diff options
Diffstat (limited to 'src/emu/sound/c6280.c')
-rw-r--r-- | src/emu/sound/c6280.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/sound/c6280.c b/src/emu/sound/c6280.c index 0412d014dab..64a9a0dda10 100644 --- a/src/emu/sound/c6280.c +++ b/src/emu/sound/c6280.c @@ -26,7 +26,7 @@ game will reset the index prior to playback so this isn't an issue. - While the noise emulation is complete, the data for the pseudo-random - bitstream is calculated by machine->rand() and is not a representation of what + bitstream is calculated by machine.rand() and is not a representation of what the actual hardware does. For some background on Hudson Soft's C62 chipset: @@ -107,7 +107,7 @@ static void c6280_init(device_t *device, c6280_t *p, double clk, double rate) memset(p, 0, sizeof(c6280_t)); p->device = device; - p->cpudevice = device->machine->device(intf->cpu); + p->cpudevice = device->machine().device(intf->cpu); if (p->cpudevice == NULL) fatalerror("c6280_init: no CPU found with tag of '%s'\n", device->tag()); @@ -277,7 +277,7 @@ static STREAM_UPDATE( c6280_update ) p->channel[ch].noise_counter += step; if(p->channel[ch].noise_counter >= 0x800) { - data = (p->device->machine->rand() & 1) ? 0x1F : 0; + data = (p->device->machine().rand() & 1) ? 0x1F : 0; } p->channel[ch].noise_counter &= 0x7FF; outputs[0][i] += (INT16)(vll * (data - 16)); @@ -328,7 +328,7 @@ static DEVICE_START( c6280 ) c6280_init(device, info, device->clock(), rate); /* Create stereo stream */ - info->stream = device->machine->sound().stream_alloc(*device, 0, 2, rate, info, c6280_update); + info->stream = device->machine().sound().stream_alloc(*device, 0, 2, rate, info, c6280_update); } READ8_DEVICE_HANDLER( c6280_r ) |