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-rw-r--r--ini/presets/gameboy.ini53
-rw-r--r--ini/presets/gba.ini53
-rw-r--r--ini/presets/lcd-matrix.ini53
-rw-r--r--ini/presets/lcd.ini53
-rw-r--r--ini/presets/raster.ini59
-rw-r--r--ini/presets/vector-mono.ini66
-rw-r--r--ini/presets/vector.ini69
7 files changed, 406 insertions, 0 deletions
diff --git a/ini/presets/gameboy.ini b/ini/presets/gameboy.ini
new file mode 100644
index 00000000000..763ce5b78d5
--- /dev/null
+++ b/ini/presets/gameboy.ini
@@ -0,0 +1,53 @@
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 1
+shadow_mask_alpha 0.5
+shadow_mask_texture monochrome-matrix.png
+shadow_mask_x_count 2
+shadow_mask_y_count 2
+shadow_mask_usize 0.5
+shadow_mask_vsize 0.5
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.5,0.5
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.1,1.0,0.0
+blu_ratio 0.0,0.05,1.0
+saturation 2.0
+offset 0.0,0.10,0.05
+scale 0.9,0.8,1.0
+power 1.4,1.2,1.8
+floor 0.0,0.0,0.0
+phosphor_life 0.65,0.65,0.65
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 1
+bloom_scale 0.5
+bloom_overdrive 0.0,0.0,0.0
+bloom_lvl0_weight 1.0
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.06
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.01
diff --git a/ini/presets/gba.ini b/ini/presets/gba.ini
new file mode 100644
index 00000000000..0c8308fc072
--- /dev/null
+++ b/ini/presets/gba.ini
@@ -0,0 +1,53 @@
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 1
+shadow_mask_alpha 0.75
+shadow_mask_texture slot-mask-aligned.png
+shadow_mask_x_count 2
+shadow_mask_y_count 2
+shadow_mask_usize 0.1875
+shadow_mask_vsize 0.1875
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 0
+bloom_scale 0.25
+bloom_overdrive 0.0,0.0,0.0
+bloom_lvl0_weight 1.0
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.06
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.01
diff --git a/ini/presets/lcd-matrix.ini b/ini/presets/lcd-matrix.ini
new file mode 100644
index 00000000000..f9de4013eca
--- /dev/null
+++ b/ini/presets/lcd-matrix.ini
@@ -0,0 +1,53 @@
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 1
+shadow_mask_alpha 0.5
+shadow_mask_texture monochrome-matrix.png
+shadow_mask_x_count 2
+shadow_mask_y_count 2
+shadow_mask_usize 0.5
+shadow_mask_vsize 0.5
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.5,0.5
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 1
+bloom_scale 0.5
+bloom_overdrive 0.0,0.0,0.0
+bloom_lvl0_weight 1.0
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.06
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.01
diff --git a/ini/presets/lcd.ini b/ini/presets/lcd.ini
new file mode 100644
index 00000000000..0c8308fc072
--- /dev/null
+++ b/ini/presets/lcd.ini
@@ -0,0 +1,53 @@
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 1
+shadow_mask_alpha 0.75
+shadow_mask_texture slot-mask-aligned.png
+shadow_mask_x_count 2
+shadow_mask_y_count 2
+shadow_mask_usize 0.1875
+shadow_mask_vsize 0.1875
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 0
+bloom_scale 0.25
+bloom_overdrive 0.0,0.0,0.0
+bloom_lvl0_weight 1.0
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.06
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.01
diff --git a/ini/presets/raster.ini b/ini/presets/raster.ini
new file mode 100644
index 00000000000..7e589fe9cb2
--- /dev/null
+++ b/ini/presets/raster.ini
@@ -0,0 +1,59 @@
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 0
+shadow_mask_alpha 0.35
+shadow_mask_texture shadow-mask.png
+shadow_mask_x_count 6
+shadow_mask_y_count 4
+shadow_mask_usize 0.1875
+shadow_mask_vsize 0.25
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.50
+scanline_size 1.0
+scanline_height 1.0
+scanline_variation 1.0
+scanline_bright_scale 2.0
+scanline_bright_offset 0.0
+scanline_jitter 0.0
+defocus 1.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.05,0.00,0.10
+grn_ratio -0.10,1.00,0.25
+blu_ratio -0.25,0.25,1.25
+saturation 1.25
+offset -0.30,-0.20,-0.05
+scale 1.15,1.05,0.90
+power 0.90,0.90,1.15
+floor 0.05,0.05,0.05
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 0
+bloom_scale 0.35
+bloom_overdrive 1.00,1.00,1.00
+bloom_lvl0_weight 1.00
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.06
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.01
diff --git a/ini/presets/vector-mono.ini b/ini/presets/vector-mono.ini
new file mode 100644
index 00000000000..6a3db343cb3
--- /dev/null
+++ b/ini/presets/vector-mono.ini
@@ -0,0 +1,66 @@
+#
+# CORE SCREEN OPTIONS
+#
+gamma 0.50
+
+#
+# CORE VECTOR OPTIONS
+#
+antialias 1
+beam_width_min 0.75
+beam_width_max 4.00
+beam_intensity_weight 0.75
+flicker 0.15
+
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+hlsl_oversampling 0
+shadow_mask_alpha 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# VECTOR POST-PROCESSING OPTIONS
+#
+vector_length_scale 0.8
+vector_length_ratio 500.0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 0
+bloom_scale 0.75
+bloom_overdrive 1.00,1.00,1.00
+bloom_lvl0_weight 1.00
+bloom_lvl1_weight 0.48
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.24
+bloom_lvl4_weight 0.16
+bloom_lvl5_weight 0.24
+bloom_lvl6_weight 0.32
+bloom_lvl7_weight 0.48
+bloom_lvl8_weight 0.64
diff --git a/ini/presets/vector.ini b/ini/presets/vector.ini
new file mode 100644
index 00000000000..1aeb22c5f86
--- /dev/null
+++ b/ini/presets/vector.ini
@@ -0,0 +1,69 @@
+#
+# CORE VECTOR OPTIONS
+#
+antialias 1
+beam_width_min 0.75
+beam_width_max 4.00
+beam_intensity_weight 0.75
+flicker 0.15
+
+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+hlsl_oversampling 0
+shadow_mask_tile_mode 0
+shadow_mask_alpha 0.5
+shadow_mask_texture shadow-mask.png
+shadow_mask_x_count 6
+shadow_mask_y_count 4
+shadow_mask_usize 0.1875
+shadow_mask_vsize 0.25
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# VECTOR POST-PROCESSING OPTIONS
+#
+vector_length_scale 0.8
+vector_length_ratio 500.0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 0
+bloom_scale 0.75
+bloom_overdrive 1.00,1.00,1.00
+bloom_lvl0_weight 1.00
+bloom_lvl1_weight 0.48
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.24
+bloom_lvl4_weight 0.16
+bloom_lvl5_weight 0.24
+bloom_lvl6_weight 0.32
+bloom_lvl7_weight 0.48
+bloom_lvl8_weight 0.64