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-rw-r--r--plugins/cheatfind/init.lua333
1 files changed, 50 insertions, 283 deletions
diff --git a/plugins/cheatfind/init.lua b/plugins/cheatfind/init.lua
index 276193acc13..86fcf04ca49 100644
--- a/plugins/cheatfind/init.lua
+++ b/plugins/cheatfind/init.lua
@@ -106,9 +106,7 @@ function cheatfind.startplugin()
if not step or step <= 0 then
step = 1
end
- if (olddata.shift < 0) and (step < (1 << -olddata.shift)) then
- step = 1 << -olddata.shift;
- end
+
local cfoper = {
lt = function(a, b, val) return (a < b and val == 0) or (val > 0 and (a + val) == b) end,
gt = function(a, b, val) return (a > b and val == 0) or (val > 0 and (a - val) == b) end,
@@ -194,7 +192,7 @@ function cheatfind.startplugin()
oldval = old,
newval = new,
bitmask = bitmask }
- ref[addr] = #ret
+ ref[ret[#ret].addr] = #ret
end
end
end
@@ -259,35 +257,18 @@ function cheatfind.startplugin()
local devtable = {}
local devsel = 1
local devcur = 1
-
-
- --local formtable = { " I1", " i1", "<I2", ">I2", "<i2", ">i2", "<I4", ">I4", "<i4", ">i4", "<I8", ">I8", "<i8", ">i8", }-- " <f", " >f", " <d", " >d" }
- --local formname = { "u8", "s8", "little u16", "big u16", "little s16", "big s16",
- -- "little u32", "big u32", "little s32", "big s32", "little u64", "big u64", "little s64", "big s64", }
- -- -- "little float", "big float", "little double", "big double" }
- -- Reordered into likelyhood of use order: unsigned byte by big endian unsigned by little endian unsigned then unsigned in same order
- local formtable = { " I1", ">I2", ">I4", ">I8", "<I2", "<I4", "<I8", " i1", ">i2", ">i4", ">i8", "<i2", "<i4", "<i8", }-- " <f", " >f", " <d", " >d" }
- local formname = { "u8", "big u16", "big u32", "big u64", "little u16", "little u32",
- "little u64", "s8", "big s16", "big s32", "big s64", "little s16", "little s32", "little s64", }
-
+ local formtable = { " I1", " i1", "<I2", ">I2", "<i2", ">i2", "<I4", ">I4", "<i4", ">i4", "<I8", ">I8", "<i8", ">i8", }-- " <f", " >f", " <d", " >d" }
+ local formname = { "u8", "s8", "little u16", "big u16", "little s16", "big s16",
+ "little u32", "big u32", "little s32", "big s32", "little u64", "big u64", "little s64", "big s64", }
+ -- "little float", "big float", "little double", "big double" }
local width = 1
local bcd = 0
local align = 0
local optable = { "lt", "gt", "eq", "ne", "beq", "bne", "ltv", "gtv", "eqv", "nev" }
local opsel = 1
local value = 0
- local leftop = 1
+ local leftop = 2
local rightop = 1
- local leftop_text = "Slot 1"
- local rightop_text = "Slot 1"
- local value_text = ""
- local expression_text = "Slot 1 < Slot 1"
- local pausetable = { "Automatic", "Manual" }
- local pausesel = 1
- local pokevaltable = { "Slot 1 Value", "Last Slot Value", "0x00", "0x01", "0x02", "0x03", "0x04", "0x05", "0x06", "0x07", "0x08", "0x09", "0x63 (Decimal 99)", "0x99 (BCD 99)",
- "0xFF (Decimal 255)" , "0x3E7 (Decimal 999)", "0x999 (BCD 999)", "0x270F (Decimal 9999)", "0x9999 (BCD 9999)", "0xFFFF (Decimal 65535)" }
- local pokevalsel = 1
-
local matches = {}
local matchsel = 0
local matchpg = 0
@@ -308,7 +289,7 @@ function cheatfind.startplugin()
bcd = 0
opsel = 1
value = 0
- leftop = 1
+ leftop = 2
rightop = 1
matches = {}
matchsel = 0
@@ -351,14 +332,7 @@ function cheatfind.startplugin()
emu.register_start(start)
- local menu_is_showing = false
- local tabbed_out = false
-
local function menu_populate()
- if pausesel == 1 then
- emu.pause()
- menu_is_showing = true
- end
local menu = {}
local function menu_prepare()
@@ -456,8 +430,6 @@ function cheatfind.startplugin()
file:close()
file = io.open(cheat_save.path .. "/cheat.simple", "a")
file:write(string.format(cheat_save.simple, desc))
- -- old cheat .dat format, write support only (for cheat forum posting of new cheats if posted in simple format)
- file:write(string.format(cheat_save.dat, desc))
file:close()
manager:machine():popmessage(string.format(_("Cheat written to %s and added to cheat.simple"), filename))
end
@@ -466,8 +438,6 @@ function cheatfind.startplugin()
file = io.open(cheat_save.path .. "/cheat.simple", "a")
if file then
file:write(string.format(cheat_save.simple, desc))
- -- old cheat .dat format, write support only (for cheat forum posting of new cheats if posted in simple format)
- file:write(string.format(cheat_save.dat, desc))
file:close()
manager:machine():popmessage(_("Cheat added to cheat.simple"))
written = true
@@ -501,28 +471,6 @@ function cheatfind.startplugin()
end
menu[#menu + 1] = function()
- local m = { _("Pause Mode"), pausetable[pausesel], 0 }
- menu_lim(pausesel, 1, pausetable, m)
- local function f(event)
- if (event == "left" or event == "right") then
- if pausesel == 1 then
- pausesel = 2
- menu_is_showing = false
- manager:machine():popmessage(_("Manually pause & unpause the game when needed with the pause hotkey"))
- else
- pausesel = 1
- emu.pause()
- end
- end
-
- return true
- end
- return m, f
- end
-
-
-
- menu[#menu + 1] = function()
local function f(event)
local ret = false
if event == "select" then
@@ -533,26 +481,16 @@ function cheatfind.startplugin()
menu_blocks[num] = {}
menu_blocks[num][1] = cheat.save(devtable[devcur].space, region.offset, region.size)
end
- manager:machine():popmessage(_("All slots cleared and current state saved to Slot 1"))
+ manager:machine():popmessage(_("Data cleared and current state saved"))
watches = {}
- opsel = 1
- value = 0
- leftop = 1
+ leftop = 2
rightop = 1
- leftop_text = "Slot 1"
- rightop_text = "Slot 1"
- value_text = ""
- expression_text = "Slot 1 < Slot 1"
matchsel = 0
return true
end
end
- local opsel = 1
return { _("Start new search"), "", 0 }, f
end
-
-
-
if #menu_blocks ~= 0 then
menu[#menu + 1] = function() return { "---", "", "off" }, nil end
menu[#menu + 1] = function()
@@ -561,28 +499,15 @@ function cheatfind.startplugin()
for num, region in ipairs(devtable[devcur].ram) do
menu_blocks[num][#menu_blocks[num] + 1] = cheat.save(devtable[devcur].space, region.offset, region.size)
end
- manager:machine():popmessage(string.format(_("Memory State saved to Slot %d"), #menu_blocks[1]))
-
- if (leftop == #menu_blocks[1] - 1 and rightop == #menu_blocks[1] - 2 ) then
- leftop = #menu_blocks[1]
- rightop = #menu_blocks[1]-1
- elseif (leftop == #menu_blocks[1] - 2 and rightop == #menu_blocks[1] - 1 ) then
- leftop = #menu_blocks[1]-1
- rightop = #menu_blocks[1]
- elseif (leftop == #menu_blocks[1] - 1 ) then
- leftop = #menu_blocks[1]
- elseif (rightop == #menu_blocks[1] - 1) then
- rightop = #menu_blocks[1]
- end
- leftop_text = string.format("Slot %d", leftop)
- rightop_text = string.format("Slot %d", rightop)
+ manager:machine():popmessage(_("Current state saved"))
+ leftop = (leftop == #menu_blocks[1]) and #menu_blocks[1] + 1 or leftop
+ rightop = (rightop == #menu_blocks[1] - 1) and #menu_blocks[1] or rightop
devsel = devcur
return true
end
end
- return { _("Save Current Memory State to Slot ") .. #menu_blocks[1] + 1, "", 0 }, f
+ return { _("Save current -- #") .. #menu_blocks[1] + 1, "", 0 }, f
end
- menu[#menu + 1] = function() return { "---", "", "off" }, nil end
menu[#menu + 1] = function()
local function f(event)
if event == "select" then
@@ -598,16 +523,26 @@ function cheatfind.startplugin()
if #matches == 0 then
matches[1] = {}
for num = 1, #menu_blocks do
- matches[1][num] = cheat.comp(menu_blocks[num][leftop], menu_blocks[num][rightop],
- optable[opsel], formtable[width], value, bcd == 1, step)
+ if leftop == #menu_blocks[1] + 1 then
+ matches[1][num] = cheat.compcur(menu_blocks[num][rightop], optable[opsel],
+ formtable[width], value, bcd == 1, step)
+ else
+ matches[1][num] = cheat.comp(menu_blocks[num][leftop], menu_blocks[num][rightop],
+ optable[opsel], formtable[width], value, bcd == 1, step)
+ end
count = count + #matches[1][num]
end
else
lastmatch = matches[#matches]
matches[#matches + 1] = {}
for num = 1, #menu_blocks do
- matches[#matches][num] = cheat.compnext(menu_blocks[num][leftop], menu_blocks[num][rightop],
- lastmatch[num], optable[opsel], formtable[width], value, bcd == 1, step)
+ if leftop == #menu_blocks[1] + 1 then
+ matches[#matches][num] = cheat.compcurnext(menu_blocks[num][rightop], lastmatch[num],
+ optable[opsel], formtable[width], value, bcd == 1, step)
+ else
+ matches[#matches][num] = cheat.compnext(menu_blocks[num][leftop], menu_blocks[num][rightop],
+ lastmatch[num], optable[opsel], formtable[width], value, bcd == 1, step)
+ end
count = count + #matches[#matches][num]
end
end
@@ -618,64 +553,31 @@ function cheatfind.startplugin()
return true
end
end
-
- if optable[opsel] == "lt" then
- if (value == 0 ) then
- expression_text = string.format("%s < %s", leftop_text, rightop_text)
- else
- expression_text = string.format("%s == %s - %d", leftop_text, rightop_text, value)
- end
- elseif optable[opsel] == "gt" then
- if (value == 0 ) then
- expression_text = string.format("%s > %s", leftop_text, rightop_text)
- else
- expression_text = string.format("%s == %s + %d", leftop_text, rightop_text, value)
- end
- elseif optable[opsel] == "eq" then
- expression_text = string.format("%s == %s", leftop_text, rightop_text)
- elseif optable[opsel] == "ne" then
- if (value == 0 ) then
- expression_text = string.format("%s != %s", leftop_text, rightop_text)
- else
- expression_text = string.format("%s == %s +/- %d", leftop_text, rightop_text, value)
- end
- elseif optable[opsel] == "beq" then
- expression_text = string.format("%s BITWISE== %s", leftop_text, rightop_text)
- elseif optable[opsel] == "bne" then
- expression_text = string.format("%s BITWISE!= %s", leftop_text, rightop_text)
- elseif optable[opsel] == "ltv" then
- expression_text = string.format("%s < %d", leftop_text, value)
- elseif optable[opsel] == "gtv" then
- expression_text = string.format("%s > %d", leftop_text, value)
- elseif optable[opsel] == "eqv" then
- expression_text = string.format("%s == %d", leftop_text, value)
- elseif optable[opsel] == "nev" then
- string.format("%s != %d", leftop_text, value)
- end
- return { _("Perform Compare : ") .. expression_text, "", 0 }, f
+ return { _("Compare"), "", 0 }, f
end
- menu[#menu + 1] = function() return { "---", "", "off" }, nil end
menu[#menu + 1] = function()
- local m = { _(leftop), "", 0 }
- menu_lim(leftop, 1, #menu_blocks[1], m)
- m[1] = string.format("Slot %d", leftop)
- return m, function(event) local r leftop, r = incdec(event, leftop, 1, #menu_blocks[1]) leftop_text = "Slot " .. leftop return r end
+ local m = { _("Left operand"), leftop, "" }
+ menu_lim(leftop, 1, #menu_blocks[1] + 1, m)
+ if leftop == #menu_blocks[1] + 1 then
+ m[2] = _("Current")
+ end
+ return m, function(event) local r leftop, r = incdec(event, leftop, 1, #menu_blocks[1] + 1) return r end
end
menu[#menu + 1] = function()
- local m = { _(optable[opsel]), "", 0 }
+ local m = { _("Operator"), optable[opsel], "" }
menu_lim(opsel, 1, #optable, m)
local function f(event)
local r
opsel, r = incdec(event, opsel, 1, #optable)
if event == "left" or event == "right" or event == "comment" then
if optable[opsel] == "lt" then
- manager:machine():popmessage(_("Left less than right"))
+ manager:machine():popmessage(_("Left less than right, value is difference"))
elseif optable[opsel] == "gt" then
- manager:machine():popmessage(_("Left greater than right"))
+ manager:machine():popmessage(_("Left greater than right, value is difference"))
elseif optable[opsel] == "eq" then
manager:machine():popmessage(_("Left equal to right"))
elseif optable[opsel] == "ne" then
- manager:machine():popmessage(_("Left not equal to right"))
+ manager:machine():popmessage(_("Left not equal to right, value is difference"))
elseif optable[opsel] == "beq" then
manager:machine():popmessage(_("Left equal to right with bitmask"))
elseif optable[opsel] == "bne" then
@@ -698,21 +600,15 @@ function cheatfind.startplugin()
if optable[opsel]:sub(3, 3) == "v" then
return nil
end
- local m = { _(rightop), "", 0 }
+ local m = { _("Right operand"), rightop, "" }
menu_lim(rightop, 1, #menu_blocks[1], m)
- m[1] = string.format("Slot %d", rightop)
- return m, function(event) local r rightop, r = incdec(event, rightop, 1, #menu_blocks[1]) rightop_text = "Slot " .. rightop return r end
+ return m, function(event) local r rightop, r = incdec(event, rightop, 1, #menu_blocks[1]) return r end
end
menu[#menu + 1] = function()
if optable[opsel] == "bne" or optable[opsel] == "beq" or optable[opsel] == "eq" then
return nil
end
- local m
- if optable[opsel] == "ltv" or optable[opsel] == "gtv" or optable[opsel] == "eqv" or optable[opsel] == "nev" then
- m = { _("Value"), value, "" }
- else
- m = { _("Difference"), value, "" }
- end
+ local m = { _("Value"), value, "" }
local max = 100 -- max value?
menu_lim(value, 0, max, m)
if value == 0 and optable[opsel]:sub(3, 3) ~= "v" then
@@ -726,62 +622,6 @@ function cheatfind.startplugin()
menu_lim(width, 1, #formtable, m)
return m, function(event) local r width, r = incdec(event, width, 1, #formtable) return r end
end
-
- menu[#menu + 1] = function()
- local m = { _("Test/Write Poke Value"), pokevaltable[pokevalsel], 0 }
- menu_lim(pokevalsel, 1, #pokevaltable, m)
- local function f(event)
- local r
- pokevalsel, r = incdec(event, pokevalsel, 1, #pokevaltable)
- if event == "left" or event == "right" or event == "comment" then
- if pokevalsel == 1 then
- manager:machine():popmessage(_("Use this if you want to poke the Slot 1 value (eg. You started with something but lost it)"))
- elseif pokevalsel == 2 then
- manager:machine():popmessage(_("Use this if you want to poke the Last Slot value (eg. You started without an item but finally got it)"))
- elseif pokevalsel == 3 then
- manager:machine():popmessage(_("Use this if you want to poke 0x00"))
- elseif pokevalsel == 4 then
- manager:machine():popmessage(_("Use this if you want to poke 0x01"))
- elseif pokevalsel == 5 then
- manager:machine():popmessage(_("Use this if you want to poke 0x02"))
- elseif pokevalsel == 6 then
- manager:machine():popmessage(_("Use this if you want to poke 0x03"))
- elseif pokevalsel == 7 then
- manager:machine():popmessage(_("Use this if you want to poke 0x04"))
- elseif pokevalsel == 8 then
- manager:machine():popmessage(_("Use this if you want to poke 0x05"))
- elseif pokevalsel == 9 then
- manager:machine():popmessage(_("Use this if you want to poke 0x06"))
- elseif pokevalsel == 10 then
- manager:machine():popmessage(_("Use this if you want to poke 0x07"))
- elseif pokevalsel == 11 then
- manager:machine():popmessage(_("Use this if you want to poke 0x08"))
- elseif pokevalsel == 12 then
- manager:machine():popmessage(_("Use this if you want to poke 0x09"))
- elseif pokevalsel == 13 then
- manager:machine():popmessage(_("Use this if you want to poke 0x63 (Decimal 99)"))
- elseif pokevalsel == 14 then
- manager:machine():popmessage(_("Use this if you want to poke 0x99 (BCD 99)"))
- elseif pokevalsel == 15 then
- manager:machine():popmessage(_("Use this if you want to poke 0xFF (Decimal 255)"))
- elseif pokevalsel == 16 then
- manager:machine():popmessage(_("Use this if you want to poke 0x3E7 (Decimal 999)"))
- elseif pokevalsel == 17 then
- manager:machine():popmessage(_("Use this if you want to poke 0x999 (BCD 999)"))
- elseif pokevalsel == 18 then
- manager:machine():popmessage(_("Use this if you want to poke 0x270F (Decimal 9999)"))
- elseif pokevalsel == 19 then
- manager:machine():popmessage(_("Use this if you want to poke 0x9999 (BCD 9999)"))
- elseif pokevalsel == 20 then
- manager:machine():popmessage(_("Use this if you want to poke 0xFFFF (Decimal 65535)"))
- end
- end
- return r
- end
- return m, f
- end
-
-
menu[#menu + 1] = function()
if optable[opsel] == "bne" or optable[opsel] == "beq" then
return nil
@@ -873,66 +713,10 @@ function cheatfind.startplugin()
local function match_exec(match)
local dev = devtable[devcur]
-
+ local cheat = { desc = string.format(_("Test cheat at addr %08X"), match.addr), script = {} }
local wid = formtable[width]:sub(3, 3)
local widchar
- local pokevalue
local form
-
- if pokevalsel == 1 then
- pokevalue = match.oldval
- elseif pokevalsel == 2 then
- pokevalue = match.newval
- elseif pokevalsel == 3 then
- pokevalue = 0
- elseif pokevalsel == 4 then
- pokevalue = 1
- elseif pokevalsel == 5 then
- pokevalue = 2
- elseif pokevalsel == 6 then
- pokevalue = 3
- elseif pokevalsel == 7 then
- pokevalue = 4
- elseif pokevalsel == 8 then
- pokevalue = 5
- elseif pokevalsel == 9 then
- pokevalue = 6
- elseif pokevalsel == 10 then
- pokevalue = 7
- elseif pokevalsel == 11 then
- pokevalue = 8
- elseif pokevalsel == 12 then
- pokevalue = 9
- elseif pokevalsel == 13 then
- pokevalue = 99
- elseif pokevalsel == 14 then
- pokevalue = 153
- elseif pokevalsel == 15 then
- pokevalue = 255
- elseif pokevalsel == 16 and wid == "1" then
- pokevalue = 99
- elseif pokevalsel == 17 and wid == "1" then
- pokevalue = 153
- elseif pokevalsel == 18 and wid == "1" then
- pokevalue = 99
- elseif pokevalsel == 19 and wid == "1" then
- pokevalue = 153
- elseif pokevalsel == 20 and wid == "1" then
- pokevalue = 255
- elseif pokevalsel == 16 then
- pokevalue = 999
- elseif pokevalsel == 17 then
- pokevalue = 2457
- elseif pokevalsel == 18 then
- pokevalue = 9999
- elseif pokevalsel == 19 then
- pokevalue = 39321
- elseif pokevalsel == 20 then
- pokevalue = 65535
- end
-
- local cheat = { desc = string.format(_("Test Cheat %08X:%02X"), match.addr, pokevalue), script = {} }
-
if wid == "2" then
wid = "u16"
form = "%08x %04x"
@@ -959,15 +743,16 @@ function cheatfind.startplugin()
widchar = "b"
end
+
if getmetatable(dev.space).__name:match("device_t") then
cheat.ram = { ram = dev.tag }
- cheat.script.run = "ram:write(" .. match.addr .. "," .. pokevalue .. ")"
+ cheat.script.run = "ram:write(" .. match.addr .. "," .. match.newval .. ")"
elseif getmetatable(dev.space).__name:match("memory_share") then
cheat.share = { share = dev.tag }
- cheat.script.run = "share:write_" .. wid .. "(" .. match.addr .. "," .. pokevalue .. ")"
+ cheat.script.run = "share:write_" .. wid .. "(" .. match.addr .. "," .. match.newval .. ")"
else
cheat.space = { cpu = { tag = dev.tag, type = dev.sname } }
- cheat.script.run = "cpu:write_" .. wid .. "(" .. match.addr .. "," .. pokevalue .. ")"
+ cheat.script.run = "cpu:write_" .. wid .. "(" .. match.addr .. "," .. match.newval .. ")"
end
if match.mode == 1 then
if not _G.ce then
@@ -999,9 +784,8 @@ function cheatfind.startplugin()
local json = require("json")
cheat.desc = "%s"
cheat_save.json = json.stringify({[1] = cheat}, {indent = true})
- cheat_save.xml = string.format("<mamecheat version=\"1\">\n <cheat desc=\"%%s\">\n <script state=\"run\">\n <action>%s.pp%s@%X=%X</action>\n </script>\n </cheat>\n</mamecheat>", dev.tag:sub(2), widchar, match.addr, match.newval)
- cheat_save.simple = string.format("%s,%s,%X,%s,%X,%%s\n", setname, dev.tag, match.addr, widchar, pokevalue)
- cheat_save.dat = string.format(":%s:40000000:%X:%08X:FFFFFFFF:%%s\n", setname, match.addr, pokevalue)
+ cheat_save.xml = string.format("<mamecheat version=\"1\">\n<cheat desc=\"%%s\">\n<script state=\"run\">\n<action>%s.pp%s@%X=%X</action>\n</script>\n</cheat>\n</mamecheat>", dev.tag:sub(2), widchar, match.addr, match.newval)
+ cheat_save.simple = string.format("%s,%s,%X,%s,%X,%%s\n", setname, dev.tag, match.addr, widchar, match.newval)
manager:machine():popmessage(string.format(_("Default name is %s"), cheat_save.name))
return true
else
@@ -1045,7 +829,7 @@ function cheatfind.startplugin()
local m = { _("Page"), matchpg, 0 }
local max
if matchsel == 0 then
- max = math.ceil(matches[#matches].count / 100) - 1
+ max = math.ceil(matches[#matches].count / 100)
else
max = #matches[#matches][matchsel]
end
@@ -1068,11 +852,6 @@ function cheatfind.startplugin()
end
local function menu_callback(index, event)
- if event == "cancel" and pausesel == 1 then
- emu.unpause()
- menu_is_showing = false
- return {0,0,0}
- end
return menu_func[index](event)
end
emu.register_menu(menu_callback, menu_populate, _("Cheat Finder"))
@@ -1082,19 +861,7 @@ function cheatfind.startplugin()
for num, watch in ipairs(watches) do
screen:draw_text("left", num * height, string.format(watch.format, watch.addr, watch.func()))
end
- if tabbed_out and manager:ui():is_menu_active() then
- emu.pause()
- menu_is_showing = true
- tabbed_out = false
- end
end)
- emu.register_periodic(function ()
- if menu_is_showing and not manager:ui():is_menu_active() then
- emu.unpause()
- menu_is_showing = false
- tabbed_out = true
- end
- end)
end
return exports