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-rw-r--r--src/emu/ui/selgame.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/emu/ui/selgame.cpp b/src/emu/ui/selgame.cpp
index 171c2c5d817..8560bb846af 100644
--- a/src/emu/ui/selgame.cpp
+++ b/src/emu/ui/selgame.cpp
@@ -2260,7 +2260,6 @@ void ui_menu_select_game::draw_right_panel(void *selectedref, float origx1, floa
float ar_x1 = ar_x0 + lr_arrow_width;
float ar_y1 = 0.5f * (origy2 + origy1) + 0.9f * space;
- //machine().ui().draw_outlined_box(container, origx1, origy1, origx2, origy2, UI_BACKGROUND_COLOR);
mui.draw_outlined_box(container, origx1, origy1, origx2, origy2, rgb_t(0xEF, 0x12, 0x47, 0x7B));
if (mouse_hit && origx1 <= mouse_x && x2 > mouse_x && origy1 <= mouse_y && origy2 > mouse_y)