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-rw-r--r--ini/gameboy.ini20
1 files changed, 10 insertions, 10 deletions
diff --git a/ini/gameboy.ini b/ini/gameboy.ini
index 9c78116a680..6794c8c9e18 100644
--- a/ini/gameboy.ini
+++ b/ini/gameboy.ini
@@ -2,7 +2,7 @@
# DIRECT3D POST-PROCESSING OPTIONS
#
shadow_mask_tile_mode 1
-shadow_mask_alpha 0.25
+shadow_mask_alpha 0.5
shadow_mask_texture monochrome-matrix.png
shadow_mask_x_count 2
shadow_mask_y_count 2
@@ -16,20 +16,20 @@ smooth_border 0.0
reflection 0.0
vignetting 0.0
scanline_alpha 0.0
-defocus 0.0,0.0
+defocus 0.5,0.5
converge_x 0.0,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
-grn_ratio 0.0,1.0,0.0
-blu_ratio 0.0,0.0,1.0
-saturation 1.0
-offset 0.0,0.0,0.0
-scale 1.0,1.0,1.0
-power 1.0,1.0,1.0
+grn_ratio 0.1,1.0,0.0
+blu_ratio 0.0,0.05,1.0
+saturation 2.0
+offset -0.10,0.0,-0.05
+scale 0.9,0.8,1.0
+power 1.4,1.2,2.0
floor 0.0,0.0,0.0
-phosphor_life 0.5,0.5,0.5
+phosphor_life 0.65,0.65,0.65
#
# NTSC POST-PROCESSING OPTIONS
@@ -40,7 +40,7 @@ yiq_enable 0
# BLOOM POST-PROCESSING OPTIONS
#
bloom_blend_mode 1
-bloom_scale 1.0
+bloom_scale 0.5
bloom_overdrive 0.0,0.0,0.0
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.64