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-rw-r--r--src/emu/cheat.h98
1 files changed, 49 insertions, 49 deletions
diff --git a/src/emu/cheat.h b/src/emu/cheat.h
index b405e96e5fd..caff67f3f5d 100644
--- a/src/emu/cheat.h
+++ b/src/emu/cheat.h
@@ -78,7 +78,7 @@ public:
// construction/destruction
number_and_format(UINT64 value = 0, int format = 0)
: m_value(value),
- m_format(format) { }
+ m_format(format) { }
// pass-through to look like a regular number
operator UINT64 &() { return m_value; }
@@ -89,8 +89,8 @@ public:
private:
// internal state
- UINT64 m_value;
- int m_format;
+ UINT64 m_value;
+ int m_format;
};
@@ -127,8 +127,8 @@ private:
// construction/destruction
item(const char *text, UINT64 value, int valformat)
: m_next(NULL),
- m_text(text),
- m_value(value, valformat) { }
+ m_text(text),
+ m_value(value, valformat) { }
// getters
item *next() const { return m_next; }
@@ -137,18 +137,18 @@ private:
private:
// internal state
- item * m_next; // next item in list
- astring m_text; // name of the item
- number_and_format m_value; // value of the item
+ item * m_next; // next item in list
+ astring m_text; // name of the item
+ number_and_format m_value; // value of the item
};
// internal state
- number_and_format m_minval; // minimum value
- number_and_format m_maxval; // maximum value
- number_and_format m_stepval; // step value
- UINT64 m_value; // live value of the parameter
- astring m_curtext; // holding for a value string
- simple_list<item> m_itemlist; // list of items
+ number_and_format m_minval; // minimum value
+ number_and_format m_maxval; // maximum value
+ number_and_format m_stepval; // step value
+ UINT64 m_value; // live value of the parameter
+ astring m_curtext; // holding for a value string
+ simple_list<item> m_itemlist; // list of items
};
@@ -207,30 +207,30 @@ private:
private:
// internal state
- output_argument * m_next; // link to next argument
- parsed_expression m_expression; // expression for argument
- UINT64 m_count; // number of repetitions
+ output_argument * m_next; // link to next argument
+ parsed_expression m_expression; // expression for argument
+ UINT64 m_count; // number of repetitions
};
// internal helpers
void validate_format(const char *filename, int line);
// internal state
- script_entry * m_next; // link to next entry
- parsed_expression m_condition; // condition under which this is executed
- parsed_expression m_expression; // expression to execute
- astring m_format; // string format to print
- simple_list<output_argument> m_arglist; // list of arguments
- INT8 m_line; // which line to print on
- UINT8 m_justify; // justification when printing
+ script_entry * m_next; // link to next entry
+ parsed_expression m_condition; // condition under which this is executed
+ parsed_expression m_expression; // expression to execute
+ astring m_format; // string format to print
+ simple_list<output_argument> m_arglist; // list of arguments
+ INT8 m_line; // which line to print on
+ UINT8 m_justify; // justification when printing
// constants
static const int MAX_ARGUMENTS = 32;
};
// internal state
- simple_list<script_entry> m_entrylist; // list of actions to perform
- script_state m_state; // which state this script is for
+ simple_list<script_entry> m_entrylist; // list of actions to perform
+ script_state m_state; // which state this script is for
};
@@ -292,19 +292,19 @@ private:
cheat_script *&script_for_state(script_state state);
// internal state
- cheat_manager & m_manager; // reference to our manager
- cheat_entry * m_next; // next cheat entry
- astring m_description; // string description/menu title
- astring m_comment; // comment data
- cheat_parameter * m_parameter; // parameter
- cheat_script * m_on_script; // script to run when turning on
- cheat_script * m_off_script; // script to run when turning off
- cheat_script * m_change_script; // script to run when value changes
- cheat_script * m_run_script; // script to run each frame when on
- symbol_table m_symbols; // symbol table for this cheat
- script_state m_state; // current cheat state
- UINT32 m_numtemp; // number of temporary variables
- UINT64 m_argindex; // argument index variable
+ cheat_manager & m_manager; // reference to our manager
+ cheat_entry * m_next; // next cheat entry
+ astring m_description; // string description/menu title
+ astring m_comment; // comment data
+ cheat_parameter * m_parameter; // parameter
+ cheat_script * m_on_script; // script to run when turning on
+ cheat_script * m_off_script; // script to run when turning off
+ cheat_script * m_change_script; // script to run when value changes
+ cheat_script * m_run_script; // script to run each frame when on
+ symbol_table m_symbols; // symbol table for this cheat
+ script_state m_state; // current cheat state
+ UINT32 m_numtemp; // number of temporary variables
+ UINT64 m_argindex; // argument index variable
// constants
static const int DEFAULT_TEMP_VARIABLES = 10;
@@ -347,19 +347,19 @@ private:
void load_cheats(const char *filename);
// internal state
- running_machine & m_machine; // reference to our machine
- simple_list<cheat_entry> m_cheatlist; // cheat list
- UINT64 m_framecount; // frame count
- astring m_output[UI_TARGET_FONT_ROWS*2]; // array of output strings
- UINT8 m_justify[UI_TARGET_FONT_ROWS*2]; // justification for each string
- UINT8 m_numlines; // number of lines available for output
- INT8 m_lastline; // last line used for output
- bool m_disabled; // true if the cheat engine is disabled
- symbol_table m_symtable; // global symbol table
+ running_machine & m_machine; // reference to our machine
+ simple_list<cheat_entry> m_cheatlist; // cheat list
+ UINT64 m_framecount; // frame count
+ astring m_output[UI_TARGET_FONT_ROWS*2]; // array of output strings
+ UINT8 m_justify[UI_TARGET_FONT_ROWS*2]; // justification for each string
+ UINT8 m_numlines; // number of lines available for output
+ INT8 m_lastline; // last line used for output
+ bool m_disabled; // true if the cheat engine is disabled
+ symbol_table m_symtable; // global symbol table
// constants
static const int CHEAT_VERSION = 1;
};
-#endif /* __CHEAT_H__ */
+#endif /* __CHEAT_H__ */