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-rw-r--r--ini/gameboy.ini55
1 files changed, 55 insertions, 0 deletions
diff --git a/ini/gameboy.ini b/ini/gameboy.ini
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+#
+# DIRECT3D POST-PROCESSING OPTIONS
+#
+shadow_mask_tile_mode 1
+shadow_mask_alpha 0.25
+shadow_mask_texture monochrome-matrix.png
+shadow_mask_x_count 2
+shadow_mask_y_count 2
+shadow_mask_usize 0.5
+shadow_mask_vsize 0.5
+shadow_mask_uoffset 0.0
+shadow_mask_voffset 0.0
+curvature 0.0
+round_corner 0.0
+smooth_border 0.0
+reflection 0.0
+vignetting 0.0
+scanline_alpha 0.0
+defocus 0.0,0.0
+converge_x 0.0,0.0,0.0
+converge_y 0.0,0.0,0.0
+radial_converge_x 0.0,0.0,0.0
+radial_converge_y 0.0,0.0,0.0
+red_ratio 1.0,0.0,0.0
+grn_ratio 0.0,1.0,0.0
+blu_ratio 0.0,0.0,1.0
+saturation 1.0
+offset 0.0,0.0,0.0
+scale 1.0,1.0,1.0
+power 1.0,1.0,1.0
+floor 0.0,0.0,0.0
+phosphor_life 0.5,0.5,0.5
+
+#
+# NTSC POST-PROCESSING OPTIONS
+#
+yiq_enable 0
+
+#
+# BLOOM POST-PROCESSING OPTIONS
+#
+bloom_blend_mode 1
+bloom_scale 1.0
+bloom_overdrive 0.0,0.0,0.0
+bloom_lvl0_weight 1.0
+bloom_lvl1_weight 0.64
+bloom_lvl2_weight 0.32
+bloom_lvl3_weight 0.16
+bloom_lvl4_weight 0.08
+bloom_lvl5_weight 0.04
+bloom_lvl6_weight 0.04
+bloom_lvl7_weight 0.02
+bloom_lvl8_weight 0.02
+bloom_lvl9_weight 0.01
+bloom_lvl10_weight 0.01 \ No newline at end of file