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-rw-r--r--src/devices/bus/nes_ctrl/ctrl.h103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/devices/bus/nes_ctrl/ctrl.h b/src/devices/bus/nes_ctrl/ctrl.h
new file mode 100644
index 00000000000..1c682c0491b
--- /dev/null
+++ b/src/devices/bus/nes_ctrl/ctrl.h
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:Fabio Priuli
+/**********************************************************************
+
+ Nintendo Family Computer & Entertainment System controller port
+ emulation
+
+**********************************************************************
+
+
+**********************************************************************/
+
+#pragma once
+
+#ifndef __NES_CONTROL_PORT__
+#define __NES_CONTROL_PORT__
+
+#include "emu.h"
+
+//**************************************************************************
+// TYPE DEFINITIONS
+//**************************************************************************
+
+class nes_control_port_device;
+
+// ======================> device_nes_control_port_interface
+
+class device_nes_control_port_interface : public device_slot_card_interface
+{
+public:
+ // construction/destruction
+ device_nes_control_port_interface(const machine_config &mconfig, device_t &device);
+ virtual ~device_nes_control_port_interface();
+
+ virtual UINT8 read_bit0() { return 0; };
+ virtual UINT8 read_bit34() { return 0; };
+ virtual UINT8 read_exp(offs_t offset) { return 0; };
+ virtual void write(UINT8 data) { };
+
+protected:
+ nes_control_port_device *m_port;
+};
+
+
+typedef device_delegate<bool (int x, int y)> nesctrl_brightpixel_delegate;
+#define NESCTRL_BRIGHTPIXEL_CB(name) bool name(int x, int y)
+
+
+// ======================> nes_control_port_device
+
+class nes_control_port_device : public device_t,
+ public device_slot_interface
+{
+public:
+ // construction/destruction
+ nes_control_port_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
+ virtual ~nes_control_port_device();
+
+ static void set_brightpixel_callback(device_t &device, nesctrl_brightpixel_delegate callback) { downcast<nes_control_port_device &>(device).m_brightpixel_cb = callback; }
+
+ UINT8 read_bit0();
+ UINT8 read_bit34();
+ UINT8 read_exp(offs_t offset);
+ void write(UINT8 data);
+
+ nesctrl_brightpixel_delegate m_brightpixel_cb;
+
+protected:
+ // device-level overrides
+ virtual void device_start();
+ device_nes_control_port_interface *m_device;
+};
+
+
+// device type definition
+extern const device_type NES_CONTROL_PORT;
+
+
+//**************************************************************************
+// INTERFACE CONFIGURATION MACROS
+//**************************************************************************
+
+#define MCFG_NES_CONTROL_PORT_ADD(_tag, _slot_intf, _def_slot) \
+ MCFG_DEVICE_ADD(_tag, NES_CONTROL_PORT, 0) \
+ MCFG_DEVICE_SLOT_INTERFACE(_slot_intf, _def_slot, false)
+
+// currently this is emulated as a control port...
+#define MCFG_FC_EXPANSION_PORT_ADD(_tag, _slot_intf, _def_slot) \
+ MCFG_DEVICE_ADD(_tag, NES_CONTROL_PORT, 0) \
+ MCFG_DEVICE_SLOT_INTERFACE(_slot_intf, _def_slot, false)
+
+#define MCFG_NESCTRL_BRIGHTPIXEL_CB(_class, _method) \
+ nes_control_port_device::set_brightpixel_callback(*device, nesctrl_brightpixel_delegate(&_class::_method, #_class "::" #_method, downcast<_class *>(owner)));
+
+
+SLOT_INTERFACE_EXTERN( nes_control_port1_devices );
+SLOT_INTERFACE_EXTERN( nes_control_port2_devices );
+SLOT_INTERFACE_EXTERN( fc_control_port1_devices );
+SLOT_INTERFACE_EXTERN( fc_control_port2_devices );
+SLOT_INTERFACE_EXTERN( fc_expansion_devices );
+
+
+#endif