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Diffstat (limited to 'src/devices/bus/nes_ctrl/ftrainer.cpp')
-rw-r--r--src/devices/bus/nes_ctrl/ftrainer.cpp155
1 files changed, 0 insertions, 155 deletions
diff --git a/src/devices/bus/nes_ctrl/ftrainer.cpp b/src/devices/bus/nes_ctrl/ftrainer.cpp
deleted file mode 100644
index 06f4aaf4f3c..00000000000
--- a/src/devices/bus/nes_ctrl/ftrainer.cpp
+++ /dev/null
@@ -1,155 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Fabio Priuli
-/**********************************************************************
-
- Nintendo Family Computer - Bandai Family Trainer Mat
-
-**********************************************************************/
-
-#include "emu.h"
-#include "ftrainer.h"
-
-//**************************************************************************
-// DEVICE DEFINITIONS
-//**************************************************************************
-
-DEFINE_DEVICE_TYPE(NES_FTRAINER, nes_ftrainer_device, "nes_famtrain", "Bandai Family Trainer")
-
-
-static INPUT_PORTS_START( nes_joypad )
- PORT_START("LAYOUT")
- PORT_CONFNAME( 0x01, 0x00, "Family Trainer Button Layout")
- PORT_CONFSETTING( 0x00, "Side A" )
- PORT_CONFSETTING( 0x01, "Side B" )
-
- // difference between the two sides is that we mirror the key mapping to match the real pad layout!
- PORT_START("FT_COL.0")
- // side A layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid1") PORT_CODE(KEYCODE_J) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- // side B layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 12") PORT_CODE(KEYCODE_M) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 8") PORT_CODE(KEYCODE_J) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 4") PORT_CODE(KEYCODE_U) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
-
- PORT_START("FT_COL.1")
- // side A layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Low1") PORT_CODE(KEYCODE_N) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid2") PORT_CODE(KEYCODE_H) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Top1") PORT_CODE(KEYCODE_Y) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- // side B layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 11") PORT_CODE(KEYCODE_N) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 7") PORT_CODE(KEYCODE_H) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 3") PORT_CODE(KEYCODE_Y) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
-
- PORT_START("FT_COL.2")
- // side A layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Low2") PORT_CODE(KEYCODE_B) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid3") PORT_CODE(KEYCODE_G) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Top2") PORT_CODE(KEYCODE_T) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- // side B layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 10") PORT_CODE(KEYCODE_B) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 6") PORT_CODE(KEYCODE_G) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 2") PORT_CODE(KEYCODE_T) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
-
- PORT_START("FT_COL.3")
- // side A layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid4") PORT_CODE(KEYCODE_F) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x00)
- // side B layout
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 9") PORT_CODE(KEYCODE_V) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 5") PORT_CODE(KEYCODE_F) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 1") PORT_CODE(KEYCODE_R) PORT_CONDITION("LAYOUT", 0x01, EQUALS, 0x01)
-INPUT_PORTS_END
-
-
-//-------------------------------------------------
-// input_ports - device-specific input ports
-//-------------------------------------------------
-
-ioport_constructor nes_ftrainer_device::device_input_ports() const
-{
- return INPUT_PORTS_NAME( nes_joypad );
-}
-
-
-
-//**************************************************************************
-// LIVE DEVICE
-//**************************************************************************
-
-//-------------------------------------------------
-// nes_ftrainer_device - constructor
-//-------------------------------------------------
-
-nes_ftrainer_device::nes_ftrainer_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
- : device_t(mconfig, NES_FTRAINER, tag, owner, clock)
- , device_nes_control_port_interface(mconfig, *this)
- , m_trainer(*this, "FT_COL.%u", 0)
- , m_row_scan(0)
-{
-}
-
-
-//-------------------------------------------------
-// device_start
-//-------------------------------------------------
-
-void nes_ftrainer_device::device_start()
-{
- save_item(NAME(m_row_scan));
-}
-
-
-//-------------------------------------------------
-// device_reset
-//-------------------------------------------------
-
-void nes_ftrainer_device::device_reset()
-{
- m_row_scan = 0;
-}
-
-
-//-------------------------------------------------
-// read
-//-------------------------------------------------
-
-uint8_t nes_ftrainer_device::read_exp(offs_t offset)
-{
- uint8_t ret = 0;
- if (offset == 1) //$4017
- {
- if (!BIT(m_row_scan, 0))
- {
- // read low line: buttons 9,10,11,12
- for (int i = 0; i < 4; i++)
- ret |= ((m_trainer[i]->read() & 0x01) << (1 + i));
- }
- else if (!BIT(m_row_scan, 1))
- {
- // read mid line: buttons 5,6,7,8
- for (int i = 0; i < 4; i++)
- ret |= ((m_trainer[i]->read() & 0x02) << (1 + i));
- }
- else if (!BIT(m_row_scan, 2))
- {
- // read high line: buttons 1,2,3,4
- for (int i = 0; i < 4; i++)
- ret |= ((m_trainer[i]->read() & 0x04) << (1 + i));
- }
- }
- return ret;
-}
-
-//-------------------------------------------------
-// write
-//-------------------------------------------------
-
-void nes_ftrainer_device::write(uint8_t data)
-{
- // select row to scan
- m_row_scan = data & 0x07;
-}