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-rw-r--r--scripts/src/sound.lua49
1 files changed, 24 insertions, 25 deletions
diff --git a/scripts/src/sound.lua b/scripts/src/sound.lua
index 848f5649099..431783ccb74 100644
--- a/scripts/src/sound.lua
+++ b/scripts/src/sound.lua
@@ -236,20 +236,6 @@ if (SOUNDS["ES1373"]~=null) then
end
---------------------------------------------------
--- Data East custom sound chips
---@src/devices/sound/bsmt2000.h,SOUNDS["BSMT2000"] = true
----------------------------------------------------
-
-if (SOUNDS["BSMT2000"]~=null) then
- files {
- MAME_DIR .. "src/devices/sound/bsmt2000.cpp",
- MAME_DIR .. "src/devices/sound/bsmt2000.h",
- }
-end
-
-
-
----------------------------------------------------
-- Ensoniq 5503 (Apple IIgs)
--@src/devices/sound/es5503.h,SOUNDS["ES5503"] = true
---------------------------------------------------
@@ -262,7 +248,6 @@ if (SOUNDS["ES5503"]~=null) then
end
-
---------------------------------------------------
-- Ensoniq 5505/5506
--@src/devices/sound/es5506.h,SOUNDS["ES5505"] = true
@@ -290,6 +275,20 @@ end
---------------------------------------------------
+-- Data East custom sound chips
+--@src/devices/sound/bsmt2000.h,SOUNDS["BSMT2000"] = true
+---------------------------------------------------
+
+if (SOUNDS["BSMT2000"]~=null) then
+ files {
+ MAME_DIR .. "src/devices/sound/bsmt2000.cpp",
+ MAME_DIR .. "src/devices/sound/bsmt2000.h",
+ }
+end
+
+
+
+---------------------------------------------------
-- Excellent Systems ADPCM sound chip
--@src/devices/sound/es8712.h,SOUNDS["ES8712"] = true
---------------------------------------------------
@@ -1624,26 +1623,26 @@ if (SOUNDS["XT446"]~=null) then
end
---------------------------------------------------
--- Roland LP-based sample players
---@src/devices/sound/roland_lp.h,SOUNDS["ROLANDLP"] = true
+-- Roland GP-based sample players
+--@src/devices/sound/roland_gp.h,SOUNDS["ROLANDGP"] = true
---------------------------------------------------
-if (SOUNDS["ROLANDLP"]~=null) then
+if (SOUNDS["ROLANDGP"]~=null) then
files {
- MAME_DIR .. "src/devices/sound/roland_lp.cpp",
- MAME_DIR .. "src/devices/sound/roland_lp.h",
+ MAME_DIR .. "src/devices/sound/roland_gp.cpp",
+ MAME_DIR .. "src/devices/sound/roland_gp.h",
}
end
---------------------------------------------------
--- Roland GP-based sample players
---@src/devices/sound/roland_gp.h,SOUNDS["ROLANDGP"] = true
+-- Roland LP-based sample players
+--@src/devices/sound/roland_lp.h,SOUNDS["ROLANDLP"] = true
---------------------------------------------------
-if (SOUNDS["ROLANDGP"]~=null) then
+if (SOUNDS["ROLANDLP"]~=null) then
files {
- MAME_DIR .. "src/devices/sound/roland_gp.cpp",
- MAME_DIR .. "src/devices/sound/roland_gp.h",
+ MAME_DIR .. "src/devices/sound/roland_lp.cpp",
+ MAME_DIR .. "src/devices/sound/roland_lp.h",
}
end