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Diffstat (limited to 'src/emu/sound/dac.h')
-rw-r--r--src/emu/sound/dac.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/emu/sound/dac.h b/src/emu/sound/dac.h
index 68573ba2049..a7c1499e4e2 100644
--- a/src/emu/sound/dac.h
+++ b/src/emu/sound/dac.h
@@ -3,6 +3,8 @@
#ifndef __DAC_H__
#define __DAC_H__
+#include "devlegcy.h"
+
void dac_data_w(running_device *device, UINT8 data) ATTR_NONNULL(1);
void dac_signed_data_w(running_device *device, UINT8 data) ATTR_NONNULL(1);
void dac_data_16_w(running_device *device, UINT16 data) ATTR_NONNULL(1);
@@ -11,7 +13,6 @@ void dac_signed_data_16_w(running_device *device, UINT16 data) ATTR_NONNULL(1);
WRITE8_DEVICE_HANDLER( dac_w );
WRITE8_DEVICE_HANDLER( dac_signed_w );
-DEVICE_GET_INFO( dac );
-#define SOUND_DAC DEVICE_GET_INFO_NAME( dac )
+DECLARE_LEGACY_SOUND_DEVICE(DAC, dac);
#endif /* __DAC_H__ */
d='n106' href='#n106'>106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765
// license:BSD-3-Clause
// copyright-holders:Yochizo
/***************************************************************************

Argus (Early NMK driver 1986-1987)
-------------------------------------
driver by Yochizo


Special thanks to :
=====================
 - Gerardo Oporto Jorrin for dipswitch informations.
 - Suzuki2go for screenshots of Argus and Valtric.
 - Jarek Parchanski for Psychic5 driver.


Supported games :
==================
 Argus      (C) 1986 NMK / Jaleco
 Valtric    (C) 1986 NMK / Jaleco
 Butasan    (C) 1987 NMK / Jaleco


System specs :
===============
 Argus
 ---------------------------------------------------------------
   CPU    : Z80 (4MHz) + Z80 (4MHz, Sound)
   Sound  : YM2203 x 1
   Layers : BG0, BG1, Sprite, Text [BG0 is controlled by VROMs]
   Colors : 832 colors
             Sprite : 128 colors
             BG0    : 256 colors
             BG1    : 256 colors
             Text   : 256 colors
   Others : Brightness controller  (Emulated)
            Half transparent color (Not emulated)
   Reference : https://youtu.be/aSgRfAgd7yU

 Valtric
 ---------------------------------------------------------------
   CPU    : Z80 (5MHz) + Z80 (5MHz, Sound)
   Sound  : YM2203 x 2
   Layers : BG1, Sprite, Text
   Colors : 768 colors
             Sprite : 256 colors
             BG1    : 256 colors
             Text   : 256 colors
   Others : Brightness controller  (Emulated)
            Half transparent color (Not emulated)
            Mosaic effect          (Emulated)

 Butasan
 ---------------------------------------------------------------
   CPU    : Z80 (5MHz) + Z80 (5MHz, Sound)
   Sound  : YM2203 x 2
   Layers : BG0, BG1, Sprite, Text [BG0 and BG1 is not shown simultaneously]
   Colors : 672 colors
             Sprite : 16x4 + 8x8 = 128 colors
             BG0    : 256 colors
             BG1    : 32 colors
             Text   : 256 colors
   Others : 2 VRAM pages           (Emulated)
            Various sprite sizes   (Emulated)


PCB Edge Connector Pinout :
============================
 Argus
 ----------------------------------
         PARTS         SOLDER
  --------------------------------
           GND   1 A   GND
           GND   2 B   GND
            5V   3 C   5V
            5V   4 D   5V
           12V   5 E   12V
     Video Red   6 F   Video Blue
   Video Green   7 H   Video Sync
     Speaker +   8 J   Speaker -
        Coin 2   9 K   Coin 1     (*) see below
           GND  10 L   GND
      1P Start  11 M   2P Start
         1P Up  12 N   2P Up
       1P Down  13 P   2P Down
      1P Right  14 R   2P Right
       1P Left  15 S   2P Left
     1P Shot 1  16 T   2P Shot 1
     1P Shot 2  17 U   2P Shot 2
           GND  18 V   GND
 (*) You may doubt that 9 and K are swapped. But they are not.

 Valtric and Butasan
 ----------------------------------
   JAMMA


Note :
=======
 - To enter test mode, press Coin 2 key at start in Argus,
                       press Coin 1 key at start in Valtric,
                   and press Service key at start in Butasan.
 - DIP locations verified for:
    butasan
    argus
    valtric


Known issues :
===============
 - Half transparent color (50% alpha blending) is not emulated.
 - Sprite priority switch of Butasan is shown in test mode. What will be
   happened when set it ? JFF is not implemented this mystery switch too.
 - Data proms of Butasan does exist. But I don't know what is used for.
 - Though clock speed of Argus is actually 4 MHz, major sprite problems
   are broken out in the middle of slowdown. So, it is set 5 MHz now.
 - Sprite locations of Argus delay around 1 or 2 frames when horizontal
   scroll occurs.

****************************************************************************/


#include "emu.h"
#include "includes/argus.h"

#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/2203intf.h"
#include "speaker.h"


void argus_state::machine_start()
{
	membank("mainbank")->configure_entries(0, 8, memregion("maincpu")->base() + 0x10000, 0x4000);
}

/***************************************************************************

  Interrupt(s)

***************************************************************************/

TIMER_DEVICE_CALLBACK_MEMBER(argus_state::scanline)
{
	int scanline = param;

	if(scanline == 240) // vblank-out irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* Z80 - RST 10h */

	if(scanline == 16) // vblank-in irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* Z80 - RST 08h */
}

TIMER_DEVICE_CALLBACK_MEMBER(argus_state::butasan_scanline)
{
	int scanline = param;

	if(scanline == 248) // vblank-out irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* Z80 - RST 10h */

	if(scanline == 8) // vblank-in irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* Z80 - RST 08h */
}


/***************************************************************************

  Memory Handler(s)

***************************************************************************/

WRITE8_MEMBER(argus_state::bankselect_w)
{
	membank("mainbank")->set_entry(data & 7);   /* Select 8 banks of 16k */
}


/***************************************************************************

  Memory Map(s)

***************************************************************************/

void argus_state::argus_map(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0xbfff).bankr("mainbank");
	map(0xc000, 0xc000).portr("SYSTEM");
	map(0xc001, 0xc001).portr("P1");
	map(0xc002, 0xc002).portr("P2");
	map(0xc003, 0xc003).portr("DSW1");
	map(0xc004, 0xc004).portr("DSW2");
	map(0xc200, 0xc200).w("soundlatch", FUNC(generic_latch_8_device::write));
	map(0xc201, 0xc201).w(FUNC(argus_state::flipscreen_w));
	map(0xc202, 0xc202).w(FUNC(argus_state::bankselect_w));
	map(0xc300, 0xc301).ram().share("bg0_scrollx");
	map(0xc302, 0xc303).ram().share("bg0_scrolly");
	map(0xc308, 0xc309).ram().share("bg1_scrollx");
	map(0xc30a, 0xc30b).ram().share("bg1_scrolly");
	map(0xc30c, 0xc30c).w(FUNC(argus_state::argus_bg_status_w));
	map(0xc400, 0xcfff).ram().w(FUNC(argus_state::argus_paletteram_w)).share("paletteram");
	map(0xd000, 0xd7ff).ram().w(FUNC(argus_state::txram_w)).share("txram");
	map(0xd800, 0xdfff).ram().w(FUNC(argus_state::bg1ram_w)).share("bg1ram");
	map(0xe000, 0xf1ff).ram();
	map(0xf200, 0xf7ff).ram().share("spriteram");
	map(0xf800, 0xffff).ram();
}

void argus_state::valtric_map(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0xbfff).bankr("mainbank");
	map(0xc000, 0xc000).portr("SYSTEM");
	map(0xc001, 0xc001).portr("P1");
	map(0xc002, 0xc002).portr("P2");
	map(0xc003, 0xc003).portr("DSW1");
	map(0xc004, 0xc004).portr("DSW2");
	map(0xc200, 0xc200).w("soundlatch", FUNC(generic_latch_8_device::write));
	map(0xc201, 0xc201).w(FUNC(argus_state::flipscreen_w));
	map(0xc202, 0xc202).w(FUNC(argus_state::bankselect_w));
	map(0xc300, 0xc300).w(FUNC(argus_state::valtric_unknown_w));
	map(0xc308, 0xc309).ram().share("bg1_scrollx");
	map(0xc30a, 0xc30b).ram().share("bg1_scrolly");
	map(0xc30c, 0xc30c).w(FUNC(argus_state::valtric_bg_status_w));
	map(0xc30d, 0xc30d).w(FUNC(argus_state::valtric_mosaic_w));
	map(0xc400, 0xcfff).ram().w(FUNC(argus_state::valtric_paletteram_w)).share("paletteram");
	map(0xd000, 0xd7ff).ram().w(FUNC(argus_state::txram_w)).share("txram");
	map(0xd800, 0xdfff).ram().w(FUNC(argus_state::bg1ram_w)).share("bg1ram");
	map(0xe000, 0xf1ff).ram();
	map(0xf200, 0xf7ff).ram().share("spriteram");
	map(0xf800, 0xffff).ram();
}

void argus_state::butasan_map(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0xbfff).bankr("mainbank");
	map(0xc000, 0xc000).portr("SYSTEM");
	map(0xc001, 0xc001).portr("P1");
	map(0xc002, 0xc002).portr("P2");
	map(0xc003, 0xc003).portr("DSW1");
	map(0xc004, 0xc004).portr("DSW2");
	map(0xc100, 0xc100).w(FUNC(argus_state::butasan_unknown_w));
	map(0xc200, 0xc200).w("soundlatch", FUNC(generic_latch_8_device::write));
	map(0xc201, 0xc201).w(FUNC(argus_state::flipscreen_w));
	map(0xc202, 0xc202).w(FUNC(argus_state::bankselect_w));
	map(0xc203, 0xc203).w(FUNC(argus_state::butasan_pageselect_w));
	map(0xc300, 0xc301).ram().share("bg0_scrollx");
	map(0xc302, 0xc303).ram().share("bg0_scrolly");
	map(0xc304, 0xc304).w(FUNC(argus_state::butasan_bg0_status_w));
	map(0xc308, 0xc309).ram().share("bg1_scrollx");
	map(0xc30a, 0xc30b).ram().share("bg1_scrolly");
	map(0xc30c, 0xc30c).w(FUNC(argus_state::butasan_bg1_status_w));
	map(0xc400, 0xc7ff).ram().w(FUNC(argus_state::butasan_bg1ram_w)).share("butasan_bg1ram");
	map(0xc800, 0xcfff).ram().w(FUNC(argus_state::butasan_paletteram_w)).share("paletteram");
	map(0xd000, 0xdfff).rw(FUNC(argus_state::butasan_pagedram_r), FUNC(argus_state::butasan_pagedram_w));
	map(0xe000, 0xefff).ram();
	map(0xf000, 0xf67f).ram().share("spriteram");
	map(0xf680, 0xffff).ram();
}

void argus_state::sound_map_a(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0x87ff).ram();
	map(0xc000, 0xc000).r("soundlatch", FUNC(generic_latch_8_device::read));
}

void argus_state::sound_map_b(address_map &map)
{
	map(0x0000, 0xbfff).rom();
	map(0xc000, 0xc7ff).ram();
	map(0xe000, 0xe000).r("soundlatch", FUNC(generic_latch_8_device::read));
}

void argus_state::sound_portmap_1(address_map &map)
{
	map.global_mask(0xff);
	map(0x00, 0x01).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0x80, 0x81).noprw(); // second ym2203 is not implemented on argus but still writes here
}

void argus_state::sound_portmap_2(address_map &map)
{
	map.global_mask(0xff);
	map(0x00, 0x01).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0x80, 0x81).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
}


/***************************************************************************

  Input Port(s)

***************************************************************************/

static INPUT_PORTS_START( argus )
	PORT_START("SYSTEM")    /* System control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )

	PORT_START("P1")     /* Player 1 control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("P2")    /* Player 2 control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	/* DIPSW default setting: all OFF */
	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )      PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) )       PORT_DIPLOCATION("SW1:7,6")
	PORT_DIPSETTING(    0x04, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x06, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Medium_Difficult ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Difficult ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) )        PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )          PORT_DIPLOCATION("SW1:4")
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )      PORT_DIPLOCATION("SW1:3")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )            PORT_DIPLOCATION("SW1:2,1")
	PORT_DIPSETTING(    0x80, "2" )
	PORT_DIPSETTING(    0xc0, "3" )
	PORT_DIPSETTING(    0x40, "4" )
	PORT_DIPSETTING(    0x00, "5" )

	PORT_START("DSW2")
	PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" )            /* Listed as "Unused" */
	PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" )            /* Listed as "Unused" */
	PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) )           PORT_DIPLOCATION("SW2:6,5,4")
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x0C, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x1C, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x14, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) )           PORT_DIPLOCATION("SW2:3,2,1")
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_4C ) )
INPUT_PORTS_END

static INPUT_PORTS_START( valtric )
	PORT_INCLUDE( argus )

	PORT_MODIFY("SYSTEM")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )   /* assigned JAMMA "Service", but not used */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	/* DIPSW default setting: all OFF */
	PORT_MODIFY("DSW1")
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) )       PORT_DIPLOCATION("SW1:7,6")
	PORT_DIPSETTING(    0x06, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Medium_Difficult ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Difficult ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Difficult ) )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )            PORT_DIPLOCATION("SW1:2,1")
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0xc0, "3" )
	PORT_DIPSETTING(    0x80, "4" )
	PORT_DIPSETTING(    0x40, "5" )

	PORT_MODIFY("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)" )   PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( butasan )
	PORT_INCLUDE( valtric )

	PORT_MODIFY("SYSTEM")
	PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) /* work as both "Service Credit SW" and "Test Mode SW" */

	/* DIPSW default setting: all OFF */
	PORT_MODIFY("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) )        PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Invulnerability (Cheat)" )   PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )            PORT_DIPLOCATION("SW1:6,5")
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )       PORT_DIPLOCATION("SW1:4,3")
	PORT_DIPSETTING(    0x30, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Medium_Difficult ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Difficult ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Difficult ) )
	PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:2" )            /* Listed as "Unused" */
	PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:1" )            /* Listed as "Unused" */

	PORT_MODIFY("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )      PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


/***************************************************************************

  Machine Driver(s)

***************************************************************************/

static const gfx_layout charlayout =
{
	8,8,    /* 8x8 characters */
	RGN_FRAC(1,1),   /* number of characters */
	4,      /* 4 bits per pixel */
	{ STEP4(0,1) },
	{ STEP8(0,4) },
	{ STEP8(0,4*8) },
	32*8
};

static const gfx_layout tilelayout =
{
	16,16,  /* 16x16 characters */
	RGN_FRAC(1,1),    /* number of characters */
	4,      /* 4 bits per pixel */
	{ STEP4(0,1) },
	{ STEP8(0,4), STEP8(4*8*16, 4) },
	{ STEP16(0,4*8) },
	128*8
};

static GFXDECODE_START( gfx_argus )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,  0*16,  8 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  8*16, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 24*16, 16 )
	GFXDECODE_ENTRY( "gfx4", 0, charlayout, 40*16, 16 )
GFXDECODE_END

static GFXDECODE_START( gfx_valtric )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,  0*16, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 16*16, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, charlayout, 32*16, 16 )
GFXDECODE_END

static GFXDECODE_START( gfx_butasan )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,  0*16, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 16*16, 16 )
	GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 12*16, 16 )
	GFXDECODE_ENTRY( "gfx4", 0, charlayout, 32*16, 16 )
GFXDECODE_END


void argus_state::argus(machine_config &config)
{
	/* basic machine hardware */
	Z80(config, m_maincpu, 5000000);           /* 4 MHz */
	m_maincpu->set_addrmap(AS_PROGRAM, &argus_state::argus_map);
	TIMER(config, "scantimer").configure_scanline(FUNC(argus_state::scanline), "screen", 0, 1);

	Z80(config, m_audiocpu, 5000000);
	m_audiocpu->set_addrmap(AS_PROGRAM, &argus_state::sound_map_a);
	m_audiocpu->set_addrmap(AS_IO, &argus_state::sound_portmap_1);

	config.m_minimum_quantum = attotime::from_hz(600);

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_refresh_hz(54);
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));  /* This value is referred to psychic5 driver */
	m_screen->set_size(32*16, 32*16);
	m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
	m_screen->set_screen_update(FUNC(argus_state::screen_update_argus));

	GFXDECODE(config, m_gfxdecode, m_palette, gfx_argus);
	PALETTE(config, m_palette).set_entries(896);

	JALECO_BLEND(config, m_blend, 0);

	MCFG_VIDEO_START_OVERRIDE(argus_state,argus)
	MCFG_VIDEO_RESET_OVERRIDE(argus_state,argus)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	GENERIC_LATCH_8(config, "soundlatch");

	ym2203_device &ym1(YM2203(config, "ym1", 6000000 / 4));
	ym1.irq_handler().set_inputline(m_audiocpu, 0);
	ym1.add_route(0, "mono", 0.15);
	ym1.add_route(1, "mono", 0.15);
	ym1.add_route(2, "mono", 0.15);
	ym1.add_route(3, "mono", 0.50);
}

void argus_state::valtric(machine_config &config)
{
	/* basic machine hardware */
	Z80(config, m_maincpu, 5000000);    /* 5 MHz */
	m_maincpu->set_addrmap(AS_PROGRAM, &argus_state::valtric_map);
	TIMER(config, "scantimer").configure_scanline(FUNC(argus_state::scanline), "screen", 0, 1);

	Z80(config, m_audiocpu, 5000000);
	m_audiocpu->set_addrmap(AS_PROGRAM, &argus_state::sound_map_a);
	m_audiocpu->set_addrmap(AS_IO, &argus_state::sound_portmap_2);

	config.m_minimum_quantum = attotime::from_hz(600);

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_refresh_hz(54);
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));  /* This value is referred to psychic5 driver */
	m_screen->set_size(32*16, 32*16);
	m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
	m_screen->set_screen_update(FUNC(argus_state::screen_update_valtric));

	GFXDECODE(config, m_gfxdecode, m_palette, gfx_valtric);
	PALETTE(config, m_palette).set_entries(768);

	JALECO_BLEND(config, m_blend, 0);

	MCFG_VIDEO_START_OVERRIDE(argus_state,valtric)
	MCFG_VIDEO_RESET_OVERRIDE(argus_state,valtric)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	GENERIC_LATCH_8(config, "soundlatch");

	ym2203_device &ym1(YM2203(config, "ym1", 6000000 / 4));
	ym1.irq_handler().set_inputline(m_audiocpu, 0);
	ym1.add_route(0, "mono", 0.15);
	ym1.add_route(1, "mono", 0.15);
	ym1.add_route(2, "mono", 0.15);
	ym1.add_route(3, "mono", 0.50);

	ym2203_device &ym2(YM2203(config, "ym2", 6000000 / 4));
	ym2.add_route(0, "mono", 0.15);
	ym2.add_route(1, "mono", 0.15);
	ym2.add_route(2, "mono", 0.15);
	ym2.add_route(3, "mono", 0.50);
}

void argus_state::butasan(machine_config &config)
{
	/* basic machine hardware */
	Z80(config, m_maincpu, 5000000);    /* 5 MHz */
	m_maincpu->set_addrmap(AS_PROGRAM, &argus_state::butasan_map);
	TIMER(config, "scantimer").configure_scanline(FUNC(argus_state::butasan_scanline), "screen", 0, 1);

	Z80(config, m_audiocpu, 5000000);
	m_audiocpu->set_addrmap(AS_PROGRAM, &argus_state::sound_map_b);
	m_audiocpu->set_addrmap(AS_IO, &argus_state::sound_portmap_2);

	config.m_minimum_quantum = attotime::from_hz(600);

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_refresh_hz(54);
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));  /* This value is taken from psychic5 driver */
	m_screen->set_size(32*16, 32*16);
	m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
	m_screen->set_screen_update(FUNC(argus_state::screen_update_butasan));

	GFXDECODE(config, m_gfxdecode, m_palette, gfx_butasan);
	PALETTE(config, m_palette).set_entries(768);

	JALECO_BLEND(config, m_blend, 0);

	MCFG_VIDEO_START_OVERRIDE(argus_state,butasan)
	MCFG_VIDEO_RESET_OVERRIDE(argus_state,butasan)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	GENERIC_LATCH_8(config, "soundlatch");

	ym2203_device &ym1(YM2203(config, "ym1", 6000000 / 4));
	ym1.irq_handler().set_inputline(m_audiocpu, 0);
	ym1.add_route(0, "mono", 0.30);
	ym1.add_route(1, "mono", 0.30);
	ym1.add_route(2, "mono", 0.30);
	ym1.add_route(3, "mono", 1.0);

	ym2203_device &ym2(YM2203(config, "ym2", 6000000 / 4));
	ym2.add_route(0, "mono", 0.30);
	ym2.add_route(1, "mono", 0.30);
	ym2.add_route(2, "mono", 0.30);
	ym2.add_route(3, "mono", 1.0);
}


/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( argus )
	ROM_REGION( 0x28000, "maincpu", 0 )                     /* Main CPU */
	ROM_LOAD( "ag_02.bin",    0x00000, 0x08000, CRC(278a3f3d) SHA1(c5ac5a004ebf0194c33f71dab4020fa636cefbc2) )
	ROM_LOAD( "ag_03.bin",    0x10000, 0x08000, CRC(3a7f3bfa) SHA1(b11e134c084fc3c982dfe31836c1cf3fc0d481fd) )
	ROM_LOAD( "ag_04.bin",    0x18000, 0x08000, CRC(76adc9f6) SHA1(e223a8b2371c51f121958ee3687c777f597334c9) )
	ROM_LOAD( "ag_05.bin",    0x20000, 0x08000, CRC(f76692d6) SHA1(1dc353a042cdda909eb9f1b1ca749a3b3eaa01e4) )

	ROM_REGION( 0x10000, "audiocpu", 0 )                    /* Sound CPU */
	ROM_LOAD( "ag_01.bin",    0x00000, 0x04000, CRC(769e3f57) SHA1(209160a96486ab0b90967c015143ec28fba2e2a4) )

	ROM_REGION( 0x20000, "gfx1", 0 )    /* Sprite */
	ROM_LOAD( "ag_09.bin",    0x00000, 0x08000, CRC(6dbc1c58) SHA1(ef7b6901b702dd347b3a3f162162138175efe578) )
	ROM_LOAD( "ag_08.bin",    0x08000, 0x08000, CRC(ce6e987e) SHA1(9de257d8061ec917f4d443ff509fd457f995d73b) )
	ROM_LOAD( "ag_07.bin",    0x10000, 0x08000, CRC(bbb9638d) SHA1(61dec71d4d976bef3af26d0dc9c0355fd1098ffb) )
	ROM_LOAD( "ag_06.bin",    0x18000, 0x08000, CRC(655b48f8) SHA1(4fce1dffe091b97e7055955743434e49e97b4b79) )

	ROM_REGION( 0x20000, "gfx2", 0 )    /* BG0 */
	ROM_LOAD( "ag_13.bin",    0x00000, 0x08000, CRC(20274268) SHA1(9b7767d14bd169dabe6add0623d353bf4b59779b) )
	ROM_LOAD( "ag_14.bin",    0x08000, 0x08000, CRC(ceb8860b) SHA1(90e094686d9d18e49e4848d18d1e31ac95f13937) )
	ROM_LOAD( "ag_11.bin",    0x10000, 0x08000, CRC(99ce8556) SHA1(39caababd6e20ecb0375b85fb6490ee0b04f0949) )
	ROM_LOAD( "ag_12.bin",    0x18000, 0x08000, CRC(e0e5377c) SHA1(b5981d832127d0b28b6a7bb0437716593e0ed71a) )

	ROM_REGION( 0x08000, "gfx3", 0 )    /* BG1 */
	ROM_LOAD( "ag_17.bin",    0x00000, 0x08000, CRC(0f12d09b) SHA1(718db4ff016526dddacdf6f0088f247ee97c6543) )

	ROM_REGION( 0x08000, "gfx4", 0 )    /* Text */
	ROM_LOAD( "ag_10.bin",    0x00000, 0x04000, CRC(2de696c4) SHA1(1ad0f1cde127a1618c2ea74a53e522963a79e5ce) )

	ROM_REGION( 0x08000, "vrom1", 0 )                   /* Map */
	ROM_LOAD( "ag_15.bin",    0x00000, 0x08000, CRC(99834c1b) SHA1(330f271771b158493b28bb178c8cda98efd1d90c) )

	ROM_REGION( 0x08000, "vrom2", 0 )                   /* Pattern */
	ROM_LOAD( "ag_16.bin",    0x00000, 0x08000, CRC(39a51714) SHA1(ad89a630f1352eb4d8beeeebf909d5e2b5d7cc12) )
ROM_END

ROM_START( valtric )
	ROM_REGION( 0x30000, "maincpu", 0 )                     /* Main CPU */
	ROM_LOAD( "vt_04.bin",    0x00000, 0x08000, CRC(709c705f) SHA1(b82e2209a0371dcbc2708c485b02985cea04353f) ) // 512
	ROM_LOAD( "vt_06.bin",    0x10000, 0x10000, CRC(c9cbb4e4) SHA1(3c84cda778263a9bb2031e29f6f29f29878d2070) ) // 512
	ROM_LOAD( "vt_05.bin",    0x20000, 0x10000, CRC(7ab2684b) SHA1(9bca7e2fd3b5f4043de37cd439d5235957e5012f) ) // 512

	ROM_REGION( 0x10000, "audiocpu", 0 )                    /* Sound CPU */
	ROM_LOAD( "vt_01.bin",    0x00000, 0x08000, CRC(4616484f) SHA1(24d060218cc1542ebfc2100ecd6489a0e17b36ee) ) // 512

	ROM_REGION( 0x20000, "gfx1", 0 )    /* Sprite */
	ROM_LOAD( "vt_02.bin",    0x00000, 0x10000, CRC(66401977) SHA1(91c527d0bcea54d723068715a12cb3c976d04294) ) // 512
	ROM_LOAD( "vt_03.bin",    0x10000, 0x10000, CRC(9203bbce) SHA1(f40cee48f62a87a0b5d18e271faa5b8dd36ae5f1) ) // 512

	ROM_REGION( 0x40000, "gfx2", 0 )    /* BG */
	ROM_LOAD( "vt_08.bin",    0x00000, 0x10000, CRC(661dd338) SHA1(cc643a14607c10e4a1710766f77422cd89a6bf94) ) // 27512
	ROM_LOAD( "vt_09.bin",    0x10000, 0x10000, CRC(085a35b1) SHA1(ff589e67b6b5a6e661f29294a32a3840f45a9304) ) // 27512
	ROM_LOAD( "vt_10.bin",    0x20000, 0x10000, CRC(09c47323) SHA1(fcfbd5054e63fae00b6a3959228964ac8f3cbf37) ) // 27512
	ROM_LOAD( "vt_11.bin",    0x30000, 0x10000, CRC(4cf800b5) SHA1(7241e284b15475d8a6d533e4caadd0acbf058231) ) // 27512

	ROM_REGION( 0x08000, "gfx3", 0 )    /* Text */
	ROM_LOAD( "vt_07.bin",    0x00000, 0x04000, CRC(4b9771ae) SHA1(6079f2d3abf836f04b83983485fdaba2fb357811) ) // 27128

	ROM_REGION (0x100, "proms", 0) // currently not used by the emulation, without it you just get diagonal glitches on a real board.
	ROM_LOAD( "82s129.1s", 0x000, 0x100, CRC(bc42f9b5) SHA1(962c812d5d1f0e539238a4ec49866ef3558db629) ) // located on the top board
ROM_END

ROM_START( butasan ) /* English "subtitle" of Butasan for Japanese region.  Original Jaleco PCB */
	ROM_REGION( 0x30000, "maincpu", 0 )                     /* Main CPU */
	ROM_LOAD( "4.t2",    0x00000, 0x08000, CRC(1ba1d8e4) SHA1(ab141a1fbaab9f3ef6788b131833effb32c42930) ) /* M5L27256K-2 (32kb) - 4.4.bin */
	ROM_LOAD( "3.s2",    0x10000, 0x10000, CRC(a6b3ccc2) SHA1(fcc9db1cd68fd9477d86e63e6906d194d5ee477a) )
	ROM_LOAD( "2.p2",    0x20000, 0x10000, CRC(96517fa9) SHA1(03ee1f118f109c85b046098c457a90b40e163f3c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )                    /* Sound CPU */
	ROM_LOAD( "1.b2",    0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) )

	ROM_REGION( 0x80000, "gfx1", 0 )    /* Sprite */
	ROM_LOAD( "16.k16",  0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) )
	ROM_LOAD( "15.k15",  0x10000, 0x10000, CRC(2105f6e1) SHA1(54c13073f0dc8b5d3fb5578aa5958a5dd01396a6) )
	ROM_LOAD( "14.k14",  0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) )
	ROM_LOAD( "13.k13",  0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) )
	ROM_LOAD( "12.k12",  0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) )
	ROM_LOAD( "11.k11",  0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) )
	ROM_LOAD( "10.k10",  0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) )
	ROM_LOAD( "9.k9",    0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) )

	ROM_REGION( 0x20000, "gfx2", 0 )    /* BG0 */
	ROM_LOAD( "5.l7",    0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) )
	ROM_LOAD( "6.n7",    0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) )

	ROM_REGION( 0x10000, "gfx3", 0 )    /* BG1 */
	ROM_LOAD( "7.a8",    0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) )

	ROM_REGION( 0x08000, "gfx4", 0 )    /* Text */
	ROM_LOAD( "8.a7",    0x00000, 0x08000, CRC(85153252) SHA1(20af223f9dc2e29e506e257c36e96d10dc150467) )

	ROM_REGION( 0x00200, "proms", 0 )                   /* Data proms ??? */
	ROM_LOAD( "buta-01.prm",  0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) )
	ROM_LOAD( "buta-02.prm",  0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) )
ROM_END

ROM_START( butasanj )
	ROM_REGION( 0x30000, "maincpu", 0 )                     /* Main CPU */
	ROM_LOAD( "buta-04.bin",  0x00000, 0x08000, CRC(47ff4ca9) SHA1(d89a41f6987c91d20b010f0cbda332cf54b21f8c) )
	ROM_LOAD( "buta-03.bin",  0x10000, 0x10000, CRC(69fd88c7) SHA1(fd827d7926a2de5ffe2982b3a59ea43de00ee46b) )
	ROM_LOAD( "buta-02.bin",  0x20000, 0x10000, CRC(519dc412) SHA1(48bbb01b217bd19c48ef7ab12c60805aaa02527c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )                    /* Sound CPU */
	ROM_LOAD( "1.b2",    0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) ) // buta-01.bin

	ROM_REGION( 0x80000, "gfx1", 0 )    /* Sprite */
	ROM_LOAD( "16.k16",  0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) ) // buta-16.bin
	ROM_LOAD( "buta-15.bin",  0x10000, 0x10000, CRC(3ed19daa) SHA1(b8090c3baa2b31681bed15c682a97c024e229df7) )
	ROM_LOAD( "14.k14",  0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) ) // buta-14.bin
	ROM_LOAD( "13.k13",  0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) ) // buta-13.bin
	ROM_LOAD( "12.k12",  0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) ) // buta-12.bin
	ROM_LOAD( "11.k11",  0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) ) // buta-11.bin
	ROM_LOAD( "10.k10",  0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) ) // buta-10.bin
	ROM_LOAD( "9.k9",    0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) ) // buta-09.bin

	ROM_REGION( 0x20000, "gfx2", 0 )    /* BG0 */
	ROM_LOAD( "5.l7",    0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) ) // buta-05.bin
	ROM_LOAD( "6.n7",    0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) ) // buta-06.bin

	ROM_REGION( 0x10000, "gfx3", 0 )    /* BG1 */
	ROM_LOAD( "7.a8",    0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) ) // buta-07.bin

	ROM_REGION( 0x08000, "gfx4", 0 )    /* Text */
	ROM_LOAD( "buta-08.bin",    0x00000, 0x08000, CRC(5d45ce9c) SHA1(113c3e7ce20634ee4bb740705485572583298694) )

	ROM_REGION( 0x00200, "proms", 0 )                   /* Data proms ??? */
	ROM_LOAD( "buta-01.prm",  0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) )
	ROM_LOAD( "buta-02.prm",  0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) )
ROM_END


/*  ( YEAR   NAME     PARENT   MACHINE   INPUT    STATE        INIT        MONITOR COMPANY                 FULLNAME ) */
GAME( 1986, argus,    0,       argus,    argus,   argus_state, empty_init, ROT270, "NMK (Jaleco license)", "Argus",                                       MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1986, valtric,  0,       valtric,  valtric, argus_state, empty_init, ROT270, "NMK (Jaleco license)", "Valtric",                                     MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1987, butasan,  0,       butasan,  butasan, argus_state, empty_init, ROT0,   "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1987, butasanj, butasan, butasan,  butasan, argus_state, empty_init, ROT0,   "NMK (Jaleco license)", "Butasan (Japan, Japanese)",                   MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )