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Diffstat (limited to 'src/emu/video/vooddefs.h')
-rw-r--r--src/emu/video/vooddefs.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/emu/video/vooddefs.h b/src/emu/video/vooddefs.h
index a45640143d1..ff6b39bf478 100644
--- a/src/emu/video/vooddefs.h
+++ b/src/emu/video/vooddefs.h
@@ -1,4 +1,4 @@
- // license:BSD-3-Clause
+ // license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
@@ -2212,13 +2212,13 @@ INLINE UINT32 clampARGB(INT32 iterr, INT32 iterg, INT32 iterb, INT32 itera, UINT
//if (r == 0xfff)
rgbaint_t temp(colorint);
temp.cmpeq_imm(0xfff);
- // result.rgb.r = 0;
+ // result.rgb.r = 0;
temp.xor_imm(0xffffffff);
colorint.and_reg(temp);
//else if (r == 0x100)
temp.set(colorint);
temp.cmpeq_imm(0x100);
- // result.rgb.r = 0xff;
+ // result.rgb.r = 0xff;
colorint.or_reg(temp);
return colorint.to_rgba();
}
@@ -3842,15 +3842,15 @@ INLINE bool depthTest(UINT16 zaColorReg, stats_block *stats, INT32 destDepth, UI
\
/* perform alpha blending */ \
APPLY_ALPHA_BLEND(FBZMODE, ALPHAMODE, XX, DITHER, r, g, b, a); \
- } else { \
+ } else { \
/* perform fogging */ \
rgb_union preFog; \
preFog.u = color.u; \
applyFogging(VV, FOGMODE, FBZCOLORPATH, XX, DITHER4, fogdepth, color, ITERZ, ITERW, ITERAXXX); \
/* perform alpha blending */ \
alphaBlend(FBZMODE, ALPHAMODE, XX, DITHER, dest[XX], depth, preFog, color); \
- a = color.rgb.a; r = color.rgb.r; g = color.rgb.g; b = color.rgb.b; \
- } \
+ a = color.rgb.a; r = color.rgb.r; g = color.rgb.g; b = color.rgb.b; \
+ } \
/* modify the pixel for debugging purposes */ \
MODIFY_PIXEL(VV); \
\
@@ -4589,7 +4589,7 @@ static void raster_##name(void *destbase, INT32 y, const poly_extent *extent, co
} \
\
/* colorpath pipeline selects source colors and does blending */ \
- iterargb.u = clampARGB(iterr, iterg, iterb, itera, FBZCOLORPATH); \
+ iterargb.u = clampARGB(iterr, iterg, iterb, itera, FBZCOLORPATH); \
if (!combineColor(v, stats, FBZCOLORPATH, FBZMODE, ALPHAMODE, texel, iterz, iterw, iterargb, color)) \
goto skipdrawdepth; \
} \