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-rw-r--r--hlsl/color.fx2
1 files changed, 1 insertions, 1 deletions
diff --git a/hlsl/color.fx b/hlsl/color.fx
index 3aa8c99e4ca..b28fb2c3000 100644
--- a/hlsl/color.fx
+++ b/hlsl/color.fx
@@ -109,7 +109,7 @@ uniform float BluPower = 2.2f;
float4 ps_main(PS_INPUT Input) : COLOR
{
- float4 BaseTexel = tex2D(DiffuseSampler, Input.TexCoord + 0.5f / float2(RawWidth, RawHeight));
+ float4 BaseTexel = tex2D(DiffuseSampler, Input.TexCoord + 0.5f / float2(-RawWidth, -RawHeight));
float3 OutRGB = BaseTexel.rgb;