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Diffstat (limited to 'src/emu/bus/snes_ctrl/bcbattle.c')
-rw-r--r--src/emu/bus/snes_ctrl/bcbattle.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/emu/bus/snes_ctrl/bcbattle.c b/src/emu/bus/snes_ctrl/bcbattle.c
index 83682589c71..27d7dd1c71c 100644
--- a/src/emu/bus/snes_ctrl/bcbattle.c
+++ b/src/emu/bus/snes_ctrl/bcbattle.c
@@ -35,7 +35,7 @@ machine_config_constructor snes_bcbattle_device::device_mconfig_additions() cons
//-------------------------------------------------
// This part is the hacky replacement for the real Barcode unit [shared with NES implementation]:
-// code periodically checks whether a new code has been scanned and it moves it to the
+// code periodically checks whether a new code has been scanned and it moves it to the
// m_current_barcode array
void snes_bcbattle_device::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{
@@ -140,7 +140,7 @@ int snes_bcbattle_device::read_current_bit()
m_cur_bit++;
return bit;
}
- if (m_cur_bit == 4) // only the low nibble is transmitted (this is the main action of the BBII interface for SNES)
+ if (m_cur_bit == 4) // only the low nibble is transmitted (this is the main action of the BBII interface for SNES)
{
m_cur_bit = 0;
//printf("%X ", m_current_barcode[m_cur_byte]);
@@ -175,26 +175,26 @@ void snes_bcbattle_device::port_poll()
UINT8 snes_bcbattle_device::read_pin4()
{
UINT8 ret = 0;
-
+
if (m_idx >= 80)
ret |= 0x00;
- else if (m_idx >= 28) // scan actual barcode
+ else if (m_idx >= 28) // scan actual barcode
{
- ret |= read_current_bit(); // if no code is pending transmission, the function returns 0
+ ret |= read_current_bit(); // if no code is pending transmission, the function returns 0
m_idx++;
}
- else if (m_idx >= 25) // unknown flags?
+ else if (m_idx >= 25) // unknown flags?
m_idx++;
- else if (m_idx == 24) // barcode present
+ else if (m_idx == 24) // barcode present
{
ret |= m_pending_code;
m_idx++;
}
- else if (m_idx >= 12) // controller ID
+ else if (m_idx >= 12) // controller ID
ret |= BIT(0x7000, m_idx++);
- else // first 12 bytes are unknown and probably always 0
+ else // first 12 bytes are unknown and probably always 0
m_idx++;
-
+
return ret;
}
@@ -207,7 +207,7 @@ void snes_bcbattle_device::write_strobe(UINT8 data)
{
int old = m_strobe;
m_strobe = data & 0x01;
-
- if (m_strobe < old) // 1 -> 0 transition
+
+ if (m_strobe < old) // 1 -> 0 transition
port_poll();
}