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Diffstat (limited to 'src/emu/rendfont.c')
-rw-r--r--src/emu/rendfont.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/emu/rendfont.c b/src/emu/rendfont.c
index 80afe7ae091..6961a115120 100644
--- a/src/emu/rendfont.c
+++ b/src/emu/rendfont.c
@@ -79,7 +79,7 @@ inline const char *next_line(const char *ptr)
inline render_font::glyph &render_font::get_char(unicode_char chnum)
{
static glyph dummy_glyph;
-
+
// grab the table; if none, return the dummy character
glyph *glyphtable = m_glyphs[chnum / 256];
if (glyphtable == NULL && m_format == FF_OSD)
@@ -117,7 +117,7 @@ render_font::render_font(render_manager &manager, const char *filename)
m_osdfont(NULL)
{
memset(m_glyphs, 0, sizeof(m_glyphs));
-
+
// if this is an OSD font, we're done
if (filename != NULL)
{
@@ -129,7 +129,7 @@ render_font::render_font(render_manager &manager, const char *filename)
return;
}
}
-
+
// if the filename is 'default' default to 'ui.bdf' for backwards compatibility
if (filename != NULL && mame_stricmp(filename, "default") == 0)
filename = "ui.bdf";
@@ -173,7 +173,7 @@ render_font::~render_font()
// free the raw data and the size itself
auto_free(&m_manager.machine(), m_rawdata);
-
+
// release the OSD font
if (m_osdfont != NULL)
m_manager.machine().osd().font_close(m_osdfont);
@@ -181,7 +181,7 @@ render_font::~render_font()
//-------------------------------------------------
-// char_expand - expand the raw data for a
+// char_expand - expand the raw data for a
// character into a bitmap
//-------------------------------------------------
@@ -193,7 +193,7 @@ void render_font::char_expand(unicode_char chnum, glyph &gl)
// we set bmwidth to -1 if we've previously queried and failed
if (gl.bmwidth == -1)
return;
-
+
// attempt to get the font bitmap; if we fail, set bmwidth to -1
gl.bitmap = m_manager.machine().osd().font_get_bitmap(m_osdfont, chnum, gl.width, gl.xoffs, gl.yoffs);
if (gl.bitmap == NULL)
@@ -206,7 +206,7 @@ void render_font::char_expand(unicode_char chnum, glyph &gl)
gl.bmwidth = gl.bitmap->width;
gl.bmheight = gl.bitmap->height;
}
-
+
// other formats need to parse their data
else
{
@@ -282,8 +282,8 @@ void render_font::char_expand(unicode_char chnum, glyph &gl)
//-------------------------------------------------
-// get_char_texture_and_bounds - return the
-// texture for a character and compute the
+// get_char_texture_and_bounds - return the
+// texture for a character and compute the
// bounds of the final bitmap
//-------------------------------------------------
@@ -351,7 +351,7 @@ void render_font::get_scaled_bitmap_and_bounds(bitmap_t &dest, float height, flo
//-------------------------------------------------
-// char_width - return the width of a character
+// char_width - return the width of a character
// at the given height
//-------------------------------------------------
@@ -362,7 +362,7 @@ float render_font::char_width(float height, float aspect, unicode_char ch)
//-------------------------------------------------
-// string_width - return the width of a string
+// string_width - return the width of a string
// at the given height
//-------------------------------------------------
@@ -379,7 +379,7 @@ float render_font::string_width(float height, float aspect, const char *string)
//-------------------------------------------------
-// utf8string_width - return the width of a
+// utf8string_width - return the width of a
// UTF8-encoded string at the given height
//-------------------------------------------------
@@ -406,9 +406,9 @@ float render_font::utf8string_width(float height, float aspect, const char *utf8
//-------------------------------------------------
-// load_cached_bdf - attempt to load a cached
-// version of the BDF font 'filename'; if that
-// fails, fall back on the regular BDF loader
+// load_cached_bdf - attempt to load a cached
+// version of the BDF font 'filename'; if that
+// fails, fall back on the regular BDF loader
// and create a new cached version
//-------------------------------------------------
@@ -431,7 +431,7 @@ bool render_font::load_cached_bdf(const char *filename)
mame_fclose(file);
return false;
}
-
+
// has the chunk
UINT32 hash = crc32(0, (const UINT8 *)data, bytes) ^ (UINT32)m_rawsize;
@@ -456,7 +456,7 @@ bool render_font::load_cached_bdf(const char *filename)
return true;
}
}
-
+
// read in the rest of the font
if (bytes < m_rawsize)
{