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Diffstat (limited to 'src/devices/video/snes_ppu.h')
-rw-r--r--src/devices/video/snes_ppu.h105
1 files changed, 52 insertions, 53 deletions
diff --git a/src/devices/video/snes_ppu.h b/src/devices/video/snes_ppu.h
index 471d3ea00d4..31f2b99af64 100644
--- a/src/devices/video/snes_ppu.h
+++ b/src/devices/video/snes_ppu.h
@@ -61,8 +61,9 @@ public:
bool screen_disabled() const { return bool(m_screen_disabled); }
uint8_t last_visible_line() const { return m_beam.last_visible_line; }
uint16_t current_vert() const { return m_beam.current_vert; }
- uint8_t saved_oam_address_low() const { return m_oam.saved_address_low; }
- uint8_t saved_oam_address_high() const { return m_oam.saved_address_high; }
+
+ void oam_address_reset();
+ void oam_set_first_object();
void clear_time_range_over() { m_stat77 &= 0x3f; }
void toggle_field() { m_stat78 ^= 0x80; }
@@ -70,10 +71,9 @@ public:
{
m_htmult = 1;
m_interlace = 1;
- m_obj_interlace = 1;
+ m_oam.interlace = 0;
}
void set_current_vert(uint16_t value);
- void set_first_sprite() { m_oam.first_sprite = m_oam.priority_rotation ? ((m_oam.address >> 1) & 127) : 0; }
protected:
/* offset-per-tile modes */
@@ -146,20 +146,17 @@ protected:
struct
{
- uint8_t address_low;
- uint8_t address_high;
- uint8_t saved_address_low;
- uint8_t saved_address_high;
uint16_t address;
- uint16_t priority_rotation;
- uint16_t next_charmap;
- uint8_t next_size;
- uint8_t size;
- uint32_t next_name_select;
- uint32_t name_select;
- uint8_t first_sprite;
- uint8_t flip;
+ uint16_t base_address;
+ uint8_t priority_rotation;
+ uint16_t tile_data_address;
+ uint8_t name_select;
+ uint8_t base_size;
+ uint8_t first;
uint16_t write_latch;
+ uint8_t data_latch;
+ uint8_t interlace;
+ uint8_t priority[4];
} m_oam;
struct
@@ -187,27 +184,6 @@ protected:
uint8_t extbg;
} m_mode7;
- struct OAM
- {
- uint16_t tile;
- int16_t x, y;
- uint8_t size, vflip, hflip, priority_bits, pal;
- uint8_t nameselect;
- int height, width;
- };
-
- struct OAM m_oam_spritelist[SNES_SCR_WIDTH / 2];
-
- uint8_t m_oam_itemlist[32];
-
- struct TILELIST {
- int16_t x;
- uint16_t priority, pal, tileaddr;
- int hflip;
- };
-
- struct TILELIST m_oam_tilelist[34];
-
#if SNES_LAYER_DEBUG
struct DEBUGOPTS
{
@@ -217,7 +193,6 @@ protected:
uint8_t windows_disabled;
uint8_t mosaic_disabled;
uint8_t colormath_disabled;
- uint8_t sprite_reversed;
uint8_t select_pri[5];
};
struct DEBUGOPTS m_debug_options;
@@ -240,12 +215,8 @@ protected:
uint16_t m_mosaic_table[16][4096];
uint8_t m_clipmasks[6][SNES_SCR_WIDTH];
- uint8_t m_update_windows;
- uint8_t m_update_offsets;
- uint8_t m_update_oam_list;
uint8_t m_mode;
uint8_t m_interlace; //doubles the visible resolution
- uint8_t m_obj_interlace;
uint8_t m_screen_brightness;
uint8_t m_screen_disabled;
uint8_t m_pseudo_hires;
@@ -265,17 +236,42 @@ protected:
uint16_t m_vram_read_buffer;
uint16_t m_vmadd;
- inline uint16_t get_bgcolor(uint8_t direct_colors, uint16_t palette, uint8_t color);
- inline void set_scanline_pixel(int screen, int16_t x, uint16_t color, uint8_t priority, uint8_t layer, int blend);
- inline void draw_oamtile(uint32_t tileaddr, int16_t tile_x, uint8_t priority, uint8_t flip, uint16_t pal, uint8_t *palbuf, uint8_t *pribuf);
+ struct object_item
+ {
+ bool valid;
+ uint8_t index;
+ uint8_t width;
+ uint8_t height;
+ };
+
+ struct object_tile
+ {
+ bool valid;
+ uint16_t x;
+ uint8_t y;
+ uint8_t pri;
+ uint8_t pal;
+ uint8_t hflip;
+ uint32_t data;
+ };
+
+ struct object
+ {
+ uint16_t x;
+ uint8_t y;
+ uint8_t character;
+ uint8_t name_select;
+ uint8_t vflip;
+ uint8_t hflip;
+ uint8_t pri;
+ uint8_t pal;
+ uint8_t size;
+ };
+
inline uint32_t get_tile(uint8_t layer_idx, uint32_t hoffset, uint32_t voffset);
void update_line(uint16_t curline, uint8_t layer, uint8_t direct_colors);
void update_line_mode7(uint16_t curline, uint8_t layer_idx);
- void update_obsel(void);
- void oam_list_build(void);
- int is_sprite_on_scanline(uint16_t curline, uint8_t sprite);
- void update_objects_rto(uint16_t curline);
- void update_objects(uint8_t priority_oam0, uint8_t priority_oam1, uint8_t priority_oam2, uint8_t priority_oam3);
+ void update_objects(uint16_t curline);
void update_mode_0(uint16_t curline);
void update_mode_1(uint16_t curline);
void update_mode_2(uint16_t curline);
@@ -298,13 +294,16 @@ protected:
void dynamic_res_change();
inline uint32_t get_vram_address();
- DECLARE_READ8_MEMBER( oam_read );
- DECLARE_WRITE8_MEMBER( oam_write );
+ uint8_t read_oam(uint16_t address);
+ void write_oam(uint16_t address, uint8_t data);
+ uint8_t read_object(uint16_t address);
+ void write_object(uint16_t address, uint8_t data);
+
DECLARE_READ8_MEMBER( cgram_read );
DECLARE_WRITE8_MEMBER( cgram_write );
DECLARE_READ8_MEMBER( vram_read );
DECLARE_WRITE8_MEMBER( vram_write );
- std::unique_ptr<uint16_t[]> m_oam_ram; /* Object Attribute Memory */
+ object m_objects[128]; /* Object Attribute Memory (OAM) */
std::unique_ptr<uint16_t[]> m_cgram; /* Palette RAM */
std::unique_ptr<uint8_t[]> m_vram; /* Video RAM (TODO: Should be 16-bit, but it's easier this way) */
std::unique_ptr<std::unique_ptr<uint16_t[]>[]> m_light_table; /* Luma ramp */