated index can handle. - * \b MUST be >= \a minNewIndexCount. - * \param minNewIndexCount Minimum number of page the new index must be able to - * handle. - */ - virtual void reallocateArrayPageIndex( Value **&indexes, - ValueInternalArray::PageIndex &indexCount, - ValueInternalArray::PageIndex minNewIndexCount ) = 0; - virtual void releaseArrayPageIndex( Value **indexes, - ValueInternalArray::PageIndex indexCount ) = 0; - virtual Value *allocateArrayPage() = 0; - virtual void releaseArrayPage( Value *value ) = 0; - }; + \endcode + */ + class JSON_API ValueArrayAllocator + { + public: + virtual ~ValueArrayAllocator(); + virtual ValueInternalArray *newArray() = 0; + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0; + virtual void destructArray( ValueInternalArray *array ) = 0; + /** \brief Reallocate array page index. + * Reallocates an array of pointer on each page. + * \param indexes [input] pointer on the current index. May be \c NULL. + * [output] pointer on the new index of at least + * \a minNewIndexCount pages. + * \param indexCount [input] current number of pages in the index. + * [output] number of page the reallocated index can handle. + * \b MUST be >= \a minNewIndexCount. + * \param minNewIndexCount Minimum number of page the new index must be able to + * handle. + */ + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) = 0; + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) = 0; + virtual Value *allocateArrayPage() = 0; + virtual void releaseArrayPage( Value *value ) = 0; + }; #endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP - /** \brief base class for Value iterators. - * - */ - class ValueIteratorBase - { - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef ValueIteratorBase SelfType; + /** \brief base class for Value iterators. + * + */ + class ValueIteratorBase + { + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef ValueIteratorBase SelfType; - ValueIteratorBase(); + ValueIteratorBase(); #ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueIteratorBase( const Value::ObjectValues::iterator ¤t ); + explicit ValueIteratorBase( const Value::ObjectValues::iterator ¤t ); #else - ValueIteratorBase( const ValueInternalArray::IteratorState &state ); - ValueIteratorBase( const ValueInternalMap::IteratorState &state ); + ValueIteratorBase( const ValueInternalArray::IteratorState &state ); + ValueIteratorBase( const ValueInternalMap::IteratorState &state ); #endif - bool operator ==( const SelfType &other ) const - { - return isEqual( other ); - } + bool operator ==( const SelfType &other ) const + { + return isEqual( other ); + } - bool operator !=( const SelfType &other ) const - { - return !isEqual( other ); - } + bool operator !=( const SelfType &other ) const + { + return !isEqual( other ); + } - difference_type operator -( const SelfType &other ) const - { - return computeDistance( other ); - } + difference_type operator -( const SelfType &other ) const + { + return computeDistance( other ); + } - /// Return either the index or the member name of the referenced value as a Value. - Value key() const; + /// Return either the index or the member name of the referenced value as a Value. + Value key() const; - /// Return the index of the referenced Value. -1 if it is not an arrayValue. - UInt index() const; + /// Return the index of the referenced Value. -1 if it is not an arrayValue. + UInt index() const; - /// Return the member name of the referenced Value. "" if it is not an objectValue. - const char *memberName() const; + /// Return the member name of the referenced Value. "" if it is not an objectValue. + const char *memberName() const; - protected: - Value &deref() const; + protected: + Value &deref() const; - void increment(); + void increment(); - void decrement(); + void decrement(); - difference_type computeDistance( const SelfType &other ) const; + difference_type computeDistance( const SelfType &other ) const; - bool isEqual( const SelfType &other ) const; + bool isEqual( const SelfType &other ) const; - void copy( const SelfType &other ); + void copy( const SelfType &other ); - private: + private: #ifndef JSON_VALUE_USE_INTERNAL_MAP - Value::ObjectValues::iterator current_; - // Indicates that iterator is for a null value. - bool isNull_; + Value::ObjectValues::iterator current_; + // Indicates that iterator is for a null value. + bool isNull_; #else - union - { - ValueInternalArray::IteratorState array_; - ValueInternalMap::IteratorState map_; - } iterator_; - bool isArray_; + union + { + ValueInternalArray::IteratorState array_; + ValueInternalMap::IteratorState map_; + } iterator_; + bool isArray_; #endif - }; - - /** \brief const iterator for object and array value. - * - */ - class ValueConstIterator : public ValueIteratorBase - { - friend class Value; - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef const Value &reference; - typedef const Value *pointer; - typedef ValueConstIterator SelfType; - - ValueConstIterator(); - private: - /*! \internal Use by Value to create an iterator. - */ + }; + + /** \brief const iterator for object and array value. + * + */ + class ValueConstIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef const Value &reference; + typedef const Value *pointer; + typedef ValueConstIterator SelfType; + + ValueConstIterator(); + private: + /*! \internal Use by Value to create an iterator. + */ #ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueConstIterator( const Value::ObjectValues::iterator ¤t ); + explicit ValueConstIterator( const Value::ObjectValues::iterator ¤t ); #else - ValueConstIterator( const ValueInternalArray::IteratorState &state ); - ValueConstIterator( const ValueInternalMap::IteratorState &state ); + ValueConstIterator( const ValueInternalArray::IteratorState &state ); + ValueConstIterator( const ValueInternalMap::IteratorState &state ); #endif - public: - SelfType &operator =( const ValueIteratorBase &other ); - - SelfType operator++( int ) - { - SelfType temp( *this ); - ++*this; - return temp; - } - - SelfType operator--( int ) - { - SelfType temp( *this ); - --*this; - return temp; - } - - SelfType &operator--() - { - decrement(); - return *this; - } - - SelfType &operator++() - { - increment(); - return *this; - } - - reference operator *() const - { - return deref(); - } - }; - - - /** \brief Iterator for object and array value. - */ - class ValueIterator : public ValueIteratorBase - { - friend class Value; - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef Value &reference; - typedef Value *pointer; - typedef ValueIterator SelfType; - - ValueIterator(); - ValueIterator( const ValueConstIterator &other ); - ValueIterator( const ValueIterator &other ); - private: - /*! \internal Use by Value to create an iterator. - */ + public: + SelfType &operator =( const ValueIteratorBase &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; + + + /** \brief Iterator for object and array value. + */ + class ValueIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef Value &reference; + typedef Value *pointer; + typedef ValueIterator SelfType; + + ValueIterator(); + ValueIterator( const ValueConstIterator &other ); + ValueIterator( const ValueIterator &other ); + private: + /*! \internal Use by Value to create an iterator. + */ #ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueIterator( const Value::ObjectValues::iterator ¤t ); + explicit ValueIterator( const Value::ObjectValues::iterator ¤t ); #else - ValueIterator( const ValueInternalArray::IteratorState &state ); - ValueIterator( const ValueInternalMap::IteratorState &state ); + ValueIterator( const ValueInternalArray::IteratorState &state ); + ValueIterator( const ValueInternalMap::IteratorState &state ); #endif - public: - - SelfType &operator =( const SelfType &other ); - - SelfType operator++( int ) - { - SelfType temp( *this ); - ++*this; - return temp; - } - - SelfType operator--( int ) - { - SelfType temp( *this ); - --*this; - return temp; - } - - SelfType &operator--() - { - decrement(); - return *this; - } - - SelfType &operator++() - { - increment(); - return *this; - } - - reference operator *() const - { - return deref(); - } - }; + public: + + SelfType &operator =( const SelfType &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; } // namespace Json |