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-rw-r--r--hash/jakks_gamekey_sw.xml45
1 files changed, 42 insertions, 3 deletions
diff --git a/hash/jakks_gamekey_sw.xml b/hash/jakks_gamekey_sw.xml
index 9c8f5661c05..47db267c800 100644
--- a/hash/jakks_gamekey_sw.xml
+++ b/hash/jakks_gamekey_sw.xml
@@ -1,14 +1,14 @@
<?xml version="1.0"?>
<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
<!--
-license:CC0
+license:CC0-1.0
-->
<softwarelist name="jakks_gamekey_sw" description="JAKKS Pacific 'SW' Game Keys">
<!-- This list is for the 'SW' coded Game Keys, for Star Wars base systems -->
- <!-- There are 4 pads on the PCB labeled A0 A1 A2 and A3. A1 and A2 are connected to VCC.
- The gamekey PCB had the same silkscreened boxes as the Disney Games, with A1 H and A3 H marked. -->
+ <!-- There are 4 pads on the PCB labeled A0 A1 A2 and A3. A1 and A2 are connected to VCC.
+ The gamekey PCB had the same silkscreened boxes as the Disney Games, with A1 H and A3 H marked. -->
<software name="tdyoda">
<description>Turret Defense &amp; Yoda's Escape</description>
@@ -25,4 +25,43 @@ license:CC0
</part>
</software>
+ <software name="tdyodap" cloneof="tdyoda">
+ <description>Turret Defense &amp; Yoda's Escape (prototype)</description>
+ <year>2005</year>
+ <publisher>JAKKS Pacific / Griptonite Games</publisher>
+ <part name="cart" interface="jakks_gamekey">
+ <feature name="slot" value="rom_24lc04"/>
+ <dataarea name="rom" size="0x800000">
+ <rom name="turretdefense_yodasescape_prototype.bin" size="0x400000" crc="f87cb070" sha1="570ab1eb37a6b6d9ab8c49b86f335389167c3697" offset="0" />
+ <rom size="0x400000" offset="0x400000" loadflag="reload" />
+ </dataarea>
+ </part>
+ </software>
+
+ <software name="igefcc">
+ <description>Imperial Gunner &amp; Escape From Cloud City (Dec 22 2005, prototype)</description>
+ <year>2005</year>
+ <publisher>JAKKS Pacific / Amaze Entertainment</publisher>
+ <part name="cart" interface="jakks_gamekey">
+ <feature name="slot" value="rom_24lc04"/>
+ <dataarea name="rom" size="0x800000">
+ <rom name="imerialgunner_escapefromcloudcity_prototype.bin" size="0x400000" crc="93b20a57" sha1="85c53930907d5b2ddaba32dd01e060054ab62c9b" offset="0" />
+ <rom size="0x400000" offset="0x400000" loadflag="reload" />
+ </dataarea>
+ </part>
+ </software>
+
+ <software name="cscfp">
+ <description>Catamaran Strike &amp; Coruscant Fire Patrol (Jun 2 2005, prototype)</description>
+ <year>2005</year>
+ <publisher>JAKKS Pacific / Griptonite Games</publisher>
+ <part name="cart" interface="jakks_gamekey">
+ <feature name="slot" value="rom_24lc04"/>
+ <dataarea name="rom" size="0x800000">
+ <rom name="catamaranstrike_coruscantfirepatrol_prototype.bin" size="0x400000" crc="9204cb1b" sha1="f94ac47faf5fcc98fc4b5166e51a61c9f890f375" offset="0" />
+ <rom size="0x400000" offset="0x400000" loadflag="reload" />
+ </dataarea>
+ </part>
+ </software>
+
</softwarelist>