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-rw-r--r--src/devices/bus/midi/midi.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/devices/bus/midi/midi.cpp b/src/devices/bus/midi/midi.cpp
index b636ecbcdc1..ea827d106d2 100644
--- a/src/devices/bus/midi/midi.cpp
+++ b/src/devices/bus/midi/midi.cpp
@@ -1,5 +1,6 @@
// license:BSD-3-Clause
// copyright-holders:R. Belmont
+#include "emu.h"
#include "midi.h"
const device_type MIDI_PORT = &device_creator<midi_port_device>;
a id='n109' href='#n109'>109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424
/* Aquarium (c)1996 Excellent Systems */

/* the hardware is similar to gcpinbal.c, probably should merge it at some point */

/*

AQUARIUM
EXCELLENT SYSTEMS
ES-9206
                                   3
                      14.318MHz                 7
       ES 9207
                                        8
       ES 9303
                                       ES 9208  2

AQUARF1              68000-16            6

                                                 SW1
   YM2151  M6295  4  32MHz               1
                     Z80-6  5                    SW2Q

*/

/* To Do (top are higher priorities)

Controls + Dipswitches *done* - stephh
Verify Z80 program banking
Fix Priority Problems *done* - Pierpaolo Prazzoli
Merge with gcpinbal.c (and clean up gcpinbal.c)


Note, a bug in the program code causes the OKI to be reset on the very
first coin inserted.


Stephh's notes (based on the game M68000 code and some tests) :

  - The current set is a Japan set (0x0a5c.w = 0x0000), so there must exist
    a non-Japan set which is AFAIK not dumped at the moment.
    I have however no clue about what should be the value in the non-Japan set.
  - Use AQUARIUS_HACK to be able to change the game to English language
    via the FAKE Dip Switch.
    Change the Dip Switch then reset the game to make the changes effective.
  - I haven't found a way to enter sort of "test mode", even if there seems
    to be code (or at least data) for it.


*/


#include "driver.h"
#include "sound/2151intf.h"
#include "sound/okim6295.h"

#define AQUARIUS_HACK	0

static int aquarium_snd_ack;

UINT16 *aquarium_scroll;
//UINT16 *aquarium_priority;
UINT16 *aquarium_txt_videoram;
UINT16 *aquarium_mid_videoram;
UINT16 *aquarium_bak_videoram;

WRITE16_HANDLER( aquarium_txt_videoram_w );
WRITE16_HANDLER( aquarium_mid_videoram_w );
WRITE16_HANDLER( aquarium_bak_videoram_w );

VIDEO_START(aquarium);
VIDEO_UPDATE(aquarium);

#if AQUARIUS_HACK
static MACHINE_RESET( aquarium )
{
	UINT16 *RAM = (UINT16 *)memory_region(machine, REGION_CPU1);
	int data = input_port_read(machine, "FAKE");

	/* Language : 0x0000 = Japanese - Other value = English */

	RAM[0x000a5c/2] = data;

}
#endif

static READ16_HANDLER( aquarium_coins_r )
{
	int data;
	data = (input_port_read(machine, "IN1") & 0x7fff);
	data |= aquarium_snd_ack;
	aquarium_snd_ack = 0;
	return data;
}

static WRITE8_HANDLER( aquarium_snd_ack_w )
{
	aquarium_snd_ack = 0x8000;
}

static WRITE16_HANDLER( aquarium_sound_w )
{
//  popmessage("sound write %04x",data);

	soundlatch_w(machine,1,data&0xff);
	cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, PULSE_LINE );
}

static WRITE8_HANDLER( aquarium_z80_bank_w )
{
	int soundbank = ((data & 0x7) + 1) * 0x8000;
	UINT8 *Z80 = (UINT8 *)memory_region(machine, REGION_CPU2);

	memory_set_bankptr(1, &Z80[soundbank + 0x10000]);
}

static UINT8 aquarium_snd_bitswap(UINT8 scrambled_data)
{
	UINT8 data = 0;

	data |= ((scrambled_data & 0x01) << 7);
	data |= ((scrambled_data & 0x02) << 5);
	data |= ((scrambled_data & 0x04) << 3);
	data |= ((scrambled_data & 0x08) << 1);
	data |= ((scrambled_data & 0x10) >> 1);
	data |= ((scrambled_data & 0x20) >> 3);
	data |= ((scrambled_data & 0x40) >> 5);
	data |= ((scrambled_data & 0x80) >> 7);

	return data;
}

static READ8_HANDLER( aquarium_oki_r )
{
	return (aquarium_snd_bitswap(OKIM6295_status_0_r(machine,0)) );
}

static WRITE8_HANDLER( aquarium_oki_w )
{
	logerror("Z80-PC:%04x Writing %04x to the OKI M6295\n",activecpu_get_previouspc(),aquarium_snd_bitswap(data));
	OKIM6295_data_0_w( machine, 0, (aquarium_snd_bitswap(data)) );
}




static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0xc00000, 0xc00fff) AM_RAM_WRITE(aquarium_mid_videoram_w) AM_BASE(&aquarium_mid_videoram)
	AM_RANGE(0xc01000, 0xc01fff) AM_RAM_WRITE(aquarium_bak_videoram_w) AM_BASE(&aquarium_bak_videoram)
	AM_RANGE(0xc02000, 0xc03fff) AM_RAM_WRITE(aquarium_txt_videoram_w) AM_BASE(&aquarium_txt_videoram)
	AM_RANGE(0xc80000, 0xc81fff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xd00000, 0xd00fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0xd80014, 0xd8001f) AM_WRITE(SMH_RAM) AM_BASE(&aquarium_scroll)
	AM_RANGE(0xd80068, 0xd80069) AM_WRITENOP  /* probably not used */
	AM_RANGE(0xd80080, 0xd80081) AM_READ(input_port_0_word_r)
	AM_RANGE(0xd80082, 0xd80083) AM_READ(SMH_NOP)	/* stored but not read back ? check code at 0x01f440 */
	AM_RANGE(0xd80084, 0xd80085) AM_READ(input_port_1_word_r)
	AM_RANGE(0xd80086, 0xd80087) AM_READ(aquarium_coins_r)
	AM_RANGE(0xd80088, 0xd80089) AM_WRITENOP /* ?? video related */
	AM_RANGE(0xd8008a, 0xd8008b) AM_WRITE(aquarium_sound_w)
	AM_RANGE(0xff0000, 0xffffff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( snd_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_ROM
	AM_RANGE(0x7800, 0x7fff) AM_RAM
	AM_RANGE(0x8000, 0xffff) AM_ROMBANK(1)
ADDRESS_MAP_END

static ADDRESS_MAP_START( snd_portmap, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_WRITE(YM2151_register_port_0_w)
	AM_RANGE(0x01, 0x01) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w)
	AM_RANGE(0x02, 0x02) AM_READWRITE(aquarium_oki_r, aquarium_oki_w)
	AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r)
	AM_RANGE(0x06, 0x06) AM_WRITE(aquarium_snd_ack_w)
	AM_RANGE(0x08, 0x08) AM_WRITE(aquarium_z80_bank_w)
ADDRESS_MAP_END

static INPUT_PORTS_START( aquarium )
	PORT_START_TAG("DSW")
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x000c, 0x000c, "Winning Rounds (Player VS CPU)" )
	PORT_DIPSETTING(      0x000c, "1/1" )
	PORT_DIPSETTING(      0x0008, "2/3" )
	PORT_DIPSETTING(      0x0004, "3/5" )
//  PORT_DIPSETTING(      0x0000, "1/1" )
	PORT_DIPNAME( 0x0030, 0x0030, "Winning Rounds (Player VS Player)" )
	PORT_DIPSETTING(      0x0030, "1/1" )
	PORT_DIPSETTING(      0x0020, "2/3" )
	PORT_DIPSETTING(      0x0010, "3/5" )
//  PORT_DIPSETTING(      0x0000, "1/1" )
	PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0700, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0600, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0500, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( 1C_4C ) )
	PORT_DIPUNUSED( 0x0800, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Flip_Screen ) )	// to be confirmed - code at 0x01f82c
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( On ) )
	PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x8000, IP_ACTIVE_LOW )

	PORT_START_TAG("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START_TAG("IN1")
	PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* untested */
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* sound status */

#if AQUARIUS_HACK
	PORT_START_TAG("FAKE")	/* FAKE DSW to support language */
	PORT_DIPNAME( 0xffff, 0x0001, DEF_STR( Language ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Japanese ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( English ) )		// This is a guess of what should be the value
#endif
INPUT_PORTS_END

static const gfx_layout char5bpplayout =
{
	16,16,	/* 16*16 characters */
	RGN_FRAC(1,2),
	5,	/* 4 bits per pixel */
	{  RGN_FRAC(1,2), 0, 1, 2, 3 },
	{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4, 2*4+32, 3*4+32, 0*4+32, 1*4+32, 6*4+32, 7*4+32, 4*4+32, 5*4+32 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8	/* every sprite takes 128 consecutive bytes */
};

static const gfx_layout char_8x8_layout =
{
	8,8,	/* 8*8 characters */
	RGN_FRAC(1,1),
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8	/* every sprite takes 32 consecutive bytes */
};

static const gfx_layout tilelayout =
{
	16,16,	/* 16*16 sprites */
	RGN_FRAC(1,1),
	4,	/* 4 bits per pixel */
	{ 48, 16, 32, 0 },
	{ 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8	/* every sprite takes 128 consecutive bytes */
};

static DRIVER_INIT( aquarium )
{
	/* The BG tiles are 5bpp, this rearranges the data from
       the roms containing the 1bpp data so we can decode it
       correctly */

	UINT8 *DAT2 = memory_region(machine, REGION_GFX1)+0x080000;
	UINT8 *DAT = memory_region(machine, REGION_USER1);
	int len = 0x0200000;

	for (len = 0 ; len < 0x020000 ; len ++ )
	{
		DAT2[len*4+1] =  (DAT[len] & 0x80) << 0;
		DAT2[len*4+1] |= (DAT[len] & 0x40) >> 3;
		DAT2[len*4+0] =  (DAT[len] & 0x20) << 2;
		DAT2[len*4+0] |= (DAT[len] & 0x10) >> 1;
		DAT2[len*4+3] =  (DAT[len] & 0x08) << 4;
		DAT2[len*4+3] |= (DAT[len] & 0x04) << 1;
		DAT2[len*4+2] =  (DAT[len] & 0x02) << 6;
		DAT2[len*4+2] |= (DAT[len] & 0x01) << 3;
	}

	DAT2 = memory_region(machine, REGION_GFX4)+0x080000;
	DAT = memory_region(machine, REGION_USER2);

	for (len = 0 ; len < 0x020000 ; len ++ )
	{
		DAT2[len*4+1] =  (DAT[len] & 0x80) << 0;
		DAT2[len*4+1] |= (DAT[len] & 0x40) >> 3;
		DAT2[len*4+0] =  (DAT[len] & 0x20) << 2;
		DAT2[len*4+0] |= (DAT[len] & 0x10) >> 1;
		DAT2[len*4+3] =  (DAT[len] & 0x08) << 4;
		DAT2[len*4+3] |= (DAT[len] & 0x04) << 1;
		DAT2[len*4+2] =  (DAT[len] & 0x02) << 6;
		DAT2[len*4+2] |= (DAT[len] & 0x01) << 3;
	}

	/* reset the sound bank */
	aquarium_z80_bank_w(machine, 0, 0);
}


static GFXDECODE_START( aquarium )
	GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout,       0x300, 32 )
	GFXDECODE_ENTRY( REGION_GFX1, 0, char5bpplayout,   0x400, 32 )
	GFXDECODE_ENTRY( REGION_GFX2, 0, char_8x8_layout,  0x200, 32 )
	GFXDECODE_ENTRY( REGION_GFX4, 0, char5bpplayout,   0x400, 32 )
GFXDECODE_END

static void irq_handler(running_machine *machine, int irq)
{
	cpunum_set_input_line(machine, 1, 0 , irq ? ASSERT_LINE : CLEAR_LINE );
}

static const struct YM2151interface ym2151_interface =
{
	irq_handler
};


static MACHINE_DRIVER_START( aquarium )

	/* basic machine hardware */
	MDRV_CPU_ADD_TAG("main", M68000, 32000000/2)
	MDRV_CPU_PROGRAM_MAP(main_map,0)
	MDRV_CPU_VBLANK_INT("main", irq1_line_hold)

	MDRV_CPU_ADD(Z80, 6000000)
	MDRV_CPU_PROGRAM_MAP(snd_map,0)
	MDRV_CPU_IO_MAP(snd_portmap,0)

#if AQUARIUS_HACK
	MDRV_MACHINE_RESET(aquarium)
#endif

	/* video hardware */
	MDRV_SCREEN_ADD("main", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(64*8, 64*8)
	MDRV_SCREEN_VISIBLE_AREA(2*8, 42*8-1, 2*8, 34*8-1)
	MDRV_GFXDECODE(aquarium)
	MDRV_PALETTE_LENGTH(0x1000/2)

	MDRV_VIDEO_START(aquarium)
	MDRV_VIDEO_UPDATE(aquarium)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD("ym", YM2151, 3579545)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.45)
	MDRV_SOUND_ROUTE(1, "right", 0.45)

	MDRV_SOUND_ADD("oki", OKIM6295, 1122000)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.47)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.47)
MACHINE_DRIVER_END

ROM_START( aquarium )
	ROM_REGION( 0x080000, REGION_CPU1, 0 )     /* 68000 code */
	ROM_LOAD16_WORD_SWAP( "aquar3",  0x000000, 0x080000, CRC(344509a1) SHA1(9deb610732dee5066b3225cd7b1929b767579235) )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* z80 (sound) code */
	ROM_LOAD( "aquar5",  0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) )
	ROM_RELOAD( 		0x010000, 0x40000 )

	ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) /* BG Tiles */
	ROM_LOAD( "aquar1",      0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp
	/* data is expanded here from USER1 */
	ROM_REGION( 0x100000, REGION_USER1, ROMREGION_DISPOSE ) /* BG Tiles */
	ROM_LOAD( "aquar6",      0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp

	ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) /* BG Tiles */
	ROM_LOAD( "aquar8",      0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp
	/* data is expanded here from USER2 */
	ROM_REGION( 0x100000, REGION_USER2, ROMREGION_DISPOSE ) /* BG Tiles */
	ROM_LOAD( "aquar7",      0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp

	ROM_REGION( 0x060000, REGION_GFX2, ROMREGION_DISPOSE ) /* FG Tiles */
	ROM_LOAD( "aquar2",   0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) )

	ROM_REGION( 0x200000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites? */
	ROM_LOAD( "aquarf1",     0x000000, 0x0100000, CRC(14758b3c) SHA1(b372ccb42acb55a3dd15352a9d4ed576878a6731) )

	ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */
	ROM_LOAD( "aquar4",  0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) )
ROM_END

#if !AQUARIUS_HACK
GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium, ROT0, "Excellent System", "Aquarium (Japan)", GAME_NO_COCKTAIL )
#else
GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium, ROT0, "Excellent System", "Aquarium", GAME_NO_COCKTAIL )
#endif