diff options
Diffstat (limited to 'hlsl/distortion.fx')
-rw-r--r-- | hlsl/distortion.fx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/hlsl/distortion.fx b/hlsl/distortion.fx index b864d72348f..1524f27757c 100644 --- a/hlsl/distortion.fx +++ b/hlsl/distortion.fx @@ -196,9 +196,9 @@ float GetRoundCornerFactor(float2 coord, float radiusAmount, float smoothAmount) // reduce smooth amount down to radius amount smoothAmount = min(smoothAmount, radiusAmount); - float range = min(ScreenDims.x, ScreenDims.y) * 0.5; - float radius = range * max(radiusAmount, 0.01f); - float smooth = 1.0 / (range * max(smoothAmount, 0.01f)); + float range = min(QuadDims.x, QuadDims.y) * 0.5; + float radius = range * max(radiusAmount, 0.0025f); + float smooth = 1.0 / (range * max(smoothAmount, 0.0025f)); // compute box float box = roundBox(ScreenDims * (coord * 2.0f), ScreenDims * RatioCorrection, radius); |