diff options
Diffstat (limited to 'hlsl/post.fx')
-rw-r--r-- | hlsl/post.fx | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/hlsl/post.fx b/hlsl/post.fx index 7ab09b45ddb..c794d0b01af 100644 --- a/hlsl/post.fx +++ b/hlsl/post.fx @@ -88,7 +88,6 @@ uniform bool RotationSwapXY = false; // swapped default screen orientation due t uniform bool PrepareBloom = false; // disables some effects for rendering bloom textures uniform bool PrepareVector = false; -uniform bool PrepareRaster = false; VS_OUTPUT vs_main(VS_INPUT Input) { @@ -235,8 +234,8 @@ float4 ps_main(PS_INPUT Input) : COLOR // Scanline Simulation (may not affect bloom) if (!PrepareBloom) { - // Scanline Simulation (only for raster screen) - if (PrepareRaster) + // Scanline Simulation (may not affect vector screen) + if (!PrepareVector) { float InnerSine = BaseCoord.y * ScanlineScale * SourceDims.y; float ScanJitter = ScanlineOffset * SourceDims.y; |