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-rw-r--r--src/emu/rendlay.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/emu/rendlay.c b/src/emu/rendlay.c
index 206408fcd6d..52f6f6c96ba 100644
--- a/src/emu/rendlay.c
+++ b/src/emu/rendlay.c
@@ -1065,7 +1065,6 @@ void layout_element::component::draw_reel(running_machine &machine, bitmap_argb3
// only render the symbol / text if it's atually in view because the code is SLOW
if ((endpos >= bounds.min_y) && (basey <= bounds.max_y))
{
-
while (1)
{
width = font->string_width(ourheight/num_shown, aspect, m_stopnames[fruit]);
@@ -1102,7 +1101,6 @@ void layout_element::component::draw_reel(running_machine &machine, bitmap_argb3
int effx = x;
if (effx >= bounds.min_x && effx <= bounds.max_x)
{
-
UINT32 spix = RGB_ALPHA(src[x]);
if (spix != 0)
{
@@ -1141,7 +1139,6 @@ void layout_element::component::draw_reel(running_machine &machine, bitmap_argb3
int effx = curx + x + chbounds.min_x;
if (effx >= bounds.min_x && effx <= bounds.max_x)
{
-
UINT32 spix = RGB_ALPHA(src[x]);
if (spix != 0)
{
@@ -1211,7 +1208,6 @@ void layout_element::component::load_bitmap()
void layout_element::component::load_reel_bitmap(int number)
{
-
// load the basic bitmap
assert(m_file != NULL);
/*m_hasalpha[number] = */ render_load_png(m_bitmap[number], *m_file[number], m_dirname, m_imagefile[number]);