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-rw-r--r--src/frontend/mame/ui/selgame.cpp2493
1 files changed, 2493 insertions, 0 deletions
diff --git a/src/frontend/mame/ui/selgame.cpp b/src/frontend/mame/ui/selgame.cpp
new file mode 100644
index 00000000000..00fbd75108e
--- /dev/null
+++ b/src/frontend/mame/ui/selgame.cpp
@@ -0,0 +1,2493 @@
+// license:BSD-3-Clause
+// copyright-holders:Maurizio Petrarota
+/*********************************************************************
+
+ ui/selgame.cpp
+
+ Main UI menu.
+
+*********************************************************************/
+
+#include "emu.h"
+#include "mame.h"
+#include "emuopts.h"
+#include "ui/ui.h"
+#include "uiinput.h"
+#include "ui/selgame.h"
+#include "ui/miscmenu.h"
+#include "audit.h"
+#include "ui/datfile.h"
+#include "ui/inifile.h"
+#include "rendfont.h"
+#include "ui/datmenu.h"
+#include "ui/optsmenu.h"
+#include "ui/selector.h"
+#include "ui/selsoft.h"
+#include "sound/samples.h"
+#include "ui/custmenu.h"
+#include "../info.h"
+#include "ui/auditmenu.h"
+#include "rendutil.h"
+#include "softlist.h"
+
+extern const char UI_VERSION_TAG[];
+
+static bool first_start = true;
+static const char *dats_info[] = {
+ __("General Info"),
+ __("History"),
+ __("Mameinfo"),
+ __("Sysinfo"),
+ __("Messinfo"),
+ __("Command"),
+ __("Gameinit"),
+ __("Mamescore") };
+
+std::vector<const game_driver *> ui_menu_select_game::m_sortedlist;
+int ui_menu_select_game::m_isabios = 0;
+
+//-------------------------------------------------
+// ctor
+//-------------------------------------------------
+
+ui_menu_select_game::ui_menu_select_game(running_machine &machine, render_container *container, const char *gamename) : ui_menu(machine, container)
+{
+ m_focus = focused_menu::main;
+ highlight = 0;
+ std::string error_string, last_filter, sub_filter;
+ ui_options &moptions = mame_machine_manager::instance()->ui().options();
+
+ // load drivers cache
+ init_sorted_list();
+
+ // check if there are available icons
+ ui_globals::has_icons = false;
+ file_enumerator path(moptions.icons_directory());
+ const osd_directory_entry *dir;
+ while ((dir = path.next()) != nullptr)
+ {
+ std::string src(dir->name);
+ if (src.find(".ico") != std::string::npos || src.find("icons") != std::string::npos)
+ {
+ ui_globals::has_icons = true;
+ break;
+ }
+ }
+
+ // build drivers list
+ if (!load_available_machines())
+ build_available_list();
+
+ // load custom filter
+ load_custom_filters();
+
+ if (first_start)
+ {
+ reselect_last::driver = moptions.last_used_machine();
+ std::string tmp(moptions.last_used_filter());
+ std::size_t found = tmp.find_first_of(",");
+ if (found == std::string::npos)
+ last_filter = tmp;
+ else
+ {
+ last_filter = tmp.substr(0, found);
+ sub_filter = tmp.substr(found + 1);
+ }
+
+ main_filters::actual = FILTER_ALL;
+ for (size_t ind = 0; ind < main_filters::length; ++ind)
+ if (last_filter == main_filters::text[ind])
+ {
+ main_filters::actual = ind;
+ break;
+ }
+
+ if (main_filters::actual == FILTER_CATEGORY)
+ main_filters::actual = FILTER_ALL;
+ else if (main_filters::actual == FILTER_MANUFACTURER)
+ {
+ for (size_t id = 0; id < c_mnfct::ui.size(); ++id)
+ if (sub_filter == c_mnfct::ui[id])
+ c_mnfct::actual = id;
+ }
+ else if (main_filters::actual == FILTER_YEAR)
+ {
+ for (size_t id = 0; id < c_year::ui.size(); ++id)
+ if (sub_filter == c_year::ui[id])
+ c_year::actual = id;
+ }
+ first_start = false;
+ }
+
+ if (!moptions.remember_last())
+ reselect_last::reset();
+
+ machine.options().set_value(OPTION_SNAPNAME, "%g/%i", OPTION_PRIORITY_CMDLINE, error_string);
+ machine.options().set_value(OPTION_SOFTWARENAME, "", OPTION_PRIORITY_CMDLINE, error_string);
+
+ ui_globals::curimage_view = FIRST_VIEW;
+ ui_globals::curdats_view = UI_FIRST_LOAD;
+ ui_globals::switch_image = false;
+ ui_globals::default_image = true;
+ ui_globals::panels_status = moptions.hide_panels();
+ m_searchlist[0] = nullptr;
+}
+
+//-------------------------------------------------
+// dtor
+//-------------------------------------------------
+
+ui_menu_select_game::~ui_menu_select_game()
+{
+ std::string error_string, last_driver;
+ const game_driver *driver = nullptr;
+ ui_software_info *swinfo = nullptr;
+ ui_options &mopt = mame_machine_manager::instance()->ui().options();
+ if (isfavorite())
+ swinfo = (selected >= 0 && selected < item.size()) ? (ui_software_info *)item[selected].ref : nullptr;
+ else
+ driver = (selected >= 0 && selected < item.size()) ? (const game_driver *)item[selected].ref : nullptr;
+
+ if ((FPTR)driver > skip_main_items)
+ last_driver = driver->name;
+
+ if ((FPTR)swinfo > skip_main_items)
+ last_driver = swinfo->shortname;
+
+ std::string filter(main_filters::text[main_filters::actual]);
+ if (main_filters::actual == FILTER_MANUFACTURER)
+ filter.append(",").append(c_mnfct::ui[c_mnfct::actual]);
+ else if (main_filters::actual == FILTER_YEAR)
+ filter.append(",").append(c_year::ui[c_year::actual]);
+
+ mopt.set_value(OPTION_LAST_USED_FILTER, filter.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
+ mopt.set_value(OPTION_LAST_USED_MACHINE, last_driver.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
+ mopt.set_value(OPTION_HIDE_PANELS, ui_globals::panels_status, OPTION_PRIORITY_CMDLINE, error_string);
+ save_ui_options(machine());
+}
+
+//-------------------------------------------------
+// handle
+//-------------------------------------------------
+
+void ui_menu_select_game::handle()
+{
+ if (m_prev_selected == nullptr)
+ m_prev_selected = item[0].ref;
+
+ bool check_filter = false;
+ bool enabled_dats = mame_machine_manager::instance()->ui().options().enabled_dats();
+
+ // if i have to load datfile, performe an hard reset
+ if (ui_globals::reset)
+ {
+ ui_globals::reset = false;
+ machine().schedule_hard_reset();
+ ui_menu::stack_reset(machine());
+ return;
+ }
+
+ // if i have to reselect a software, force software list submenu
+ if (reselect_last::get())
+ {
+ const game_driver *driver = (const game_driver *)item[selected].ref;
+ ui_menu::stack_push(global_alloc_clear<ui_menu_select_software>(machine(), container, driver));
+ return;
+ }
+
+ // ignore pause keys by swallowing them before we process the menu
+ machine().ui_input().pressed(IPT_UI_PAUSE);
+
+ // process the menu
+ const ui_menu_event *m_event = process(UI_MENU_PROCESS_LR_REPEAT);
+ if (m_event != nullptr && m_event->itemref != nullptr)
+ {
+ // reset the error on any future m_event
+ if (ui_error)
+ {
+ ui_error = false;
+ machine().ui_input().reset();
+ }
+
+ // handle selections
+ else if (m_event->iptkey == IPT_UI_SELECT)
+ {
+ if (m_focus == focused_menu::main)
+ {
+ if (isfavorite())
+ inkey_select_favorite(m_event);
+ else
+ inkey_select(m_event);
+ }
+ else if (m_focus == focused_menu::left)
+ {
+ l_hover = highlight;
+ check_filter = true;
+ m_prev_selected = nullptr;
+ }
+ }
+
+ // handle IPT_CUSTOM (mouse right click)
+ else if (m_event->iptkey == IPT_CUSTOM)
+ {
+ if (!isfavorite())
+ ui_menu::stack_push(global_alloc_clear<ui_menu_machine_configure>(machine(), container, (const game_driver *)m_prev_selected, m_event->mouse.x0, m_event->mouse.y0));
+ }
+
+ // handle UI_LEFT
+ else if (m_event->iptkey == IPT_UI_LEFT)
+ {
+ // Images
+ if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view > FIRST_VIEW)
+ {
+ ui_globals::curimage_view--;
+ ui_globals::switch_image = true;
+ ui_globals::default_image = false;
+ }
+
+ // Infos
+ else if (ui_globals::rpanel == RP_INFOS)
+ {
+ if (!isfavorite())
+ {
+ const game_driver *drv = (const game_driver *)m_event->itemref;
+ if ((FPTR)drv > skip_main_items && ui_globals::curdats_view > UI_FIRST_LOAD)
+ {
+ ui_globals::curdats_view--;
+ topline_datsview = 0;
+ }
+ }
+ else
+ {
+ ui_software_info *drv = (ui_software_info *)m_event->itemref;
+ if (drv->startempty == 1 && ui_globals::curdats_view > UI_FIRST_LOAD)
+ {
+ ui_globals::curdats_view--;
+ topline_datsview = 0;
+ }
+ else if ((FPTR)drv > skip_main_items && ui_globals::cur_sw_dats_view > 0)
+ {
+ ui_globals::cur_sw_dats_view--;
+ topline_datsview = 0;
+ }
+ }
+ }
+ }
+
+ // handle UI_RIGHT
+ else if (m_event->iptkey == IPT_UI_RIGHT)
+ {
+ // Images
+ if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view < LAST_VIEW)
+ {
+ ui_globals::curimage_view++;
+ ui_globals::switch_image = true;
+ ui_globals::default_image = false;
+ }
+
+ // Infos
+ else if (ui_globals::rpanel == RP_INFOS)
+ {
+ if (!isfavorite())
+ {
+ const game_driver *drv = (const game_driver *)m_event->itemref;
+ if ((FPTR)drv > skip_main_items && ui_globals::curdats_view < UI_LAST_LOAD)
+ {
+ ui_globals::curdats_view++;
+ topline_datsview = 0;
+ }
+ }
+ else
+ {
+ ui_software_info *drv = (ui_software_info *)m_event->itemref;
+ if (drv->startempty == 1 && ui_globals::curdats_view < UI_LAST_LOAD)
+ {
+ ui_globals::curdats_view++;
+ topline_datsview = 0;
+ }
+ else if ((FPTR)drv > skip_main_items && ui_globals::cur_sw_dats_view < 1)
+ {
+ ui_globals::cur_sw_dats_view++;
+ topline_datsview = 0;
+ }
+ }
+ }
+ }
+
+ // handle UI_UP_FILTER
+ else if (m_event->iptkey == IPT_UI_UP_FILTER && highlight > FILTER_FIRST)
+ {
+ highlight--;
+ }
+
+ // handle UI_DOWN_FILTER
+ else if (m_event->iptkey == IPT_UI_DOWN_FILTER && highlight < FILTER_LAST)
+ {
+ highlight++;
+ }
+
+ // handle UI_LEFT_PANEL
+ else if (m_event->iptkey == IPT_UI_LEFT_PANEL)
+ ui_globals::rpanel = RP_IMAGES;
+
+ // handle UI_RIGHT_PANEL
+ else if (m_event->iptkey == IPT_UI_RIGHT_PANEL)
+ ui_globals::rpanel = RP_INFOS;
+
+ // escape pressed with non-empty text clears the text
+ else if (m_event->iptkey == IPT_UI_CANCEL && m_search[0] != 0)
+ {
+ m_search[0] = '\0';
+ reset(UI_MENU_RESET_SELECT_FIRST);
+ }
+
+ // handle UI_DATS
+ else if (m_event->iptkey == IPT_UI_DATS && enabled_dats)
+ {
+ if (!isfavorite())
+ {
+ const game_driver *driver = (const game_driver *)m_event->itemref;
+ if ((FPTR)driver > skip_main_items && mame_machine_manager::instance()->datfile().has_data(driver))
+ ui_menu::stack_push(global_alloc_clear<ui_menu_dats_view>(machine(), container, driver));
+ }
+ else
+ {
+ ui_software_info *ui_swinfo = (ui_software_info *)m_event->itemref;
+ datfile_manager &mdat = mame_machine_manager::instance()->datfile();
+
+ if ((FPTR)ui_swinfo > skip_main_items)
+ {
+ if (ui_swinfo->startempty == 1 && mdat.has_history(ui_swinfo->driver))
+ ui_menu::stack_push(global_alloc_clear<ui_menu_dats_view>(machine(), container, ui_swinfo->driver));
+ else if (mdat.has_software(ui_swinfo->listname, ui_swinfo->shortname, ui_swinfo->parentname) || !ui_swinfo->usage.empty())
+ ui_menu::stack_push(global_alloc_clear<ui_menu_dats_view>(machine(), container, ui_swinfo));
+ }
+ }
+ }
+
+ // handle UI_FAVORITES
+ else if (m_event->iptkey == IPT_UI_FAVORITES)
+ {
+ if (!isfavorite())
+ {
+ const game_driver *driver = (const game_driver *)m_event->itemref;
+ if ((FPTR)driver > skip_main_items)
+ {
+ if (!mame_machine_manager::instance()->favorite().isgame_favorite(driver))
+ {
+ mame_machine_manager::instance()->favorite().add_favorite_game(driver);
+ machine().popmessage(_("%s\n added to favorites list."), driver->description);
+ }
+
+ else
+ {
+ mame_machine_manager::instance()->favorite().remove_favorite_game();
+ machine().popmessage(_("%s\n removed from favorites list."), driver->description);
+ }
+ }
+ }
+ else
+ {
+ ui_software_info *swinfo = (ui_software_info *)m_event->itemref;
+ if ((FPTR)swinfo > skip_main_items)
+ {
+ machine().popmessage(_("%s\n removed from favorites list."), swinfo->longname.c_str());
+ mame_machine_manager::instance()->favorite().remove_favorite_game(*swinfo);
+ reset(UI_MENU_RESET_SELECT_FIRST);
+ }
+ }
+ }
+
+ // handle UI_EXPORT
+ else if (m_event->iptkey == IPT_UI_EXPORT && !isfavorite())
+ inkey_export();
+
+ // handle UI_AUDIT_FAST
+ else if (m_event->iptkey == IPT_UI_AUDIT_FAST && !m_unavailsortedlist.empty())
+ ui_menu::stack_push(global_alloc_clear<ui_menu_audit>(machine(), container, m_availsortedlist, m_unavailsortedlist, 1));
+
+ // handle UI_AUDIT_ALL
+ else if (m_event->iptkey == IPT_UI_AUDIT_ALL)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_audit>(machine(), container, m_availsortedlist, m_unavailsortedlist, 2));
+
+ // typed characters append to the buffer
+ else if (m_event->iptkey == IPT_SPECIAL)
+ inkey_special(m_event);
+
+ else if (m_event->iptkey == IPT_UI_CONFIGURE)
+ inkey_configure(m_event);
+
+ else if (m_event->iptkey == IPT_OTHER)
+ {
+ m_prev_selected = nullptr;
+ check_filter = true;
+ highlight = l_hover;
+ }
+ }
+
+ if (m_event != nullptr && m_event->itemref == nullptr)
+ {
+ if (m_event->iptkey == IPT_SPECIAL)
+ inkey_special(m_event);
+ else if (m_event->iptkey == IPT_UI_CONFIGURE)
+ inkey_configure(m_event);
+ else if (m_event->iptkey == IPT_OTHER)
+ {
+ m_focus = focused_menu::left;
+ m_prev_selected = nullptr;
+ l_hover = highlight;
+ check_filter = true;
+ }
+ // handle UI_UP_FILTER
+ else if (m_event->iptkey == IPT_UI_UP_FILTER && highlight > FILTER_FIRST)
+ {
+ highlight--;
+ }
+
+ // handle UI_DOWN_FILTER
+ else if (m_event->iptkey == IPT_UI_DOWN_FILTER && highlight < FILTER_LAST)
+ {
+ highlight++;
+ }
+ }
+
+ // if we're in an error state, overlay an error message
+ if (ui_error)
+ mame_machine_manager::instance()->ui().draw_text_box(container, _("The selected machine is missing one or more required ROM or CHD images. "
+ "Please select a different machine.\n\nPress any key to continue."), JUSTIFY_CENTER, 0.5f, 0.5f, UI_RED_COLOR);
+
+ // handle filters selection from key shortcuts
+ if (check_filter)
+ {
+ m_search[0] = '\0';
+ if (l_hover == FILTER_CATEGORY)
+ {
+ main_filters::actual = l_hover;
+ ui_menu::stack_push(global_alloc_clear<ui_menu_game_options>(machine(), container));
+ }
+ else if (l_hover == FILTER_CUSTOM)
+ {
+ main_filters::actual = l_hover;
+ ui_menu::stack_push(global_alloc_clear<ui_menu_custom_filter>(machine(), container, true));
+ }
+ else if (l_hover == FILTER_MANUFACTURER)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, c_mnfct::ui, c_mnfct::actual, SELECTOR_GAME, l_hover));
+ else if (l_hover == FILTER_YEAR)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_selector>(machine(), container, c_year::ui, c_year::actual, SELECTOR_GAME, l_hover));
+ else
+ {
+ if (l_hover >= FILTER_ALL)
+ main_filters::actual = l_hover;
+ reset(UI_MENU_RESET_SELECT_FIRST);
+ }
+ }
+}
+
+//-------------------------------------------------
+// populate
+//-------------------------------------------------
+
+void ui_menu_select_game::populate()
+{
+ ui_globals::redraw_icon = true;
+ ui_globals::switch_image = true;
+ int old_item_selected = -1;
+
+ if (!isfavorite())
+ {
+ // if search is not empty, find approximate matches
+ if (m_search[0] != 0 && !isfavorite())
+ populate_search();
+ else
+ {
+ // reset search string
+ m_search[0] = '\0';
+ m_displaylist.clear();
+
+ // if filter is set on category, build category list
+ switch (main_filters::actual)
+ {
+ case FILTER_CATEGORY:
+ build_category();
+ break;
+ case FILTER_MANUFACTURER:
+ build_list(c_mnfct::ui[c_mnfct::actual].c_str());
+ break;
+ case FILTER_YEAR:
+ build_list(c_year::ui[c_year::actual].c_str());
+ break;
+ case FILTER_CUSTOM:
+ build_custom();
+ break;
+ default:
+ build_list();
+ break;
+ }
+
+ // iterate over entries
+ int curitem = 0;
+ for (auto & elem : m_displaylist)
+ {
+ UINT32 flags_ui = MENU_FLAG_UI | MENU_FLAG_LEFT_ARROW | MENU_FLAG_RIGHT_ARROW;
+
+ if (old_item_selected == -1 && elem->name == reselect_last::driver)
+ old_item_selected = curitem;
+
+ bool cloneof = strcmp(elem->parent, "0");
+ if (cloneof)
+ {
+ int cx = driver_list::find(elem->parent);
+ if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
+ cloneof = false;
+ }
+ if (cloneof)
+ flags_ui |= MENU_FLAG_INVERT;
+
+ item_append(elem->description, nullptr, flags_ui, (void *)elem);
+ curitem++;
+ }
+ }
+ }
+ // populate favorites list
+ else
+ {
+ m_search[0] = '\0';
+ int curitem = 0;
+ // iterate over entries
+ for (auto & mfavorite : mame_machine_manager::instance()->favorite().m_list)
+ {
+ UINT32 flags_ui = MENU_FLAG_UI | MENU_FLAG_LEFT_ARROW | MENU_FLAG_RIGHT_ARROW | MENU_FLAG_UI_FAVORITE;
+ if (mfavorite.startempty == 1)
+ {
+ if (old_item_selected == -1 && mfavorite.shortname == reselect_last::driver)
+ old_item_selected = curitem;
+
+ bool cloneof = strcmp(mfavorite.driver->parent, "0");
+ if (cloneof)
+ {
+ int cx = driver_list::find(mfavorite.driver->parent);
+ if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
+ cloneof = false;
+ }
+ if (cloneof)
+ flags_ui |= MENU_FLAG_INVERT;
+
+ item_append(mfavorite.longname.c_str(), nullptr, flags_ui, (void *)&mfavorite);
+ }
+ else
+ {
+ if (old_item_selected == -1 && mfavorite.shortname == reselect_last::driver)
+ old_item_selected = curitem;
+ item_append(mfavorite.longname.c_str(), mfavorite.devicetype.c_str(),
+ mfavorite.parentname.empty() ? flags_ui : (MENU_FLAG_INVERT | flags_ui), (void *)&mfavorite);
+ }
+ curitem++;
+ }
+ }
+
+ item_append(MENU_SEPARATOR_ITEM, nullptr, MENU_FLAG_UI, nullptr);
+
+ // add special items
+ if (ui_menu::stack_has_special_main_menu())
+ {
+ UINT32 flags_ui = MENU_FLAG_UI | MENU_FLAG_LEFT_ARROW | MENU_FLAG_RIGHT_ARROW;
+ item_append(_("Configure Options"), nullptr, flags_ui, (void *)(FPTR)CONF_OPTS);
+ item_append(_("Configure Machine"), nullptr, flags_ui, (void *)(FPTR)CONF_MACHINE);
+ skip_main_items = 2;
+ if (machine().options().plugins())
+ {
+ item_append(_("Plugins"), nullptr, flags_ui, (void *)(FPTR)CONF_PLUGINS);
+ skip_main_items++;
+ }
+ }
+ else
+ skip_main_items = 0;
+
+ // configure the custom rendering
+ customtop = 3.0f * mame_machine_manager::instance()->ui().get_line_height() + 5.0f * UI_BOX_TB_BORDER;
+ custombottom = 5.0f * mame_machine_manager::instance()->ui().get_line_height() + 3.0f * UI_BOX_TB_BORDER;
+
+ // reselect prior game launched, if any
+ if (old_item_selected != -1)
+ {
+ selected = old_item_selected;
+ if (ui_globals::visible_main_lines == 0)
+ top_line = (selected != 0) ? selected - 1 : 0;
+ else
+ top_line = selected - (ui_globals::visible_main_lines / 2);
+
+ if (reselect_last::software.empty())
+ reselect_last::reset();
+ }
+ else
+ reselect_last::reset();
+}
+
+//-------------------------------------------------
+// build a list of available drivers
+//-------------------------------------------------
+
+void ui_menu_select_game::build_available_list()
+{
+ int m_total = driver_list::total();
+ std::vector<bool> m_included(m_total, false);
+
+ // open a path to the ROMs and find them in the array
+ file_enumerator path(machine().options().media_path());
+ const osd_directory_entry *dir;
+
+ // iterate while we get new objects
+ while ((dir = path.next()) != nullptr)
+ {
+ char drivername[50];
+ char *dst = drivername;
+ const char *src;
+
+ // build a name for it
+ for (src = dir->name; *src != 0 && *src != '.' && dst < &drivername[ARRAY_LENGTH(drivername) - 1]; ++src)
+ *dst++ = tolower((UINT8) * src);
+
+ *dst = 0;
+ int drivnum = driver_list::find(drivername);
+ if (drivnum != -1 && !m_included[drivnum])
+ {
+ m_availsortedlist.push_back(&driver_list::driver(drivnum));
+ m_included[drivnum] = true;
+ }
+ }
+
+ // now check and include NONE_NEEDED
+ for (int x = 0; x < m_total; ++x)
+ {
+ const game_driver *driver = &driver_list::driver(x);
+ if (!m_included[x] && driver != &GAME_NAME(___empty))
+ {
+ const rom_entry *rom = driver->rom;
+ bool noroms = true;
+
+ // check NO-DUMP
+ for (; !ROMENTRY_ISEND(rom) && noroms == true; ++rom)
+ if (ROMENTRY_ISFILE(rom))
+ {
+ hash_collection hashes(ROM_GETHASHDATA(rom));
+ if (!hashes.flag(hash_collection::FLAG_NO_DUMP) && !ROM_ISOPTIONAL(rom))
+ noroms = false;
+ }
+
+ if (!noroms)
+ {
+ // check if clone == parent
+ int cx = driver_list::clone(*driver);
+ if (cx != -1 && m_included[cx])
+ {
+ const game_driver *drv = &driver_list::driver(cx);
+ const rom_entry *parentrom = drv->rom;
+ if ((rom = driver->rom) == parentrom)
+ noroms = true;
+
+ // check if clone < parent
+ if (!noroms)
+ {
+ noroms = true;
+ for (; !ROMENTRY_ISEND(rom) && noroms == true; ++rom)
+ {
+ if (ROMENTRY_ISFILE(rom))
+ {
+ hash_collection hashes(ROM_GETHASHDATA(rom));
+ if (hashes.flag(hash_collection::FLAG_NO_DUMP) || ROM_ISOPTIONAL(rom))
+ continue;
+
+ UINT64 lenght = ROM_GETLENGTH(rom);
+ bool found = false;
+ for (parentrom = drv->rom; !ROMENTRY_ISEND(parentrom) && found == false; ++parentrom)
+ {
+ if (ROMENTRY_ISFILE(parentrom) && ROM_GETLENGTH(parentrom) == lenght)
+ {
+ hash_collection parenthashes(ROM_GETHASHDATA(parentrom));
+ if (parenthashes.flag(hash_collection::FLAG_NO_DUMP) || ROM_ISOPTIONAL(parentrom))
+ continue;
+
+ if (hashes == parenthashes)
+ found = true;
+ }
+ }
+ noroms = found;
+ }
+ }
+ }
+ }
+ }
+
+ if (noroms)
+ {
+ m_availsortedlist.push_back(&driver_list::driver(x));
+ m_included[x] = true;
+ }
+ }
+ }
+
+ // sort
+ std::stable_sort(m_availsortedlist.begin(), m_availsortedlist.end(), sorted_game_list);
+
+ // now build the unavailable list
+ for (int x = 0; x < m_total; ++x)
+ if (!m_included[x] && &driver_list::driver(x) != &GAME_NAME(___empty))
+ m_unavailsortedlist.push_back(&driver_list::driver(x));
+
+ // sort
+ std::stable_sort(m_unavailsortedlist.begin(), m_unavailsortedlist.end(), sorted_game_list);
+}
+
+//-------------------------------------------------
+// perform our special rendering
+//-------------------------------------------------
+
+void ui_menu_select_game::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
+{
+ const game_driver *driver = nullptr;
+ ui_software_info *swinfo = nullptr;
+ float width, maxwidth = origx2 - origx1;
+ std::string tempbuf[5];
+ rgb_t color = UI_BACKGROUND_COLOR;
+ bool isstar = false;
+ mame_ui_manager &mui = mame_machine_manager::instance()->ui();
+ float tbarspace = mui.get_line_height();
+ float text_size = 1.0f;
+
+ tempbuf[0] = string_format(_("%1$s %2$s ( %3$d / %4$d machines (%5$d BIOS) )"),
+ emulator_info::get_appname(),
+ bare_build_version,
+ visible_items,
+ (driver_list::total() - 1),
+ m_isabios);
+
+ std::string filtered;
+ if (main_filters::actual == FILTER_CATEGORY && mame_machine_manager::instance()->inifile().total() > 0)
+ {
+ filtered = string_format(_("%1$s (%2$s - %3$s) - "),
+ main_filters::text[main_filters::actual],
+ mame_machine_manager::instance()->inifile().get_file(),
+ mame_machine_manager::instance()->inifile().get_category());
+ }
+ else if (main_filters::actual == FILTER_MANUFACTURER)
+ {
+ filtered = string_format(_("%1$s (%2$s) - "),
+ main_filters::text[main_filters::actual],
+ c_mnfct::ui[c_mnfct::actual]);
+ }
+ else if (main_filters::actual == FILTER_YEAR)
+ {
+ filtered = string_format(_("%1$s (%2$s) - "),
+ main_filters::text[main_filters::actual],
+ c_year::ui[c_year::actual]);
+ }
+
+ // display the current typeahead
+ if (isfavorite())
+ tempbuf[1].clear();
+ else
+ tempbuf[1] = string_format(_("%1$s Search: %2$s_"), filtered, m_search);
+
+ // get the size of the text
+ for (int line = 0; line < 2; ++line)
+ {
+ mui.draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER,
+ DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
+ width += 2 * UI_BOX_LR_BORDER;
+ maxwidth = MAX(width, maxwidth);
+ }
+
+ if (maxwidth > origx2 - origx1)
+ {
+ text_size = (origx2 - origx1) / maxwidth;
+ maxwidth = origx2 - origx1;
+ }
+
+ // compute our bounds
+ float x1 = 0.5f - 0.5f * maxwidth;
+ float x2 = x1 + maxwidth;
+ float y1 = origy1 - top;
+ float y2 = origy1 - 3.0f * UI_BOX_TB_BORDER - tbarspace;
+
+ // draw a box
+ mui.draw_outlined_box(container, x1, y1, x2, y2, UI_BACKGROUND_COLOR);
+
+ // take off the borders
+ x1 += UI_BOX_LR_BORDER;
+ x2 -= UI_BOX_LR_BORDER;
+ y1 += UI_BOX_TB_BORDER;
+
+ // draw the text within it
+ for (int line = 0; line < 2; ++line)
+ {
+ mui.draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER,
+ DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
+ y1 += mui.get_line_height();
+ }
+
+ // determine the text to render below
+ if (!isfavorite())
+ driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
+ else
+ {
+ swinfo = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
+ if (swinfo != nullptr && swinfo->startempty == 1)
+ driver = swinfo->driver;
+ }
+
+ if (driver != nullptr)
+ {
+ isstar = mame_machine_manager::instance()->favorite().isgame_favorite(driver);
+
+ // first line is game name
+ tempbuf[0] = string_format(_("Romset: %1$-.100s"), driver->name);
+
+ // next line is year, manufacturer
+ tempbuf[1] = string_format(_("%1$s, %2$-.100s"), driver->year, driver->manufacturer);
+
+ // next line is clone/parent status
+ int cloneof = driver_list::non_bios_clone(*driver);
+
+ if (cloneof != -1)
+ tempbuf[2] = string_format(_("Driver is clone of: %1$-.100s"), driver_list::driver(cloneof).description);
+ else
+ tempbuf[2] = _("Driver is parent");
+
+ // next line is overall driver status
+ if (driver->flags & MACHINE_NOT_WORKING)
+ tempbuf[3] = _("Overall: NOT WORKING");
+ else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
+ tempbuf[3] = _("Overall: Unemulated Protection");
+ else
+ tempbuf[3] = _("Overall: Working");
+
+ // next line is graphics, sound status
+ if (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS))
+ tempbuf[4] = _("Graphics: Imperfect, ");
+ else
+ tempbuf[4] = _("Graphics: OK, ");
+
+ if (driver->flags & MACHINE_NO_SOUND)
+ tempbuf[4].append(_("Sound: Unimplemented"));
+ else if (driver->flags & MACHINE_IMPERFECT_SOUND)
+ tempbuf[4].append(_("Sound: Imperfect"));
+ else
+ tempbuf[4].append(_("Sound: OK"));
+
+ color = UI_GREEN_COLOR;
+
+ if ((driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS
+ | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
+ color = UI_YELLOW_COLOR;
+
+ if ((driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0)
+ color = UI_RED_COLOR;
+ }
+
+ else if (swinfo != nullptr)
+ {
+ isstar = mame_machine_manager::instance()->favorite().isgame_favorite(*swinfo);
+
+ // first line is system
+ tempbuf[0] = string_format(_("System: %1$-.100s"), swinfo->driver->description);
+
+ // next line is year, publisher
+ tempbuf[1] = string_format(_("%1$s, %2$-.100s"), swinfo->year.c_str(), swinfo->publisher.c_str());
+
+ // next line is parent/clone
+ if (!swinfo->parentname.empty())
+ tempbuf[2] = string_format(_("Software is clone of: %1$-.100s"), !swinfo->parentlongname.empty() ? swinfo->parentlongname.c_str() : swinfo->parentname.c_str());
+ else
+ tempbuf[2] = _("Software is parent");
+
+ // next line is supported status
+ if (swinfo->supported == SOFTWARE_SUPPORTED_NO)
+ {
+ tempbuf[3] = _("Supported: No");
+ color = UI_RED_COLOR;
+ }
+ else if (swinfo->supported == SOFTWARE_SUPPORTED_PARTIAL)
+ {
+ tempbuf[3] = _("Supported: Partial");
+ color = UI_YELLOW_COLOR;
+ }
+ else
+ {
+ tempbuf[3] = _("Supported: Yes");
+ color = UI_GREEN_COLOR;
+ }
+
+ // last line is romset name
+ tempbuf[4] = string_format(_("romset: %1$-.100s"), swinfo->shortname.c_str());
+ }
+ else
+ {
+ std::string copyright(emulator_info::get_copyright());
+ size_t found = copyright.find("\n");
+ tempbuf[0].clear();
+ tempbuf[1] = string_format(_("%1$s %2$s"), emulator_info::get_appname(), build_version);
+ tempbuf[2] = copyright.substr(0, found);
+ tempbuf[3] = copyright.substr(found + 1);
+ tempbuf[4].clear();
+ }
+
+ // compute our bounds
+ x1 = 0.5f - 0.5f * maxwidth;
+ x2 = x1 + maxwidth;
+ y1 = y2;
+ y2 = origy1 - UI_BOX_TB_BORDER;
+
+ // draw toolbar
+ draw_toolbar(x1, y1, x2, y2);
+
+ // get the size of the text
+ maxwidth = origx2 - origx1;
+
+ for (auto & elem : tempbuf)
+ {
+ mui.draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER,
+ DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
+ width += 2 * UI_BOX_LR_BORDER;
+ maxwidth = MAX(maxwidth, width);
+ }
+
+ if (maxwidth > origx2 - origx1)
+ {
+ text_size = (origx2 - origx1) / maxwidth;
+ maxwidth = origx2 - origx1;
+ }
+
+ // compute our bounds
+ x1 = 0.5f - 0.5f * maxwidth;
+ x2 = x1 + maxwidth;
+ y1 = origy2 + UI_BOX_TB_BORDER;
+ y2 = origy2 + bottom;
+
+ // draw a box
+ mui.draw_outlined_box(container, x1, y1, x2, y2, color);
+
+ // take off the borders
+ x1 += UI_BOX_LR_BORDER;
+ x2 -= UI_BOX_LR_BORDER;
+ y1 += UI_BOX_TB_BORDER;
+
+ // is favorite? draw the star
+ if (isstar)
+ draw_star(x1, y1);
+
+ // draw all lines
+ for (auto & elem : tempbuf)
+ {
+ mui.draw_text_full(container, elem.c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER,
+ DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
+ y1 += mui.get_line_height();
+ }
+}
+
+//-------------------------------------------------
+// force the game select menu to be visible
+// and inescapable
+//-------------------------------------------------
+
+void ui_menu_select_game::force_game_select(running_machine &machine, render_container *container)
+{
+ // reset the menu stack
+ ui_menu::stack_reset(machine);
+
+ // add the quit entry followed by the game select entry
+ ui_menu *quit = global_alloc_clear<ui_menu_quit_game>(machine, container);
+ quit->set_special_main_menu(true);
+ ui_menu::stack_push(quit);
+ ui_menu::stack_push(global_alloc_clear<ui_menu_select_game>(machine, container, nullptr));
+
+ // force the menus on
+ mame_machine_manager::instance()->ui().show_menu();
+
+ // make sure MAME is paused
+ machine.pause();
+}
+
+//-------------------------------------------------
+// handle select key event
+//-------------------------------------------------
+
+void ui_menu_select_game::inkey_select(const ui_menu_event *m_event)
+{
+ const game_driver *driver = (const game_driver *)m_event->itemref;
+
+ // special case for configure options
+ if ((FPTR)driver == CONF_OPTS)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_game_options>(machine(), container));
+
+ // special case for configure machine
+ else if ((FPTR)driver == CONF_MACHINE)
+ {
+ if (m_prev_selected != nullptr)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_machine_configure>(machine(), container, (const game_driver *)m_prev_selected));
+ else
+ return;
+ }
+
+ // special case for configure plugins
+ else if ((FPTR)driver == CONF_PLUGINS)
+ {
+ ui_menu::stack_push(global_alloc_clear<ui_menu_plugins_configure>(machine(), container));
+ }
+ // anything else is a driver
+ else
+ {
+ // audit the game first to see if we're going to work
+ driver_enumerator enumerator(machine().options(), *driver);
+ enumerator.next();
+ media_auditor auditor(enumerator);
+ media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
+
+ // if everything looks good, schedule the new driver
+ if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
+ {
+ if ((driver->flags & MACHINE_TYPE_ARCADE) == 0)
+ {
+ for (software_list_device &swlistdev : software_list_device_iterator(enumerator.config().root_device()))
+ if (!swlistdev.get_info().empty())
+ {
+ ui_menu::stack_push(global_alloc_clear<ui_menu_select_software>(machine(), container, driver));
+ return;
+ }
+ }
+
+ s_bios biosname;
+ if (!mame_machine_manager::instance()->ui().options().skip_bios_menu() && has_multiple_bios(driver, biosname))
+ ui_menu::stack_push(global_alloc_clear<ui_bios_selection>(machine(), container, biosname, (void *)driver, false, false));
+ else
+ {
+ reselect_last::driver = driver->name;
+ reselect_last::software.clear();
+ reselect_last::swlist.clear();
+ mame_machine_manager::instance()->schedule_new_driver(*driver);
+ machine().schedule_hard_reset();
+ ui_menu::stack_reset(machine());
+ }
+ }
+ // otherwise, display an error
+ else
+ {
+ reset(UI_MENU_RESET_REMEMBER_REF);
+ ui_error = true;
+ }
+ }
+}
+
+//-------------------------------------------------
+// handle select key event for favorites menu
+//-------------------------------------------------
+
+void ui_menu_select_game::inkey_select_favorite(const ui_menu_event *m_event)
+{
+ ui_software_info *ui_swinfo = (ui_software_info *)m_event->itemref;
+ ui_options &mopt = mame_machine_manager::instance()->ui().options();
+
+ // special case for configure options
+ if ((FPTR)ui_swinfo == CONF_OPTS)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_game_options>(machine(), container));
+ /* special case for configure machine TODO
+ else if ((FPTR)ui_swinfo == CONF_MACHINE)
+ {
+ if (m_prev_selected != nullptr)
+ {
+ ui_software_info *swinfo = (ui_software_info *)m_prev_selected;
+ if (swinfo->startempty == 1)
+ ui_menu::stack_push(global_alloc_clear<ui_menu_machine_configure>(machine(), container, swinfo->driver));
+ }
+ else
+ return;
+ } */
+ // special case for configure plugins
+ else if ((FPTR)ui_swinfo == CONF_PLUGINS)
+ {
+ ui_menu::stack_push(global_alloc_clear<ui_menu_plugins_configure>(machine(), container));
+ }
+ else if (ui_swinfo->startempty == 1)
+ {
+ // audit the game first to see if we're going to work
+ driver_enumerator enumerator(machine().options(), *ui_swinfo->driver);
+ enumerator.next();
+ media_auditor auditor(enumerator);
+ media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
+
+ // if everything looks good, schedule the new driver
+ if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
+ {
+ s_bios biosname;
+ if (!mopt.skip_bios_menu() && has_multiple_bios(ui_swinfo->driver, biosname))
+ ui_menu::stack_push(global_alloc_clear<ui_bios_selection>(machine(), container, biosname, (void *)ui_swinfo->driver, false, false));
+ else
+ {
+ reselect_last::driver = ui_swinfo->driver->name;
+ reselect_last::software.clear();
+ reselect_last::swlist.clear();
+ reselect_last::set(true);
+ mame_machine_manager::instance()->schedule_new_driver(*ui_swinfo->driver);
+ machine().schedule_hard_reset();
+ ui_menu::stack_reset(machine());
+ }
+ }
+
+ // otherwise, display an error
+ else
+ {
+ reset(UI_MENU_RESET_REMEMBER_REF);
+ ui_error = true;
+ }
+ }
+ else
+ {
+ // first validate
+ driver_enumerator drv(machine().options(), *ui_swinfo->driver);
+ media_auditor auditor(drv);
+ drv.next();
+ software_list_device *swlist = software_list_device::find_by_name(drv.config(), ui_swinfo->listname.c_str());
+ software_info *swinfo = swlist->find(ui_swinfo->shortname.c_str());
+ media_auditor::summary summary = auditor.audit_software(swlist->list_name(), swinfo, AUDIT_VALIDATE_FAST);
+ if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
+ {
+ s_bios biosname;
+ if (!mopt.skip_bios_menu() && has_multiple_bios(ui_swinfo->driver, biosname))
+ {
+ ui_menu::stack_push(global_alloc_clear<ui_bios_selection>(machine(), container, biosname, (void *)ui_swinfo, true, false));
+ return;
+ }
+ else if (!mopt.skip_parts_menu() && swinfo->has_multiple_parts(ui_swinfo->interface.c_str()))
+ {
+ s_parts parts;
+ for (const software_part &swpart : swinfo->parts())
+ {
+ if (swpart.matches_interface(ui_swinfo->interface.c_str()))
+ {
+ std::string menu_part_name(swpart.name());
+ if (swpart.feature("part_id") != nullptr)
+ menu_part_name.assign("(").append(swpart.feature("part_id")).append(")");
+ parts.emplace(swpart.name(), menu_part_name);
+ }
+ }
+ ui_menu::stack_push(global_alloc_clear<ui_software_parts>(machine(), container, parts, ui_swinfo));
+ return;
+ }
+
+ std::string error_string;
+ std::string string_list = std::string(ui_swinfo->listname).append(":").append(ui_swinfo->shortname).append(":").append(ui_swinfo->part).append(":").append(ui_swinfo->instance);
+ mopt.set_value(OPTION_SOFTWARENAME, string_list.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
+ std::string snap_list = std::string(ui_swinfo->listname).append(PATH_SEPARATOR).append(ui_swinfo->shortname);
+ mopt.set_value(OPTION_SNAPNAME, snap_list.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
+ reselect_last::driver = drv.driver().name;
+ reselect_last::software = ui_swinfo->shortname;
+ reselect_last::swlist = ui_swinfo->listname;
+ mame_machine_manager::instance()->schedule_new_driver(drv.driver());
+ machine().schedule_hard_reset();
+ ui_menu::stack_reset(machine());
+ }
+ // otherwise, display an error
+ else
+ {
+ reset(UI_MENU_RESET_REMEMBER_POSITION);
+ ui_error = true;
+ }
+ }
+}
+
+//-------------------------------------------------
+// returns if the search can be activated
+//-------------------------------------------------
+
+inline bool ui_menu_select_game::isfavorite()
+{
+ return (main_filters::actual == FILTER_FAVORITE);
+}
+
+//-------------------------------------------------
+// handle special key event
+//-------------------------------------------------
+
+void ui_menu_select_game::inkey_special(const ui_menu_event *m_event)
+{
+ int buflen = strlen(m_search);
+
+ // if it's a backspace and we can handle it, do so
+ if (((m_event->unichar == 8 || m_event->unichar == 0x7f) && buflen > 0) && !isfavorite())
+ {
+ *(char *)utf8_previous_char(&m_search[buflen]) = 0;
+ reset(UI_MENU_RESET_SELECT_FIRST);
+ }
+ else if ((m_event->unichar >= ' ' && m_event->unichar < 0x7f) && !isfavorite())
+ {
+ // if it's any other key and we're not maxed out, update
+ buflen += utf8_from_uchar(&m_search[buflen], ARRAY_LENGTH(m_search) - buflen, m_event->unichar);
+ m_search[buflen] = 0;
+ reset(UI_MENU_RESET_SELECT_FIRST);
+ }
+}
+
+
+void ui_menu_select_game::inkey_configure(const ui_menu_event *m_event)
+{
+ if (selected <= visible_items && m_focus == focused_menu::main)
+ {
+ m_prev_selected = item[selected].ref;
+ selected = visible_items + 1;
+ }
+ else if (selected > visible_items && m_focus == focused_menu::main)
+ {
+ if (ui_globals::panels_status != HIDE_LEFT_PANEL)
+ m_focus = focused_menu::left;
+
+ else if (ui_globals::panels_status == HIDE_BOTH)
+ {
+ for (int x = 0; x < item.size(); ++x)
+ if (item[x].ref == m_prev_selected)
+ selected = x;
+ }
+ else
+ m_focus = focused_menu::righttop;
+ }
+ else if (m_focus == focused_menu::left)
+ {
+ if (ui_globals::panels_status != HIDE_RIGHT_PANEL)
+ m_focus = focused_menu::righttop;
+ else
+ {
+ m_focus = focused_menu::main;
+ if (m_prev_selected == nullptr)
+ {
+ selected = 0;
+ return;
+ }
+
+ for (int x = 0; x < item.size(); ++x)
+ if (item[x].ref == m_prev_selected)
+ selected = x;
+ }
+ }
+ else if (m_focus == focused_menu::righttop)
+ m_focus = focused_menu::rightbottom;
+ else if (m_focus == focused_menu::rightbottom)
+ {
+ m_focus = focused_menu::main;
+ if (m_prev_selected == nullptr)
+ {
+ selected = 0;
+ return;
+ }
+
+ for (int x = 0; x < item.size(); ++x)
+ if (item[x].ref == m_prev_selected)
+ selected = x;
+ }
+}
+
+//-------------------------------------------------
+// build list
+//-------------------------------------------------
+
+void ui_menu_select_game::build_list(const char *filter_text, int filter, bool bioscheck, std::vector<const game_driver *> s_drivers)
+{
+ int cx = 0;
+ bool cloneof = false;
+
+ if (s_drivers.empty())
+ {
+ filter = main_filters::actual;
+ if (filter == FILTER_AVAILABLE)
+ s_drivers = m_availsortedlist;
+ else if (filter == FILTER_UNAVAILABLE)
+ s_drivers = m_unavailsortedlist;
+ else
+ s_drivers = m_sortedlist;
+ }
+
+ for (auto & s_driver : s_drivers)
+ {
+ if (!bioscheck && filter != FILTER_BIOS && (s_driver->flags & MACHINE_IS_BIOS_ROOT) != 0)
+ continue;
+
+ switch (filter)
+ {
+ case FILTER_ALL:
+ case FILTER_AVAILABLE:
+ case FILTER_UNAVAILABLE:
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_WORKING:
+ if (!(s_driver->flags & MACHINE_NOT_WORKING))
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_NOT_MECHANICAL:
+ if (!(s_driver->flags & MACHINE_MECHANICAL))
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_BIOS:
+ if (s_driver->flags & MACHINE_IS_BIOS_ROOT)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_PARENT:
+ case FILTER_CLONES:
+ cloneof = strcmp(s_driver->parent, "0");
+ if (cloneof)
+ {
+ cx = driver_list::find(s_driver->parent);
+ if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
+ cloneof = false;
+ }
+
+ if (filter == FILTER_CLONES && cloneof)
+ m_displaylist.push_back(s_driver);
+ else if (filter == FILTER_PARENT && !cloneof)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_NOT_WORKING:
+ if (s_driver->flags & MACHINE_NOT_WORKING)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_MECHANICAL:
+ if (s_driver->flags & MACHINE_MECHANICAL)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_SAVE:
+ if (s_driver->flags & MACHINE_SUPPORTS_SAVE)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_NOSAVE:
+ if (!(s_driver->flags & MACHINE_SUPPORTS_SAVE))
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_YEAR:
+ if (!core_stricmp(filter_text, s_driver->year))
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_VERTICAL:
+ if (s_driver->flags & ORIENTATION_SWAP_XY)
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_HORIZONTAL:
+ if (!(s_driver->flags & ORIENTATION_SWAP_XY))
+ m_displaylist.push_back(s_driver);
+ break;
+
+ case FILTER_MANUFACTURER:
+ {
+ std::string name = c_mnfct::getname(s_driver->manufacturer);
+ if (!core_stricmp(filter_text, name.c_str()))
+ m_displaylist.push_back(s_driver);
+ break;
+ }
+ case FILTER_CHD:
+ for (const rom_entry *rom = s_driver->rom; !ROMENTRY_ISEND(rom); ++rom)
+ if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
+ {
+ m_displaylist.push_back(s_driver);
+ break;
+ }
+ break;
+ case FILTER_NOCHD:
+ {
+ bool found = false;
+ for (const rom_entry *rom = s_driver->rom; !ROMENTRY_ISEND(rom); ++rom)
+ if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
+ {
+ found = true;
+ break;
+ }
+ if (!found)
+ m_displaylist.push_back(s_driver);
+ break;
+ }
+ }
+ }
+}
+
+//-------------------------------------------------
+// build custom display list
+//-------------------------------------------------
+
+void ui_menu_select_game::build_custom()
+{
+ std::vector<const game_driver *> s_drivers;
+ bool bioscheck = false;
+
+ if (custfltr::main == FILTER_AVAILABLE)
+ s_drivers = m_availsortedlist;
+ else if (custfltr::main == FILTER_UNAVAILABLE)
+ s_drivers = m_unavailsortedlist;
+ else
+ s_drivers = m_sortedlist;
+
+ for (auto & elem : s_drivers)
+ {
+ m_displaylist.push_back(elem);
+ }
+
+ for (int count = 1; count <= custfltr::numother; ++count)
+ {
+ int filter = custfltr::other[count];
+ if (filter == FILTER_BIOS)
+ bioscheck = true;
+ }
+
+ for (int count = 1; count <= custfltr::numother; ++count)
+ {
+ int filter = custfltr::other[count];
+ s_drivers = m_displaylist;
+ m_displaylist.clear();
+
+ switch (filter)
+ {
+ case FILTER_YEAR:
+ build_list(c_year::ui[custfltr::year[count]].c_str(), filter, bioscheck, s_drivers);
+ break;
+ case FILTER_MANUFACTURER:
+ build_list(c_mnfct::ui[custfltr::mnfct[count]].c_str(), filter, bioscheck, s_drivers);
+ break;
+ default:
+ build_list(nullptr, filter, bioscheck, s_drivers);
+ break;
+ }
+ }
+}
+
+//-------------------------------------------------
+// build category list
+//-------------------------------------------------
+
+void ui_menu_select_game::build_category()
+{
+ m_displaylist.clear();
+ std::vector<int> temp_filter;
+ mame_machine_manager::instance()->inifile().load_ini_category(temp_filter);
+
+ for (auto actual : temp_filter)
+ m_displaylist.push_back(&driver_list::driver(actual));
+
+ std::stable_sort(m_displaylist.begin(), m_displaylist.end(), sorted_game_list);
+}
+
+//-------------------------------------------------
+// populate search list
+//-------------------------------------------------
+
+void ui_menu_select_game::populate_search()
+{
+ // allocate memory to track the penalty value
+ std::vector<int> penalty(VISIBLE_GAMES_IN_SEARCH, 9999);
+ int index = 0;
+ for (; index < m_displaylist.size(); ++index)
+ {
+ // pick the best match between driver name and description
+ int curpenalty = fuzzy_substring(m_search, m_displaylist[index]->description);
+ int tmp = fuzzy_substring(m_search, m_displaylist[index]->name);
+ curpenalty = MIN(curpenalty, tmp);
+
+ // insert into the sorted table of matches
+ for (int matchnum = VISIBLE_GAMES_IN_SEARCH - 1; matchnum >= 0; --matchnum)
+ {
+ // stop if we're worse than the current entry
+ if (curpenalty >= penalty[matchnum])
+ break;
+
+ // as long as this isn't the last entry, bump this one down
+ if (matchnum < VISIBLE_GAMES_IN_SEARCH - 1)
+ {
+ penalty[matchnum + 1] = penalty[matchnum];
+ m_searchlist[matchnum + 1] = m_searchlist[matchnum];
+ }
+
+ m_searchlist[matchnum] = m_displaylist[index];
+ penalty[matchnum] = curpenalty;
+ }
+ }
+
+ (index < VISIBLE_GAMES_IN_SEARCH) ? m_searchlist[index] = nullptr : m_searchlist[VISIBLE_GAMES_IN_SEARCH] = nullptr;
+ UINT32 flags_ui = MENU_FLAG_UI | MENU_FLAG_LEFT_ARROW | MENU_FLAG_RIGHT_ARROW;
+ for (int curitem = 0; m_searchlist[curitem]; ++curitem)
+ {
+ bool cloneof = strcmp(m_searchlist[curitem]->parent, "0");
+ if (cloneof)
+ {
+ int cx = driver_list::find(m_searchlist[curitem]->parent);
+ if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
+ cloneof = false;
+ }
+ item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (MENU_FLAG_INVERT | flags_ui),
+ (void *)m_searchlist[curitem]);
+ }
+}
+
+//-------------------------------------------------
+// generate general info
+//-------------------------------------------------
+
+void ui_menu_select_game::general_info(const game_driver *driver, std::string &buffer)
+{
+ std::ostringstream str;
+
+ util::stream_format(str, _("Romset: %1$-.100s\n"), driver->name);
+ util::stream_format(str, _("Year: %1$s\n"), driver->year);
+ util::stream_format(str, _("Manufacturer: %1$-.100s\n"), driver->manufacturer);
+
+ int cloneof = driver_list::non_bios_clone(*driver);
+ if (cloneof != -1)
+ util::stream_format(str, _("Driver is Clone of: %1$-.100s\n"), driver_list::driver(cloneof).description);
+ else
+ str << _("Driver is Parent\n");
+
+ if (driver->flags & MACHINE_NOT_WORKING)
+ str << _("Overall: NOT WORKING\n");
+ else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
+ str << _("Overall: Unemulated Protection\n");
+ else
+ str << _("Overall: Working\n");
+
+ if (driver->flags & MACHINE_IMPERFECT_COLORS)
+ str << _("Graphics: Imperfect Colors\n");
+ else if (driver->flags & MACHINE_WRONG_COLORS)
+ str << ("Graphics: Wrong Colors\n");
+ else if (driver->flags & MACHINE_IMPERFECT_GRAPHICS)
+ str << _("Graphics: Imperfect\n");
+ else
+ str << _("Graphics: OK\n");
+
+ if (driver->flags & MACHINE_NO_SOUND)
+ str << _("Sound: Unimplemented\n");
+ else if (driver->flags & MACHINE_IMPERFECT_SOUND)
+ str << _("Sound: Imperfect\n");
+ else
+ str << _("Sound: OK\n");
+
+ util::stream_format(str, _("Driver is Skeleton: %1$s\n"), ((driver->flags & MACHINE_IS_SKELETON) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Game is Mechanical: %1$s\n"), ((driver->flags & MACHINE_MECHANICAL) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Requires Artwork: %1$s\n"), ((driver->flags & MACHINE_REQUIRES_ARTWORK) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Requires Clickable Artwork: %1$s\n"), ((driver->flags & MACHINE_CLICKABLE_ARTWORK) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Support Cocktail: %1$s\n"), ((driver->flags & MACHINE_NO_COCKTAIL) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Driver is Bios: %1$s\n"), ((driver->flags & MACHINE_IS_BIOS_ROOT) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Support Save: %1$s\n"), ((driver->flags & MACHINE_SUPPORTS_SAVE) ? _("Yes") : _("No")));
+ util::stream_format(str, _("Screen Orientation: %1$s\n"), ((driver->flags & ORIENTATION_SWAP_XY) ? _("Vertical") : _("Horizontal")));
+ bool found = false;
+ for (const rom_entry *rom = driver->rom; !ROMENTRY_ISEND(rom); ++rom)
+ if (ROMENTRY_ISREGION(rom) && ROMREGION_ISDISKDATA(rom))
+ {
+ found = true;
+ break;
+ }
+ util::stream_format(str, _("Requires CHD: %1$s\n"), found ? _("Yes") : _("No"));
+
+ // audit the game first to see if we're going to work
+ if (mame_machine_manager::instance()->ui().options().info_audit())
+ {
+ driver_enumerator enumerator(machine().options(), *driver);
+ enumerator.next();
+ media_auditor auditor(enumerator);
+ media_auditor::summary summary = auditor.audit_media(AUDIT_VALIDATE_FAST);
+ media_auditor::summary summary_samples = auditor.audit_samples();
+
+ // if everything looks good, schedule the new driver
+ if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE || summary == media_auditor::NONE_NEEDED)
+ str << _("Roms Audit Pass: OK\n");
+ else
+ str << _("Roms Audit Pass: BAD\n");
+
+ if (summary_samples == media_auditor::NONE_NEEDED)
+ str << _("Samples Audit Pass: None Needed\n");
+ else if (summary_samples == media_auditor::CORRECT || summary_samples == media_auditor::BEST_AVAILABLE)
+ str << _("Samples Audit Pass: OK\n");
+ else
+ str << _("Samples Audit Pass: BAD\n");
+ }
+ else
+ str << _("Roms Audit Pass: Disabled\nSamples Audit Pass: Disabled\n");
+
+ buffer = str.str();
+}
+
+void ui_menu_select_game::inkey_export()
+{
+ std::vector<const game_driver *> list;
+ if (m_search[0] != 0)
+ {
+ for (int curitem = 0; m_searchlist[curitem]; ++curitem)
+ {
+ list.push_back(m_searchlist[curitem]);
+ }
+ }
+ else
+ {
+ list = m_displaylist;
+ }
+ ui_menu::stack_push(global_alloc_clear<ui_menu_export>(machine(), container, list));
+}
+
+//-------------------------------------------------
+// save drivers infos to file
+//-------------------------------------------------
+
+void ui_menu_select_game::init_sorted_list()
+{
+ if (!m_sortedlist.empty())
+ return;
+
+ // generate full list
+ for (int x = 0; x < driver_list::total(); ++x)
+ {
+ const game_driver *driver = &driver_list::driver(x);
+ if (driver == &GAME_NAME(___empty))
+ continue;
+ if (driver->flags & MACHINE_IS_BIOS_ROOT)
+ m_isabios++;
+
+ m_sortedlist.push_back(driver);
+ c_mnfct::set(driver->manufacturer);
+ c_year::set(driver->year);
+ }
+
+ // sort manufacturers - years and driver
+ std::stable_sort(c_mnfct::ui.begin(), c_mnfct::ui.end());
+ std::stable_sort(c_year::ui.begin(), c_year::ui.end());
+ std::stable_sort(m_sortedlist.begin(), m_sortedlist.end(), sorted_game_list);
+}
+
+//-------------------------------------------------
+// load drivers infos from file
+//-------------------------------------------------
+
+bool ui_menu_select_game::load_available_machines()
+{
+ // try to load available drivers from file
+ emu_file file(mame_machine_manager::instance()->ui().options().ui_path(), OPEN_FLAG_READ);
+ if (file.open(emulator_info::get_configname(), "_avail.ini") != osd_file::error::NONE)
+ return false;
+
+ std::string readbuf;
+ char rbuf[MAX_CHAR_INFO];
+ file.gets(rbuf, MAX_CHAR_INFO);
+ file.gets(rbuf, MAX_CHAR_INFO);
+ readbuf = chartrimcarriage(rbuf);
+ std::string a_rev = std::string(UI_VERSION_TAG).append(bare_build_version);
+
+ // version not matching ? exit
+ if (a_rev != readbuf)
+ {
+ file.close();
+ return false;
+ }
+
+ file.gets(rbuf, MAX_CHAR_INFO);
+ file.gets(rbuf, MAX_CHAR_INFO);
+ int avsize = 0, unavsize = 0;
+ file.gets(rbuf, MAX_CHAR_INFO);
+ avsize = atoi(rbuf);
+ file.gets(rbuf, MAX_CHAR_INFO);
+ unavsize = atoi(rbuf);
+
+ // load available list
+ for (int x = 0; x < avsize; ++x)
+ {
+ file.gets(rbuf, MAX_CHAR_INFO);
+ int find = atoi(rbuf);
+ m_availsortedlist.push_back(&driver_list::driver(find));
+ }
+
+ // load unavailable list
+ for (int x = 0; x < unavsize; ++x)
+ {
+ file.gets(rbuf, MAX_CHAR_INFO);
+ int find = atoi(rbuf);
+ m_unavailsortedlist.push_back(&driver_list::driver(find));
+ }
+ file.close();
+ return true;
+}
+
+//-------------------------------------------------
+// load custom filters info from file
+//-------------------------------------------------
+
+void ui_menu_select_game::load_custom_filters()
+{
+ // attempt to open the output file
+ emu_file file(mame_machine_manager::instance()->ui().options().ui_path(), OPEN_FLAG_READ);
+ if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
+ {
+ char buffer[MAX_CHAR_INFO];
+
+ // get number of filters
+ file.gets(buffer, MAX_CHAR_INFO);
+ char *pb = strchr(buffer, '=');
+ custfltr::numother = atoi(++pb) - 1;
+
+ // get main filter
+ file.gets(buffer, MAX_CHAR_INFO);
+ pb = strchr(buffer, '=') + 2;
+
+ for (int y = 0; y < main_filters::length; ++y)
+ if (!strncmp(pb, main_filters::text[y], strlen(main_filters::text[y])))
+ {
+ custfltr::main = y;
+ break;
+ }
+
+ for (int x = 1; x <= custfltr::numother; ++x)
+ {
+ file.gets(buffer, MAX_CHAR_INFO);
+ char *cb = strchr(buffer, '=') + 2;
+ for (int y = 0; y < main_filters::length; ++y)
+ if (!strncmp(cb, main_filters::text[y], strlen(main_filters::text[y])))
+ {
+ custfltr::other[x] = y;
+ if (y == FILTER_MANUFACTURER)
+ {
+ file.gets(buffer, MAX_CHAR_INFO);
+ char *ab = strchr(buffer, '=') + 2;
+ for (size_t z = 0; z < c_mnfct::ui.size(); ++z)
+ if (!strncmp(ab, c_mnfct::ui[z].c_str(), c_mnfct::ui[z].length()))
+ custfltr::mnfct[x] = z;
+ }
+ else if (y == FILTER_YEAR)
+ {
+ file.gets(buffer, MAX_CHAR_INFO);
+ char *db = strchr(buffer, '=') + 2;
+ for (size_t z = 0; z < c_year::ui.size(); ++z)
+ if (!strncmp(db, c_year::ui[z].c_str(), c_year::ui[z].length()))
+ custfltr::year[x] = z;
+ }
+ }
+ }
+ file.close();
+ }
+
+}
+
+
+//-------------------------------------------------
+// draw left box
+//-------------------------------------------------
+
+float ui_menu_select_game::draw_left_panel(float x1, float y1, float x2, float y2)
+{
+ mame_ui_manager &mui = mame_machine_manager::instance()->ui();
+ float line_height = mui.get_line_height();
+
+ if (ui_globals::panels_status == SHOW_PANELS || ui_globals::panels_status == HIDE_RIGHT_PANEL)
+ {
+ float origy1 = y1;
+ float origy2 = y2;
+ float text_size = mame_machine_manager::instance()->ui().options().infos_size();
+ float line_height_max = line_height * text_size;
+ float left_width = 0.0f;
+ int text_lenght = main_filters::length;
+ int afilter = main_filters::actual;
+ int phover = HOVER_FILTER_FIRST;
+ const char **text = main_filters::text;
+ float sc = y2 - y1 - (2.0f * UI_BOX_TB_BORDER);
+
+ if ((text_lenght * line_height_max) > sc)
+ {
+ float lm = sc / (text_lenght);
+ text_size = lm / line_height;
+ line_height_max = line_height * text_size;
+ }
+
+ float text_sign = mui.get_string_width("_# ", text_size);
+ for (int x = 0; x < text_lenght; ++x)
+ {
+ float total_width;
+
+ // compute width of left hand side
+ total_width = mui.get_string_width(text[x], text_size);
+ total_width += text_sign;
+
+ // track the maximum
+ if (total_width > left_width)
+ left_width = total_width;
+ }
+
+ x2 = x1 + left_width + 2.0f * UI_BOX_LR_BORDER;
+ mui.draw_outlined_box(container, x1, y1, x2, y2, UI_BACKGROUND_COLOR);
+
+ // take off the borders
+ x1 += UI_BOX_LR_BORDER;
+ x2 -= UI_BOX_LR_BORDER;
+ y1 += UI_BOX_TB_BORDER;
+ y2 -= UI_BOX_TB_BORDER;
+
+ for (int filter = 0; filter < text_lenght; ++filter)
+ {
+ std::string str(text[filter]);
+ rgb_t bgcolor = UI_TEXT_BG_COLOR;
+ rgb_t fgcolor = UI_TEXT_COLOR;
+
+ if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y1 + line_height_max > mouse_y)
+ {
+ bgcolor = UI_MOUSEOVER_BG_COLOR;
+ fgcolor = UI_MOUSEOVER_COLOR;
+ hover = phover + filter;
+ ui_menu::highlight(container, x1, y1, x2, y1+ line_height_max, bgcolor);
+ }
+
+ if (highlight == filter && m_focus == focused_menu::left)
+ {
+ fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
+ bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
+ mui.draw_textured_box(container, x1, y1, x2, y1 + line_height_max, bgcolor, rgb_t(255, 43, 43, 43),
+ hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
+ }
+
+ float x1t = x1 + text_sign;
+ if (afilter == FILTER_CUSTOM)
+ {
+ if (filter == custfltr::main)
+ {
+ str.assign("@custom1 ").append(text[filter]);
+ x1t -= text_sign;
+ }
+ else
+ {
+ for (int count = 1; count <= custfltr::numother; ++count)
+ {
+ int cfilter = custfltr::other[count];
+ if (cfilter == filter)
+ {
+ str = string_format("@custom%d %s", count + 1, text[filter]);
+ x1t -= text_sign;
+ break;
+ }
+ }
+ }
+ convert_command_glyph(str);
+ }
+ else if (filter == main_filters::actual)
+ {
+ str.assign("_> ").append(text[filter]);
+ x1t -= text_sign;
+ convert_command_glyph(str);
+ }
+
+ mui.draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, JUSTIFY_LEFT, WRAP_NEVER,
+ DRAW_NORMAL, fgcolor, bgcolor, nullptr, nullptr, text_size);
+ y1 += line_height_max;
+ }
+
+ x1 = x2 + UI_BOX_LR_BORDER;
+ x2 = x1 + 2.0f * UI_BOX_LR_BORDER;
+ y1 = origy1;
+ y2 = origy2;
+ float space = x2 - x1;
+ float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
+ rgb_t fgcolor = UI_TEXT_COLOR;
+
+ // set left-right arrows dimension
+ float ar_x0 = 0.5f * (x2 + x1) - 0.5f * lr_arrow_width;
+ float ar_y0 = 0.5f * (y2 + y1) + 0.1f * space;
+ float ar_x1 = ar_x0 + lr_arrow_width;
+ float ar_y1 = 0.5f * (y2 + y1) + 0.9f * space;
+
+ mui.draw_outlined_box(container, x1, y1, x2, y2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
+
+ if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y2 > mouse_y)
+ {
+ fgcolor = UI_MOUSEOVER_COLOR;
+ hover = HOVER_LPANEL_ARROW;
+ }
+
+ draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90 ^ ORIENTATION_FLIP_X);
+ return x2 + UI_BOX_LR_BORDER;
+ }
+ else
+ {
+ float space = x2 - x1;
+ float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
+ rgb_t fgcolor = UI_TEXT_COLOR;
+
+ // set left-right arrows dimension
+ float ar_x0 = 0.5f * (x2 + x1) - 0.5f * lr_arrow_width;
+ float ar_y0 = 0.5f * (y2 + y1) + 0.1f * space;
+ float ar_x1 = ar_x0 + lr_arrow_width;
+ float ar_y1 = 0.5f * (y2 + y1) + 0.9f * space;
+
+ mui.draw_outlined_box(container, x1, y1, x2, y2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
+
+ if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y2 > mouse_y)
+ {
+ fgcolor = UI_MOUSEOVER_COLOR;
+ hover = HOVER_LPANEL_ARROW;
+ }
+
+ draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90);
+ return x2 + UI_BOX_LR_BORDER;
+ }
+}
+
+//-------------------------------------------------
+// draw infos
+//-------------------------------------------------
+
+void ui_menu_select_game::infos_render(void *selectedref, float origx1, float origy1, float origx2, float origy2)
+{
+ mame_ui_manager &mui = mame_machine_manager::instance()->ui();
+ float line_height = mui.get_line_height();
+ static std::string buffer;
+ std::vector<int> xstart;
+ std::vector<int> xend;
+ float text_size = mame_machine_manager::instance()->ui().options().infos_size();
+ const game_driver *driver = nullptr;
+ ui_software_info *soft = nullptr;
+ bool is_favorites = ((item[0].flags & MENU_FLAG_UI_FAVORITE) != 0);
+ static ui_software_info *oldsoft = nullptr;
+ static const game_driver *olddriver = nullptr;
+ static int oldview = -1;
+ static int old_sw_view = -1;
+
+ if (is_favorites)
+ {
+ soft = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
+ if (soft && soft->startempty == 1)
+ {
+ driver = soft->driver;
+ oldsoft = nullptr;
+ }
+ else
+ olddriver = nullptr;
+ }
+ else
+ {
+ driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
+ oldsoft = nullptr;
+ }
+
+ if (driver)
+ {
+ float gutter_width = 0.4f * line_height * machine().render().ui_aspect() * 1.3f;
+ float ud_arrow_width = line_height * machine().render().ui_aspect();
+ float oy1 = origy1 + line_height;
+
+ // MAMESCORE? Full size text
+ if (ui_globals::curdats_view == UI_STORY_LOAD)
+ text_size = 1.0f;
+
+ std::string snaptext(_(dats_info[ui_globals::curdats_view]));
+
+ // apply title to right panel
+ float title_size = 0.0f;
+ float txt_length = 0.0f;
+
+ for (int x = UI_FIRST_LOAD; x < UI_LAST_LOAD; ++x)
+ {
+ mui.draw_text_full(container, _(dats_info[x]), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER,
+ WRAP_NEVER, DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
+ txt_length += 0.01f;
+ title_size = (std::max)(txt_length, title_size);
+ }
+
+ rgb_t fgcolor = UI_TEXT_COLOR;
+ rgb_t bgcolor = UI_TEXT_BG_COLOR;
+ if (m_focus == focused_menu::rightbottom)
+ {
+ fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
+ bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
+ }
+
+ float middle = origx2 - origx1;
+
+ // check size
+ float sc = title_size + 2.0f * gutter_width;
+ float tmp_size = (sc > middle) ? ((middle - 2.0f * gutter_width) / sc) : 1.0f;
+ title_size *= tmp_size;
+
+ if (bgcolor != UI_TEXT_BG_COLOR)
+ mui.draw_textured_box(container, origx1 + ((middle - title_size) * 0.5f), origy1, origx1 + ((middle + title_size) * 0.5f),
+ origy1 + line_height, bgcolor, rgb_t(255, 43, 43, 43), hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
+
+ mui.draw_text_full(container, snaptext.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER,
+ WRAP_NEVER, DRAW_NORMAL, fgcolor, bgcolor, nullptr, nullptr, tmp_size);
+
+ draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::curdats_view, UI_FIRST_LOAD, UI_LAST_LOAD, title_size);
+
+ if (driver != olddriver || ui_globals::curdats_view != oldview)
+ {
+ buffer.clear();
+ olddriver = driver;
+ oldview = ui_globals::curdats_view;
+ topline_datsview = 0;
+ totallines = 0;
+ std::vector<std::string> m_item;
+
+ if (ui_globals::curdats_view == UI_GENERAL_LOAD)
+ general_info(driver, buffer);
+ else if (ui_globals::curdats_view != UI_COMMAND_LOAD)
+ mame_machine_manager::instance()->datfile().load_data_info(driver, buffer, ui_globals::curdats_view);
+ else
+ mame_machine_manager::instance()->datfile().command_sub_menu(driver, m_item);
+
+ if (!m_item.empty() && ui_globals::curdats_view == UI_COMMAND_LOAD)
+ {
+ for (size_t x = 0; x < m_item.size(); ++x)
+ {
+ std::string t_buffer;
+ buffer.append(m_item[x]).append("\n");
+ mame_machine_manager::instance()->datfile().load_command_info(t_buffer, m_item[x]);
+ if (!t_buffer.empty())
+ buffer.append(t_buffer).append("\n");
+ }
+ convert_command_glyph(buffer);
+ }
+ }
+
+ if (buffer.empty())
+ {
+ mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER,
+ WRAP_WORD, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
+ return;
+ }
+ else if (ui_globals::curdats_view != UI_STORY_LOAD && ui_globals::curdats_view != UI_COMMAND_LOAD)
+ totallines = mui.wrap_text(container, buffer.c_str(), origx1, origy1, origx2 - origx1 - (2.0f * gutter_width), xstart, xend, text_size);
+ else
+ totallines = mui.wrap_text(container, buffer.c_str(), 0.0f, 0.0f, 1.0f - (2.0f * gutter_width), xstart, xend, text_size);
+
+ int r_visible_lines = floor((origy2 - oy1) / (line_height * text_size));
+ if (totallines < r_visible_lines)
+ r_visible_lines = totallines;
+ if (topline_datsview < 0)
+ topline_datsview = 0;
+ if (topline_datsview + r_visible_lines >= totallines)
+ topline_datsview = totallines - r_visible_lines;
+
+ sc = origx2 - origx1 - (2.0f * UI_BOX_LR_BORDER);
+ for (int r = 0; r < r_visible_lines; ++r)
+ {
+ int itemline = r + topline_datsview;
+ std::string tempbuf(buffer.substr(xstart[itemline], xend[itemline] - xstart[itemline]));
+
+ // up arrow
+ if (r == 0 && topline_datsview != 0)
+ info_arrow(0, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
+ // bottom arrow
+ else if (r == r_visible_lines - 1 && itemline != totallines - 1)
+ info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
+ // special case for mamescore
+ else if (ui_globals::curdats_view == UI_STORY_LOAD)
+ {
+ // check size
+ float textlen = mui.get_string_width(tempbuf.c_str(), text_size);
+ float tmp_size = (textlen > sc) ? text_size * (sc / textlen) : text_size;
+
+ size_t last_underscore = tempbuf.find_last_of("_");
+ if (last_underscore == std::string::npos)
+ {
+ mui.draw_text_full(container, tempbuf.c_str(), origx1, oy1, origx2 - origx1, JUSTIFY_CENTER,
+ WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
+ }
+ else
+ {
+ float effective_width = origx2 - origx1 - gutter_width;
+ float effective_left = origx1 + gutter_width;
+ std::string last_part(tempbuf.substr(last_underscore + 1));
+ std::string first_part(tempbuf.substr(0, tempbuf.find("___")));
+ float item_width;
+
+ mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width,
+ JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &item_width, nullptr, tmp_size);
+
+ mui.draw_text_full(container, last_part.c_str(), effective_left + item_width, oy1,
+ origx2 - origx1 - 2.0f * gutter_width - item_width, JUSTIFY_RIGHT, WRAP_TRUNCATE,
+ DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
+ }
+ }
+
+ // special case for command
+ else if (ui_globals::curdats_view == UI_COMMAND_LOAD || ui_globals::curdats_view == UI_GENERAL_LOAD)
+ {
+ // check size
+ float textlen = mui.get_string_width(tempbuf.c_str(), text_size);
+ float tmp_size = (textlen > sc) ? text_size * (sc / textlen) : text_size;
+
+ int first_dspace = (ui_globals::curdats_view == UI_COMMAND_LOAD) ? tempbuf.find(" ") : tempbuf.find(":");
+ if (first_dspace > 0)
+ {
+ float effective_width = origx2 - origx1 - gutter_width;
+ float effective_left = origx1 + gutter_width;
+ std::string first_part(tempbuf.substr(0, first_dspace));
+ std::string last_part(tempbuf.substr(first_dspace + 1));
+ strtrimspace(last_part);
+ mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, JUSTIFY_LEFT,
+ WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
+
+ mui.draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width,
+ JUSTIFY_RIGHT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
+ }
+ else
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
+ }
+ else
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
+
+ oy1 += (line_height * text_size);
+ }
+
+ // return the number of visible lines, minus 1 for top arrow and 1 for bottom arrow
+ right_visible_lines = r_visible_lines - (topline_datsview != 0) - (topline_datsview + r_visible_lines != totallines);
+ }
+ else if (soft)
+ {
+ float gutter_width = 0.4f * line_height * machine().render().ui_aspect() * 1.3f;
+ float ud_arrow_width = line_height * machine().render().ui_aspect();
+ float oy1 = origy1 + line_height;
+
+ // apply title to right panel
+ if (soft->usage.empty())
+ {
+ mui.draw_text_full(container, _("History"), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE,
+ DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
+ ui_globals::cur_sw_dats_view = 0;
+ }
+ else
+ {
+ float title_size = 0.0f;
+ float txt_length = 0.0f;
+ std::string t_text[2];
+ t_text[0] = _("History");
+ t_text[1] = _("Usage");
+
+ for (auto & elem: t_text)
+ {
+ mui.draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE,
+ DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
+ txt_length += 0.01f;
+ title_size = (std::max)(txt_length, title_size);
+ }
+
+ rgb_t fgcolor = UI_TEXT_COLOR;
+ rgb_t bgcolor = UI_TEXT_BG_COLOR;
+ if (m_focus == focused_menu::rightbottom)
+ {
+ fgcolor = rgb_t(0xff, 0xff, 0xff, 0x00);
+ bgcolor = rgb_t(0xff, 0xff, 0xff, 0xff);
+ }
+
+ float middle = origx2 - origx1;
+
+ if (bgcolor != UI_TEXT_BG_COLOR)
+ mui.draw_textured_box(container, origx1 + ((middle - title_size) * 0.5f), origy1, origx1 + ((middle + title_size) * 0.5f),
+ origy1 + line_height, bgcolor, rgb_t(255, 43, 43, 43), hilight_main_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
+
+ mui.draw_text_full(container, t_text[ui_globals::cur_sw_dats_view].c_str(), origx1, origy1, origx2 - origx1,
+ JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NORMAL, fgcolor, bgcolor, nullptr, nullptr);
+
+ draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::cur_sw_dats_view, 0, 1, title_size);
+ }
+
+ if (oldsoft != soft || old_sw_view != ui_globals::cur_sw_dats_view)
+ {
+ buffer.clear();
+ old_sw_view = ui_globals::cur_sw_dats_view;
+ oldsoft = soft;
+ if (ui_globals::cur_sw_dats_view == 0)
+ {
+ if (soft->startempty == 1)
+ mame_machine_manager::instance()->datfile().load_data_info(soft->driver, buffer, UI_HISTORY_LOAD);
+ else
+ mame_machine_manager::instance()->datfile().load_software_info(soft->listname, buffer, soft->shortname, soft->parentname);
+ }
+ else
+ buffer = soft->usage;
+ }
+
+ if (buffer.empty())
+ {
+ mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER,
+ WRAP_WORD, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
+ return;
+ }
+ else
+ totallines = mui.wrap_text(container, buffer.c_str(), origx1, origy1, origx2 - origx1 - (2.0f * gutter_width), xstart, xend, text_size);
+
+ int r_visible_lines = floor((origy2 - oy1) / (line_height * text_size));
+ if (totallines < r_visible_lines)
+ r_visible_lines = totallines;
+ if (topline_datsview < 0)
+ topline_datsview = 0;
+ if (topline_datsview + r_visible_lines >= totallines)
+ topline_datsview = totallines - r_visible_lines;
+
+ for (int r = 0; r < r_visible_lines; ++r)
+ {
+ int itemline = r + topline_datsview;
+ std::string tempbuf(buffer.substr(xstart[itemline], xend[itemline] - xstart[itemline]));
+
+ // up arrow
+ if (r == 0 && topline_datsview != 0)
+ info_arrow(0, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
+ // bottom arrow
+ else if (r == r_visible_lines - 1 && itemline != totallines - 1)
+ info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
+ else
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
+ oy1 += (line_height * text_size);
+ }
+
+ // return the number of visible lines, minus 1 for top arrow and 1 for bottom arrow
+ right_visible_lines = r_visible_lines - (topline_datsview != 0) - (topline_datsview + r_visible_lines != totallines);
+ }
+}
+
+//-------------------------------------------------
+// draw right panel
+//-------------------------------------------------
+
+void ui_menu_select_game::draw_right_panel(void *selectedref, float origx1, float origy1, float origx2, float origy2)
+{
+ mame_ui_manager &mui = mame_machine_manager::instance()->ui();
+ rgb_t fgcolor = UI_TEXT_COLOR;
+ bool hide = (ui_globals::panels_status == HIDE_RIGHT_PANEL || ui_globals::panels_status == HIDE_BOTH);
+ float x2 = (hide) ? origx2 : origx1 + 2.0f * UI_BOX_LR_BORDER;
+ float space = x2 - origx1;
+ float lr_arrow_width = 0.4f * space * machine().render().ui_aspect();
+
+ // set left-right arrows dimension
+ float ar_x0 = 0.5f * (x2 + origx1) - 0.5f * lr_arrow_width;
+ float ar_y0 = 0.5f * (origy2 + origy1) + 0.1f * space;
+ float ar_x1 = ar_x0 + lr_arrow_width;
+ float ar_y1 = 0.5f * (origy2 + origy1) + 0.9f * space;
+
+ mui.draw_outlined_box(container, origx1, origy1, origx2, origy2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
+
+ if (mouse_hit && origx1 <= mouse_x && x2 > mouse_x && origy1 <= mouse_y && origy2 > mouse_y)
+ {
+ fgcolor = UI_MOUSEOVER_COLOR;
+ hover = HOVER_RPANEL_ARROW;
+ }
+
+ if (hide)
+ {
+ draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90 ^ ORIENTATION_FLIP_X);
+ return;
+ }
+
+ draw_arrow(container, ar_x0, ar_y0, ar_x1, ar_y1, fgcolor, ROT90);
+ origx1 = x2;
+ origy1 = draw_right_box_title(origx1, origy1, origx2, origy2);
+
+ if (ui_globals::rpanel == RP_IMAGES)
+ arts_render(selectedref, origx1, origy1, origx2, origy2);
+ else
+ infos_render(selectedref, origx1, origy1, origx2, origy2);
+}
+
+//-------------------------------------------------
+// perform our special rendering
+//-------------------------------------------------
+
+void ui_menu_select_game::arts_render(void *selectedref, float origx1, float origy1, float origx2, float origy2)
+{
+ mame_ui_manager &mui = mame_machine_manager::instance()->ui();
+ float line_height = mui.get_line_height();
+ bool is_favorites = ((item[0].flags & MENU_FLAG_UI_FAVORITE) != 0);
+ static ui_software_info *oldsoft = nullptr;
+ static const game_driver *olddriver = nullptr;
+ const game_driver *driver = nullptr;
+ ui_software_info *soft = nullptr;
+
+ if (is_favorites)
+ {
+ soft = ((FPTR)selectedref > skip_main_items) ? (ui_software_info *)selectedref : ((m_prev_selected != nullptr) ? (ui_software_info *)m_prev_selected : nullptr);
+ if (soft && soft->startempty == 1)
+ {
+ driver = soft->driver;
+ oldsoft = nullptr;
+ }
+ else
+ olddriver = nullptr;
+ }
+ else
+ {
+ driver = ((FPTR)selectedref > skip_main_items) ? (const game_driver *)selectedref : ((m_prev_selected != nullptr) ? (const game_driver *)m_prev_selected : nullptr);
+ oldsoft = nullptr;
+ }
+
+ if (driver != nullptr)
+ {
+ if (ui_globals::default_image)
+ ((driver->flags & MACHINE_TYPE_ARCADE) == 0) ? ui_globals::curimage_view = CABINETS_VIEW : ui_globals::curimage_view = SNAPSHOT_VIEW;
+
+ std::string searchstr;
+ searchstr = arts_render_common(origx1, origy1, origx2, origy2);
+
+ // loads the image if necessary
+ if (driver != olddriver || !snapx_bitmap->valid() || ui_globals::switch_image)
+ {
+ emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
+ snapfile.set_restrict_to_mediapath(true);
+ bitmap_argb32 *tmp_bitmap;
+ tmp_bitmap = auto_alloc(machine(), bitmap_argb32);
+
+ // try to load snapshot first from saved "0000.png" file
+ std::string fullname(driver->name);
+ render_load_png(*tmp_bitmap, snapfile, fullname.c_str(), "0000.png");
+
+ if (!tmp_bitmap->valid())
+ render_load_jpeg(*tmp_bitmap, snapfile, fullname.c_str(), "0000.jpg");
+
+ // if fail, attemp to load from standard file
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(driver->name).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(driver->name).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+ }
+ }
+
+ // if fail again, attemp to load from parent file
+ if (!tmp_bitmap->valid())
+ {
+ // set clone status
+ bool cloneof = strcmp(driver->parent, "0");
+ if (cloneof)
+ {
+ int cx = driver_list::find(driver->parent);
+ if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
+ cloneof = false;
+ }
+
+ if (cloneof)
+ {
+ fullname.assign(driver->parent).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(driver->parent).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+ }
+ }
+ }
+
+ olddriver = driver;
+ ui_globals::switch_image = false;
+ arts_render_images(tmp_bitmap, origx1, origy1, origx2, origy2, false);
+ auto_free(machine(), tmp_bitmap);
+ }
+
+ // if the image is available, loaded and valid, display it
+ if (snapx_bitmap->valid())
+ {
+ float x1 = origx1 + 0.01f;
+ float x2 = origx2 - 0.01f;
+ float y1 = origy1 + UI_BOX_TB_BORDER + line_height;
+ float y2 = origy2 - UI_BOX_TB_BORDER - line_height;
+
+ // apply texture
+ container->add_quad( x1, y1, x2, y2, ARGB_WHITE, snapx_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
+ }
+ }
+ else if (soft != nullptr)
+ {
+ std::string fullname, pathname;
+
+ if (ui_globals::default_image)
+ (soft->startempty == 0) ? ui_globals::curimage_view = SNAPSHOT_VIEW : ui_globals::curimage_view = CABINETS_VIEW;
+
+ // arts title and searchpath
+ std::string searchstr;
+ searchstr = arts_render_common(origx1, origy1, origx2, origy2);
+
+ // loads the image if necessary
+ if (soft != oldsoft || !snapx_bitmap->valid() || ui_globals::switch_image)
+ {
+ emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
+ bitmap_argb32 *tmp_bitmap;
+ tmp_bitmap = auto_alloc(machine(), bitmap_argb32);
+
+ if (soft->startempty == 1)
+ {
+ // Load driver snapshot
+ fullname.assign(soft->driver->name).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(soft->driver->name).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, nullptr, fullname.c_str());
+ }
+ }
+ else if (ui_globals::curimage_view == TITLES_VIEW)
+ {
+ // First attempt from name list
+ pathname.assign(soft->listname).append("_titles");
+ fullname.assign(soft->shortname).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(soft->shortname).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+ }
+ }
+ else
+ {
+ // First attempt from name list
+ pathname = soft->listname;
+ fullname.assign(soft->shortname).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(soft->shortname).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+ }
+
+ if (!tmp_bitmap->valid())
+ {
+ // Second attempt from driver name + part name
+ pathname.assign(soft->driver->name).append(soft->part.c_str());
+ fullname.assign(soft->shortname).append(".png");
+ render_load_png(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+
+ if (!tmp_bitmap->valid())
+ {
+ fullname.assign(soft->shortname).append(".jpg");
+ render_load_jpeg(*tmp_bitmap, snapfile, pathname.c_str(), fullname.c_str());
+ }
+ }
+ }
+
+ oldsoft = soft;
+ ui_globals::switch_image = false;
+ arts_render_images(tmp_bitmap, origx1, origy1, origx2, origy2, true);
+ auto_free(machine(), tmp_bitmap);
+ }
+
+ // if the image is available, loaded and valid, display it
+ if (snapx_bitmap->valid())
+ {
+ float x1 = origx1 + 0.01f;
+ float x2 = origx2 - 0.01f;
+ float y1 = origy1 + UI_BOX_TB_BORDER + line_height;
+ float y2 = origy2 - UI_BOX_TB_BORDER - line_height;
+
+ // apply texture
+ container->add_quad(x1, y1, x2, y2, ARGB_WHITE, snapx_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
+ }
+ }
+}