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-rw-r--r--src/emu/sound.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/emu/sound.c b/src/emu/sound.c
index 46a35b2cae4..ef850023afc 100644
--- a/src/emu/sound.c
+++ b/src/emu/sound.c
@@ -103,7 +103,7 @@ sound_stream::sound_stream(device_t &device, int inputs, int outputs, int sample
device_sound_interface *sound;
if (!device.interface(sound))
throw emu_fatalerror("Attempted to create a sound_stream with a non-sound device");
-
+
// this is also the implicit parameter if we are using our internal stub
if (m_callback == &sound_stream::device_stream_update_stub)
m_param = sound;
@@ -133,7 +133,7 @@ sound_stream::sound_stream(device_t &device, int inputs, int outputs, int sample
//-------------------------------------------------
-// sample_time - return the emulation time of the
+// sample_time - return the emulation time of the
// next sample to be generated on the stream
//-------------------------------------------------
@@ -156,7 +156,7 @@ float sound_stream::input_gain(int inputnum) const
//-------------------------------------------------
-// initial_input_gain - return the original input
+// initial_input_gain - return the original input
// gain on a given stream's input
//-------------------------------------------------
@@ -177,14 +177,14 @@ const char *sound_stream::input_name(int inputnum, astring &string) const
// start with our device name and tag
assert(inputnum >= 0 && inputnum < m_inputs);
string.printf("%s '%s': ", m_device.name(), m_device.tag());
-
+
// if we have a source, indicate where the sound comes from by device name and tag
if (m_input[inputnum].m_source != NULL && m_input[inputnum].m_source->m_stream != NULL)
{
device_t &source = m_input[inputnum].m_source->m_stream->device();
string.catprintf("%s '%s'", source.name(), source.tag());
- // get the sound interface; if there is more than 1 output we need to figure out which one
+ // get the sound interface; if there is more than 1 output we need to figure out which one
device_sound_interface *sound;
if (source.interface(sound) && sound->outputs() > 1)
{
@@ -205,7 +205,7 @@ const char *sound_stream::input_name(int inputnum, astring &string) const
//-------------------------------------------------
-// output_gain - return the output gain on a
+// output_gain - return the output gain on a
// given stream's output
//-------------------------------------------------
@@ -289,8 +289,8 @@ void sound_stream::update()
//-------------------------------------------------
-// output_since_last_update - return a pointer to
-// the output buffer and the number of samples
+// output_since_last_update - return a pointer to
+// the output buffer and the number of samples
// since the last global update
//-------------------------------------------------
@@ -306,7 +306,7 @@ const stream_sample_t *sound_stream::output_since_last_update(int outputnum, int
//-------------------------------------------------
-// set_sample_rate - set the sample rate on a
+// set_sample_rate - set the sample rate on a
// given stream
//-------------------------------------------------
@@ -332,7 +332,7 @@ void sound_stream::set_input_gain(int inputnum, float gain)
//-------------------------------------------------
-// set_output_gain - set the output gain on a
+// set_output_gain - set the output gain on a
// given stream's output
//-------------------------------------------------
@@ -398,7 +398,7 @@ void sound_stream::apply_sample_rate_changes()
// skip if nothing to do
if (m_new_sample_rate == 0)
return;
-
+
// update to the new rate and remember the old rate
UINT32 old_rate = m_sample_rate;
m_sample_rate = m_new_sample_rate;
@@ -854,8 +854,8 @@ void sound_manager::set_attenuation(int attenuation)
//-------------------------------------------------
-// indexed_speaker_input - return the speaker
-// device and input index of the global speaker
+// indexed_speaker_input - return the speaker
+// device and input index of the global speaker
// input
//-------------------------------------------------
@@ -872,7 +872,7 @@ bool sound_manager::indexed_speaker_input(int index, speaker_input &info) const
}
index -= info.speaker->inputs();
}
-
+
// didn't locate
return false;
}
@@ -991,7 +991,7 @@ void sound_manager::config_save(running_machine *machine, int config_type, xml_d
//-------------------------------------------------
-// update - mix everything down to its final form
+// update - mix everything down to its final form
// and send it to the OSD layer
//-------------------------------------------------