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Diffstat (limited to 'src/emu/cheat.c')
-rw-r--r--src/emu/cheat.c64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/emu/cheat.c b/src/emu/cheat.c
index 8ab4afb4410..caddd153990 100644
--- a/src/emu/cheat.c
+++ b/src/emu/cheat.c
@@ -117,7 +117,7 @@
//**************************************************************************
// turn this on to enable removing duplicate cheats; not sure if we should
-#define REMOVE_DUPLICATE_CHEATS 0
+#define REMOVE_DUPLICATE_CHEATS 0
@@ -166,7 +166,7 @@ inline const char *number_and_format::format(astring &string) const
cheat_parameter::cheat_parameter(cheat_manager &manager, symbol_table &symbols, const char *filename, xml_data_node &paramnode)
: m_value(0),
- m_itemlist(manager.machine().respool())
+ m_itemlist(manager.machine().respool())
{
// read the core attributes
m_minval = number_and_format(xml_get_attribute_int(&paramnode, "min", 0), xml_get_attribute_int_format(&paramnode, "min"));
@@ -347,7 +347,7 @@ bool cheat_parameter::set_next_state()
cheat_script::cheat_script(cheat_manager &manager, symbol_table &symbols, const char *filename, xml_data_node &scriptnode)
: m_entrylist(manager.machine().respool()),
- m_state(SCRIPT_STATE_RUN)
+ m_state(SCRIPT_STATE_RUN)
{
// read the core attributes
const char *state = xml_get_attribute_string(&scriptnode, "state", "run");
@@ -407,11 +407,11 @@ void cheat_script::save(emu_file &cheatfile) const
cheatfile.printf("\t\t<script");
switch (m_state)
{
- case SCRIPT_STATE_OFF: cheatfile.printf(" state=\"off\""); break;
- case SCRIPT_STATE_ON: cheatfile.printf(" state=\"on\""); break;
+ case SCRIPT_STATE_OFF: cheatfile.printf(" state=\"off\""); break;
+ case SCRIPT_STATE_ON: cheatfile.printf(" state=\"on\""); break;
default:
- case SCRIPT_STATE_RUN: cheatfile.printf(" state=\"run\""); break;
- case SCRIPT_STATE_CHANGE: cheatfile.printf(" state=\"change\""); break;
+ case SCRIPT_STATE_RUN: cheatfile.printf(" state=\"run\""); break;
+ case SCRIPT_STATE_CHANGE: cheatfile.printf(" state=\"change\""); break;
}
cheatfile.printf(">\n");
@@ -430,9 +430,9 @@ void cheat_script::save(emu_file &cheatfile) const
cheat_script::script_entry::script_entry(cheat_manager &manager, symbol_table &symbols, const char *filename, xml_data_node &entrynode, bool isaction)
: m_next(NULL),
- m_condition(&symbols),
- m_expression(&symbols),
- m_arglist(manager.machine().respool())
+ m_condition(&symbols),
+ m_expression(&symbols),
+ m_arglist(manager.machine().respool())
{
const char *expression = NULL;
try
@@ -641,8 +641,8 @@ void cheat_script::script_entry::validate_format(const char *filename, int line)
cheat_script::script_entry::output_argument::output_argument(cheat_manager &manager, symbol_table &symbols, const char *filename, xml_data_node &argnode)
: m_next(NULL),
- m_expression(&symbols),
- m_count(0)
+ m_expression(&symbols),
+ m_count(0)
{
// first extract attributes
m_count = xml_get_attribute_int(&argnode, "count", 1);
@@ -712,16 +712,16 @@ void cheat_script::script_entry::output_argument::save(emu_file &cheatfile) cons
cheat_entry::cheat_entry(cheat_manager &manager, symbol_table &globaltable, const char *filename, xml_data_node &cheatnode)
: m_manager(manager),
- m_next(NULL),
- m_parameter(NULL),
- m_on_script(NULL),
- m_off_script(NULL),
- m_change_script(NULL),
- m_run_script(NULL),
- m_symbols(&manager.machine(), &globaltable),
- m_state(SCRIPT_STATE_OFF),
- m_numtemp(DEFAULT_TEMP_VARIABLES),
- m_argindex(0)
+ m_next(NULL),
+ m_parameter(NULL),
+ m_on_script(NULL),
+ m_off_script(NULL),
+ m_change_script(NULL),
+ m_run_script(NULL),
+ m_symbols(&manager.machine(), &globaltable),
+ m_state(SCRIPT_STATE_OFF),
+ m_numtemp(DEFAULT_TEMP_VARIABLES),
+ m_argindex(0)
{
// reset scripts
try
@@ -1067,11 +1067,11 @@ cheat_script *&cheat_entry::script_for_state(script_state state)
{
switch (state)
{
- case SCRIPT_STATE_ON: return m_on_script;
- case SCRIPT_STATE_OFF: return m_off_script;
- case SCRIPT_STATE_CHANGE: return m_change_script;
+ case SCRIPT_STATE_ON: return m_on_script;
+ case SCRIPT_STATE_OFF: return m_off_script;
+ case SCRIPT_STATE_CHANGE: return m_change_script;
default:
- case SCRIPT_STATE_RUN: return m_run_script;
+ case SCRIPT_STATE_RUN: return m_run_script;
}
}
@@ -1087,9 +1087,9 @@ cheat_script *&cheat_entry::script_for_state(script_state state)
cheat_manager::cheat_manager(running_machine &machine)
: m_machine(machine),
- m_cheatlist(machine.respool()),
- m_disabled(true),
- m_symtable(&machine)
+ m_cheatlist(machine.respool()),
+ m_disabled(true),
+ m_symtable(&machine)
{
// if the cheat engine is disabled, we're done
if (!machine.options().cheat())
@@ -1104,7 +1104,7 @@ cheat_manager::cheat_manager(running_machine &machine)
m_symtable.add("tobcd", NULL, 1, 1, execute_tobcd);
// we rely on the debugger expression callbacks; if the debugger isn't
- // enabled, we must jumpstart them manually
+ // enabled, we must jumpstart them manually
if ((machine.debug_flags & DEBUG_FLAG_ENABLED) == 0)
debug_cpu_init(machine);
@@ -1172,8 +1172,8 @@ void cheat_manager::reload()
m_disabled = false;
// load the cheat file, MESS will load a crc32.xml ( eg. 01234567.xml )
- // and MAME will load gamename.xml
- image_interface_iterator iter(machine().root_device());
+ // and MAME will load gamename.xml
+ image_interface_iterator iter(machine().root_device());
for (device_image_interface *image = iter.first(); image != NULL; image = iter.next())
if (image->exists())
{