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Diffstat (limited to 'src/emu/tilemap.c')
-rw-r--r--src/emu/tilemap.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/emu/tilemap.c b/src/emu/tilemap.c
index 31e12cc6b48..ab0ee1f5e96 100644
--- a/src/emu/tilemap.c
+++ b/src/emu/tilemap.c
@@ -446,7 +446,7 @@ tilemap_t::~tilemap_t()
//-------------------------------------------------
-// mark_tile_dirty - mark a single tile dirty
+// mark_tile_dirty - mark a single tile dirty
// based on its memory index
//-------------------------------------------------
@@ -467,8 +467,8 @@ void tilemap_t::mark_tile_dirty(tilemap_memory_index memindex)
//-------------------------------------------------
-// map_pens_to_layer - specify the mapping of one
-// or more pens (where (<pen> & mask) == pen) to
+// map_pens_to_layer - specify the mapping of one
+// or more pens (where (<pen> & mask) == pen) to
// a layer
//-------------------------------------------------
@@ -503,8 +503,8 @@ void tilemap_t::map_pens_to_layer(int group, pen_t pen, pen_t mask, UINT8 layerm
//-------------------------------------------------
-// set_transparent_pen - set a single transparent
-// pen into the tilemap, mapping all other pens
+// set_transparent_pen - set a single transparent
+// pen into the tilemap, mapping all other pens
// to layer 0
//-------------------------------------------------
@@ -519,8 +519,8 @@ void tilemap_t::set_transparent_pen(pen_t pen)
//-------------------------------------------------
-// set_transmask - set up the first 32 pens using
-// a foreground mask (mapping to layer 0) and a
+// set_transmask - set up the first 32 pens using
+// a foreground mask (mapping to layer 0) and a
// background mask (mapping to layer 1)
//-------------------------------------------------
@@ -601,7 +601,7 @@ TILEMAP_MAPPER( tilemap_scan_cols_flip_xy )
//-------------------------------------------------
-// postload - after loading a save state
+// postload - after loading a save state
// invalidate everything
//-------------------------------------------------
@@ -918,7 +918,7 @@ void tilemap_t::configure_blit_parameters(blit_parameters &blit, const rectangle
//-------------------------------------------------
-// draw_common - draw a tilemap to the
+// draw_common - draw a tilemap to the
// destination with clipping; pixels apply
// priority/priority_mask to the priority bitmap
//-------------------------------------------------
@@ -1037,9 +1037,9 @@ void tilemap_t::draw(bitmap_rgb32 &dest, const rectangle &cliprect, UINT32 flags
//-------------------------------------------------
-// draw_roz - draw a tilemap to the destination
-// with clipping and arbitrary rotate/zoom; pixels
-// apply priority/priority_mask to the priority
+// draw_roz - draw a tilemap to the destination
+// with clipping and arbitrary rotate/zoom; pixels
+// apply priority/priority_mask to the priority
// bitmap
//-------------------------------------------------
@@ -1090,8 +1090,8 @@ void tilemap_t::draw_roz(bitmap_rgb32 &dest, const rectangle &cliprect,
//-------------------------------------------------
-// draw_instance - draw a single instance of the
-// tilemap to the internal pixmap at the given
+// draw_instance - draw a single instance of the
+// tilemap to the internal pixmap at the given
// xpos,ypos
//-------------------------------------------------
@@ -1481,7 +1481,7 @@ tilemap_manager::tilemap_manager(running_machine &machine)
//-------------------------------------------------
-// set_flip_all - set a global flip for all the
+// set_flip_all - set a global flip for all the
// tilemaps
//-------------------------------------------------
@@ -1497,7 +1497,7 @@ tilemap_t &tilemap_manager::create(tile_get_info_func tile_get_info, tilemap_map
//-------------------------------------------------
-// set_flip_all - set a global flip for all the
+// set_flip_all - set a global flip for all the
// tilemaps
//-------------------------------------------------
@@ -1509,7 +1509,7 @@ void tilemap_manager::set_flip_all(UINT32 attributes)
//-------------------------------------------------
-// mark_all_dirty - mark all the tiles in all the
+// mark_all_dirty - mark all the tiles in all the
// tilemaps dirty
//-------------------------------------------------