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Diffstat (limited to 'hash/sms.xml')
-rw-r--r-- | hash/sms.xml | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/hash/sms.xml b/hash/sms.xml index 55624940218..246c8fd3c40 100644 --- a/hash/sms.xml +++ b/hash/sms.xml @@ -7797,6 +7797,27 @@ </software> <!-- Notes: optional SK-1100 keyboard support --> + <!-- + The mode for 2 players requires 2 Mark III consoles, both with + the SK-1100 keyboard, plus a cable to link the keyboards through + their printer port. To emulate this setup, it is necessary to run + two instances of MAME and make a point-to-point connection between + them using the bitbanger (bitb) stream that is provided by the + kblink device, that simulates the function of the cable link. + Example for a localhost (127.0.0.1) connection: + + mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345 + mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345 + + After run both instances, press the CR key on the keyboard when + the title screen is displayed. Next, when asked which player + (1 or 2), the user needs to press 1 on the keyboard of one + instance, switch to the other instance and press 2 on the keyboard + (due to key 1 is mapped by default to the PAUSE function of the + console, it is recommended first remap PAUSE to avoid conflict). + Next, when LEVEL 1 appears on the screen, press the SPACE key on + each instance to start playing the game. + --> <software name="f16falcjc" cloneof="f16fight"> <description>F-16 Fighting Falcon (Jpn, MyCard)</description> <year>1985</year> |