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-rw-r--r--src/lib/web/json/value.h1885
1 files changed, 942 insertions, 943 deletions
diff --git a/src/lib/web/json/value.h b/src/lib/web/json/value.h
index 32e3455ec6c..2d67c8cf600 100644
--- a/src/lib/web/json/value.h
+++ b/src/lib/web/json/value.h
@@ -24,1077 +24,1076 @@
/** \brief JSON (JavaScript Object Notation).
*/
namespace Json {
-
- /** \brief Type of the value held by a Value object.
- */
- enum ValueType
- {
- nullValue = 0, ///< 'null' value
- intValue, ///< signed integer value
- uintValue, ///< unsigned integer value
- realValue, ///< double value
- stringValue, ///< UTF-8 string value
- booleanValue, ///< bool value
- arrayValue, ///< array value (ordered list)
- objectValue ///< object value (collection of name/value pairs).
- };
-
- enum CommentPlacement
- {
- commentBefore = 0, ///< a comment placed on the line before a value
- commentAfterOnSameLine, ///< a comment just after a value on the same line
- commentAfter, ///< a comment on the line after a value (only make sense for root value)
- numberOfCommentPlacement
- };
+ /** \brief Type of the value held by a Value object.
+ */
+ enum ValueType
+ {
+ nullValue = 0, ///< 'null' value
+ intValue, ///< signed integer value
+ uintValue, ///< unsigned integer value
+ realValue, ///< double value
+ stringValue, ///< UTF-8 string value
+ booleanValue, ///< bool value
+ arrayValue, ///< array value (ordered list)
+ objectValue ///< object value (collection of name/value pairs).
+ };
+
+ enum CommentPlacement
+ {
+ commentBefore = 0, ///< a comment placed on the line before a value
+ commentAfterOnSameLine, ///< a comment just after a value on the same line
+ commentAfter, ///< a comment on the line after a value (only make sense for root value)
+ numberOfCommentPlacement
+ };
//# ifdef JSON_USE_CPPTL
// typedef CppTL::AnyEnumerator<const char *> EnumMemberNames;
// typedef CppTL::AnyEnumerator<const Value &> EnumValues;
//# endif
- /** \brief Lightweight wrapper to tag static string.
- *
- * Value constructor and objectValue member assignement takes advantage of the
- * StaticString and avoid the cost of string duplication when storing the
- * string or the member name.
- *
- * Example of usage:
- * \code
- * Json::Value aValue( StaticString("some text") );
- * Json::Value object;
- * static const StaticString code("code");
- * object[code] = 1234;
- * \endcode
- */
- class JSON_API StaticString
- {
- public:
- explicit StaticString( const char *czstring )
- : str_( czstring )
- {
- }
-
- operator const char *() const
- {
- return str_;
- }
-
- const char *c_str() const
- {
- return str_;
- }
-
- private:
- const char *str_;
- };
-
- /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
- *
- * This class is a discriminated union wrapper that can represents a:
- * - signed integer [range: Value::minInt - Value::maxInt]
- * - unsigned integer (range: 0 - Value::maxUInt)
- * - double
- * - UTF-8 string
- * - boolean
- * - 'null'
- * - an ordered list of Value
- * - collection of name/value pairs (javascript object)
- *
- * The type of the held value is represented by a #ValueType and
- * can be obtained using type().
- *
- * values of an #objectValue or #arrayValue can be accessed using operator[]() methods.
- * Non const methods will automatically create the a #nullValue element
- * if it does not exist.
- * The sequence of an #arrayValue will be automatically resize and initialized
- * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
- *
- * The get() methods can be used to obtanis default value in the case the required element
- * does not exist.
- *
- * It is possible to iterate over the list of a #objectValue values using
- * the getMemberNames() method.
- */
- class JSON_API Value
- {
- friend class ValueIteratorBase;
+ /** \brief Lightweight wrapper to tag static string.
+ *
+ * Value constructor and objectValue member assignement takes advantage of the
+ * StaticString and avoid the cost of string duplication when storing the
+ * string or the member name.
+ *
+ * Example of usage:
+ * \code
+ * Json::Value aValue( StaticString("some text") );
+ * Json::Value object;
+ * static const StaticString code("code");
+ * object[code] = 1234;
+ * \endcode
+ */
+ class JSON_API StaticString
+ {
+ public:
+ explicit StaticString( const char *czstring )
+ : str_( czstring )
+ {
+ }
+
+ operator const char *() const
+ {
+ return str_;
+ }
+
+ const char *c_str() const
+ {
+ return str_;
+ }
+
+ private:
+ const char *str_;
+ };
+
+ /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
+ *
+ * This class is a discriminated union wrapper that can represents a:
+ * - signed integer [range: Value::minInt - Value::maxInt]
+ * - unsigned integer (range: 0 - Value::maxUInt)
+ * - double
+ * - UTF-8 string
+ * - boolean
+ * - 'null'
+ * - an ordered list of Value
+ * - collection of name/value pairs (javascript object)
+ *
+ * The type of the held value is represented by a #ValueType and
+ * can be obtained using type().
+ *
+ * values of an #objectValue or #arrayValue can be accessed using operator[]() methods.
+ * Non const methods will automatically create the a #nullValue element
+ * if it does not exist.
+ * The sequence of an #arrayValue will be automatically resize and initialized
+ * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
+ *
+ * The get() methods can be used to obtanis default value in the case the required element
+ * does not exist.
+ *
+ * It is possible to iterate over the list of a #objectValue values using
+ * the getMemberNames() method.
+ */
+ class JSON_API Value
+ {
+ friend class ValueIteratorBase;
# ifdef JSON_VALUE_USE_INTERNAL_MAP
- friend class ValueInternalLink;
- friend class ValueInternalMap;
+ friend class ValueInternalLink;
+ friend class ValueInternalMap;
# endif
- public:
- typedef std::vector<std::string> Members;
- typedef ValueIterator iterator;
- typedef ValueConstIterator const_iterator;
- typedef Json::UInt UInt;
- typedef Json::Int Int;
+ public:
+ typedef std::vector<std::string> Members;
+ typedef ValueIterator iterator;
+ typedef ValueConstIterator const_iterator;
+ typedef Json::UInt UInt;
+ typedef Json::Int Int;
# if defined(JSON_HAS_INT64)
- typedef Json::UInt64 UInt64;
- typedef Json::Int64 Int64;
+ typedef Json::UInt64 UInt64;
+ typedef Json::Int64 Int64;
#endif // defined(JSON_HAS_INT64)
- typedef Json::LargestInt LargestInt;
- typedef Json::LargestUInt LargestUInt;
- typedef Json::ArrayIndex ArrayIndex;
-
- static const Value null;
- /// Minimum signed integer value that can be stored in a Json::Value.
- static const LargestInt minLargestInt;
- /// Maximum signed integer value that can be stored in a Json::Value.
- static const LargestInt maxLargestInt;
- /// Maximum unsigned integer value that can be stored in a Json::Value.
- static const LargestUInt maxLargestUInt;
-
- /// Minimum signed int value that can be stored in a Json::Value.
- static const Int minInt;
- /// Maximum signed int value that can be stored in a Json::Value.
- static const Int maxInt;
- /// Maximum unsigned int value that can be stored in a Json::Value.
- static const UInt maxUInt;
-
- /// Minimum signed 64 bits int value that can be stored in a Json::Value.
- static const Int64 minInt64;
- /// Maximum signed 64 bits int value that can be stored in a Json::Value.
- static const Int64 maxInt64;
- /// Maximum unsigned 64 bits int value that can be stored in a Json::Value.
- static const UInt64 maxUInt64;
-
- private:
+ typedef Json::LargestInt LargestInt;
+ typedef Json::LargestUInt LargestUInt;
+ typedef Json::ArrayIndex ArrayIndex;
+
+ static const Value null;
+ /// Minimum signed integer value that can be stored in a Json::Value.
+ static const LargestInt minLargestInt;
+ /// Maximum signed integer value that can be stored in a Json::Value.
+ static const LargestInt maxLargestInt;
+ /// Maximum unsigned integer value that can be stored in a Json::Value.
+ static const LargestUInt maxLargestUInt;
+
+ /// Minimum signed int value that can be stored in a Json::Value.
+ static const Int minInt;
+ /// Maximum signed int value that can be stored in a Json::Value.
+ static const Int maxInt;
+ /// Maximum unsigned int value that can be stored in a Json::Value.
+ static const UInt maxUInt;
+
+ /// Minimum signed 64 bits int value that can be stored in a Json::Value.
+ static const Int64 minInt64;
+ /// Maximum signed 64 bits int value that can be stored in a Json::Value.
+ static const Int64 maxInt64;
+ /// Maximum unsigned 64 bits int value that can be stored in a Json::Value.
+ static const UInt64 maxUInt64;
+
+ private:
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
# ifndef JSON_VALUE_USE_INTERNAL_MAP
- class CZString
- {
- public:
- enum DuplicationPolicy
- {
- noDuplication = 0,
- duplicate,
- duplicateOnCopy
- };
- CZString( ArrayIndex index );
- CZString( const char *cstr, DuplicationPolicy allocate );
- CZString( const CZString &other );
- ~CZString();
- CZString &operator =( const CZString &other );
- bool operator<( const CZString &other ) const;
- bool operator==( const CZString &other ) const;
- ArrayIndex index() const;
- const char *c_str() const;
- bool isStaticString() const;
- private:
- void swap( CZString &other );
- const char *cstr_;
- ArrayIndex index_;
- };
-
- public:
+ class CZString
+ {
+ public:
+ enum DuplicationPolicy
+ {
+ noDuplication = 0,
+ duplicate,
+ duplicateOnCopy
+ };
+ CZString( ArrayIndex index );
+ CZString( const char *cstr, DuplicationPolicy allocate );
+ CZString( const CZString &other );
+ ~CZString();
+ CZString &operator =( const CZString &other );
+ bool operator<( const CZString &other ) const;
+ bool operator==( const CZString &other ) const;
+ ArrayIndex index() const;
+ const char *c_str() const;
+ bool isStaticString() const;
+ private:
+ void swap( CZString &other );
+ const char *cstr_;
+ ArrayIndex index_;
+ };
+
+ public:
# ifndef JSON_USE_CPPTL_SMALLMAP
- typedef std::map<CZString, Value> ObjectValues;
+ typedef std::map<CZString, Value> ObjectValues;
# else
- typedef CppTL::SmallMap<CZString, Value> ObjectValues;
+ typedef CppTL::SmallMap<CZString, Value> ObjectValues;
# endif // ifndef JSON_USE_CPPTL_SMALLMAP
# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- public:
- /** \brief Create a default Value of the given type.
-
- This is a very useful constructor.
- To create an empty array, pass arrayValue.
- To create an empty object, pass objectValue.
- Another Value can then be set to this one by assignment.
- This is useful since clear() and resize() will not alter types.
-
- Examples:
- \code
- Json::Value null_value; // null
- Json::Value arr_value(Json::arrayValue); // []
- Json::Value obj_value(Json::objectValue); // {}
- \endcode
- */
- Value( ValueType type = nullValue );
- Value( Int value );
- Value( UInt value );
+ public:
+ /** \brief Create a default Value of the given type.
+
+ This is a very useful constructor.
+ To create an empty array, pass arrayValue.
+ To create an empty object, pass objectValue.
+ Another Value can then be set to this one by assignment.
+ This is useful since clear() and resize() will not alter types.
+
+ Examples:
+ \code
+ Json::Value null_value; // null
+ Json::Value arr_value(Json::arrayValue); // []
+ Json::Value obj_value(Json::objectValue); // {}
+ \endcode
+ */
+ Value( ValueType type = nullValue );
+ Value( Int value );
+ Value( UInt value );
#if defined(JSON_HAS_INT64)
- Value( Int64 value );
- Value( UInt64 value );
+ Value( Int64 value );
+ Value( UInt64 value );
#endif // if defined(JSON_HAS_INT64)
- Value( double value );
- Value( const char *value );
- Value( const char *beginValue, const char *endValue );
- /** \brief Constructs a value from a static string.
-
- * Like other value string constructor but do not duplicate the string for
- * internal storage. The given string must remain alive after the call to this
- * constructor.
- * Example of usage:
- * \code
- * Json::Value aValue( StaticString("some text") );
- * \endcode
- */
- Value( const StaticString &value );
- Value( const std::string &value );
+ Value( double value );
+ Value( const char *value );
+ Value( const char *beginValue, const char *endValue );
+ /** \brief Constructs a value from a static string.
+
+ * Like other value string constructor but do not duplicate the string for
+ * internal storage. The given string must remain alive after the call to this
+ * constructor.
+ * Example of usage:
+ * \code
+ * Json::Value aValue( StaticString("some text") );
+ * \endcode
+ */
+ Value( const StaticString &value );
+ Value( const std::string &value );
# ifdef JSON_USE_CPPTL
- Value( const CppTL::ConstString &value );
+ Value( const CppTL::ConstString &value );
# endif
- Value( bool value );
- Value( const Value &other );
- ~Value();
+ Value( bool value );
+ Value( const Value &other );
+ ~Value();
- Value &operator=( const Value &other );
- /// Swap values.
- /// \note Currently, comments are intentionally not swapped, for
- /// both logic and efficiency.
- void swap( Value &other );
+ Value &operator=( const Value &other );
+ /// Swap values.
+ /// \note Currently, comments are intentionally not swapped, for
+ /// both logic and efficiency.
+ void swap( Value &other );
- ValueType type() const;
+ ValueType type() const;
- bool operator <( const Value &other ) const;
- bool operator <=( const Value &other ) const;
- bool operator >=( const Value &other ) const;
- bool operator >( const Value &other ) const;
+ bool operator <( const Value &other ) const;
+ bool operator <=( const Value &other ) const;
+ bool operator >=( const Value &other ) const;
+ bool operator >( const Value &other ) const;
- bool operator ==( const Value &other ) const;
- bool operator !=( const Value &other ) const;
+ bool operator ==( const Value &other ) const;
+ bool operator !=( const Value &other ) const;
- int compare( const Value &other ) const;
+ int compare( const Value &other ) const;
- const char *asCString() const;
- std::string asString() const;
+ const char *asCString() const;
+ std::string asString() const;
# ifdef JSON_USE_CPPTL
- CppTL::ConstString asConstString() const;
+ CppTL::ConstString asConstString() const;
# endif
- Int asInt() const;
- UInt asUInt() const;
- Int64 asInt64() const;
- UInt64 asUInt64() const;
- LargestInt asLargestInt() const;
- LargestUInt asLargestUInt() const;
- float asFloat() const;
- double asDouble() const;
- bool asBool() const;
-
- bool isNull() const;
- bool isBool() const;
- bool isInt() const;
- bool isUInt() const;
- bool isIntegral() const;
- bool isDouble() const;
- bool isNumeric() const;
- bool isString() const;
- bool isArray() const;
- bool isObject() const;
-
- bool isConvertibleTo( ValueType other ) const;
-
- /// Number of values in array or object
- ArrayIndex size() const;
-
- /// \brief Return true if empty array, empty object, or null;
- /// otherwise, false.
- bool empty() const;
-
- /// Return isNull()
- bool operator!() const;
-
- /// Remove all object members and array elements.
- /// \pre type() is arrayValue, objectValue, or nullValue
- /// \post type() is unchanged
- void clear();
-
- /// Resize the array to size elements.
- /// New elements are initialized to null.
- /// May only be called on nullValue or arrayValue.
- /// \pre type() is arrayValue or nullValue
- /// \post type() is arrayValue
- void resize( ArrayIndex size );
-
- /// Access an array element (zero based index ).
- /// If the array contains less than index element, then null value are inserted
- /// in the array so that its size is index+1.
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- Value &operator[]( ArrayIndex index );
-
- /// Access an array element (zero based index ).
- /// If the array contains less than index element, then null value are inserted
- /// in the array so that its size is index+1.
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- Value &operator[]( int index );
-
- /// Access an array element (zero based index )
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- const Value &operator[]( ArrayIndex index ) const;
-
- /// Access an array element (zero based index )
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- const Value &operator[]( int index ) const;
-
- /// If the array contains at least index+1 elements, returns the element value,
- /// otherwise returns defaultValue.
- Value get( ArrayIndex index,
- const Value &defaultValue ) const;
- /// Return true if index < size().
- bool isValidIndex( ArrayIndex index ) const;
- /// \brief Append value to array at the end.
- ///
- /// Equivalent to jsonvalue[jsonvalue.size()] = value;
- Value &append( const Value &value );
-
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const char *key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const char *key ) const;
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const std::string &key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const std::string &key ) const;
- /** \brief Access an object value by name, create a null member if it does not exist.
-
- * If the object as no entry for that name, then the member name used to store
- * the new entry is not duplicated.
- * Example of use:
- * \code
- * Json::Value object;
- * static const StaticString code("code");
- * object[code] = 1234;
- * \endcode
- */
- Value &operator[]( const StaticString &key );
+ Int asInt() const;
+ UInt asUInt() const;
+ Int64 asInt64() const;
+ UInt64 asUInt64() const;
+ LargestInt asLargestInt() const;
+ LargestUInt asLargestUInt() const;
+ float asFloat() const;
+ double asDouble() const;
+ bool asBool() const;
+
+ bool isNull() const;
+ bool isBool() const;
+ bool isInt() const;
+ bool isUInt() const;
+ bool isIntegral() const;
+ bool isDouble() const;
+ bool isNumeric() const;
+ bool isString() const;
+ bool isArray() const;
+ bool isObject() const;
+
+ bool isConvertibleTo( ValueType other ) const;
+
+ /// Number of values in array or object
+ ArrayIndex size() const;
+
+ /// \brief Return true if empty array, empty object, or null;
+ /// otherwise, false.
+ bool empty() const;
+
+ /// Return isNull()
+ bool operator!() const;
+
+ /// Remove all object members and array elements.
+ /// \pre type() is arrayValue, objectValue, or nullValue
+ /// \post type() is unchanged
+ void clear();
+
+ /// Resize the array to size elements.
+ /// New elements are initialized to null.
+ /// May only be called on nullValue or arrayValue.
+ /// \pre type() is arrayValue or nullValue
+ /// \post type() is arrayValue
+ void resize( ArrayIndex size );
+
+ /// Access an array element (zero based index ).
+ /// If the array contains less than index element, then null value are inserted
+ /// in the array so that its size is index+1.
+ /// (You may need to say 'value[0u]' to get your compiler to distinguish
+ /// this from the operator[] which takes a string.)
+ Value &operator[]( ArrayIndex index );
+
+ /// Access an array element (zero based index ).
+ /// If the array contains less than index element, then null value are inserted
+ /// in the array so that its size is index+1.
+ /// (You may need to say 'value[0u]' to get your compiler to distinguish
+ /// this from the operator[] which takes a string.)
+ Value &operator[]( int index );
+
+ /// Access an array element (zero based index )
+ /// (You may need to say 'value[0u]' to get your compiler to distinguish
+ /// this from the operator[] which takes a string.)
+ const Value &operator[]( ArrayIndex index ) const;
+
+ /// Access an array element (zero based index )
+ /// (You may need to say 'value[0u]' to get your compiler to distinguish
+ /// this from the operator[] which takes a string.)
+ const Value &operator[]( int index ) const;
+
+ /// If the array contains at least index+1 elements, returns the element value,
+ /// otherwise returns defaultValue.
+ Value get( ArrayIndex index,
+ const Value &defaultValue ) const;
+ /// Return true if index < size().
+ bool isValidIndex( ArrayIndex index ) const;
+ /// \brief Append value to array at the end.
+ ///
+ /// Equivalent to jsonvalue[jsonvalue.size()] = value;
+ Value &append( const Value &value );
+
+ /// Access an object value by name, create a null member if it does not exist.
+ Value &operator[]( const char *key );
+ /// Access an object value by name, returns null if there is no member with that name.
+ const Value &operator[]( const char *key ) const;
+ /// Access an object value by name, create a null member if it does not exist.
+ Value &operator[]( const std::string &key );
+ /// Access an object value by name, returns null if there is no member with that name.
+ const Value &operator[]( const std::string &key ) const;
+ /** \brief Access an object value by name, create a null member if it does not exist.
+
+ * If the object as no entry for that name, then the member name used to store
+ * the new entry is not duplicated.
+ * Example of use:
+ * \code
+ * Json::Value object;
+ * static const StaticString code("code");
+ * object[code] = 1234;
+ * \endcode
+ */
+ Value &operator[]( const StaticString &key );
# ifdef JSON_USE_CPPTL
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const CppTL::ConstString &key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const CppTL::ConstString &key ) const;
+ /// Access an object value by name, create a null member if it does not exist.
+ Value &operator[]( const CppTL::ConstString &key );
+ /// Access an object value by name, returns null if there is no member with that name.
+ const Value &operator[]( const CppTL::ConstString &key ) const;
# endif
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const char *key,
- const Value &defaultValue ) const;
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const std::string &key,
- const Value &defaultValue ) const;
+ /// Return the member named key if it exist, defaultValue otherwise.
+ Value get( const char *key,
+ const Value &defaultValue ) const;
+ /// Return the member named key if it exist, defaultValue otherwise.
+ Value get( const std::string &key,
+ const Value &defaultValue ) const;
# ifdef JSON_USE_CPPTL
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const CppTL::ConstString &key,
- const Value &defaultValue ) const;
+ /// Return the member named key if it exist, defaultValue otherwise.
+ Value get( const CppTL::ConstString &key,
+ const Value &defaultValue ) const;
# endif
- /// \brief Remove and return the named member.
- ///
- /// Do nothing if it did not exist.
- /// \return the removed Value, or null.
- /// \pre type() is objectValue or nullValue
- /// \post type() is unchanged
- Value removeMember( const char* key );
- /// Same as removeMember(const char*)
- Value removeMember( const std::string &key );
-
- /// Return true if the object has a member named key.
- bool isMember( const char *key ) const;
- /// Return true if the object has a member named key.
- bool isMember( const std::string &key ) const;
+ /// \brief Remove and return the named member.
+ ///
+ /// Do nothing if it did not exist.
+ /// \return the removed Value, or null.
+ /// \pre type() is objectValue or nullValue
+ /// \post type() is unchanged
+ Value removeMember( const char* key );
+ /// Same as removeMember(const char*)
+ Value removeMember( const std::string &key );
+
+ /// Return true if the object has a member named key.
+ bool isMember( const char *key ) const;
+ /// Return true if the object has a member named key.
+ bool isMember( const std::string &key ) const;
# ifdef JSON_USE_CPPTL
- /// Return true if the object has a member named key.
- bool isMember( const CppTL::ConstString &key ) const;
+ /// Return true if the object has a member named key.
+ bool isMember( const CppTL::ConstString &key ) const;
# endif
- /// \brief Return a list of the member names.
- ///
- /// If null, return an empty list.
- /// \pre type() is objectValue or nullValue
- /// \post if type() was nullValue, it remains nullValue
- Members getMemberNames() const;
+ /// \brief Return a list of the member names.
+ ///
+ /// If null, return an empty list.
+ /// \pre type() is objectValue or nullValue
+ /// \post if type() was nullValue, it remains nullValue
+ Members getMemberNames() const;
//# ifdef JSON_USE_CPPTL
// EnumMemberNames enumMemberNames() const;
// EnumValues enumValues() const;
//# endif
- /// Comments must be //... or /* ... */
- void setComment( const char *comment,
- CommentPlacement placement );
- /// Comments must be //... or /* ... */
- void setComment( const std::string &comment,
- CommentPlacement placement );
- bool hasComment( CommentPlacement placement ) const;
- /// Include delimiters and embedded newlines.
- std::string getComment( CommentPlacement placement ) const;
+ /// Comments must be //... or /* ... */
+ void setComment( const char *comment,
+ CommentPlacement placement );
+ /// Comments must be //... or /* ... */
+ void setComment( const std::string &comment,
+ CommentPlacement placement );
+ bool hasComment( CommentPlacement placement ) const;
+ /// Include delimiters and embedded newlines.
+ std::string getComment( CommentPlacement placement ) const;
- std::string toStyledString() const;
+ std::string toStyledString() const;
- const_iterator begin() const;
- const_iterator end() const;
+ const_iterator begin() const;
+ const_iterator end() const;
- iterator begin();
- iterator end();
+ iterator begin();
+ iterator end();
- private:
- Value &resolveReference( const char *key,
- bool isStatic );
+ private:
+ Value &resolveReference( const char *key,
+ bool isStatic );
# ifdef JSON_VALUE_USE_INTERNAL_MAP
- inline bool isItemAvailable() const
- {
- return itemIsUsed_ == 0;
- }
-
- inline void setItemUsed( bool isUsed = true )
- {
- itemIsUsed_ = isUsed ? 1 : 0;
- }
-
- inline bool isMemberNameStatic() const
- {
- return memberNameIsStatic_ == 0;
- }
-
- inline void setMemberNameIsStatic( bool isStatic )
- {
- memberNameIsStatic_ = isStatic ? 1 : 0;
- }
+ inline bool isItemAvailable() const
+ {
+ return itemIsUsed_ == 0;
+ }
+
+ inline void setItemUsed( bool isUsed = true )
+ {
+ itemIsUsed_ = isUsed ? 1 : 0;
+ }
+
+ inline bool isMemberNameStatic() const
+ {
+ return memberNameIsStatic_ == 0;
+ }
+
+ inline void setMemberNameIsStatic( bool isStatic )
+ {
+ memberNameIsStatic_ = isStatic ? 1 : 0;
+ }
# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
- private:
- struct CommentInfo
- {
- CommentInfo();
- ~CommentInfo();
-
- void setComment( const char *text );
-
- char *comment_;
- };
-
- //struct MemberNamesTransform
- //{
- // typedef const char *result_type;
- // const char *operator()( const CZString &name ) const
- // {
- // return name.c_str();
- // }
- //};
-
- union ValueHolder
- {
- LargestInt int_;
- LargestUInt uint_;
- double real_;
- bool bool_;
- char *string_;
+ private:
+ struct CommentInfo
+ {
+ CommentInfo();
+ ~CommentInfo();
+
+ void setComment( const char *text );
+
+ char *comment_;
+ };
+
+ //struct MemberNamesTransform
+ //{
+ // typedef const char *result_type;
+ // const char *operator()( const CZString &name ) const
+ // {
+ // return name.c_str();
+ // }
+ //};
+
+ union ValueHolder
+ {
+ LargestInt int_;
+ LargestUInt uint_;
+ double real_;
+ bool bool_;
+ char *string_;
# ifdef JSON_VALUE_USE_INTERNAL_MAP
- ValueInternalArray *array_;
- ValueInternalMap *map_;
+ ValueInternalArray *array_;
+ ValueInternalMap *map_;
#else
- ObjectValues *map_;
+ ObjectValues *map_;
# endif
- } value_;
- ValueType type_ : 8;
- int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
+ } value_;
+ ValueType type_ : 8;
+ int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
# ifdef JSON_VALUE_USE_INTERNAL_MAP
- unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
- int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
+ unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
+ int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
# endif
- CommentInfo *comments_;
- };
-
-
- /** \brief Experimental and untested: represents an element of the "path" to access a node.
- */
- class PathArgument
- {
- public:
- friend class Path;
-
- PathArgument();
- PathArgument( ArrayIndex index );
- PathArgument( const char *key );
- PathArgument( const std::string &key );
-
- private:
- enum Kind
- {
- kindNone = 0,
- kindIndex,
- kindKey
- };
- std::string key_;
- ArrayIndex index_;
- Kind kind_;
- };
-
- /** \brief Experimental and untested: represents a "path" to access a node.
- *
- * Syntax:
- * - "." => root node
- * - ".[n]" => elements at index 'n' of root node (an array value)
- * - ".name" => member named 'name' of root node (an object value)
- * - ".name1.name2.name3"
- * - ".[0][1][2].name1[3]"
- * - ".%" => member name is provided as parameter
- * - ".[%]" => index is provied as parameter
- */
- class Path
- {
- public:
- Path( const std::string &path,
- const PathArgument &a1 = PathArgument(),
- const PathArgument &a2 = PathArgument(),
- const PathArgument &a3 = PathArgument(),
- const PathArgument &a4 = PathArgument(),
- const PathArgument &a5 = PathArgument() );
-
- const Value &resolve( const Value &root ) const;
- Value resolve( const Value &root,
- const Value &defaultValue ) const;
- /// Creates the "path" to access the specified node and returns a reference on the node.
- Value &make( Value &root ) const;
-
- private:
- typedef std::vector<const PathArgument *> InArgs;
- typedef std::vector<PathArgument> Args;
-
- void makePath( const std::string &path,
- const InArgs &in );
- void addPathInArg( const std::string &path,
- const InArgs &in,
- InArgs::const_iterator &itInArg,
- PathArgument::Kind kind );
- void invalidPath( const std::string &path,
- int location );
-
- Args args_;
- };
+ CommentInfo *comments_;
+ };
+
+
+ /** \brief Experimental and untested: represents an element of the "path" to access a node.
+ */
+ class PathArgument
+ {
+ public:
+ friend class Path;
+
+ PathArgument();
+ PathArgument( ArrayIndex index );
+ PathArgument( const char *key );
+ PathArgument( const std::string &key );
+
+ private:
+ enum Kind
+ {
+ kindNone = 0,
+ kindIndex,
+ kindKey
+ };
+ std::string key_;
+ ArrayIndex index_;
+ Kind kind_;
+ };
+
+ /** \brief Experimental and untested: represents a "path" to access a node.
+ *
+ * Syntax:
+ * - "." => root node
+ * - ".[n]" => elements at index 'n' of root node (an array value)
+ * - ".name" => member named 'name' of root node (an object value)
+ * - ".name1.name2.name3"
+ * - ".[0][1][2].name1[3]"
+ * - ".%" => member name is provided as parameter
+ * - ".[%]" => index is provied as parameter
+ */
+ class Path
+ {
+ public:
+ Path( const std::string &path,
+ const PathArgument &a1 = PathArgument(),
+ const PathArgument &a2 = PathArgument(),
+ const PathArgument &a3 = PathArgument(),
+ const PathArgument &a4 = PathArgument(),
+ const PathArgument &a5 = PathArgument() );
+
+ const Value &resolve( const Value &root ) const;
+ Value resolve( const Value &root,
+ const Value &defaultValue ) const;
+ /// Creates the "path" to access the specified node and returns a reference on the node.
+ Value &make( Value &root ) const;
+
+ private:
+ typedef std::vector<const PathArgument *> InArgs;
+ typedef std::vector<PathArgument> Args;
+
+ void makePath( const std::string &path,
+ const InArgs &in );
+ void addPathInArg( const std::string &path,
+ const InArgs &in,
+ InArgs::const_iterator &itInArg,
+ PathArgument::Kind kind );
+ void invalidPath( const std::string &path,
+ int location );
+
+ Args args_;
+ };
#ifdef JSON_VALUE_USE_INTERNAL_MAP
- /** \brief Allocator to customize Value internal map.
- * Below is an example of a simple implementation (default implementation actually
- * use memory pool for speed).
- * \code
- class DefaultValueMapAllocator : public ValueMapAllocator
- {
- public: // overridden from ValueMapAllocator
- virtual ValueInternalMap *newMap()
- {
- return new ValueInternalMap();
- }
-
- virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
- {
- return new ValueInternalMap( other );
- }
-
- virtual void destructMap( ValueInternalMap *map )
- {
- delete map;
- }
-
- virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
- {
- return new ValueInternalLink[size];
- }
-
- virtual void releaseMapBuckets( ValueInternalLink *links )
- {
- delete [] links;
- }
-
- virtual ValueInternalLink *allocateMapLink()
- {
- return new ValueInternalLink();
- }
-
- virtual void releaseMapLink( ValueInternalLink *link )
- {
- delete link;
- }
- };
- * \endcode
- */
- class JSON_API ValueMapAllocator
- {
- public:
- virtual ~ValueMapAllocator();
- virtual ValueInternalMap *newMap() = 0;
- virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0;
- virtual void destructMap( ValueInternalMap *map ) = 0;
- virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0;
- virtual void releaseMapBuckets( ValueInternalLink *links ) = 0;
- virtual ValueInternalLink *allocateMapLink() = 0;
- virtual void releaseMapLink( ValueInternalLink *link ) = 0;
- };
-
- /** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
- * \internal previous_ & next_ allows for bidirectional traversal.
- */
- class JSON_API ValueInternalLink
- {
- public:
- enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
- enum InternalFlags {
- flagAvailable = 0,
- flagUsed = 1
- };
-
- ValueInternalLink();
-
- ~ValueInternalLink();
-
- Value items_[itemPerLink];
- char *keys_[itemPerLink];
- ValueInternalLink *previous_;
- ValueInternalLink *next_;
- };
-
-
- /** \brief A linked page based hash-table implementation used internally by Value.
- * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked
- * list in each bucket to handle collision. There is an addional twist in that
- * each node of the collision linked list is a page containing a fixed amount of
- * value. This provides a better compromise between memory usage and speed.
- *
- * Each bucket is made up of a chained list of ValueInternalLink. The last
- * link of a given bucket can be found in the 'previous_' field of the following bucket.
- * The last link of the last bucket is stored in tailLink_ as it has no following bucket.
- * Only the last link of a bucket may contains 'available' item. The last link always
- * contains at least one element unless is it the bucket one very first link.
- */
- class JSON_API ValueInternalMap
- {
- friend class ValueIteratorBase;
- friend class Value;
- public:
- typedef unsigned int HashKey;
- typedef unsigned int BucketIndex;
+ /** \brief Allocator to customize Value internal map.
+ * Below is an example of a simple implementation (default implementation actually
+ * use memory pool for speed).
+ * \code
+ class DefaultValueMapAllocator : public ValueMapAllocator
+ {
+ public: // overridden from ValueMapAllocator
+ virtual ValueInternalMap *newMap()
+ {
+ return new ValueInternalMap();
+ }
+
+ virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
+ {
+ return new ValueInternalMap( other );
+ }
+
+ virtual void destructMap( ValueInternalMap *map )
+ {
+ delete map;
+ }
+
+ virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
+ {
+ return new ValueInternalLink[size];
+ }
+
+ virtual void releaseMapBuckets( ValueInternalLink *links )
+ {
+ delete [] links;
+ }
+
+ virtual ValueInternalLink *allocateMapLink()
+ {
+ return new ValueInternalLink();
+ }
+
+ virtual void releaseMapLink( ValueInternalLink *link )
+ {
+ delete link;
+ }
+ };
+ * \endcode
+ */
+ class JSON_API ValueMapAllocator
+ {
+ public:
+ virtual ~ValueMapAllocator();
+ virtual ValueInternalMap *newMap() = 0;
+ virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0;
+ virtual void destructMap( ValueInternalMap *map ) = 0;
+ virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0;
+ virtual void releaseMapBuckets( ValueInternalLink *links ) = 0;
+ virtual ValueInternalLink *allocateMapLink() = 0;
+ virtual void releaseMapLink( ValueInternalLink *link ) = 0;
+ };
+
+ /** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
+ * \internal previous_ & next_ allows for bidirectional traversal.
+ */
+ class JSON_API ValueInternalLink
+ {
+ public:
+ enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
+ enum InternalFlags {
+ flagAvailable = 0,
+ flagUsed = 1
+ };
+
+ ValueInternalLink();
+
+ ~ValueInternalLink();
+
+ Value items_[itemPerLink];
+ char *keys_[itemPerLink];
+ ValueInternalLink *previous_;
+ ValueInternalLink *next_;
+ };
+
+
+ /** \brief A linked page based hash-table implementation used internally by Value.
+ * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked
+ * list in each bucket to handle collision. There is an addional twist in that
+ * each node of the collision linked list is a page containing a fixed amount of
+ * value. This provides a better compromise between memory usage and speed.
+ *
+ * Each bucket is made up of a chained list of ValueInternalLink. The last
+ * link of a given bucket can be found in the 'previous_' field of the following bucket.
+ * The last link of the last bucket is stored in tailLink_ as it has no following bucket.
+ * Only the last link of a bucket may contains 'available' item. The last link always
+ * contains at least one element unless is it the bucket one very first link.
+ */
+ class JSON_API ValueInternalMap
+ {
+ friend class ValueIteratorBase;
+ friend class Value;
+ public:
+ typedef unsigned int HashKey;
+ typedef unsigned int BucketIndex;
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- struct IteratorState
- {
- IteratorState()
- : map_(0)
- , link_(0)
- , itemIndex_(0)
- , bucketIndex_(0)
- {
- }
- ValueInternalMap *map_;
- ValueInternalLink *link_;
- BucketIndex itemIndex_;
- BucketIndex bucketIndex_;
- };
+ struct IteratorState
+ {
+ IteratorState()
+ : map_(0)
+ , link_(0)
+ , itemIndex_(0)
+ , bucketIndex_(0)
+ {
+ }
+ ValueInternalMap *map_;
+ ValueInternalLink *link_;
+ BucketIndex itemIndex_;
+ BucketIndex bucketIndex_;
+ };
# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- ValueInternalMap();
- ValueInternalMap( const ValueInternalMap &other );
- ValueInternalMap &operator =( const ValueInternalMap &other );
- ~ValueInternalMap();
+ ValueInternalMap();
+ ValueInternalMap( const ValueInternalMap &other );
+ ValueInternalMap &operator =( const ValueInternalMap &other );
+ ~ValueInternalMap();
- void swap( ValueInternalMap &other );
+ void swap( ValueInternalMap &other );
- BucketIndex size() const;
+ BucketIndex size() const;
- void clear();
+ void clear();
- bool reserveDelta( BucketIndex growth );
+ bool reserveDelta( BucketIndex growth );
- bool reserve( BucketIndex newItemCount );
+ bool reserve( BucketIndex newItemCount );
- const Value *find( const char *key ) const;
+ const Value *find( const char *key ) const;
- Value *find( const char *key );
+ Value *find( const char *key );
- Value &resolveReference( const char *key,
- bool isStatic );
+ Value &resolveReference( const char *key,
+ bool isStatic );
- void remove( const char *key );
+ void remove( const char *key );
- void doActualRemove( ValueInternalLink *link,
- BucketIndex index,
- BucketIndex bucketIndex );
+ void doActualRemove( ValueInternalLink *link,
+ BucketIndex index,
+ BucketIndex bucketIndex );
- ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex );
+ ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex );
- Value &setNewItem( const char *key,
- bool isStatic,
- ValueInternalLink *link,
- BucketIndex index );
+ Value &setNewItem( const char *key,
+ bool isStatic,
+ ValueInternalLink *link,
+ BucketIndex index );
- Value &unsafeAdd( const char *key,
- bool isStatic,
- HashKey hashedKey );
+ Value &unsafeAdd( const char *key,
+ bool isStatic,
+ HashKey hashedKey );
- HashKey hash( const char *key ) const;
+ HashKey hash( const char *key ) const;
- int compare( const ValueInternalMap &other ) const;
+ int compare( const ValueInternalMap &other ) const;
- private:
- void makeBeginIterator( IteratorState &it ) const;
- void makeEndIterator( IteratorState &it ) const;
- static bool equals( const IteratorState &x, const IteratorState &other );
- static void increment( IteratorState &iterator );
- static void incrementBucket( IteratorState &iterator );
- static void decrement( IteratorState &iterator );
- static const char *key( const IteratorState &iterator );
- static const char *key( const IteratorState &iterator, bool &isStatic );
- static Value &value( const IteratorState &iterator );
- static int distance( const IteratorState &x, const IteratorState &y );
+ private:
+ void makeBeginIterator( IteratorState &it ) const;
+ void makeEndIterator( IteratorState &it ) const;
+ static bool equals( const IteratorState &x, const IteratorState &other );
+ static void increment( IteratorState &iterator );
+ static void incrementBucket( IteratorState &iterator );
+ static void decrement( IteratorState &iterator );
+ static const char *key( const IteratorState &iterator );
+ static const char *key( const IteratorState &iterator, bool &isStatic );
+ static Value &value( const IteratorState &iterator );
+ static int distance( const IteratorState &x, const IteratorState &y );
- private:
- ValueInternalLink *buckets_;
- ValueInternalLink *tailLink_;
- BucketIndex bucketsSize_;
- BucketIndex itemCount_;
- };
+ private:
+ ValueInternalLink *buckets_;
+ ValueInternalLink *tailLink_;
+ BucketIndex bucketsSize_;
+ BucketIndex itemCount_;
+ };
- /** \brief A simplified deque implementation used internally by Value.
- * \internal
- * It is based on a list of fixed "page", each page contains a fixed number of items.
- * Instead of using a linked-list, a array of pointer is used for fast item look-up.
- * Look-up for an element is as follow:
- * - compute page index: pageIndex = itemIndex / itemsPerPage
- * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
- *
- * Insertion is amortized constant time (only the array containing the index of pointers
- * need to be reallocated when items are appended).
- */
- class JSON_API ValueInternalArray
- {
- friend class Value;
- friend class ValueIteratorBase;
- public:
- enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo.
- typedef Value::ArrayIndex ArrayIndex;
- typedef unsigned int PageIndex;
+ /** \brief A simplified deque implementation used internally by Value.
+ * \internal
+ * It is based on a list of fixed "page", each page contains a fixed number of items.
+ * Instead of using a linked-list, a array of pointer is used for fast item look-up.
+ * Look-up for an element is as follow:
+ * - compute page index: pageIndex = itemIndex / itemsPerPage
+ * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
+ *
+ * Insertion is amortized constant time (only the array containing the index of pointers
+ * need to be reallocated when items are appended).
+ */
+ class JSON_API ValueInternalArray
+ {
+ friend class Value;
+ friend class ValueIteratorBase;
+ public:
+ enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo.
+ typedef Value::ArrayIndex ArrayIndex;
+ typedef unsigned int PageIndex;
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- struct IteratorState // Must be a POD
- {
- IteratorState()
- : array_(0)
- , currentPageIndex_(0)
- , currentItemIndex_(0)
- {
- }
- ValueInternalArray *array_;
- Value **currentPageIndex_;
- unsigned int currentItemIndex_;
- };
+ struct IteratorState // Must be a POD
+ {
+ IteratorState()
+ : array_(0)
+ , currentPageIndex_(0)
+ , currentItemIndex_(0)
+ {
+ }
+ ValueInternalArray *array_;
+ Value **currentPageIndex_;
+ unsigned int currentItemIndex_;
+ };
# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- ValueInternalArray();
- ValueInternalArray( const ValueInternalArray &other );
- ValueInternalArray &operator =( const ValueInternalArray &other );
- ~ValueInternalArray();
- void swap( ValueInternalArray &other );
+ ValueInternalArray();
+ ValueInternalArray( const ValueInternalArray &other );
+ ValueInternalArray &operator =( const ValueInternalArray &other );
+ ~ValueInternalArray();
+ void swap( ValueInternalArray &other );
- void clear();
- void resize( ArrayIndex newSize );
+ void clear();
+ void resize( ArrayIndex newSize );
- Value &resolveReference( ArrayIndex index );
+ Value &resolveReference( ArrayIndex index );
- Value *find( ArrayIndex index ) const;
+ Value *find( ArrayIndex index ) const;
- ArrayIndex size() const;
+ ArrayIndex size() const;
- int compare( const ValueInternalArray &other ) const;
+ int compare( const ValueInternalArray &other ) const;
- private:
- static bool equals( const IteratorState &x, const IteratorState &other );
- static void increment( IteratorState &iterator );
- static void decrement( IteratorState &iterator );
- static Value &dereference( const IteratorState &iterator );
- static Value &unsafeDereference( const IteratorState &iterator );
- static int distance( const IteratorState &x, const IteratorState &y );
- static ArrayIndex indexOf( const IteratorState &iterator );
- void makeBeginIterator( IteratorState &it ) const;
- void makeEndIterator( IteratorState &it ) const;
- void makeIterator( IteratorState &it, ArrayIndex index ) const;
+ private:
+ static bool equals( const IteratorState &x, const IteratorState &other );
+ static void increment( IteratorState &iterator );
+ static void decrement( IteratorState &iterator );
+ static Value &dereference( const IteratorState &iterator );
+ static Value &unsafeDereference( const IteratorState &iterator );
+ static int distance( const IteratorState &x, const IteratorState &y );
+ static ArrayIndex indexOf( const IteratorState &iterator );
+ void makeBeginIterator( IteratorState &it ) const;
+ void makeEndIterator( IteratorState &it ) const;
+ void makeIterator( IteratorState &it, ArrayIndex index ) const;
- void makeIndexValid( ArrayIndex index );
+ void makeIndexValid( ArrayIndex index );
- Value **pages_;
- ArrayIndex size_;
- PageIndex pageCount_;
- };
+ Value **pages_;
+ ArrayIndex size_;
+ PageIndex pageCount_;
+ };
- /** \brief Experimental: do not use. Allocator to customize Value internal array.
- * Below is an example of a simple implementation (actual implementation use
- * memory pool).
- \code
+ /** \brief Experimental: do not use. Allocator to customize Value internal array.
+ * Below is an example of a simple implementation (actual implementation use
+ * memory pool).
+ \code
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
- virtual ~DefaultValueArrayAllocator()
- {
- }
-
- virtual ValueInternalArray *newArray()
- {
- return new ValueInternalArray();
- }
-
- virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
- {
- return new ValueInternalArray( other );
- }
-
- virtual void destruct( ValueInternalArray *array )
- {
- delete array;
- }
-
- virtual void reallocateArrayPageIndex( Value **&indexes,
- ValueInternalArray::PageIndex &indexCount,
- ValueInternalArray::PageIndex minNewIndexCount )
- {
- ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
- if ( minNewIndexCount > newIndexCount )
- newIndexCount = minNewIndexCount;
- void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
- if ( !newIndexes )
- throw std::bad_alloc();
- indexCount = newIndexCount;
- indexes = static_cast<Value **>( newIndexes );
- }
- virtual void releaseArrayPageIndex( Value **indexes,
- ValueInternalArray::PageIndex indexCount )
- {
- if ( indexes )
- free( indexes );
- }
-
- virtual Value *allocateArrayPage()
- {
- return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
- }
-
- virtual void releaseArrayPage( Value *value )
- {
- if ( value )
- free( value );
- }
+ virtual ~DefaultValueArrayAllocator()
+ {
+ }
+
+ virtual ValueInternalArray *newArray()
+ {
+ return new ValueInternalArray();
+ }
+
+ virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
+ {
+ return new ValueInternalArray( other );
+ }
+
+ virtual void destruct( ValueInternalArray *array )
+ {
+ delete array;
+ }
+
+ virtual void reallocateArrayPageIndex( Value **&indexes,
+ ValueInternalArray::PageIndex &indexCount,
+ ValueInternalArray::PageIndex minNewIndexCount )
+ {
+ ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
+ if ( minNewIndexCount > newIndexCount )
+ newIndexCount = minNewIndexCount;
+ void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
+ if ( !newIndexes )
+ throw std::bad_alloc();
+ indexCount = newIndexCount;
+ indexes = static_cast<Value **>( newIndexes );
+ }
+ virtual void releaseArrayPageIndex( Value **indexes,
+ ValueInternalArray::PageIndex indexCount )
+ {
+ if ( indexes )
+ free( indexes );
+ }
+
+ virtual Value *allocateArrayPage()
+ {
+ return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
+ }
+
+ virtual void releaseArrayPage( Value *value )
+ {
+ if ( value )
+ free( value );
+ }
};
- \endcode
- */
- class JSON_API ValueArrayAllocator
- {
- public:
- virtual ~ValueArrayAllocator();
- virtual ValueInternalArray *newArray() = 0;
- virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0;
- virtual void destructArray( ValueInternalArray *array ) = 0;
- /** \brief Reallocate array page index.
- * Reallocates an array of pointer on each page.
- * \param indexes [input] pointer on the current index. May be \c NULL.
- * [output] pointer on the new index of at least
- * \a minNewIndexCount pages.
- * \param indexCount [input] current number of pages in the index.
- * [output] number of page the reallocated index can handle.
- * \b MUST be >= \a minNewIndexCount.
- * \param minNewIndexCount Minimum number of page the new index must be able to
- * handle.
- */
- virtual void reallocateArrayPageIndex( Value **&indexes,
- ValueInternalArray::PageIndex &indexCount,
- ValueInternalArray::PageIndex minNewIndexCount ) = 0;
- virtual void releaseArrayPageIndex( Value **indexes,
- ValueInternalArray::PageIndex indexCount ) = 0;
- virtual Value *allocateArrayPage() = 0;
- virtual void releaseArrayPage( Value *value ) = 0;
- };
+ \endcode
+ */
+ class JSON_API ValueArrayAllocator
+ {
+ public:
+ virtual ~ValueArrayAllocator();
+ virtual ValueInternalArray *newArray() = 0;
+ virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0;
+ virtual void destructArray( ValueInternalArray *array ) = 0;
+ /** \brief Reallocate array page index.
+ * Reallocates an array of pointer on each page.
+ * \param indexes [input] pointer on the current index. May be \c NULL.
+ * [output] pointer on the new index of at least
+ * \a minNewIndexCount pages.
+ * \param indexCount [input] current number of pages in the index.
+ * [output] number of page the reallocated index can handle.
+ * \b MUST be >= \a minNewIndexCount.
+ * \param minNewIndexCount Minimum number of page the new index must be able to
+ * handle.
+ */
+ virtual void reallocateArrayPageIndex( Value **&indexes,
+ ValueInternalArray::PageIndex &indexCount,
+ ValueInternalArray::PageIndex minNewIndexCount ) = 0;
+ virtual void releaseArrayPageIndex( Value **indexes,
+ ValueInternalArray::PageIndex indexCount ) = 0;
+ virtual Value *allocateArrayPage() = 0;
+ virtual void releaseArrayPage( Value *value ) = 0;
+ };
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
- /** \brief base class for Value iterators.
- *
- */
- class ValueIteratorBase
- {
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef ValueIteratorBase SelfType;
+ /** \brief base class for Value iterators.
+ *
+ */
+ class ValueIteratorBase
+ {
+ public:
+ typedef unsigned int size_t;
+ typedef int difference_type;
+ typedef ValueIteratorBase SelfType;
- ValueIteratorBase();
+ ValueIteratorBase();
#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueIteratorBase( const Value::ObjectValues::iterator &current );
+ explicit ValueIteratorBase( const Value::ObjectValues::iterator &current );
#else
- ValueIteratorBase( const ValueInternalArray::IteratorState &state );
- ValueIteratorBase( const ValueInternalMap::IteratorState &state );
+ ValueIteratorBase( const ValueInternalArray::IteratorState &state );
+ ValueIteratorBase( const ValueInternalMap::IteratorState &state );
#endif
- bool operator ==( const SelfType &other ) const
- {
- return isEqual( other );
- }
+ bool operator ==( const SelfType &other ) const
+ {
+ return isEqual( other );
+ }
- bool operator !=( const SelfType &other ) const
- {
- return !isEqual( other );
- }
+ bool operator !=( const SelfType &other ) const
+ {
+ return !isEqual( other );
+ }
- difference_type operator -( const SelfType &other ) const
- {
- return computeDistance( other );
- }
+ difference_type operator -( const SelfType &other ) const
+ {
+ return computeDistance( other );
+ }
- /// Return either the index or the member name of the referenced value as a Value.
- Value key() const;
+ /// Return either the index or the member name of the referenced value as a Value.
+ Value key() const;
- /// Return the index of the referenced Value. -1 if it is not an arrayValue.
- UInt index() const;
+ /// Return the index of the referenced Value. -1 if it is not an arrayValue.
+ UInt index() const;
- /// Return the member name of the referenced Value. "" if it is not an objectValue.
- const char *memberName() const;
+ /// Return the member name of the referenced Value. "" if it is not an objectValue.
+ const char *memberName() const;
- protected:
- Value &deref() const;
+ protected:
+ Value &deref() const;
- void increment();
+ void increment();
- void decrement();
+ void decrement();
- difference_type computeDistance( const SelfType &other ) const;
+ difference_type computeDistance( const SelfType &other ) const;
- bool isEqual( const SelfType &other ) const;
+ bool isEqual( const SelfType &other ) const;
- void copy( const SelfType &other );
+ void copy( const SelfType &other );
- private:
+ private:
#ifndef JSON_VALUE_USE_INTERNAL_MAP
- Value::ObjectValues::iterator current_;
- // Indicates that iterator is for a null value.
- bool isNull_;
+ Value::ObjectValues::iterator current_;
+ // Indicates that iterator is for a null value.
+ bool isNull_;
#else
- union
- {
- ValueInternalArray::IteratorState array_;
- ValueInternalMap::IteratorState map_;
- } iterator_;
- bool isArray_;
+ union
+ {
+ ValueInternalArray::IteratorState array_;
+ ValueInternalMap::IteratorState map_;
+ } iterator_;
+ bool isArray_;
#endif
- };
-
- /** \brief const iterator for object and array value.
- *
- */
- class ValueConstIterator : public ValueIteratorBase
- {
- friend class Value;
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef const Value &reference;
- typedef const Value *pointer;
- typedef ValueConstIterator SelfType;
-
- ValueConstIterator();
- private:
- /*! \internal Use by Value to create an iterator.
- */
+ };
+
+ /** \brief const iterator for object and array value.
+ *
+ */
+ class ValueConstIterator : public ValueIteratorBase
+ {
+ friend class Value;
+ public:
+ typedef unsigned int size_t;
+ typedef int difference_type;
+ typedef const Value &reference;
+ typedef const Value *pointer;
+ typedef ValueConstIterator SelfType;
+
+ ValueConstIterator();
+ private:
+ /*! \internal Use by Value to create an iterator.
+ */
#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueConstIterator( const Value::ObjectValues::iterator &current );
+ explicit ValueConstIterator( const Value::ObjectValues::iterator &current );
#else
- ValueConstIterator( const ValueInternalArray::IteratorState &state );
- ValueConstIterator( const ValueInternalMap::IteratorState &state );
+ ValueConstIterator( const ValueInternalArray::IteratorState &state );
+ ValueConstIterator( const ValueInternalMap::IteratorState &state );
#endif
- public:
- SelfType &operator =( const ValueIteratorBase &other );
-
- SelfType operator++( int )
- {
- SelfType temp( *this );
- ++*this;
- return temp;
- }
-
- SelfType operator--( int )
- {
- SelfType temp( *this );
- --*this;
- return temp;
- }
-
- SelfType &operator--()
- {
- decrement();
- return *this;
- }
-
- SelfType &operator++()
- {
- increment();
- return *this;
- }
-
- reference operator *() const
- {
- return deref();
- }
- };
-
-
- /** \brief Iterator for object and array value.
- */
- class ValueIterator : public ValueIteratorBase
- {
- friend class Value;
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef Value &reference;
- typedef Value *pointer;
- typedef ValueIterator SelfType;
-
- ValueIterator();
- ValueIterator( const ValueConstIterator &other );
- ValueIterator( const ValueIterator &other );
- private:
- /*! \internal Use by Value to create an iterator.
- */
+ public:
+ SelfType &operator =( const ValueIteratorBase &other );
+
+ SelfType operator++( int )
+ {
+ SelfType temp( *this );
+ ++*this;
+ return temp;
+ }
+
+ SelfType operator--( int )
+ {
+ SelfType temp( *this );
+ --*this;
+ return temp;
+ }
+
+ SelfType &operator--()
+ {
+ decrement();
+ return *this;
+ }
+
+ SelfType &operator++()
+ {
+ increment();
+ return *this;
+ }
+
+ reference operator *() const
+ {
+ return deref();
+ }
+ };
+
+
+ /** \brief Iterator for object and array value.
+ */
+ class ValueIterator : public ValueIteratorBase
+ {
+ friend class Value;
+ public:
+ typedef unsigned int size_t;
+ typedef int difference_type;
+ typedef Value &reference;
+ typedef Value *pointer;
+ typedef ValueIterator SelfType;
+
+ ValueIterator();
+ ValueIterator( const ValueConstIterator &other );
+ ValueIterator( const ValueIterator &other );
+ private:
+ /*! \internal Use by Value to create an iterator.
+ */
#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueIterator( const Value::ObjectValues::iterator &current );
+ explicit ValueIterator( const Value::ObjectValues::iterator &current );
#else
- ValueIterator( const ValueInternalArray::IteratorState &state );
- ValueIterator( const ValueInternalMap::IteratorState &state );
+ ValueIterator( const ValueInternalArray::IteratorState &state );
+ ValueIterator( const ValueInternalMap::IteratorState &state );
#endif
- public:
-
- SelfType &operator =( const SelfType &other );
-
- SelfType operator++( int )
- {
- SelfType temp( *this );
- ++*this;
- return temp;
- }
-
- SelfType operator--( int )
- {
- SelfType temp( *this );
- --*this;
- return temp;
- }
-
- SelfType &operator--()
- {
- decrement();
- return *this;
- }
-
- SelfType &operator++()
- {
- increment();
- return *this;
- }
-
- reference operator *() const
- {
- return deref();
- }
- };
+ public:
+
+ SelfType &operator =( const SelfType &other );
+
+ SelfType operator++( int )
+ {
+ SelfType temp( *this );
+ ++*this;
+ return temp;
+ }
+
+ SelfType operator--( int )
+ {
+ SelfType temp( *this );
+ --*this;
+ return temp;
+ }
+
+ SelfType &operator--()
+ {
+ decrement();
+ return *this;
+ }
+
+ SelfType &operator++()
+ {
+ increment();
+ return *this;
+ }
+
+ reference operator *() const
+ {
+ return deref();
+ }
+ };
} // namespace Json