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Diffstat (limited to 'src/emu/ui/viewgfx.c')
-rw-r--r--src/emu/ui/viewgfx.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/emu/ui/viewgfx.c b/src/emu/ui/viewgfx.c
index c6410229121..feb084ca597 100644
--- a/src/emu/ui/viewgfx.c
+++ b/src/emu/ui/viewgfx.c
@@ -41,54 +41,54 @@ const int MAX_GFX_DECODERS = 8;
// information about a single gfx device
struct ui_gfx_info
{
- device_gfx_interface *interface; // pointer to device's gfx interface
- UINT8 setcount; // how many gfx sets device has
- UINT8 rotate[MAX_GFX_ELEMENTS]; // current rotation (orientation) value
- UINT8 columns[MAX_GFX_ELEMENTS]; // number of items per row
- int offset[MAX_GFX_ELEMENTS]; // current offset of top,left item
- int color[MAX_GFX_ELEMENTS]; // current color selected
+ device_gfx_interface *interface; // pointer to device's gfx interface
+ UINT8 setcount; // how many gfx sets device has
+ UINT8 rotate[MAX_GFX_ELEMENTS]; // current rotation (orientation) value
+ UINT8 columns[MAX_GFX_ELEMENTS]; // number of items per row
+ int offset[MAX_GFX_ELEMENTS]; // current offset of top,left item
+ int color[MAX_GFX_ELEMENTS]; // current color selected
};
struct ui_gfx_state
{
- bool started; // have we called ui_gfx_count_devices() yet?
- UINT8 mode; // which mode are we in?
+ bool started; // have we called ui_gfx_count_devices() yet?
+ UINT8 mode; // which mode are we in?
// intermediate bitmaps
- bool bitmap_dirty; // is the bitmap dirty?
- bitmap_rgb32 * bitmap; // bitmap for drawing gfx and tilemaps
- render_texture *texture; // texture for rendering the above bitmap
+ bool bitmap_dirty; // is the bitmap dirty?
+ bitmap_rgb32 * bitmap; // bitmap for drawing gfx and tilemaps
+ render_texture *texture; // texture for rendering the above bitmap
// palette-specific data
struct
{
- palette_device *device; // pointer to current device
- int devcount; // how many palette devices exist
- int devindex; // which palette device is visible
- UINT8 which; // which subset (pens or indirect colors)?
- UINT8 columns; // number of items per row
- int offset; // current offset of top left item
+ palette_device *device; // pointer to current device
+ int devcount; // how many palette devices exist
+ int devindex; // which palette device is visible
+ UINT8 which; // which subset (pens or indirect colors)?
+ UINT8 columns; // number of items per row
+ int offset; // current offset of top left item
} palette;
// graphics-specific data
struct
{
- UINT8 devcount; // how many gfx devices exist
- UINT8 devindex; // which device is visible
- UINT8 set; // which set is visible
+ UINT8 devcount; // how many gfx devices exist
+ UINT8 devindex; // which device is visible
+ UINT8 set; // which set is visible
} gfxset;
-
+
// information about each gfx device
ui_gfx_info gfxdev[MAX_GFX_DECODERS];
// tilemap-specific data
struct
{
- int which; // which tilemap are we viewing?
- int xoffs; // current X offset
- int yoffs; // current Y offset
- int zoom; // zoom factor
- UINT8 rotate; // current rotation (orientation) value
+ int which; // which tilemap are we viewing?
+ int xoffs; // current X offset
+ int yoffs; // current Y offset
+ int zoom; // zoom factor
+ UINT8 rotate; // current rotation (orientation) value
} tilemap;
};
@@ -254,7 +254,7 @@ bool ui_gfx_is_relevant(running_machine &machine)
UINT32 ui_gfx_ui_handler(running_machine &machine, render_container *container, UINT32 uistate)
{
ui_gfx_state &state = ui_gfx;
-
+
// if we have nothing, implicitly cancel
if (!ui_gfx_is_relevant(machine))
goto cancel;